Minecraft:Absorption
More actions
Template:Infobox effect Absorption is a Minecraft:status effect that pads the health bar with extra hearts.
Effect
Absorption adds Template:Hp additional Minecraft:health points per level to the player, displayed as yellow hearts above the normal health bar. If the player takes Minecraft:damage while under this effect, the absorption health points are depleted first, followed by the standard health points. Absorption health cannot be replenished by natural regeneration or other effects and vanishes when the effect ends. Negative absorption levels do not appear to have an immediate effect when applied but give Template:Hp additional health points per level to the player when the status effect ends.
Causes
| Cause | Potency | Length | Trigger |
|---|---|---|---|
| Template:ItemLink | I | 2:00 | When eaten |
| Template:ItemLink | IV | 2:00 | When eaten |
| Template:ItemLink | II | 0:05 | When activated |
Immune mobs
- The only completely immune mob is the Minecraft:ender dragon.
- The Minecraft:wither, while being immune to the
/effectcommand, can be given absorption hearts using the/datacommand.Template:Only
Advancements
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
Issues
Trivia
- Through the use of commands, the player can achieve Template:Hp health points — the maximum amount possible to obtain without attributes — using a combination of Absorption and Minecraft:Health Boost.
References
Minecraft:de:Absorption Minecraft:es:Absorción Minecraft:fr:Absorption Minecraft:ja:衝撃吸収 Minecraft:ko:흡수 Minecraft:pt:Absorção Minecraft:ru:Поглощение Minecraft:uk:Поглинання Minecraft:zh:伤害吸收