StarCitizen:Erin Roberts: Difference between revisions
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{{InfoboxNeue | |||
|title = Erin Roberts | |||
|image = Erin Roberts Press Kit 2017.jpg | |||
|label1 = Occupation | |||
|content1 = Video game developer | |||
|label2 = Born | |||
|content2 = March 3, 1970 | |||
|label3 = Title | |||
|content3 = Global Head of Production and the Studio Director of CIG UK | |||
|label4 = Known for | |||
|content4 = [[StarCitizen:Wing Commander: Privateer|Privateer]], [[StarCitizen:Starlancer (video game)|Starlancer]], [[StarCitizen:Conquest: Frontier Wars]], [[StarCitizen:Star Citizen]], [[StarCitizen:Squadron 42]] | |||
|label5 = Brother of | |||
|content5 = [[StarCitizen:Chris Roberts]] | |||
|label6 = Alias | |||
|content6 = | |||
|label7 = | |||
|content7 = | |||
|label8 = |content8 = |label9 = |content9 = |label10 = |content10 = |label11 = |content11 = |label12 = |content12 = }} | |||
'''Erin Roberts''' is | '''Erin David Roberts''' is Chief Development Officer.<ref name=":2">[https://youtu.be/NYrsi07trd8?si=UQDY5tPLa7bRDdZq Paroles d'expert: la voix du gaming], Morocco Gaming Expo, Youtube, 28 July 2026</ref><ref>{{Cite RSI|url=press|text=Star Citizen: Press Kit}}</ref> He also serves as one of the directors of [[StarCitizen:Gemini 42 Productions Ltd.|Gemini 42 Productions Ltd]]. | ||
== Work at CIG == | == Work at CIG == | ||
He joined [[StarCitizen:Foundry 42 UK]], now Cloud Imperium Games, where he works on [[StarCitizen:Star Citizen|''Star Citizen'']] and [[StarCitizen:Squadron 42|''Squadron 42'']] | He joined [[StarCitizen:Foundry 42 UK]], now [[StarCitizen:Cloud Imperium Games Ltd.|CIG UK]], where he works on [[StarCitizen:Star Citizen|''Star Citizen'']] and [[StarCitizen:Squadron 42|''Squadron 42'']], he was Global Head of Production and Studio Director before becoming Chief Development Officer.<ref name=":2" /> | ||
=== Other Works === | === Other Works === | ||
He helped [[StarCitizen:Chris Roberts]] on [[StarCitizen:Times of Lore|''Times of Lore'']] and he worked on the original [[StarCitizen:Wing Commander I|''Wing Commander'']] at [[StarCitizen:Origin Systems]] in 1987 where he did a lot of scripting for the AI and testing. | He helped [[StarCitizen:Chris Roberts]] on [[StarCitizen:Times of Lore|''Times of Lore'']] and he worked on the original [[StarCitizen:Wing Commander I|''Wing Commander'']] at [[StarCitizen:Origin Systems]] in 1987 where he did a lot of scripting for the AI and testing. | ||
He worked on [[StarCitizen:Wing Commander: Privateer|''Privateer'']].<ref name=":1" /> | He worked on [[StarCitizen:Wing Commander: Privateer|''Privateer'']].<ref name=":1" /> He also worked on ''[[StarCitizen:Strike Commander]].''<ref name=":0">[https://youtu.be/586vz--hJPA?feature=shared CitizenCon 2015 - Erin Roberts Interview], Imperial News Network, YouTube, 14 Oct 2015</ref> After Origin was acquired by Electronic Arts, he produced and directed ''[[StarCitizen:Privateer 2: The Darkening]].'' He worked on [[StarCitizen:Conquest: Frontier Wars|''Conquest: Frontier Wars'']]. | ||
He also worked on ''[[StarCitizen:Strike Commander]].''<ref name=":0">[https://youtu.be/586vz--hJPA?feature=shared CitizenCon 2015 - Erin Roberts Interview], Imperial News Network, YouTube, 14 Oct 2015</ref> | |||
After Origin was acquired by Electronic Arts, he produced and directed ''[[StarCitizen:Privateer 2: The Darkening]].'' | |||
He worked on [[StarCitizen:Conquest: Frontier Wars|''Conquest: Frontier Wars'']]. | |||
Erin Roberts joined [[StarCitizen:Digital Anvil]] when Chris Roberts started it in 1997, working on ''Privateer'' and as producer on ''[[StarCitizen:Starlancer (video game)|Starlancer]]'' with several people who are now working on ''Star Citizen''. He left Digital Anvil in 2005. | Erin Roberts joined [[StarCitizen:Digital Anvil]] when Chris Roberts started it in 1997, working on ''Privateer'' and as producer on ''[[StarCitizen:Starlancer (video game)|Starlancer]]'' with several people who are now working on ''Star Citizen''. He left Digital Anvil in 2005. | ||
Latest revision as of 11:25, 4 October 2026
Erin David Roberts is Chief Development Officer.<ref name=":2">Paroles d'expert: la voix du gaming, Morocco Gaming Expo, Youtube, 28 July 2026</ref><ref>Template:Cite RSI</ref> He also serves as one of the directors of Gemini 42 Productions Ltd.
Work at CIG
He joined StarCitizen:Foundry 42 UK, now CIG UK, where he works on Star Citizen and Squadron 42, he was Global Head of Production and Studio Director before becoming Chief Development Officer.<ref name=":2" />
Other Works
He helped StarCitizen:Chris Roberts on Times of Lore and he worked on the original Wing Commander at StarCitizen:Origin Systems in 1987 where he did a lot of scripting for the AI and testing.
He worked on Privateer.<ref name=":1" /> He also worked on StarCitizen:Strike Commander.<ref name=":0">CitizenCon 2015 - Erin Roberts Interview, Imperial News Network, YouTube, 14 Oct 2015</ref> After Origin was acquired by Electronic Arts, he produced and directed StarCitizen:Privateer 2: The Darkening. He worked on Conquest: Frontier Wars.
Erin Roberts joined StarCitizen:Digital Anvil when Chris Roberts started it in 1997, working on Privateer and as producer on Starlancer with several people who are now working on Star Citizen. He left Digital Anvil in 2005.
He spent 10 years working on the Lego games such as Lego Star Wars and Lego Indiana Jones.<ref>Template:Cite Jump Point</ref><ref name=":1">Around the Verse: Episode 2.24</ref>
Trivia
- He's a big strategy and board game player and has spent many hours falling out with StarCitizen:Nick Elms and StarCitizen:Phil Meller over games of Risk and Axis & Allies.<ref>Template:Cite Jump Point</ref>
- He's the younger brother of Chris Roberts, by two years.<ref name=":0" />
References
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