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Minecraft:Note Block: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
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=== Natural generation ===
=== Natural generation ===
Note blocks can generate in [[Minecraft:ancient cities]].
Two note blocks generate in the {{Cd|ice_box_1}} structure in [[Minecraft:Ancient City#Structure|ancient cities]].


=== Crafting ===
=== Crafting ===
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[[File:Note-Block.png|thumb|right|upright|A note block being triggered and playing a note]]
[[File:Note-Block.png|thumb|right|upright|A note block being triggered and playing a note]]


A note block will produce a sound and spawn a colored musical note [[Minecraft:particle]] whenever any of the following conditions are met:  
A note block produces a sound and spawns a colored {{w|eighth note}} [[Minecraft:particle]] whenever any of the following conditions are met:


* It is {{Control|attack|text=attacked}} by a [[Minecraft:player]] in [[Minecraft:Survival mode]]
* It is {{Control|attack|text=attacked}} by a [[Minecraft:player]] in [[Minecraft:Survival mode]]
* It receives a [[Minecraft:redstone signal]]
* It receives a [[Minecraft:redstone signal]]
* It is {{Control|use|text=used}} by a player. {{Control|use|text=Using}} a note block also changes its pitch.
* It is {{Control|use|text=used}} by a player.


A note block must have either [[Minecraft:air]] or a [[Minecraft:mob head]] in the space directly above it to play a sound, though {{Control|use|text=using}} a silenced note block will still change its pitch. Note block sounds can be heard from up to 48 blocks away, and can be independently controlled by the [[Minecraft:Jukebox]]/Note Blocks slider in the audio [[Minecraft:settings]].
A note block must have either [[Minecraft:air]] or a [[Minecraft:mob head]] in the space directly above it to play a sound, though {{Control|use|text=using}} a silenced note block will still change its pitch. Note block sounds can be heard from up to 48 blocks away, and can be independently controlled by the [[Minecraft:Jukebox]]/Note Blocks slider in the audio [[Minecraft:settings]].


Each time a note block plays a sound, a note [[Minecraft:particle]] will appear from the top. The color of the particle depends on the pitch of the note block. Note particles do not appear for silenced note blocks or mob head instruments.
Each time a note block plays a sound, an eighth note [[Minecraft:particle]] will appear from the top. The color of the particle depends on the pitch of the note block. Note particles do not appear for silenced note blocks or mob head instruments.


Excluding mob heads, there are 16 different instruments and 25 different pitches per instrument (a total of 400 notes with different sounds). {{control|use|text=Using}} a note block increases the instrument's pitch up a [[Wikipedia:Semitone|semitone]], with a total of two full [[Wikipedia:Octave|octaves]] (24 semitones in total) being available for each instrument. The standard range (for harp and pling instruments) of notes span from F♯<sub>3</sub> to F♯<sub>5</sub>. After reaching the highest note (24 presses of the {{control|use|text=use button}}), pressing use again (25th press of the {{control|use|text=use button}}) resets the pitch back to F♯<sub>3</sub>, as does breaking the block. The note block's pitch is ignored for [[Minecraft:Player Head|player heads]] and the six [[Minecraft:mob heads]].
Excluding mob heads, there are 16 different instruments and 25 different pitches per instrument (a total of 400 notes with different sounds). {{control|use|text=Using}} a note block increases the instrument's pitch up a [[Wikipedia:Semitone|semitone]], with a total of two full [[Wikipedia:Octave|octaves]] (24 semitones in total) being available for each instrument. The standard range (for harp and pling instruments) of notes spans from F♯<sub>3</sub> to F♯<sub>5</sub>. After reaching the highest note (24 presses of the {{control|use|text=use button}}), pressing use again (25th press of the {{control|use|text=use button}}) resets the pitch back to F♯<sub>3</sub>, as does breaking the block. The note block's pitch is ignored for [[Minecraft:Player Head|player heads]] and the six [[Minecraft:mob heads]].


The string bass and didgeridoo are two octaves (24 semitones) lower than the standard range, the guitar is one octave (12 semitones) lower than the standard range, the flute is one octave above the standard range, and the bell, chime, and xylophone are 2 octaves above the standard range. This gives six octaves (72 semitones) of effective range to combine instruments for greater pitch coverage.
The string bass and didgeridoo are two octaves (24 semitones) lower than the standard range, the guitar is one octave (12 semitones) lower than the standard range, the flute is one octave above the standard range, and the bell, chime, and xylophone are 2 octaves above the standard range. This gives six octaves (72 semitones) of effective range to combine instruments for greater pitch coverage.
Line 72: Line 72:
|0
|0
|0.5
|0.5
|{{color|#77D700}}
|{{color|#59E800}}
|-
|-
|G - Sol
|G - Sol
|1
|1
|2^(-11/12) ≈ 0.529732
|2^(-11/12) ≈ 0.529732
|{{color|#95C000}}
|{{color|#82CE00}}
|-
|-
|G♯/A♭- Si/Le
|G♯/A♭- Si/Le
|2
|2
|2^(-10/12) ≈ 0.561231
|2^(-10/12) ≈ 0.561231
|{{color|#B2A500}}
|{{color|#ACAC00}}
|-
|-
|A - La
|A - La
|3
|3
|2^(-9/12) ≈ 0.594604
|2^(-9/12) ≈ 0.594604
|{{color|#CC8600}}
|{{color|#CE8400}}
|-
|-
|A♯/B♭- Li/Te
|A♯/B♭- Li/Te
|4
|4
|2^(-8/12) ≈ 0.629961
|2^(-8/12) ≈ 0.629961
|{{color|#E26500}}
|{{color|#E85900}}
|-
|-
|B - Ti
|B - Ti
|5
|5
| 2^(-7/12) ≈ 0.667420
| 2^(-7/12) ≈ 0.667420
|{{color|#F34100}}
|{{color|#F92E00}}
|-
|-
|C - Do
|C - Do
|6
|6
|2^(-6/12) ≈ 0.707107
|2^(-6/12) ≈ 0.707107
|{{color|#FC1E00}}
|{{color|#FF0606}}
|-
|-
|C♯/D♭- Di/Ra
|C♯/D♭- Di/Ra
|7
|7
|2^(-5/12) ≈ 0.749154
|2^(-5/12) ≈ 0.749154
|{{color|#FE000F}}
|{{color|#F9002E}}
|-
|-
|D - Re
|D - Re
|8
|8
|2^(-4/12) ≈ 0.793701
|2^(-4/12) ≈ 0.793701
|{{color|#F70033}}
|{{color|#E80059}}
|-
|-
|D♯/E♭- Ri/Me
|D♯/E♭- Ri/Me
|9
|9
|2^(-3/12) ≈ 0.840896
|2^(-3/12) ≈ 0.840896
|{{color|#E8005A}}
|{{color|#CE0082}}
|-
|-
|E - Mi
|E - Mi
|10
|10
|2^(-2/12) ≈ 0.890899
|2^(-2/12) ≈ 0.890899
|{{color|#CF0083}}
|{{color|#AC00AC}}
|-
|-
|F - Fa
|F - Fa
|11
|11
|2^(-1/12) ≈ 0.943874
|2^(-1/12) ≈ 0.943874
|{{color|#AE00A9}}
|{{color|#8200CE}}
|-
|F♯/G♭- Fi/Se
|12
|1.0
|{{color|#8600CC}}
|}
|}
|
|
Line 146: Line 141:
|12
|12
|1.0
|1.0
|{{color|#8600CC}}
|{{color|#5900E8}}
|-
|-
|G - Sol
|G - Sol
|13
|13
|2^(1/12) ≈ 1.059463
|2^(1/12) ≈ 1.059463
|{{color|#5B00E7}}
|{{color|#2E00F9}}
|-
|-
|G♯/A♭- Si/Le
|G♯/A♭- Si/Le
|14
|14
|2^(2/12) ≈ 1.122462
|2^(2/12) ≈ 1.122462
|{{color|#2D00F9}}
|{{color|#0606FF}}
|-
|-
|A - La
|A - La
|15
|15
|2^(3/12) ≈ 1.189207
|2^(3/12) ≈ 1.189207
|{{color|#020AFE}}
|{{color|#002EF9}}
|-
|-
|A♯/B♭- Li/Te
|A♯/B♭- Li/Te
|16
|16
|2^(4/12) ≈ 1.259921
|2^(4/12) ≈ 1.259921
|{{color|#0037F6}}
|{{color|#0059E8}}
|-
|-
|B - Ti
|B - Ti
|17
|17
|2^(5/12) ≈ 1.334840
|2^(5/12) ≈ 1.334840
|{{color|#0068E0}}
|{{color|#0082CE}}
|-
|-
|C - Do
|C - Do
|18
|18
|2^(6/12) ≈ 1.414214
|2^(6/12) ≈ 1.414214
|{{color|#009ABC}}
|{{color|#00ACAC}}
|-
|-
|C♯/D♭- Di/Ra
|C♯/D♭- Di/Ra
|19
|19
|2^(7/12) ≈ 1.498307
|2^(7/12) ≈ 1.498307
|{{color|#00C68D}}
|{{color|#00CE82}}
|-
|-
|D - Re
|D - Re
|20
|20
|2^(8/12) ≈ 1.587401
|2^(8/12) ≈ 1.587401
|{{color|#00E958}}
|{{color|#00E859}}
|-
|-
|D♯/E♭- Ri/Me
|D♯/E♭- Ri/Me
|21
|21
|2^(9/12) ≈ 1.681793
|2^(9/12) ≈ 1.681793
|{{color|#00FC21}}
|{{color|#00F92E}}
|-
|-
|E - Mi
|E - Mi
|22
|22
|2^(10/12) ≈ 1.781797
|2^(10/12) ≈ 1.781797
|{{color|#1FFC00}}
|{{color|#06FF06}}
|-
|-
|F - Fa
|F - Fa
|23
|23
|2^(11/12) ≈ 1.887749
|2^(11/12) ≈ 1.887749
|{{color|#59E800}}
|{{color|#2EF900}}
|-
|-
|F♯/G♭- Fi/Se
|F♯/G♭- Fi/Se
|24
|24
|2.0
|2.0
|{{color|#94C100}}
|{{color|#59E800}}
|}
|}
|}
|}


Alternatively, there is a graphical version available:
Alternatively, there is a graphical version available:
{{clear}}
[[File:Noteblock reference.png|class=pixel-image]]
[[File:Noteblock reference.png|class=pixel-image]]


The current pitch of a note block can be roughly estimated by {{Control|attack|text=attacking}} it and looking at the color of the note particle.
The current pitch of a note block can be roughly estimated by {{Control|attack|text=attacking}} it and looking at the color of the note particle.
{{clear}}
[[File:Note colors.png|class=pixel-image]]
[[File:Note colors.png|class=pixel-image]]


Line 219: Line 216:


==== Instruments ====
==== Instruments ====
The instrument played depends on the block placed directly underneath the note block. Mob heads must instead be placed on top of the note block.
{{Redirect|Instrument|the definition of item instruments in data packs|Instrument definition}}
 
The instrument played depends on the block placed directly underneath the note block. {{IN|Bedrock}} this can be configured by the block component [[Minecraft:Block components#minecraft:instrument_sound|minecraft:instrument_sound]].
Mob head instruments take priority over block instruments, and play the corresponding mob's {{cd|ambient}} sound, except for creeper heads, which instead trigger the {{cd|primed}} sound. Mob head sounds are not affected by the note block's pitch.


{{needs update|section=1|The current block list shown below may not be comprehensive, especially for Bass Drum.
For anyone experienced with brass instruments: please check if the listed brass instruments are accurate.}}
{| class="sortable wikitable" data-description="Instruments & block materials"
{| class="sortable wikitable" data-description="Instruments & block materials"
  !Block
  !Block
  !Instrument
  !Instrument
  !{{tooltip|Range|in scientific pitch notation}}
  !{{tooltip|Range|in scientific pitch notation}}
!Sound event names (Java)
!Sound event names (Bedrock)
  |-
  |-
  |<div class="mw-collapsible mw-collapsed">
  |{{BlockSprite|Logs}} Wood-related blocks<div class="mw-collapsible mw-collapsed">
{{flatlist|
{{flatlist|
*{{BlockLink|Logs}}
*{{BlockLink|Logs}}
Line 238: Line 230:
*{{BlockLink|Wood}}
*{{BlockLink|Wood}}
**{{BlockLink|Stripped Wood|Stripped}}
**{{BlockLink|Stripped Wood|Stripped}}
*{{BlockLink|Mangrove Roots}}
*{{BlockLink|Mangrove Roots}}{{only|je|short=1}}
*{{BlockLink|Stem|Stem}}
*{{BlockLink|Stem|Stem}}
**{{BlockLink|Stripped Stems|Stripped}}
**{{BlockLink|Stripped Stems|Stripped}}
Line 248: Line 240:
*{{BlockLink|Mushroom Stem}}
*{{BlockLink|Mushroom Stem}}
*{{BlockLink|Bee Nest}}
*{{BlockLink|Bee Nest}}
*{{BlockLink|Planks}}
*{{BlockLink|Planks|Wooden or Bamboo Planks}}
*{{BlockLink|Wooden Stairs}}
*{{BlockLink|Bamboo Mosaic}}
*{{BlockLink|Wooden Slabs}}
*{{BlockLink|Wooden Stairs|Wooden or Bamboo Stairs}}
*{{BlockLink|Wooden Fences}}
*{{BlockLink|Bamboo Mosaic Stairs}}
*{{BlockLink|Wooden Slabs|Wooden or Bamboo Slabs}}
*{{BlockLink|Bamboo Mosaic Slab}}
*{{BlockLink|Wooden Doors|Wooden or Bamboo Doors}}
*{{BlockLink|Wooden Trapdoors|Wooden or Bamboo Trapdoors}}
*{{BlockLink|Wooden Pressure Plates|Wooden or Bamboo Pressure Plates}}
*{{BlockLink|Wooden Buttons|Wooden or Bamboo Buttons}}{{only|be|short=1}}
*{{BlockLink|Wooden Fences|Wooden or Bamboo Fences}}
*{{BlockLink|Fence Gates}}
*{{BlockLink|Fence Gates}}
*{{BlockLink|Wooden Pressure Plates}}
*{{BlockLink|Signs}}
*{{BlockLink|Signs}}
**{{BlockLink|Hanging Signs|Hanging}}
**{{BlockLink|Hanging Signs|Hanging}}
*{{BlockLink|Wooden Doors}}
*{{BlockLink|Shelf}}
*{{BlockLink|Shelves}}
*{{BlockLink|Chest}}
*{{BlockLink|Chest}}
**{{BlockLink|Trapped Chest|Trapped}}
**{{BlockLink|Trapped Chest|Trapped}}
*{{BlockLink|Barrel}}
*{{BlockLink|Barrel}}
*{{BlockLink|Banners}}
*{{BlockLink|Crafting Table}}
*{{BlockLink|Beehive}}
*{{BlockLink|Cartography Table}}
*{{BlockLink|Bookshelf}}
*{{BlockLink|Fletching Table}}
*{{BlockLink|Chiseled Bookshelf}}
*{{BlockLink|Smithing Table}}
*{{BlockLink|Loom}}
*{{BlockLink|Campfire}}
*{{BlockLink|Campfire}}
**{{BlockLink|Soul Campfire|Soul}}
**{{BlockLink|Soul Campfire|Soul}}
Line 270: Line 268:
*{{BlockLink|Note Block}}
*{{BlockLink|Note Block}}
*{{BlockLink|Jukebox}}
*{{BlockLink|Jukebox}}
*{{BlockLink|Crafting Table}}
*{{BlockLink|Bookshelf}}
*{{BlockLink|Cartography Table}}
*{{BlockLink|Chiseled Bookshelf}}
*{{BlockLink|Lectern}}
*{{BlockLink|Lectern}}
*{{BlockLink|Loom}}
*{{BlockLink|Banners}}
*{{BlockLink|Smithing Table}}
*{{BlockLink|Beehive}}
*{{BlockLink|Daylight Detector}}
*{{BlockLink|Creaking Heart}}{{only|be|short=1}}
*{{BlockLink|Concrete Slab}}{{only|be|short=1}}{{Upcoming|Wilderness Bound}}
*{{BlockLink|Concrete Stairs}}{{only|be|short=1}}{{Upcoming|Wilderness Bound}}
 
'''{{BE}} & {{EE}} exclusive'''
*{{BlockLink|Camera}}
*{{BlockLink|chalkboard}}
}}</div>
}}</div>
  |{{sound|Bass (Upright bass)|Note block bass scale.ogg}}
  |{{sound|Bass|Note block bass scale.ogg}}
  | style="text-align:center" |F♯<sub>1</sub>–F♯<sub>3</sub>
  | style="text-align:center" |F♯<sub>1</sub>–F♯<sub>3</sub>
|{{code|block.note_block.bass}}
|{{code|note.bass}}
  |-
  |-
  |{{flatlist|
  | {{BlockSprite|Sand}} Sand/Gravel<div class="mw-collapsible mw-collapsed">
{{flatlist|
*{{BlockLink|Sand}}
*{{BlockLink|Sand}}
**{{BlockLink|Red Sand|Red}}
**{{BlockLink|Suspicious Sand|Suspicious}}
*{{BlockLink|Gravel}}
*{{BlockLink|Gravel}}
**{{BlockLink|Suspicious Gravel|Suspicious}}
*{{BlockLink|Concrete Powder}}
*{{BlockLink|Concrete Powder}}
*{{BlockLink|Heavy Core}}
*{{BlockLink|Heavy Core}}
}}
}}</div>
  |{{sound|Snare Drum|Note block snare scale.ogg}}
  |{{sound|Snare Drum|Note block snare scale.ogg}}
  | style="text-align:center" |—
  | style="text-align:center" |—
|{{code|block.note_block.snare}}
|{{code|note.snare}}
  |-   
  |-   
  |{{flatlist|
  |{{BlockSprite|Glass}} Glass-related blocks <div class="mw-collapsible mw-collapsed">
{{flatlist|
*{{BlockLink|Glass}}
*{{BlockLink|Glass}}
**{{BlockLink|Glass Pane|Pane}}
**{{BlockLink|Glass Pane|Pane}}
Line 301: Line 306:
*{{BlockLink|Sea Lantern}}
*{{BlockLink|Sea Lantern}}
*{{BlockLink|Beacon}}
*{{BlockLink|Beacon}}
*{{BlockLink|Conduit}}
*{{BlockLink|Conduit}}{{only|je|short=1}}
}}
 
'''{{BE}} & {{EE}} exclusive'''
*{{BlockLink|Hardened Glass}}
**{{BlockLink|Hardened Glass Pane|Pane}}
**{{BlockLink|Hardened Stained Glass|Stained}}
**{{BlockLink|id=Hardened Stained Glass Panes|Hardened Stained Glass Pane|Stained Pane}}
}}</div>
  |{{sound|Hat (Hi-hat click)|Note block click scale.ogg}}
  |{{sound|Hat (Hi-hat click)|Note block click scale.ogg}}
  | style="text-align:center" |—
  | style="text-align:center" |—
|{{code|block.note_block.hat}}
|{{code|note.hat}}
  |-
  |-
  |<div class="mw-collapsible mw-collapsed">
  |{{BlockSprite|Stone}} Stone-related blocks <div class="mw-collapsible mw-collapsed">
{{flatlist|
{{flatlist|
*{{BlockLink|Stone}}
*{{BlockLink|Stone}}
**{{BlockLink|Stone Slab|Slab}}
**{{BlockLink|Stone Stairs|Stairs}}
**{{BlockLink|Stone Pressure Plate|Pressure Plate}}
**{{BlockLink|Stone Button|Button}}{{only|be|short=1}}
*{{BlockLink|Cobblestone}}
**{{BlockLink|Cobblestone Slab|Slab}}
**{{BlockLink|Cobblestone Stairs|Stairs}}
**{{BlockLink|Cobblestone Wall|Wall}}
*{{BlockLink|Mossy Cobblestone}}
**{{BlockLink|Mossy Cobblestone Slab|Slab}}
**{{BlockLink|Mossy Cobblestone Stairs|Stairs}}
**{{BlockLink|Mossy Cobblestone Wall|Wall}}
*{{BlockLink|Smooth Stone}}
**{{BlockLink|Smooth Stone Slab|Slab}}
*{{BlockLink|Granite}}
**{{BlockLink|Granite Slab|Slab}}
**{{BlockLink|Granite Stairs|Stairs}}
**{{BlockLink|Granite Wall|Wall}}
*{{BlockLink|Polished Granite}}
**{{BlockLink|Polished Granite Slab|Slab}}
**{{BlockLink|Polished Granite Stairs|Stairs}}
*{{BlockLink|Diorite}}
**{{BlockLink|Diorite Slab|Slab}}
**{{BlockLink|Diorite Stairs|Stairs}}
**{{BlockLink|Diorite Wall|Wall}}
*{{BlockLink|Polished Diorite}}
**{{BlockLink|Polished Diorite Slab|Slab}}
**{{BlockLink|Polished Diorite Stairs|Stairs}}
*{{BlockLink|Andesite}}
**{{BlockLink|Andesite Slab|Slab}}
**{{BlockLink|Andesite Stairs|Stairs}}
**{{BlockLink|Andesite Wall|Wall}}
*{{BlockLink|Polished Andesite}}
**{{BlockLink|Polished Andesite Slab|Slab}}
**{{BlockLink|Polished Andesite Stairs|Stairs}}
*{{BlockLink|Deepslate}}
*{{BlockLink|Deepslate}}
*{{BlockLink|Cobbled Deepslate}}
**{{BlockLink|Cobbled Deepslate Slab|Slab}}
**{{BlockLink|Cobbled Deepslate Stairs|Stairs}}
**{{BlockLink|Cobbled Deepslate Wall|Wall}}
*{{BlockLink|Chiseled Deepslate}}
*{{BlockLink|Polished Deepslate}}
**{{BlockLink|Polished Deepslate Slab|Slab}}
**{{BlockLink|Polished Deepslate Stairs|Stairs}}
**{{BlockLink|Polished Deepslate Wall|Wall}}
*{{BlockLink|Reinforced Deepslate}}
*{{BlockLink|Tuff}}
**{{BlockLink|Tuff Slab|Slab}}
**{{BlockLink|Tuff Stairs|Stairs}}
**{{BlockLink|Tuff Wall|Wall}}
*{{BlockLink|Chiseled Tuff}}
*{{BlockLink|Polished Tuff}}
**{{BlockLink|Polished Tuff Slab|Slab}}
**{{BlockLink|Polished Tuff Stairs|Stairs}}
**{{BlockLink|Polished Tuff Wall|Wall}}
*{{BlockLink|Sandstone}}
**{{BlockLink|Sandstone Slab|Slab}}
**{{BlockLink|Sandstone Stairs|Stairs}}
**{{BlockLink|Sandstone Wall|Wall}}
*{{BlockLink|Chiseled Sandstone}}
*{{BlockLink|Smooth Sandstone}}
**{{BlockLink|Smooth Sandstone Slab|Slab}}
**{{BlockLink|Smooth Sandstone Stairs|Stairs}}
*{{BlockLink|Cut Sandstone}}
**{{BlockLink|Cut Sandstone Slab|Slab}}
*{{BlockLink|Red Sandstone}}
**{{BlockLink|Red Sandstone Slab|Slab}}
**{{BlockLink|Red Sandstone Stairs|Stairs}}
**{{BlockLink|Red Sandstone Wall|Wall}}
*{{BlockLink|Chiseled Red Sandstone}}
*{{BlockLink|Smooth Red Sandstone}}
**{{BlockLink|Smooth Red Sandstone Slab|Slab}}
**{{BlockLink|Smooth Red Sandstone Stairs|Stairs}}
*{{BlockLink|Cut Red Sandstone}}
**{{BlockLink|Cut Red Sandstone Slab|Slab}}
*{{BlockLink|Prismarine}}
**{{BlockLink|Prismarine Slab|Slab}}
**{{BlockLink|Prismarine Stairs|Stairs}}
**{{BlockLink|Prismarine Wall|Wall}}
*{{BlockLink|Netherrack}}
*{{BlockLink|Basalt}}
*{{BlockLink|Smooth Basalt}}
*{{BlockLink|Polished Basalt}}
*{{BlockLink|Blackstone}}
*{{BlockLink|Blackstone}}
*{{BlockLink|Netherrack}}
**{{BlockLink|Blackstone Slab|Slab}}
*{{BlockLink|Nylium}}
**{{BlockLink|Blackstone Stairs|Stairs}}
**{{BlockLink|Blackstone Wall|Wall}}
*{{BlockLink|Gilded Blackstone}}
*{{BlockLink|Polished Blackstone}}
**{{BlockLink|Polished Blackstone Slab|Slab}}
**{{BlockLink|Polished Blackstone Stairs|Stairs}}
**{{BlockLink|Polished Blackstone Wall|Wall}}
**{{BlockLink|Polished Blackstone Pressure Plate|Pressure Plate}}
**{{BlockLink|Polished Blackstone Button|Button}}{{only|be|short=1}}
*{{BlockLink|Chiseled Polished Blackstone}}
*{{BlockLink|End Stone}}
*{{BlockLink|Stone Bricks}}
**{{BlockLink|Stone Brick Slab|Slab}}
**{{BlockLink|Stone Brick Stairs|Stairs}}
**{{BlockLink|Stone Brick Wall|Wall}}
*{{BlockLink|Cracked Stone Bricks}}
*{{BlockLink|Chiseled Stone Bricks}}
*{{BlockLink|Mossy Stone Bricks}}
**{{BlockLink|Mossy Stone Brick Slab|Slab}}
**{{BlockLink|Mossy Stone Brick Stairs|Stairs}}
**{{BlockLink|Mossy Stone Brick Wall|Wall}}
*{{BlockLink|Deepslate Bricks}}
**{{BlockLink|Deepslate Brick Slab|Slab}}
**{{BlockLink|Deepslate Brick Stairs|Stairs}}
**{{BlockLink|Deepslate Brick Wall|Wall}}
*{{BlockLink|Cracked Deepslate Bricks}}
*{{BlockLink|Deepslate Tiles}}
**{{BlockLink|Deepslate Tile Slab|Slab}}
**{{BlockLink|Deepslate Tile Stairs|Stairs}}
**{{BlockLink|Deepslate Tile Wall|Wall}}
*{{BlockLink|Cracked Deepslate Tiles}}
*{{BlockLink|Tuff Bricks}}
**{{BlockLink|Tuff Brick Slab|Slab}}
**{{BlockLink|Tuff Brick Stairs|Stairs}}
**{{BlockLink|Tuff Brick Wall|Wall}}
*{{BlockLink|Chiseled Tuff Bricks}}
*{{BlockLink|Bricks}}
**{{BlockLink|Brick Slab|Slab}}
**{{BlockLink|Brick Stairs|Stairs}}
**{{BlockLink|Brick Wall|Wall}}
*{{BlockLink|Mud Bricks}}
**{{BlockLink|Mud Brick Slab|Slab}}
**{{BlockLink|Mud Brick Stairs|Stairs}}
**{{BlockLink|Mud Brick Wall|Wall}}
*{{BlockLink|Block of Resin}}{{only|je|short=1}}
*{{BlockLink|Resin Bricks}}
**{{BlockLink|Resin Brick Slab|Slab}}
**{{BlockLink|Resin Brick Stairs|Stairs}}
**{{BlockLink|Resin Brick Wall|Wall}}
*{{BlockLink|Chiseled Resin Bricks}}
*{{BlockLink|Prismarine Bricks}}
**{{BlockLink|Prismarine Brick Slab|Slab}}
**{{BlockLink|Prismarine Brick Stairs|Stairs}}
*{{BlockLink|Dark Prismarine}}
**{{BlockLink|Dark Prismarine Slab|Slab}}
**{{BlockLink|Dark Prismarine Stairs|Stairs}}
*{{BlockLink|Nether Bricks}}
**{{BlockLink|Nether Brick Slab|Slab}}
**{{BlockLink|Nether Brick Stairs|Stairs}}
**{{BlockLink|Nether Brick Wall|Wall}}
**{{BlockLink|Nether Brick Fence|Fence}}
*{{BlockLink|Cracked Nether Bricks}}
*{{BlockLink|Chiseled Nether Bricks}}
*{{BlockLink|Red Nether Bricks}}
**{{BlockLink|Red Nether Brick Slab|Slab}}
**{{BlockLink|Red Nether Brick Stairs|Stairs}}
**{{BlockLink|Red Nether Brick Wall|Wall}}
*{{BlockLink|Polished Blackstone Bricks}}
**{{BlockLink|Polished Blackstone Brick Slab|Slab}}
**{{BlockLink|Polished Blackstone Brick Stairs|Stairs}}
**{{BlockLink|Polished Blackstone Brick Wall|Wall}}
*{{BlockLink|Cracked Polished Blackstone Bricks}}
*{{BlockLink|End Stone Bricks}}
**{{BlockLink|End Stone Brick Slab|Slab}}
**{{BlockLink|End Stone Brick Stairs|Stairs}}
**{{BlockLink|End Stone Brick Wall|Wall}}
*{{BlockLink|Purpur Block}}
**{{BlockLink|Purpur Slab|Slab}}
**{{BlockLink|Purpur Stairs|Stairs}}
*{{BlockLink|Purpur Pillar}}
*{{BlockLink|Sulfur}}
**{{BlockLink|Sulfur Slab|Slab}}
**{{BlockLink|Sulfur Stairs|Stairs}}
**{{BlockLink|Sulfur Wall|Wall}}
*{{BlockLink|Polished Sulfur}}
**{{BlockLink|Polished Sulfur Slab|Slab}}
**{{BlockLink|Polished Sulfur Stairs|Stairs}}
**{{BlockLink|Polished Sulfur Wall|Wall}}
*{{BlockLink|Sulfur Bricks}}
**{{BlockLink|Sulfur Brick Slab|Slab}}
**{{BlockLink|Sulfur Brick Stairs|Stairs}}
**{{BlockLink|Sulfur Brick Wall|Wall}}
*{{BlockLink|Chiseled Sulfur}}
*{{BlockLink|Potent Sulfur}}
*{{BlockLink|Sulfur Spike}}
*{{BlockLink|Cinnabar}}
**{{BlockLink|Cinnabar Slab|Slab}}
**{{BlockLink|Cinnabar Stairs|Stairs}}
**{{BlockLink|Cinnabar Wall|Wall}}
*{{BlockLink|Polished Cinnabar}}
**{{BlockLink|Polished Cinnabar Slab|Slab}}
**{{BlockLink|Polished Cinnabar Stairs|Stairs}}
**{{BlockLink|Polished Cinnabar Wall|Wall}}
*{{BlockLink|Cinnabar Bricks}}
**{{BlockLink|Cinnabar Brick Slab|Slab}}
**{{BlockLink|Cinnabar Brick Stairs|Stairs}}
**{{BlockLink|Cinnabar Brick Wall|Wall}}
*{{BlockLink|Chiseled Cinnabar}}
*{{BlockLink|Block of Quartz}}
**{{BlockLink|Quartz Slab|Slab}}
**{{BlockLink|Quartz Stairs|Stairs}}
*{{BlockLink|Chiseled Quartz Block}}
*{{BlockLink|Quartz Pillar}}
*{{BlockLink|Smooth Quartz}}
**{{BlockLink|Smooth Quartz Slab|Slab}}
**{{BlockLink|Smooth Quartz Stairs|Stairs}}
*{{BlockLink|Quartz Bricks}}
*{{BlockLink|Crimson Nylium}}
*{{BlockLink|Warped Nylium}}
*{{BlockLink|Concrete}}
**{{BlockLink|Concrete Slab}}{{only|je|short=1}}{{Upcoming|Wilderness Bound}}
**{{BlockLink|Concrete Stairs}}{{only|je|short=1}}{{Upcoming|Wilderness Bound}}
*{{BlockLink|Terracotta}}
**{{BlockLink|Stained Terracotta|Stained}}
**{{BlockLink|Glazed Terracotta|Glazed}}
*{{BlockLink|Dripstone Block}}
*{{BlockLink|Pointed Dripstone}}{{only|je|short=1}}
*{{BlockLink|Magma Block}}
*{{BlockLink|Obsidian}}
*{{BlockLink|Obsidian}}
*{{BlockLink|Block of Quartz}}
*{{BlockLink|Crying Obsidian}}
**{{BlockLink|Quartz Bricks|Bricks}}
*{{BlockLink|Bedrock}}
**{{BlockLink|Chiseled Quartz Block|Chiseled}}
*{{BlockLink|Coral Blocks}}
**{{BlockLink|Quartz Pillar|Pillar}}
*{{BlockLink|Dead Coral Blocks}}
**{{BlockLink|Smooth Quartz Block|Smooth}}
*{{BlockLink|Coral Fans}}{{only|be|short=1}}
*{{BlockLink|Sandstone}}
*{{BlockLink|Dead Coral Fans}}
*{{BlockLink|Coral}}{{only|be|short=1}}
*{{BlockLink|Dead Coral}}{{only|be|short=1}}
*{{BlockLink|Creaking Heart}}{{only|je|short=1}}
*{{BlockLink|Coal Ore}}
*{{BlockLink|Coal Ore}}
**{{BlockLink|Deepslate Coal Ore|Deepslate}}
**{{BlockLink|Deepslate Coal Ore|Deepslate}}
*{{BlockLink|Copper Ore}}
*{{BlockLink|Copper Ore}}
**{{BlockLink|Deepslate Copper Ore|Deepslate}}
**{{BlockLink|Deepslate Copper Ore|Deepslate}}
**{{BlockLink|Block of Raw Copper|Raw Block}}
*{{BlockLink|Diamond Ore}}
*{{BlockLink|Diamond Ore}}
**{{BlockLink|Deepslate Diamond Ore|Deepslate}}
**{{BlockLink|Deepslate Diamond Ore|Deepslate}}
Line 334: Line 554:
**{{BlockLink|Deepslate Gold Ore|Deepslate}}
**{{BlockLink|Deepslate Gold Ore|Deepslate}}
**{{BlockLink|Nether Gold Ore|Nether}}
**{{BlockLink|Nether Gold Ore|Nether}}
**{{BlockLink|Block of Raw Gold|Raw Block}}
*{{BlockLink|Iron Ore}}
*{{BlockLink|Iron Ore}}
**{{BlockLink|Deepslate Iron Ore|Deepslate}}
**{{BlockLink|Deepslate Iron Ore|Deepslate}}
**{{BlockLink|Block of Raw Iron|Raw Block}}
*{{BlockLink|Lapis Lazuli Ore}}
*{{BlockLink|Lapis Lazuli Ore}}
**{{BlockLink|Deepslate Lapis Lazuli Ore|Deepslate}}
**{{BlockLink|Deepslate Lapis Lazuli Ore|Deepslate}}
Line 343: Line 561:
*{{BlockLink|Redstone Ore}}
*{{BlockLink|Redstone Ore}}
**{{BlockLink|Deepslate Redstone Ore|Deepslate}}
**{{BlockLink|Deepslate Redstone Ore|Deepslate}}
*{{BlockLink|Bricks}}
*{{BlockLink|Ancient Debris}}{{only|be|short=1}}
*{{BlockLink|Mud Bricks}}
*{{BlockLink|Block of Coal}}{{only|je|short=1}}
*{{BlockLink|Block of Resin}}
*{{BlockLink|Block of Raw Copper}}
*{{BlockLink|Resin Bricks}}
*{{BlockLink|Block of Raw Gold}}
**{{BlockLink|Chiseled Resin Bricks|Chiseled}}
*{{BlockLink|Block of Raw Iron}}
*{{BlockLink|Dead Coral}}
*{{BlockLink|Block of Amethyst}}{{only|be|short=1}}
*{{BlockLink|Coral Blocks|link=Coral Block}}
**{{BlockLink|id=Dead Coral Blocks|Dead Coral Block|Dead}}
*{{BlockLink|id=Dead Coral Fans|Dead Coral Fan}}
*{{BlockLink|Respawn anchor}}
*{{BlockLink|Bedrock}}
*{{BlockLink|Concrete}}
*{{BlockLink|Stonecutter}}
*{{BlockLink|Furnace}}
*{{BlockLink|Furnace}}
*{{BlockLink|Smoker}}
**{{BlockLink|Smoker}}
**{{BlockLink|Blast Furnace|Blast}}
*{{BlockLink|Dispenser}}
*{{BlockLink|Dropper}}
*{{BlockLink|Crafter}}{{only|be|short=1}}
*{{BlockLink|Observer}}
*{{BlockLink|Observer}}
*{{BlockLink|Terracotta}}
*{{BlockLink|Respawn Anchor}}
**{{BlockLink|Stained Terracotta|Stained}}
*{{BlockLink|Ender Chest}}
**{{BlockLink|Glazed Terracotta|Glazed}}
*{{BlockLink|Stonecutter}}
*{{BlockLink|Prismarine}}
*{{BlockLink|Enchanting Table}}
*{{BlockLink|Prismarine Bricks}}
*{{BlockLink|Vault}}
*{{BlockLink|Dark Prismarine}}
*{{BlockLink|Ominous Vault}}
*{{BlockLink|Purpur Block}}
*{{BlockLink|End Portal Frame}}
*{{BlockLink|Purpur Pillar}}
*{{BlockLink|Monster Spawner}}
*{{BlockLink|Monster Spawner}}
*{{BlockLink|Trial Spawner}}
*{{BlockLink|Trial Spawner}}
*{{BlockLink|Vault}}
*{{BlockLink|Ominous Trial Spawner}}
}}
*{{BlockLink|Moving Piston}}{{only|be|short=1}}
</div>
*{{BlockLink|Dragon Egg}}{{only|be|short=1}}
*{{BlockLink|Petrified Oak Slab}}
 
'''{{BE}} & {{EE}} exclusive'''
*{{BlockLink|Heat Block}}
*{{BlockLink|Compound Creator}}
*{{BlockLink|Element Constructor}}
*{{BlockLink|Lab Table}}
*{{BlockLink|Material Reducer}}
*{{BlockLink|Border}}
*{{BlockLink|Invisible Bedrock}}
*{{BlockLink|Glowing Obsidian}}
*{{BlockLink|Stonecutter (old)}}
 
}}</div>
  |{{sound|Bass Drum|Note block bass drum scale.ogg}}
  |{{sound|Bass Drum|Note block bass drum scale.ogg}}
  | style="text-align:center" |—
  | style="text-align:center" |—
|{{code|block.note_block.basedrum}}
|{{code|note.bd}}
  |-
  |-
  |{{BlockLink|Block of gold}}
  |{{BlockLink|Block of Gold}}
  |{{sound|Bell (Glockenspiel)|Note block bell scale.ogg}}
  |{{sound|Bell (Glockenspiel)|Note block bell scale.ogg}}
  | style="text-align:center" |F♯<sub>5</sub>–F♯<sub>7</sub>
  | style="text-align:center" |F♯<sub>5</sub>–F♯<sub>7</sub>
|{{code|block.note_block.bell}}
|{{code|note.bell}}
  |-
  |-
  |{{flatlist|
  |{{flatlist|
*{{BlockLink|Clay}}
*{{BlockLink|Clay}}
*{{BlockLink|Honeycomb Block}}{{only|bedrock|short=1}} <ref>{{bug|MC-212976||Parity issue: Note blocks placed above honeycomb blocks don't play the flute instrument}}</ref>
*{{BlockLink|Honeycomb Block}}{{only|bedrock|short=1}} <ref>{{bug|MC-212976||Parity issue: Note blocks placed above honeycomb blocks don't play the flute instrument}}</ref>
*{{BlockLink|Infested Stone|text=Infested block}}{{only|bedrock|short=1}}
*{{BlockLink|Infested Stone|text=Infested Block}}{{only|bedrock|short=1}}
*{{BlockLink|Block of Resin}}{{only|bedrock|short=1}}
*{{BlockLink|Block of Resin}}{{only|bedrock|short=1}}
}}
}}
  |{{sound|Flute|Note block flute scale.ogg}}
  |{{sound|Flute|Note block flute scale.ogg}}
  | style="text-align:center" |F♯<sub>4</sub>–F♯<sub>6</sub>
  | style="text-align:center" |F♯<sub>4</sub>–F♯<sub>6</sub>
|{{code|block.note_block.flute}}
|{{code|note.flute}}
  |-
  |-
  |{{BlockLink|Packed ice}}
  |{{BlockLink|Packed Ice}}
  |{{sound|Chime|Note block chime scale.ogg}}
  |{{sound|Chime|Note block chime scale.ogg}}
  | style="text-align:center" |F♯<sub>5</sub>–F♯<sub>7</sub>
  | style="text-align:center" |F♯<sub>5</sub>–F♯<sub>7</sub>
|{{code|block.note_block.chime}}
|{{code|note.chime}}
  |-
  |-
  |{{BlockLink|Wool}}
  |{{flatlist|
  |{{sound|Guitar|Note block guitar scale.ogg}}
*{{BlockLink|Wool}}
**{{BlockLink|Wool Slab|Slab}}{{only|je|short=1}}{{Upcoming|Wilderness Bound}}
**{{BlockLink|Wool Stairs|Stairs}}{{only|je|short=1}}{{Upcoming|Wilderness Bound}}
}}
  |{{sound|Guitar (Harpsichord)|Note block guitar scale.ogg}}
  | style="text-align:center" |F♯<sub>2</sub>–F♯<sub>4</sub>
  | style="text-align:center" |F♯<sub>2</sub>–F♯<sub>4</sub>
|{{code|block.note_block.guitar}}
|{{code|note.guitar}}
  |-
  |-
  |{{BlockLink|Bone block}}
  |{{BlockLink|Bone Block}}
  |{{sound|Xylophone|Note block xylophone scale.ogg}}
  |{{sound|Xylophone|Note block xylophone scale.ogg}}
  | style="text-align:center" |F♯<sub>5</sub>–F♯<sub>7</sub>
  | style="text-align:center" |F♯<sub>5</sub>–F♯<sub>7</sub>
|{{code|block.note_block.xylophone}}
|{{code|note.xylophone}}
  |-
  |-
  |{{BlockLink|Block of iron}}
  |{{BlockLink|Block of Iron}}
  |{{sound|Iron Xylophone (Vibraphone)|Note block iron xylophone scale.ogg}}
  |{{sound|Iron Xylophone (Vibraphone)|Note block iron xylophone scale.ogg}}
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
|{{code|block.note_block.iron_xylophone}}
|{{code|note.iron_xylophone}}
  |-
  |-
  |{{BlockLink|Soul sand}}
  |{{BlockLink|Soul Sand}}
  |{{sound|Cow Bell|Note block cow bell scale.ogg}}
  |{{sound|Cow Bell|Note block cow bell scale.ogg}}
  | style="text-align:center" |F♯<sub>4</sub>–F♯<sub>6</sub>
  | style="text-align:center" |F♯<sub>4</sub>–F♯<sub>6</sub>
|{{code|block.note_block.cow_bell}}
|{{code|note.cow_bell}}
  |-
  |-
  |{{BlockLink|Pumpkin}}
  |{{BlockLink|Pumpkin}}
  |{{sound|Didgeridoo|Note block didgeridoo scale.ogg}}
  |{{sound|Didgeridoo|Note block didgeridoo scale.ogg}}
  | style="text-align:center" |F♯<sub>1</sub>–F♯<sub>3</sub>
  | style="text-align:center" |F♯<sub>1</sub>–F♯<sub>3</sub>
|{{code|block.note_block.didgeridoo}}
|{{code|note.didgeridoo}}
  |-
  |-
  |{{BlockLink|Block of emerald}}
  |{{BlockLink|Block of Emerald}}
  |{{sound|Bit (Clarinet/Synthesizer)|Note block bit scale.ogg}}
  |{{sound|Bit (Synthesizer, Clarinet)|Note block bit scale.ogg}}
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
|{{code|block.note_block.bit}}
|{{code|note.bit}}
  |-
  |-
  |{{BlockLink|Hay bale}}
  |{{BlockLink|Hay Bale}}
  |{{sound|Banjo|Note block banjo scale.ogg}}
  |{{sound|Banjo|Note block banjo scale.ogg}}
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
|{{code|block.note_block.banjo}}
|{{code|note.banjo}}
  |-
  |-
  |{{BlockLink|Glowstone}}
  |{{BlockLink|Glowstone}}
  |{{sound|Pling (Electric piano)|Note block pling scale.ogg}}
  |{{sound|Pling (60's E. piano)|Note block pling scale.ogg}}
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
|{{code|block.note_block.pling}}
|{{code|note.pling}}
  |-
  |-
  |{{flatlist|
  |{{BlockLink|Block of Copper}} and its variants <div class="mw-collapsible mw-collapsed">
*{{BlockLink|Block of copper}}
{{flatlist|
*{{BlockLink|Cut copper}}
*{{BlockLink|Waxed Block of Copper}}
*{{BlockLink|Chiseled copper}}
*{{BlockLink|Chiseled Copper}}
}}
*{{BlockLink|Waxed Chiseled Copper}}
*{{BlockLink|Cut Copper}}
*{{BlockLink|Waxed Cut Copper}}
*{{BlockLink|Cut Copper Slab}}
*{{BlockLink|Waxed Cut Copper Slab}}
*{{BlockLink|Cut Copper Stairs}}
*{{BlockLink|Waxed Cut Copper Stairs}}
}}</div>
  |{{sound|Trumpet|Note block trumpet scale.ogg}}
  |{{sound|Trumpet|Note block trumpet scale.ogg}}
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
|{{code|block.note_block.trumpet}}
|{{code|note.trumpet}}
  |-
  |-
  |{{flatlist|
  |{{BlockLink|Exposed Copper}} and its variants <div class="mw-collapsible mw-collapsed">
*{{BlockLink|Exposed copper}}
{{flatlist|
*{{BlockLink|Exposed cut copper}}
*{{BlockLink|Waxed Exposed Copper}}
*{{BlockLink|Exposed chiseled copper}}
*{{BlockLink|Exposed Chiseled Copper}}
}}
*{{BlockLink|Waxed Exposed Chiseled Copper}}
  |{{sound|Exposed Trumpet (Distorted Trumpet)|Note block trumpet exposed scale.ogg}}
*{{BlockLink|Exposed Cut Copper}}
*{{BlockLink|Waxed Exposed Cut Copper}}
*{{BlockLink|Exposed Cut Copper Slab}}
*{{BlockLink|Waxed Exposed Cut Copper Slab}}
*{{BlockLink|Exposed Cut Copper Stairs}}
*{{BlockLink|Waxed Exposed Cut Copper Stairs}}
}}</div>
  |{{sound|Exposed Trumpet (Distorted Trumpet, Cornet)|Note block trumpet exposed scale.ogg}}
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
|{{code|block.note_block.trumpet_exposed}}
|{{code|note.trumpet_exposed}}
  |-
  |-
  |{{flatlist|
  |{{BlockLink|Weathered Copper}} and its variants <div class="mw-collapsible mw-collapsed">
*{{BlockLink|Weathered copper}}
{{flatlist|
*{{BlockLink|Weathered cut copper}}
*{{BlockLink|Waxed Weathered Copper}}
*{{BlockLink|Weathered chiseled copper}}
*{{BlockLink|Weathered Chiseled Copper}}
}}
*{{BlockLink|Waxed Weathered Chiseled Copper}}
*{{BlockLink|Weathered Cut Copper}}
*{{BlockLink|Waxed Weathered Cut Copper}}
*{{BlockLink|Weathered Cut Copper Slab}}
*{{BlockLink|Waxed Weathered Cut Copper Slab}}
*{{BlockLink|Weathered Cut Copper Stairs}}
*{{BlockLink|Waxed Weathered Cut Copper Stairs}}</div>
}}
  |{{sound|Weathered Trumpet (Trombone)|Note block trumpet weathered scale.ogg}}
  |{{sound|Weathered Trumpet (Trombone)|Note block trumpet weathered scale.ogg}}
  | style="text-align:center" |F♯<sub>2</sub>–F♯<sub>4</sub>
  | style="text-align:center" |F♯<sub>2</sub>–F♯<sub>4</sub>
|{{code|block.note_block.trumpet_weathered}}
|{{code|note.trumpet_weathered}}
  |-
  |-
  |{{flatlist|
  |{{BlockLink|Oxidized Copper}} and its variants <div class="mw-collapsible mw-collapsed">
*{{BlockLink|Oxidized copper}}
{{flatlist|
*{{BlockLink|Oxidized cut copper}}
*{{BlockLink|Waxed Oxidized Copper}}
*{{BlockLink|Oxidized chiseled copper}}
*{{BlockLink|Oxidized Chiseled Copper}}
}}
*{{BlockLink|Waxed Oxidized Chiseled Copper}}
  |{{sound|Oxidized Trumpet (Distorted Trombone)|Note block trumpet oxidized scale.ogg}}
*{{BlockLink|Oxidized Cut Copper}}
*{{BlockLink|Waxed Oxidized Cut Copper}}
*{{BlockLink|Oxidized Cut Copper Slab}}
*{{BlockLink|Waxed Oxidized Cut Copper Slab}}
*{{BlockLink|Oxidized Cut Copper Stairs}}
*{{BlockLink|Waxed Oxidized Cut Copper Stairs}}</div>
}}
  |{{sound|Oxidized Trumpet (Distorted Trombone, Euphonium)|Note block trumpet oxidized scale.ogg}}
  | style="text-align:center" |F♯<sub>2</sub>–F♯<sub>4</sub>
  | style="text-align:center" |F♯<sub>2</sub>–F♯<sub>4</sub>
|{{code|block.note_block.trumpet_oxidized}}
|{{code|note.trumpet_oxidized}}
  |-
  |-
  |{{BlockLink|Skeleton skull}}
  |{{BlockSprite|Air}} ''Any other blocks, including [[Minecraft:air]]''
  |{{sound|Sound effect: Skeleton rattle|skeleton idle1.ogg|skeleton idle2.ogg|skeleton idle3.ogg}}
  |{{sound|Harp (Piano)|Note block harp scale.ogg}}
  | style="text-align:center" |
  | style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
  |{{code|block.note_block.imitate.skeleton}}
  |}
|{{code|note.skeleton}}
[[Minecraft:Mob head]]s must be placed on top of the note block. Mob head instruments take priority over block instruments, and play the corresponding mob's {{cd|ambient}} sound, except for creeper heads, which instead trigger the {{cd|primed}} sound. Mob head sounds are not affected by the note block's pitch.
{| class="sortable wikitable" data-description="Mob head instruments"
!Mob heads
!Instrument
  |-
  |-
  |{{BlockLink|Wither skeleton skull}}
  |{{BlockLink|Skeleton Skull}}
  |{{sound|Sound effect: Wither skeleton rattle|wither skeleton idle1.ogg|wither skeleton idle2.ogg|wither skeleton idle3.ogg}}
  |{{sound|Skeleton rattle|skeleton idle1.ogg|skeleton idle2.ogg|skeleton idle3.ogg}}
| style="text-align:center" | —
|{{code|block.note_block.imitate.wither_skeleton}}
|{{code|note.witherskeleton}}
  |-
  |-
  |{{BlockLink|Player head}}
  |{{BlockLink|Wither Skeleton Skull}}
  | Sound effect set in {{nbt|string|note_block_sound}}, silent by default
  |{{sound|Wither skeleton rattle|wither skeleton idle1.ogg|wither skeleton idle2.ogg|wither skeleton idle3.ogg}}
| style="text-align:center" | —
| ''Dependent''
| ''Dependent''
  |-
  |-
  |{{BlockLink|Zombie head}}
  |{{BlockLink|Player Head}}
  |{{Sound|Sound effect: Zombie moan|Zombie idle1.ogg|Zombie idle2.ogg|Zombie idle3.ogg}}
  | Sound effect set in {{nbt|string|note_block_sound}}, silent by default.
| style="text-align:center" | —
|{{code|block.note_block.imitate.zombie}}
|{{code|note.zombie}}
  |-
  |-
  |{{BlockLink|Creeper head}}
  |{{BlockLink|Zombie Head}}
  |{{Sound|Sound effect: Creeper hiss|fuse.ogg}}
  |{{Sound|Zombie moan|Zombie idle1.ogg|Zombie idle2.ogg|Zombie idle3.ogg}}
| style="text-align:center" | —
|{{code|block.note_block.imitate.creeper}}
|{{code|note.creeper}}
  |-
  |-
  |{{BlockLink|Piglin head}}
  |{{BlockLink|Creeper Head}}
  |{{Sound|Sound effect: Piglin snort|piglin idle1.ogg|piglin idle2.ogg|piglin idle3.ogg|piglin idle4.ogg|piglin idle5.ogg}}
  |{{Sound|Creeper hiss|Creeper fuse.ogg}}
| style="text-align:center" | —
|{{code|block.note_block.imitate.piglin}}
|{{code|note.piglin}}
  |-
  |-
  |{{BlockLink|Dragon head}}
  |{{BlockLink|Piglin Head}}
  |{{Sound|Sound effect: Ender dragon roar|ender dragon idle1.ogg|ender dragon idle2.ogg|ender dragon idle3.ogg|ender dragon idle4.ogg}}
  |{{Sound|Piglin snort|piglin idle1.ogg|piglin idle2.ogg|piglin idle3.ogg|piglin idle4.ogg|piglin idle5.ogg}}
  | style="text-align:center" | —
  |-
  |{{code|block.note_block.imitate.ender_dragon}}
  |{{BlockLink|Dragon Head}}
  |{{code|note.enderdragon}}
  |{{Sound|Ender dragon roar|ender dragon idle1.ogg|ender dragon idle2.ogg|ender dragon idle3.ogg|ender dragon idle4.ogg}}
|-
|}
|{{BlockSprite|Air}} ''Any other blocks''
 
|{{sound|Harp|Note block harp scale.ogg}}
=== Sound propagation radius ===
| style="text-align:center" |F♯<sub>3</sub>–F♯<sub>5</sub>
[[File:Noteblock radius.png|thumb|A representation of Minecraft's noteblock sound propagation. In red, the sound that reaches the player; in yellow the sound that activates warden tendril; and in blue the sound that activates sculk sensors.]]
|{{code|block.note_block.harp}}
The sound of note blocks reaches different radii depending on the target:
|{{code|note.harp}}
 
|}
* [[Minecraft:Player]]s can hear a note block being activated up to a radius of 48 blocks.
* [[Minecraft:Warden]]s and [[Minecraft:allay]]s can hear a note block being activated up to a radius of 16 blocks.
* [[Minecraft:Sculk sensor]]s can detect a note block being activated up to a radius of 8 blocks.
 
=== Redstone ===
{{main|Tutorial:Redstone music}}


==== Activating note blocks ====
==== Activating note blocks ====
[[File:NoteBlockRedstone.png|thumb|A pair of note blocks wired to a [[clock circuit]] to play alternately]]
[[File:NoteBlockRedstone.png|thumb|A pair of note blocks wired to a [[clock circuit]] to play alternately]]


Note blocks can be activated in a variety of different ways following normal redstone principles. Note blocks [[Minecraft:conductive block|conduct]] redstone power, which means they activate blocks next to them when directly powered, including other note blocks.  
Note blocks can be activated in a variety of different ways, following normal redstone principles. Note blocks [[Minecraft:conductive block|conduct]] redstone power, which means they activate blocks next to them when directly powered, including other note blocks.  


{{IN|je}} after activating the note block, or changing the note block's pitch (via {{control|use}}) is treated as a block state change, which successfully generates a block update and plays a sound after a [[Minecraft:Piston/Usage#Start delay|start delay]]. This update is detectable by both [[Minecraft:observer]]s and traditional piston-based [[Minecraft:block update detector]]s (BUDs).
{{IN|je}}, after activating a note block or changing its pitch (via {{control|use}}), the change is treated as a block state change. This immediately plays the sound and generates a block update detectable by both [[Minecraft:observer]]s and [[Minecraft:block update detector]]s (BUDs). An observer facing a note block will trigger whenever the note block is {{Control|use|text=used}}, powered by redstone, or its instrument/pitch changes. Because note blocks conduct power, they can be integrated into complex observer-based circuits as conditional triggers or signal routers.


{{IN|je}}, an [[Minecraft:observer]] facing a note block will trigger whenever the note block is {{Control|use|text=used}}, activated with redstone power or the note block's instrument changes. This makes note blocks very flexible when used with observers, especially since note blocks can conduct power to other redstone devices. They can serve as activation switches or a means to control how and when observers are triggered in circuits.  
{{IN|be}}, due to a known bug,<ref>{{bug|MCPE-53919}}</ref> activating a note block or changing its pitch (via {{control|use}}) does not trigger a block update, meaning neither [[Minecraft:observer]]s nor [[Minecraft:BUD]]s can detect the change. This occurs because pitch and instrument data are stored as [[Minecraft:block entity]] data, which updates independently of the main world loop. In circuits requiring a redstone-triggered or manually activated block updates (e.g., flying machines), [[Minecraft:bells]] are often used as substitutes in most situations.


{{IN|be}}, the musical pitch and instrument data are handled on a separate process (tile entity data) that is independent of the main world update loop. As a result, right-clicking to change the note does not trigger a block update. Because no update signal is generated, neither [[Minecraft:observer]]s nor [[Minecraft:BUD]]s can detect the change. This is a known bug.<ref>{{bug|MCPE-53919}}</ref>
==== Sculk detection ====
Note blocks emit vibrations detectable by [[Minecraft:sculk sensor]]s. A [[Minecraft:calibrated sculk sensor]] tuned to signal strength 10 detects a note playing.


==== Sculk detection ====
{{IN|be}}, sculk sensors provide the only reliable method of detecting both note block activations and pitch changes for redstone, since observers and BUDs cannot register these events.
[[Minecraft:Sculk sensors]] and [[Minecraft:calibrated sculk sensors]] can detect both note block activations and pitch changes because these actions generate vibration events. {{IN|be}}, sculk sensors provide the only reliable method to detect both note block activations and pitch changes for redstone, since observers and BUDs cannot register these events.


==== Interaction with allays ====
=== Allay interactions ===
If an [[Minecraft:allay]] hears a note block play within 16 blocks of its location, it tries to pathfind to it. It will then spend 30 seconds near that particular note block, seeking items around it and dropping them near the note block instead of its player. After 30 seconds, the allay returns to targeting its player unless the note block is played again. A [[Minecraft:Particles#vibration|vibration particle]] emanates from the note block and reaches the allay to indicate the allay has locked on to the note block. Because the allay and the note block interact via a vibration particle, placing [[Minecraft:wool]] between the note block and the allay can prevent this [[Minecraft:Sculk Sensor#Vibration detection|interaction]]. Allays ignore note blocks which do not make sounds, with the exception of note blocks with [[Minecraft:Player Head|player heads]] on top.
If an [[Minecraft:allay]] hears a note block play within 16 blocks of its location, it pathfinds to it. It then spends 30 seconds near that note block, seeking items and dropping them near the note block instead of its player. After 30 seconds, the allay returns to targeting its player unless the note block is played again. A [[Minecraft:Particles#vibration|vibration particle]] emanates from the note block and reaches the allay to indicate the allay has locked onto it. Placing [[Minecraft:wool]] between the note block and the allay prevents this [[Minecraft:Sculk Sensor#Vibration detection|interaction]]. Allays ignore note blocks which do not make sounds, with the exception of note blocks with [[Minecraft:Player Head|player heads]] on top.


=== Fuel ===
=== Fuel ===
Line 562: Line 783:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{JE}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 572: Line 793:
|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{BE}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 594: Line 815:
{{see also|Block states}}
{{see also|Block states}}


{{edition|java}}:
{{JE}}:
{{bst|instrument|harp|banjo,basedrum,bass,bell,bit,chime,cow_bell,creeper,custom_head,didgeridoo,dragon,flute,guitar,harp,hat,iron_xylophone,piglin,pling,skeleton,snare,wither_skeleton,xylophone,zombie|The instrument of the note block.}}
{{bst|instrument|harp|banjo,basedrum,bass,bell,bit,chime,cow_bell,creeper,custom_head,didgeridoo,dragon,flute,guitar,harp,hat,iron_xylophone,piglin,pling,skeleton,snare,trumpet,trumpet_exposed,trumpet_oxidized,trumpet_weathered,wither_skeleton,xylophone,zombie|The instrument of the note block.}}
{{bst|note|0|0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24 |The pitch of the note block}}
{{bst|note|0|0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24 |The pitch of the note block}}
{{bst|powered|false|false,true|True if the note block is currently activated.|foot=1}}
{{bst|powered|false|false,true|True if the note block is currently activated.|foot=1}}


=== Block data ===
=== Block data ===
{{IN|bedrock}}, a note block has a block entity associated with it that holds additional data about the block.
{{IN|be}}, a note block has a block entity associated with it that holds additional data about the block.
 
See [[Minecraft:Bedrock Edition level format/Block entity format#Note Block]].


See [[Minecraft:Bedrock Edition level format/Block entity format]].
=== Sound events ===
''This table maps each note block sound to its internal sound event name in both editions for use with [[Minecraft:commands]] (such as {{cmd|playsound}}) and [[Minecraft:resource pack]] creators. For Java Edition, the <code>instrument</code> block state value is also provided.'' {{In|Bedrock}} this can be configured by the block component [[Minecraft:Block components#minecraft:instrument_sound|minecraft:instrument_sound]].
 
{| class="wikitable" data-description="Complete sound event mappings"
! Instrument / Sound
! Java <code>instrument</code> value
! Java Edition sound event
! Bedrock Edition sound event
|-
! colspan="4" | Block instruments
|-
| No sound || None || None || <code>note.none</code>
|-
| Bass Guitar || <code>bass</code> || <code>block.note_block.bass</code> || <code>note.bassattack</code>
|-
| Snare Drum || <code>snare</code> || <code>block.note_block.snare</code> || <code>note.snare</code>
|-
| Hi-hat Click || <code>hat</code> || <code>block.note_block.hat</code> || <code>note.hat</code>
|-
| Bass Drum || <code>basedrum</code> || <code>block.note_block.basedrum</code> || <code>note.bd</code>
|-
| Bell (Glockenspiel) || <code>bell</code> || <code>block.note_block.bell</code> || <code>note.bell</code>
|-
| Flute || <code>flute</code> || <code>block.note_block.flute</code> || <code>note.flute</code>
|-
| Chime || <code>chime</code> || <code>block.note_block.chime</code> || <code>note.chime</code>
|-
| Guitar || <code>guitar</code> || <code>block.note_block.guitar</code> || <code>note.guitar</code>
|-
| Xylophone || <code>xylophone</code> || <code>block.note_block.xylophone</code> || <code>note.xylophone</code>
|-
| Iron Xylophone (Vibraphone) || <code>iron_xylophone</code> || <code>block.note_block.iron_xylophone</code> || <code>note.iron_xylophone</code>
|-
| Cow Bell || <code>cow_bell</code> || <code>block.note_block.cow_bell</code> || <code>note.cow_bell</code>
|-
| Didgeridoo || <code>didgeridoo</code> || <code>block.note_block.didgeridoo</code> || <code>note.didgeridoo</code>
|-
| Bit (Clarinet/Synthesizer) || <code>bit</code> || <code>block.note_block.bit</code> || <code>note.bit</code>
|-
| Banjo || <code>banjo</code> || <code>block.note_block.banjo</code> || <code>note.banjo</code>
|-
| Pling (60's E. piano) || <code>pling</code> || <code>block.note_block.pling</code> || <code>note.pling</code>
|-
| Trumpet || <code>trumpet</code> || <code>block.note_block.trumpet</code> || <code>note.trumpet</code>
|-
| Exposed Trumpet (Distorted Trumpet) || <code>trumpet_exposed</code> || <code>block.note_block.trumpet_exposed</code> || <code>note.trumpet_exposed</code>
|-
| Weathered Trumpet (Trombone) || <code>trumpet_weathered</code> || <code>block.note_block.trumpet_weathered</code> || <code>note.trumpet_weathered</code>
|-
| Oxidized Trumpet (Distorted Trombone) || <code>trumpet_oxidized</code> || <code>block.note_block.trumpet_oxidized</code> || <code>note.trumpet_oxidized</code>
|-
| Harp (Piano) || <code>harp</code> || <code>block.note_block.harp</code> || <code>note.harp</code>
|-
! colspan="4" | Mob head instruments
|-
| Skeleton Skull (rattle) || <code>skeleton</code> || <code>block.note_block.imitate.skeleton</code> || <code>note.skeleton</code>
|-
| Wither Skeleton Skull (rattle) || <code>wither_skeleton</code> || <code>block.note_block.imitate.wither_skeleton</code> || <code>note.witherskeleton</code>
|-
| Zombie Head (moan) || <code>zombie</code> || <code>block.note_block.imitate.zombie</code> || <code>note.zombie</code>
|-
| Creeper Head (hiss) || <code>creeper</code> || <code>block.note_block.imitate.creeper</code> || <code>note.creeper</code>
|-
| Piglin Head (snort) || <code>piglin</code> || <code>block.note_block.imitate.piglin</code> || <code>note.piglin</code>
|-
| Dragon Head (roar) || <code>dragon</code> || <code>block.note_block.imitate.ender_dragon</code> || <code>note.enderdragon</code>
|-
| Player Head || <code>custom_head</code> || ''Silent by default; set using <code>note_block_sound</code> NBT'' || ''Silent by default''
|}


== Achievements ==
== Achievements ==
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== History ==
== History ==
{{more sounds|section=1|type=old|Sounds before 1.9}}
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{more sounds|section=1|trumpet before and after snapshot 11}}
{{more sounds|section=1|Sounds before 1.9 and trumpet before and after 26.1 snapshot 11}}
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine|java beta}}
Line 626: Line 916:
|{{HistoryLine||1.2.4|[[Minecraft:Spruce planks]], [[Minecraft:birch planks]], and [[Minecraft:jungle planks]] can now be used to craft note blocks.}}
|{{HistoryLine||1.2.4|[[Minecraft:Spruce planks]], [[Minecraft:birch planks]], and [[Minecraft:jungle planks]] can now be used to craft note blocks.}}
|{{HistoryLine||1.7.2|dev=1.7.1|[[Minecraft:Acacia planks]] and [[Minecraft:dark oak planks]] can now be used to craft note blocks.}}
|{{HistoryLine||1.7.2|dev=1.7.1|[[Minecraft:Acacia planks]] and [[Minecraft:dark oak planks]] can now be used to craft note blocks.}}
|{{HistoryLine||1.9|dev=?|Note blocks now use wood sounds rather than stone sounds.}}
|{{HistoryLine||1.8.2|dev=pre1|Added "Note blocks played"
|{{HistoryLine||1.12|dev=17w16a|Added sound events (but not the sounds themselves) for additional instruments (bell, chime, flute, guitar, xylophone) to note blocks.}}
and "Note blocks tuned" to [[Minecraft:statistics]]}}
|{{HistoryLine||1.9|dev=15w34a|The power state of note blocks is now controlled through the <code>powered</code> tag, and therefore can now be controlled independently of any [[Minecraft:redstone signal]].}}
|{{HistoryLine|||dev=15w47a|Note blocks now use wood sounds rather than stone sounds.}}
|{{HistoryLine||1.11|dev=16w32a|The [[Minecraft:block entity]] ID of note blocks has been changed from <code>Music</code> to <code>noteblock</code>.}}
|{{HistoryLine||1.12|dev=17w16a|Added sound events (but not the sounds themselves) for additional instruments (bell, chime, flute, guitar, xylophone) to note blocks.}}
|{{HistoryLine|||dev=17w17a|Added sounds for additional instruments to note blocks.}}
|{{HistoryLine|||dev=17w17a|Added sounds for additional instruments to note blocks.}}
|{{HistoryLine||1.13|dev=17w47a|Note blocks can now be pushed by [[Minecraft:piston]]s.}}
|{{HistoryLine||1.13|dev=17w47a|The ID has been changed from <code>noteblock</code> to <code>note_block</code>.
|Note blocks are no longer block entities and instead are defined by the <code>note</code>, <code>powered</code>, and <code>instrument</code> block states.
|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this block's numeral ID was 25.
|Note blocks can now be pushed by [[Minecraft:piston]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Note Block JE2 BE2.png|32px]] The texture of note blocks has been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Note Block JE2 BE2.png|32px]] The texture of note blocks has been changed.}}
|{{HistoryLine|||dev=19w09a|Added [[Minecraft:sound]]s to note blocks for additional instruments (iron xylophone, cow bell, didgeridoo, bit, banjo), and implemented the "Pling" instrument into the game.}}
|{{HistoryLine|||dev=19w09a|Added [[Minecraft:sound]]s to note blocks for additional instruments (iron xylophone, cow bell, didgeridoo, bit, banjo), and implemented the "Pling" instrument into the game.}}
|{{HistoryLine||1.16|dev=20w06a|[[Minecraft:Crimson planks]] and [[Minecraft:warped planks]] can now be used to craft note blocks.}}
|{{HistoryLine||1.16|dev=20w06a|[[Minecraft:Crimson planks]] and [[Minecraft:warped planks]] can now be used to craft note blocks.}}
|{{HistoryLine|||dev=20w13a|Nether wood planks now produce the bass sound instead of the harp sound.}}
|{{HistoryLine||1.19|dev=22w11a|[[Minecraft:Mangrove planks]] can now be used to craft note blocks.}}
|{{HistoryLine||1.19|dev=22w11a|[[Minecraft:Mangrove planks]] can now be used to craft note blocks.}}
|{{HistoryLine|||dev=22w13a|Note blocks now generate as part of [[Minecraft:ancient cities]].
|{{HistoryLine|||dev=22w13a|Note blocks now generate as part of [[Minecraft:ancient cities]].
|Note blocks can now be silenced only with [[Minecraft:wool]] or [[Minecraft:carpet]]s on top.}}
|Note blocks can now be silenced only with [[Minecraft:wool]] or [[Minecraft:carpet]]s on top.
|Note blocks now attract [[Minecraft:allay]]s.}}
|{{HistoryLine|||dev=22w14a|Added the hidden [[Minecraft:advancement]] "Birthday Song", which is rewarded by having an [[Minecraft:allay]] drop a [[Minecraft:cake]] at a note block.}}
|{{HistoryLine|||dev=22w15a|The change to note block silencing mentioned above for 22w13a has now been reverted.}}
|{{HistoryLine|||dev=22w15a|The change to note block silencing mentioned above for 22w13a has now been reverted.}}
|{{HistoryLine|||dev=22w17a|Note blocks now emit a vibration particle when attracting an allay.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[Minecraft:Bamboo planks]] can now be used to craft note blocks.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[Minecraft:Bamboo planks]] can now be used to craft note blocks.}}
|{{HistoryLine||1.20|dev=23w07a|[[Minecraft:Cherry planks]] can now be used to craft note blocks.}}
|{{HistoryLine|||dev=22w46a|When placing a [[Minecraft:mob head]] on a note block, that note block will now play one of the ambient sounds of that mob when played.}}
|{{HistoryLine|||dev=23w12a|[[Minecraft:Head]]s can now be placed on note blocks to play the respective mob sound.
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w03a|Heads can now be placed on note blocks without sneaking.}}
|Heads can now be placed on note blocks without sneaking.}}
|{{HistoryLine|||dev=23w07a|[[Minecraft:Cherry planks]] can now be used to craft note blocks.}}
|{{HistoryLine||1.20|dev=23w12a|The mob head changes are no longer behind the experimental toggle.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[Minecraft:Pale oak planks]] can now be used to craft note blocks.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[Minecraft:Pale oak planks]] can now be used to craft note blocks.}}
|{{HistoryLine||26.1|dev=snap7|Added the "Trumpet", "Exposed Trumpet (Distorted Trumpet)", "Weathered Trumpet (Trombone)", and "Oxidized Trumpet (Distorted Trombone)" instruments.}}
|{{HistoryLine||26.1|dev=snap7|Added the "Trumpet", "Exposed Trumpet (Distorted Trumpet)", "Weathered Trumpet (Trombone)", and "Oxidized Trumpet (Distorted Trombone)" instruments.
|{{HistoryLine|||dev=snap11|Updated the trumpet note block sound assets.}}
|Note blocks placed on [[Minecraft:Copper Block]]s, [[Minecraft:Chiseled Copper]], [[Minecraft:Cut Copper]], [[Minecraft:Cut Copper Stairs]], and [[Minecraft:Cut Copper Slab]]s now play trumpet sounds instead of harp.}}
|{{HistoryLine|||dev=snap11|Updated the trumpet sound assets.}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.3|dev=snap1|[[Minecraft:Poplar planks]] can now be used to craft note blocks.}}
}}
}}


Line 649: Line 954:
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.13.0|dev=build 1|[[File:Note Block JE1 BE1.png|32px]] Added note blocks.}}
|{{HistoryLine||v0.13.0|dev=build 1|[[File:Note Block JE1 BE1.png|32px]] Added note blocks.
|Five instruments are available: Harp, Bass, Bass drum, Snare drum, Click.}}
|{{HistoryLine|||dev=build 3|Note blocks can now be activated by redstone.}}
|{{HistoryLine||v0.15.0|dev=build 1|Note blocks can now be moved by [[Minecraft:piston]]s.}}
|{{HistoryLine||v0.15.0|dev=build 1|Note blocks can now be moved by [[Minecraft:piston]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
Line 657: Line 964:
|{{HistoryLine||1.18.30|exp=Wild Update|dev=Preview 1.18.30.23|A note block played near an [[Minecraft:allay]] becomes its favorite note block for 30 seconds.
|{{HistoryLine||1.18.30|exp=Wild Update|dev=Preview 1.18.30.23|A note block played near an [[Minecraft:allay]] becomes its favorite note block for 30 seconds.
|Placing a block on top of a note block no longer mutes it, with the exception of [[Minecraft:wool]] blocks.}}
|Placing a block on top of a note block no longer mutes it, with the exception of [[Minecraft:wool]] blocks.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.27|The previous change has been reverted.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.27|Reverted the change made in beta 1.18.30.22 in which only wool would block sounds.
|Note blocks now generate in [[Minecraft:ancient cities]].}}
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[Minecraft:Head]]s can now be placed on note blocks to play the respective mob sound.}}
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[Minecraft:Head]]s can now be placed on note blocks to play the respective mob sound.}}
|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|Note blocks with [[Minecraft:soul soil]] underneath now produces the "harp" sound instead of "snare".}}
|{{HistoryLine|||dev=Preview 1.19.60.25|Heads can now be placed on note blocks without sneaking.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[Minecraft:Pale oak planks]] can now be used to craft note blocks.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|The mob head changes are no longer behind the experimental toggle.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|Added the "Trumpet", "Exposed Trumpet (Distorted Trumpet)", "Weathered Trumpet (Trombone)", and "Oxidized Trumpet (Distorted Trombone)" instruments.}}
|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|Note blocks with [[Minecraft:soul soil]] underneath now produce the "harp" sound instead of "snare".}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[Minecraft:Pale oak planks]] can now be used to craft note blocks.
|Note blocks placed on [[Minecraft:Heavy Core]] now play the snare sound instead of harp.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|Added the "Trumpet", "Exposed Trumpet (Distorted Trumpet)", "Weathered Trumpet (Trombone)", and "Oxidized Trumpet (Distorted Trombone)" instruments.
|Note blocks placed on [[Minecraft:Copper Block]]s, [[Minecraft:Cut Copper]], and [[Minecraft:Chiseled Copper]] now play trumpet sounds instead of harp.}}
|{{HistoryLine||26.20|dev=Preview 26.20.20|Note blocks placed on [[Minecraft:Cut Copper Slab]]s and [[Minecraft:Cut Copper Stairs]] now also play trumpet sounds.}}
|{{HistoryLine||26.30|dev=Preview 26.30.25|Tuned trumpet sound assets for all trumpets so that they are in tune with other note block variants.<ref>{{bug|MCPE-237578}}</ref>}}
|{{HistoryLine||26.30|dev=Preview 26.30.29|exp=Upcoming Creator Features|Added the component [[Minecraft:Block components#minecraft:instrument_sound|{{cd|minecraft:instrument_sound}}]]. It can be used to assign an instrument to "up" and "down" faces of a custom block; all current instruments can be used to define a sound.}}
}}
}}


Line 703: Line 1,018:
=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
Note block redstone.png|Redstone linked to note blocks, playing a simple melody when the button is pressed
File:Note block redstone.png|Redstone linked to note blocks, playing a simple melody when the button is pressed
File:Note Block Interacts with Allay.png|Vibration particles sent by the note block to the allay
File:New Sounds.jpg
</gallery>
</gallery>



Latest revision as of 11:16, 6 September 2026

Template:Infobox block A note block is a Minecraft:block that emits sounds when Template:Control, Template:Control, or Minecraft:powered. The sound produced can be altered in various ways by using it or putting certain blocks directly above or below it. Minecraft:Allays are affected by note blocks, staying nearby and dropping held items next to it for a short while upon hearing its sound.

Obtaining

Breaking

Note blocks are most quickly broken with an Minecraft:axe. Template:Breaking row

Natural generation

Two note blocks generate in the Template:Cd structure in ancient cities.

Crafting

Template:Crafting

Usage

Playing music

Notes

File:Note-Block.png
A note block being triggered and playing a note

A note block produces a sound and spawns a colored Template:W Minecraft:particle whenever any of the following conditions are met:

A note block must have either Minecraft:air or a Minecraft:mob head in the space directly above it to play a sound, though Template:Control a silenced note block will still change its pitch. Note block sounds can be heard from up to 48 blocks away, and can be independently controlled by the Minecraft:Jukebox/Note Blocks slider in the audio Minecraft:settings.

Each time a note block plays a sound, an eighth note Minecraft:particle will appear from the top. The color of the particle depends on the pitch of the note block. Note particles do not appear for silenced note blocks or mob head instruments.

Excluding mob heads, there are 16 different instruments and 25 different pitches per instrument (a total of 400 notes with different sounds). Template:Control a note block increases the instrument's pitch up a semitone, with a total of two full octaves (24 semitones in total) being available for each instrument. The standard range (for harp and pling instruments) of notes spans from F♯3 to F♯5. After reaching the highest note (24 presses of the Template:Control), pressing use again (25th press of the Template:Control) resets the pitch back to F♯3, as does breaking the block. The note block's pitch is ignored for player heads and the six Minecraft:mob heads.

The string bass and didgeridoo are two octaves (24 semitones) lower than the standard range, the guitar is one octave (12 semitones) lower than the standard range, the flute is one octave above the standard range, and the bell, chime, and xylophone are 2 octaves above the standard range. This gives six octaves (72 semitones) of effective range to combine instruments for greater pitch coverage.

The exact pitch can be found from its Template:Control-count by using the following formula: 2 ^ ((use count - 12) / 12).

The exact pitch to Template:Control-count assignment is shown below,<ref>Original chart by cookingfat</ref><ref>Original /playsound pitch chart by kwerti</ref> along with the note's color, which is rendered with shading using the particle's texture.

Pitch

(Octave 1)

Use count Pitch (Template:Cmd) Color (hex)
F♯/G♭- Fi/Se 0 0.5 Template:Color
G - Sol 1 2^(-11/12) ≈ 0.529732 Template:Color
G♯/A♭- Si/Le 2 2^(-10/12) ≈ 0.561231 Template:Color
A - La 3 2^(-9/12) ≈ 0.594604 Template:Color
A♯/B♭- Li/Te 4 2^(-8/12) ≈ 0.629961 Template:Color
B - Ti 5 2^(-7/12) ≈ 0.667420 Template:Color
C - Do 6 2^(-6/12) ≈ 0.707107 Template:Color
C♯/D♭- Di/Ra 7 2^(-5/12) ≈ 0.749154 Template:Color
D - Re 8 2^(-4/12) ≈ 0.793701 Template:Color
D♯/E♭- Ri/Me 9 2^(-3/12) ≈ 0.840896 Template:Color
E - Mi 10 2^(-2/12) ≈ 0.890899 Template:Color
F - Fa 11 2^(-1/12) ≈ 0.943874 Template:Color
Pitch

(Octave 2)

Use count Pitch (Template:Cmd) Color (hex)
F♯/G♭- Fi/Se 12 1.0 Template:Color
G - Sol 13 2^(1/12) ≈ 1.059463 Template:Color
G♯/A♭- Si/Le 14 2^(2/12) ≈ 1.122462 Template:Color
A - La 15 2^(3/12) ≈ 1.189207 Template:Color
A♯/B♭- Li/Te 16 2^(4/12) ≈ 1.259921 Template:Color
B - Ti 17 2^(5/12) ≈ 1.334840 Template:Color
C - Do 18 2^(6/12) ≈ 1.414214 Template:Color
C♯/D♭- Di/Ra 19 2^(7/12) ≈ 1.498307 Template:Color
D - Re 20 2^(8/12) ≈ 1.587401 Template:Color
D♯/E♭- Ri/Me 21 2^(9/12) ≈ 1.681793 Template:Color
E - Mi 22 2^(10/12) ≈ 1.781797 Template:Color
F - Fa 23 2^(11/12) ≈ 1.887749 Template:Color
F♯/G♭- Fi/Se 24 2.0 Template:Color

Alternatively, there is a graphical version available:

  1. REDIRECT Template:PG/-

File:Noteblock reference.png

The current pitch of a note block can be roughly estimated by Template:Control it and looking at the color of the note particle.

  1. REDIRECT Template:PG/-

File:Note colors.png

Template:IN, the tuning can also be checked by looking at the Minecraft:debug screen (accessed by pressing Template:Key). It is denoted as "note:" followed by a number from 0 to 24.

Instruments

Template:Redirect The instrument played depends on the block placed directly underneath the note block. Template:IN this can be configured by the block component minecraft:instrument_sound.

Block Instrument Template:Tooltip
Template:BlockSprite Wood-related blocks Template:Sound F♯1–F♯3
Template:BlockSprite Sand/Gravel Template:Sound
Template:BlockSprite Glass-related blocks Template:Sound
Template:BlockSprite Stone-related blocks Template:Sound
Template:BlockLink Template:Sound F♯5–F♯7
Template:Flatlist Template:Sound F♯4–F♯6
Template:BlockLink Template:Sound F♯5–F♯7
Template:Flatlist Template:Sound F♯2–F♯4
Template:BlockLink Template:Sound F♯5–F♯7
Template:BlockLink Template:Sound F♯3–F♯5
Template:BlockLink Template:Sound F♯4–F♯6
Template:BlockLink Template:Sound F♯1–F♯3
Template:BlockLink Template:Sound F♯3–F♯5
Template:BlockLink Template:Sound F♯3–F♯5
Template:BlockLink Template:Sound F♯3–F♯5
Template:BlockLink and its variants Template:Sound F♯3–F♯5
Template:BlockLink and its variants Template:Sound F♯3–F♯5
Template:BlockLink and its variants Template:Sound F♯2–F♯4
Template:BlockLink and its variants Template:Sound F♯2–F♯4
Template:BlockSprite Any other blocks, including Minecraft:air Template:Sound F♯3–F♯5

Minecraft:Mob heads must be placed on top of the note block. Mob head instruments take priority over block instruments, and play the corresponding mob's Template:Cd sound, except for creeper heads, which instead trigger the Template:Cd sound. Mob head sounds are not affected by the note block's pitch.

Mob heads Instrument
Template:BlockLink Template:Sound
Template:BlockLink Template:Sound
Template:BlockLink Sound effect set in Template:Nbt, silent by default.
Template:BlockLink Template:Sound
Template:BlockLink Template:Sound
Template:BlockLink Template:Sound
Template:BlockLink Template:Sound

Sound propagation radius

File:Noteblock radius.png
A representation of Minecraft's noteblock sound propagation. In red, the sound that reaches the player; in yellow the sound that activates warden tendril; and in blue the sound that activates sculk sensors.

The sound of note blocks reaches different radii depending on the target:

Redstone

Template:Main

Activating note blocks

File:NoteBlockRedstone.png
A pair of note blocks wired to a clock circuit to play alternately

Note blocks can be activated in a variety of different ways, following normal redstone principles. Note blocks conduct redstone power, which means they activate blocks next to them when directly powered, including other note blocks.

Template:IN, after activating a note block or changing its pitch (via Template:Control), the change is treated as a block state change. This immediately plays the sound and generates a block update detectable by both Minecraft:observers and Minecraft:block update detectors (BUDs). An observer facing a note block will trigger whenever the note block is Template:Control, powered by redstone, or its instrument/pitch changes. Because note blocks conduct power, they can be integrated into complex observer-based circuits as conditional triggers or signal routers.

Template:IN, due to a known bug,<ref>Template:Bug</ref> activating a note block or changing its pitch (via Template:Control) does not trigger a block update, meaning neither Minecraft:observers nor Minecraft:BUDs can detect the change. This occurs because pitch and instrument data are stored as Minecraft:block entity data, which updates independently of the main world loop. In circuits requiring a redstone-triggered or manually activated block updates (e.g., flying machines), Minecraft:bells are often used as substitutes in most situations.

Sculk detection

Note blocks emit vibrations detectable by Minecraft:sculk sensors. A Minecraft:calibrated sculk sensor tuned to signal strength 10 detects a note playing.

Template:IN, sculk sensors provide the only reliable method of detecting both note block activations and pitch changes for redstone, since observers and BUDs cannot register these events.

Allay interactions

If an Minecraft:allay hears a note block play within 16 blocks of its location, it pathfinds to it. It then spends 30 seconds near that note block, seeking items and dropping them near the note block instead of its player. After 30 seconds, the allay returns to targeting its player unless the note block is played again. A vibration particle emanates from the note block and reaches the allay to indicate the allay has locked onto it. Placing Minecraft:wool between the note block and the allay prevents this interaction. Allays ignore note blocks which do not make sounds, with the exception of note blocks with player heads on top.

Fuel

Note blocks can be used as Minecraft:fuel in Minecraft:furnaces, smelting 1.5 items per block.

Sounds

Template:Sound table/Block/Wood

Data values

ID

Template:JE: Template:ID table

Template:BE: Template:ID table Template:ID table

Block states

Template:See also

Template:JE: Template:Bst Template:Bst Template:Bst

Block data

Template:IN, a note block has a block entity associated with it that holds additional data about the block.

See Minecraft:Bedrock Edition level format/Block entity format#Note Block.

Sound events

This table maps each note block sound to its internal sound event name in both editions for use with Minecraft:commands (such as Template:Cmd) and Minecraft:resource pack creators. For Java Edition, the instrument block state value is also provided. Template:In this can be configured by the block component minecraft:instrument_sound.

Instrument / Sound Java instrument value Java Edition sound event Bedrock Edition sound event
Block instruments
No sound None None note.none
Bass Guitar bass block.note_block.bass note.bassattack
Snare Drum snare block.note_block.snare note.snare
Hi-hat Click hat block.note_block.hat note.hat
Bass Drum basedrum block.note_block.basedrum note.bd
Bell (Glockenspiel) bell block.note_block.bell note.bell
Flute flute block.note_block.flute note.flute
Chime chime block.note_block.chime note.chime
Guitar guitar block.note_block.guitar note.guitar
Xylophone xylophone block.note_block.xylophone note.xylophone
Iron Xylophone (Vibraphone) iron_xylophone block.note_block.iron_xylophone note.iron_xylophone
Cow Bell cow_bell block.note_block.cow_bell note.cow_bell
Didgeridoo didgeridoo block.note_block.didgeridoo note.didgeridoo
Bit (Clarinet/Synthesizer) bit block.note_block.bit note.bit
Banjo banjo block.note_block.banjo note.banjo
Pling (60's E. piano) pling block.note_block.pling note.pling
Trumpet trumpet block.note_block.trumpet note.trumpet
Exposed Trumpet (Distorted Trumpet) trumpet_exposed block.note_block.trumpet_exposed note.trumpet_exposed
Weathered Trumpet (Trombone) trumpet_weathered block.note_block.trumpet_weathered note.trumpet_weathered
Oxidized Trumpet (Distorted Trombone) trumpet_oxidized block.note_block.trumpet_oxidized note.trumpet_oxidized
Harp (Piano) harp block.note_block.harp note.harp
Mob head instruments
Skeleton Skull (rattle) skeleton block.note_block.imitate.skeleton note.skeleton
Wither Skeleton Skull (rattle) wither_skeleton block.note_block.imitate.wither_skeleton note.witherskeleton
Zombie Head (moan) zombie block.note_block.imitate.zombie note.zombie
Creeper Head (hiss) creeper block.note_block.imitate.creeper note.creeper
Piglin Head (snort) piglin block.note_block.imitate.piglin note.piglin
Dragon Head (roar) dragon block.note_block.imitate.ender_dragon note.enderdragon
Player Head custom_head Silent by default; set using note_block_sound NBT Silent by default

Achievements

Template:Load achievements

Advancements

Template:Load advancements

Videos

Template:Yt

History

Java Edition

Template:More sounds Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:Info needed section Template:HistoryTable

Issues

Template:Issue list

Trivia

  • Because a note block is a wooden-type block, a note block directly on top of another one produces a string bass sound when playing notes.
  • Template:IN, note blocks have the highest number of possible block state combinations, at 1350, beating Minecraft:fire's 512 and Minecraft:redstone dust's 1296.

Gallery

Screenshots

Concept artwork

In other media

See also

References

Template:Reflist

External links

Navigation

Template:Navbox redstone Template:Navbox blocks

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