Minecraft:Absorption: Difference between revisions
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== Effect == | == Effect == | ||
Absorption adds {{hp|4|absorption=1}} additional [[Minecraft:health]] points per level to the player | Absorption adds {{hp|4|absorption=1}} additional [[Minecraft:health]] points per level to the entity, for the player displayed as yellow hearts above the normal health bar. If the entity takes [[Minecraft:damage]] while under this effect, the absorption health points are depleted first, followed by the standard health points. Absorption health cannot be replenished by natural regeneration or other effects and vanishes when the effect ends. Negative absorption levels do not appear to have an immediate effect when applied but give {{hp|4|absorption=1}} additional health points per level to the entity when the status effect ends. | ||
== Causes == | == Causes == | ||
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== Immune mobs == | == Immune mobs == | ||
* | *[[Minecraft:Wither]]s and [[Minecraft:ender dragon]]s are immune to Absorption. | ||
== Advancements == | == Advancements == | ||
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|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.8.0|dev=beta 1.8.0.10|[[File:Absorption JE2 BE2.png|18px]] Changed effect icon texture.}} | |{{HistoryLine||1.8.0|dev=beta 1.8.0.10|[[File:Absorption JE2 BE2.png|18px]] Changed effect icon texture.}} | ||
|{{HistoryLine||1. | |{{HistoryLine||1.11.0|dev=beta 1.11.0.5|[[File:Absorption JE3 BE3.png|18px]] Changed effect icon texture once again.{{check version|Weren't all effect icons changed in 1.11 and not 1.10? This is at least the case for the other effects.}}}} | ||
}} | }} | ||
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== Trivia == | == Trivia == | ||
[[File:Hearts.png|thumb|386px|A player with the maximum number of Absorption and Health Boost hearts possible {{in|java}} | [[File:Hearts.png|thumb|386px|A player with the maximum number of Absorption and Health Boost hearts possible {{in|java}}]] | ||
* Through the use of commands, the player can achieve {{hp|2048}} health points — the maximum amount possible to obtain without attributes — using a combination of Absorption and [[Minecraft:Health Boost]]. | * Through the use of commands, the player can achieve {{hp|2048}} health points — the maximum amount possible to obtain without modifying attributes — using a combination of Absorption and [[Minecraft:Health Boost]]. | ||
== References == | == References == | ||
Latest revision as of 11:04, 28 September 2026
Template:Infobox effect Absorption is a Minecraft:status effect that pads the health bar with extra hearts.
Effect
Absorption adds Template:Hp additional Minecraft:health points per level to the entity, for the player displayed as yellow hearts above the normal health bar. If the entity takes Minecraft:damage while under this effect, the absorption health points are depleted first, followed by the standard health points. Absorption health cannot be replenished by natural regeneration or other effects and vanishes when the effect ends. Negative absorption levels do not appear to have an immediate effect when applied but give Template:Hp additional health points per level to the entity when the status effect ends.
Causes
| Cause | Potency | Length | Trigger |
|---|---|---|---|
| Template:ItemLink | I | 2:00 | When eaten |
| Template:ItemLink | IV | 2:00 | When eaten |
| Template:ItemLink | II | 0:05 | When activated |
Immune mobs
- Minecraft:Withers and Minecraft:ender dragons are immune to Absorption.
Advancements
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
Issues
Trivia
- Through the use of commands, the player can achieve Template:Hp health points — the maximum amount possible to obtain without modifying attributes — using a combination of Absorption and Minecraft:Health Boost.
References
Minecraft:de:Absorption Minecraft:es:Absorción Minecraft:fr:Absorption Minecraft:ja:衝撃吸収 Minecraft:ko:흡수 Minecraft:pt:Absorção Minecraft:ru:Поглощение Minecraft:uk:Поглинання Minecraft:zh:伤害吸收