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Minecraft:Health Boost: Difference between revisions

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== Effect ==
== Effect ==
Adds {{hp|4}} maximum health per level. Unlike [[Minecraft:Absorption]], the added hearts are empty at first, but can be healed through the usual methods (such as natural regeneration and the [[Minecraft:Regeneration]] and [[Minecraft:Instant Health]] effects). Health of any entity is capped at {{hp|1024}} and extra health provided by Health Boost can't exceed that, so for players, maximum health is reached at Health Boost level 251.
It adds {{hp|4}} maximum health per level. Unlike [[Minecraft:Absorption]], the added hearts are empty at first, but can be healed through the usual methods (such as natural regeneration and the [[Minecraft:Regeneration]] and [[Minecraft:Instant Health]] effects). Health of any entity is capped at {{hp|1024}} and extra health provided by Health Boost can't exceed that, so for players, maximum health is reached at Health Boost level 251.


Extra hearts of a mounted [[Minecraft:mob]] can be seen while riding it.
Extra hearts of a mounted [[Minecraft:mob]] can be seen while riding it.


When the effect ends, any extra health is lost. {{IN|java}}, losing this extra health causes the player's view to jolt as if taking damage, even in [[Minecraft:Creative]] or [[Minecraft:Spectator]] mode.
When the effect ends, any extra health is lost. {{IN|java}}, losing this extra health causes [[Minecraft:damage tilt]], even if in [[Minecraft:Creative]] or [[Minecraft:Spectator]] mode.


== Cause ==
== Cause ==
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{{ID table
{{ID table
|edition=java
|edition=java
|shownumericids=1
|generatetranslationkeys=y
|generatetranslationkeys=y
|nameid=health_boost
|nameid=health_boost
|displayname=Health Boost
|displayname=Health Boost
|spritetype=effect
|spritetype=effect
|id=21
|foot=1}}
|foot=1}}


Line 36: Line 34:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
|shownumericids=1
|shownumericids=y
|generatetranslationkeys=y
|generatetranslationkeys=y
|nameid=health_boost
|nameid=health_boost
Line 55: Line 53:
|{{HistoryLine||1.14|dev=18w43a|[[File:Health Boost JE3 BE3.png|18px]] The effect icon texture of Health Boost has been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Health Boost JE3 BE3.png|18px]] The effect icon texture of Health Boost has been changed.}}
|{{HistoryLine||1.20.2|dev=23w31a|Reapplying the effect no longer empties bonus hearts.<ref>{{bug|MC-25088||Health Boost completely reset if applied again|Fixed}}</ref>}}
|{{HistoryLine||1.20.2|dev=23w31a|Reapplying the effect no longer empties bonus hearts.<ref>{{bug|MC-25088||Health Boost completely reset if applied again|Fixed}}</ref>}}
|{{HistoryLine|||dev=23w32a|The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 21.}}
}}
}}


Line 63: Line 62:
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.10|[[File:Health Boost JE2 BE2.png|18px]] Changed the icon for the Health Boost effect. Previously, it used the icon of the Absorption effect.}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.10|[[File:Health Boost JE2 BE2.png|18px]] Changed the icon for the Health Boost effect. Previously, it used the icon of the Absorption effect.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Health Boost JE3 BE3.png|18px]] The effect icon texture of Health Boost has been changed again.{{check version|Weren't all effect icon textures updated in 1.11 on bedrock?}}}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.5|[[File:Health Boost JE3 BE3.png|18px]] The effect icon texture of Health Boost has been changed again.{{check version|Weren't all effect icon textures updated in 1.11 on bedrock?}}}}
}}
}}



Latest revision as of 11:10, 28 September 2026

Template:Infobox effect Health Boost is an unused Minecraft:status effect that increases maximum health of an entity.

Effect

It adds Template:Hp maximum health per level. Unlike Minecraft:Absorption, the added hearts are empty at first, but can be healed through the usual methods (such as natural regeneration and the Minecraft:Regeneration and Minecraft:Instant Health effects). Health of any entity is capped at Template:Hp and extra health provided by Health Boost can't exceed that, so for players, maximum health is reached at Health Boost level 251.

Extra hearts of a mounted Minecraft:mob can be seen while riding it.

When the effect ends, any extra health is lost. Template:IN, losing this extra health causes Minecraft:damage tilt, even if in Minecraft:Creative or Minecraft:Spectator mode.

Cause

Health Boost can be obtained only by executing Template:Cmd.

Immune mobs

Minecraft:Withers and Minecraft:ender dragons are immune to Health Boost.

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • The maximum Minecraft:health the Minecraft:player can achieve using Health Boost and Absorption is Template:Hp.
  • Applying a high level of this effect and Regeneration to a tamed Minecraft:wolf makes its tail rotate several times, because tamed wolves' tails rotate upward to indicate current health, with no upper bound.

References

Template:Reflist

Navigation

Template:Navbox effects Template:Navbox unused features

Minecraft:de:Extraenergie Minecraft:es:Salud mejorada Minecraft:fr:Bonus de vie Minecraft:ja:体力増強 Minecraft:ko:생명력 강화 Minecraft:lzh:益壽 Minecraft:pt:Vida Extra Minecraft:ru:Прилив здоровья Minecraft:th:เพิ่มเลือด Minecraft:zh:生命提升