Minecraft:Frozen River: Difference between revisions
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|colorgrading = Cold | |colorgrading = Cold | ||
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A '''frozen river''' is an ice topped variant of the [[Minecraft:river]] that replaces | A '''frozen river''' is an ice topped variant of the [[Minecraft:river]] that replaces the river in frozen regions. | ||
== Generation == | == Generation == | ||
Frozen rivers generate in | Frozen rivers generate in place of [[Minecraft:river]]s in the coldest temperatures. They often cut through biomes like [[Minecraft:snowy plains]], [[Minecraft:snowy taiga]]s, and [[Minecraft:ice spikes]], but sometimes also non-snowy [[Minecraft:taiga]]s where the edges of the river are not frozen. | ||
Like rivers, they can generate in many forms such as deep fjords, wide areas, or sometimes fall dry. They divide higher landmasses, serving as a division between two distinct biomes, and they sometimes end in elevated terrain. | |||
Frozen rivers often end in [[Minecraft:frozen ocean]]s, although they can form loops or lakes. They sometimes cut through [[Minecraft:snowy beach]]es or [[Minecraft:stony shore]]s near oceans. | |||
== Description == | == Description == | ||
In a frozen river biome, the water is completely covered in a layer of [[Minecraft:ice]]. Patches of land or river coasts are covered in [[Minecraft:snow]] | In a frozen river biome, the water is completely covered in a layer of [[Minecraft:ice]]. Patches of land or river coasts are covered in [[Minecraft:snow]]. | ||
[[Minecraft:Seagrass]] generates on the riverbed but cannot replace ice, and [[Minecraft:bushes]] can generate on land atop [[Minecraft:grass block]]s. The rest of the frozen river biome generates exactly the same as any other biome, however, due to the extended coastlines, [[Minecraft:firefly bushes]] and [[Minecraft:Sugar Cane|sugar cane]] are more common, the latter uprooting itself due to the freezing water. When cutting through an [[Minecraft:Ice Spikes|ice spikes]] biome, [[Minecraft:spruce]] trees are often placed on land in the frozen river, although the biome itself does not generate them. | [[Minecraft:Seagrass]] generates on the riverbed but cannot replace ice, and [[Minecraft:bushes]] can generate on land atop [[Minecraft:grass block]]s. The rest of the frozen river biome generates exactly the same as any other biome, however, due to the extended coastlines, [[Minecraft:firefly bushes]] and [[Minecraft:Sugar Cane|sugar cane]] are more common, the latter uprooting itself due to the freezing water. When cutting through an [[Minecraft:Ice Spikes|ice spikes]] biome, [[Minecraft:spruce]] trees are often placed on land in the frozen river, although the biome itself does not generate them. | ||
[[Minecraft:Salmon]] spawn in the water here, as well as [[Minecraft:rabbits]] and [[Minecraft:polar bears]] in | [[Minecraft:Salmon]] spawn in the water here, as well as [[Minecraft:rabbits]] and [[Minecraft:polar bears]] {{in|be}}. In ''Bedrock Edition'', like some other cold biomes, only [[Minecraft:strays]], skeletons, and [[Minecraft:frostbite]]s{{upcoming|Fourth Drop 2026}} can spawn at nighttime or during thunderstorms, as well as [[Minecraft:drowned]] underwater and [[Minecraft:slime]]s on slime chunks. | ||
With [[Minecraft:Vibrant Visuals]], frozen rivers use default atmospherics with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which appears slightly brighter at dusk and dawn. | With [[Minecraft:Vibrant Visuals]], frozen rivers use default atmospherics with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which appears slightly brighter at dusk and dawn. | ||
| Line 47: | Line 49: | ||
{{Spawn row|Spider|weight=100|size=4}} | {{Spawn row|Spider|weight=100|size=4}} | ||
{{Spawn row|Zombie|weight=95|size=4}} | {{Spawn row|Zombie|weight=95|size=4}} | ||
{{Spawn row|Frostbite|weight=25|size=4|note={{upcoming|Fourth Drop 2026}}}} | |||
{{Spawn row|Enderman|weight=10|size=1-4}} | {{Spawn row|Enderman|weight=10|size=1-4}} | ||
{{Spawn row|Witch|weight=5|size=1}} | {{Spawn row|Witch|weight=5|size=1}} | ||
| Line 66: | Line 69: | ||
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}} | {{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}} | ||
{{Spawn row|Stray|weight=96|size=1-2}} | {{Spawn row|Stray|weight=96|size=1-2}} | ||
{{Spawn row|Frostbite|weight=45|size=2-4|note={{upcoming|Fourth Drop 2026}}}} | |||
{{Spawn row|Skeleton|weight=24|size=1-2}} | {{Spawn row|Skeleton|weight=24|size=1-2}} | ||
{{Spawn row|Drowned|weight=5|size=2-4}} | {{Spawn row|Drowned|weight=5|size=2-4}} | ||
| Line 75: | Line 79: | ||
|watercreature= | |watercreature= | ||
{{Spawn row|Salmon|weight=16|size=3-5}} | {{Spawn row|Salmon|weight=16|size=3-5}} | ||
|ambient= | |||
{{Spawn row|Bat|weight=10|size=2}} | |||
}} | |||
== Sounds == | |||
=== Music === | |||
These music tracks when the player is underwater in a frozen river: | |||
{{MusicTable|tracks= | |||
{{MusicRow|Axolotl (song)|1|1}} | |||
{{MusicRow|Dragon Fish|1|1}} | |||
{{MusicRow|Shuniji|1|1}} | |||
}} | }} | ||
These music tracks play while the player is not underwater in a frozen river: | |||
{{MusicTable/game}} | |||
{{MusicTable/creative}} | |||
== Data values == | == Data values == | ||
| Line 90: | Line 113: | ||
{{edition|bedrock}}: | {{edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |||
|shownumericids=y | |shownumericids=y | ||
|displayname=[No displayed name] | |displayname=[No displayed name] | ||
| Line 97: | Line 121: | ||
|id=11 | |id=11 | ||
|foot=1}} | |foot=1}} | ||
=== Biome definition === | |||
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}} | |||
{{collapse|title=Press "show" to display json contents|content= | |||
<syntaxhighlight lang="json"> | |||
{ | |||
"attributes": { | |||
"minecraft:audio/background_music": { | |||
"creative": { | |||
"max_delay": 24000, | |||
"min_delay": 12000, | |||
"sound": "minecraft:music.creative" | |||
}, | |||
"default": { | |||
"max_delay": 24000, | |||
"min_delay": 12000, | |||
"sound": "minecraft:music.game" | |||
}, | |||
"underwater": { | |||
"max_delay": 24000, | |||
"min_delay": 12000, | |||
"sound": "minecraft:music.under_water" | |||
} | |||
}, | |||
"minecraft:gameplay/natural_mob_spawns": { | |||
"argument": { | |||
"spawn_costs": {}, | |||
"spawns_by_category": { | |||
"ambient": [ | |||
{ | |||
"type": "minecraft:bat", | |||
"count": 8, | |||
"weight": 10 | |||
} | |||
], | |||
"monster": [ | |||
{ | |||
"type": "minecraft:spider", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:zombie", | |||
"count": 4, | |||
"weight": 95 | |||
}, | |||
{ | |||
"type": "minecraft:zombie_villager", | |||
"count": 1, | |||
"weight": 5 | |||
}, | |||
{ | |||
"type": "minecraft:skeleton", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:creeper", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:slime", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:enderman", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 4, | |||
"min_inclusive": 1 | |||
}, | |||
"weight": 10 | |||
}, | |||
{ | |||
"type": "minecraft:witch", | |||
"count": 1, | |||
"weight": 5 | |||
}, | |||
{ | |||
"type": "minecraft:drowned", | |||
"count": 1, | |||
"weight": 1 | |||
} | |||
], | |||
"underground_water_creature": [ | |||
{ | |||
"type": "minecraft:glow_squid", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 6, | |||
"min_inclusive": 4 | |||
}, | |||
"weight": 10 | |||
} | |||
], | |||
"water_ambient": [ | |||
{ | |||
"type": "minecraft:salmon", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 5, | |||
"min_inclusive": 1 | |||
}, | |||
"weight": 5 | |||
} | |||
], | |||
"water_creature": [ | |||
{ | |||
"type": "minecraft:squid", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 4, | |||
"min_inclusive": 1 | |||
}, | |||
"weight": 2 | |||
} | |||
] | |||
} | |||
}, | |||
"modifier": "overlay" | |||
}, | |||
"minecraft:visual/sky_color": "#7fa1ff" | |||
}, | |||
"carvers": [ | |||
"minecraft:cave", | |||
"minecraft:cave_extra_underground", | |||
"minecraft:canyon" | |||
], | |||
"downfall": 0.5, | |||
"effects": { | |||
"water_color": "#3938c9" | |||
}, | |||
"features": [ | |||
[], | |||
[ | |||
"minecraft:lake_lava_underground", | |||
"minecraft:lake_lava_surface" | |||
], | |||
[ | |||
"minecraft:amethyst_geode" | |||
], | |||
[ | |||
"minecraft:monster_room", | |||
"minecraft:monster_room_deep" | |||
], | |||
[], | |||
[], | |||
[ | |||
"minecraft:ore_dirt", | |||
"minecraft:ore_gravel", | |||
"minecraft:ore_granite_upper", | |||
"minecraft:ore_granite_lower", | |||
"minecraft:ore_diorite_upper", | |||
"minecraft:ore_diorite_lower", | |||
"minecraft:ore_andesite_upper", | |||
"minecraft:ore_andesite_lower", | |||
"minecraft:ore_tuff", | |||
"minecraft:ore_coal_upper", | |||
"minecraft:ore_coal_lower", | |||
"minecraft:ore_iron_upper", | |||
"minecraft:ore_iron_middle", | |||
"minecraft:ore_iron_small", | |||
"minecraft:ore_gold", | |||
"minecraft:ore_gold_lower", | |||
"minecraft:ore_redstone", | |||
"minecraft:ore_redstone_lower", | |||
"minecraft:ore_diamond", | |||
"minecraft:ore_diamond_medium", | |||
"minecraft:ore_diamond_large", | |||
"minecraft:ore_diamond_buried", | |||
"minecraft:ore_lapis", | |||
"minecraft:ore_lapis_buried", | |||
"minecraft:ore_copper", | |||
"minecraft:underwater_magma", | |||
"minecraft:disk_sand", | |||
"minecraft:disk_clay", | |||
"minecraft:disk_gravel" | |||
], | |||
[], | |||
[ | |||
"minecraft:spring_water", | |||
"minecraft:spring_lava" | |||
], | |||
[ | |||
"minecraft:glow_lichen", | |||
"minecraft:trees_water", | |||
"minecraft:patch_bush", | |||
"minecraft:flower_default", | |||
"minecraft:patch_grass_badlands", | |||
"minecraft:brown_mushroom_normal", | |||
"minecraft:red_mushroom_normal", | |||
"minecraft:patch_pumpkin", | |||
"minecraft:patch_sugar_cane", | |||
"minecraft:patch_firefly_bush_near_water" | |||
], | |||
[ | |||
"minecraft:freeze_top_layer" | |||
] | |||
], | |||
"has_precipitation": true, | |||
"temperature": 0.0 | |||
} | |||
</syntaxhighlight> | |||
}} | |||
== Achievements == | == Achievements == | ||
| Line 111: | Line 341: | ||
|{{HistoryLine||1.7.2|dev=13w36a|Frozen river is now required for the new "Adventuring Time" [[Minecraft:Achievement/Java Edition|achievement]].}} | |{{HistoryLine||1.7.2|dev=13w36a|Frozen river is now required for the new "Adventuring Time" [[Minecraft:Achievement/Java Edition|achievement]].}} | ||
|{{HistoryLine||1.13|dev=18w16a|Renamed "FrozenRiver" to "Frozen River".}} | |{{HistoryLine||1.13|dev=18w16a|Renamed "FrozenRiver" to "Frozen River".}} | ||
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 11.}} | |||
|{{HistoryLine||1.21.5|dev=25w05a|Added [[Minecraft:bush]]es, which can generate in frozen rivers.}} | |{{HistoryLine||1.21.5|dev=25w05a|Added [[Minecraft:bush]]es, which can generate in frozen rivers.}} | ||
}} | }} | ||
| Line 129: | Line 360: | ||
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|Added [[Minecraft:bush]]es, which can generate in frozen rivers.}} | |{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|Added [[Minecraft:bush]]es, which can generate in frozen rivers.}} | ||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added cold color grading and lighting to frozen rivers with [[Minecraft:Vibrant Visuals]].}} | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added cold color grading and lighting to frozen rivers with [[Minecraft:Vibrant Visuals]].}} | ||
|{{HistoryLine||26.50|dev=Preview 26.50.22|[[Minecraft:Bat]]s now spawn in frozen rivers.}} | |||
|{{HistoryLine|bedrock upcoming}} | |||
|{{HistoryLine||26.60|dev=Preview 26.60.29|exp=Drop 4 of 2026|Added [[Minecraft:frostbite]]s, which can spawn in frozen rivers.}} | |||
}} | |||
=== Legacy Console Edition === | |||
{{HistoryTable | |||
|{{HistoryLine|console}} | |||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Added frozen rivers.}} | |||
}} | }} | ||
=== | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine| | |{{HistoryLine|new3ds}} | ||
|{{HistoryLine||1. | |{{HistoryLine||0.1.0|Added frozen rivers.}} | ||
}} | }} | ||
| Line 143: | Line 383: | ||
=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
Frozen fjord.png|Frozen river carved a fjord through mountainous terrain | |||
Frozen-river-taiga.png|A frozen river that continued through a [[Minecraft:taiga]], leading to odd-looking generation | |||
Frozen fjord.png|Frozen river carved a fjord through mountainous terrain | Frozen River single biome.png|A frozen river [[Minecraft:single biome]] world | ||
Frozen-river-taiga.png|A frozen river that continued through a [[Minecraft:taiga]], leading to odd-looking generation. | </gallery> | ||
Frozen River RTX.png|A frozen river with [[Minecraft:ray tracing]] | ==== Historical screenshots ==== | ||
<gallery> | |||
Buffet Frozen River.png|A frozen river [[Minecraft:single biome]] world before [[Minecraft:1.18]] | |||
Frozen River RTX.png|A frozen river with [[Minecraft:ray tracing]] | |||
</gallery> | </gallery> | ||
=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
Frosted Fjord.png|[[Minecraft:Dungeons:Frosted Fjord|Frosted Fjord]], a level in ''[[Minecraft:Minecraft Dungeons]]'' set on a frozen river | Frosted Fjord.png|[[Minecraft:Dungeons:Frosted Fjord|Frosted Fjord]], a level in ''[[Minecraft:Minecraft Dungeons]]'' set on a frozen river | ||
Pyramid house.jpeg|[[Minecraft:Kai]] in front of a gingerbread house, in front of a frozen river | Pyramid house.jpeg|[[Minecraft:Kai]] in front of a gingerbread house, in front of a frozen river | ||
</gallery> | </gallery> | ||
| Line 161: | Line 404: | ||
*{{BiomeLink|Snowy beach}} | *{{BiomeLink|Snowy beach}} | ||
*{{BiomeLink|Frozen ocean}} | *{{BiomeLink|Frozen ocean}} | ||
== References == | |||
{{reflist}} | |||
== External links == | == External links == | ||
| Line 170: | Line 416: | ||
[[Minecraft:de:Vereister Fluss]] | [[Minecraft:de:Vereister Fluss]] | ||
[[Minecraft:pt:Rio congelado]] | [[Minecraft:pt:Rio congelado]] | ||
[[Minecraft:ru:Замёрзшая река]] | |||
[[Minecraft:uk:Замерзла річка]] | [[Minecraft:uk:Замерзла річка]] | ||
[[Minecraft:zh:冻河]] | [[Minecraft:zh:冻河]] | ||
Latest revision as of 11:11, 7 October 2026
Template:Infobox biome A frozen river is an ice topped variant of the Minecraft:river that replaces the river in frozen regions.
Generation
Frozen rivers generate in place of Minecraft:rivers in the coldest temperatures. They often cut through biomes like Minecraft:snowy plains, Minecraft:snowy taigas, and Minecraft:ice spikes, but sometimes also non-snowy Minecraft:taigas where the edges of the river are not frozen.
Like rivers, they can generate in many forms such as deep fjords, wide areas, or sometimes fall dry. They divide higher landmasses, serving as a division between two distinct biomes, and they sometimes end in elevated terrain.
Frozen rivers often end in Minecraft:frozen oceans, although they can form loops or lakes. They sometimes cut through Minecraft:snowy beaches or Minecraft:stony shores near oceans.
Description
In a frozen river biome, the water is completely covered in a layer of Minecraft:ice. Patches of land or river coasts are covered in Minecraft:snow.
Minecraft:Seagrass generates on the riverbed but cannot replace ice, and Minecraft:bushes can generate on land atop Minecraft:grass blocks. The rest of the frozen river biome generates exactly the same as any other biome, however, due to the extended coastlines, Minecraft:firefly bushes and sugar cane are more common, the latter uprooting itself due to the freezing water. When cutting through an ice spikes biome, Minecraft:spruce trees are often placed on land in the frozen river, although the biome itself does not generate them.
Minecraft:Salmon spawn in the water here, as well as Minecraft:rabbits and Minecraft:polar bears Template:In. In Bedrock Edition, like some other cold biomes, only Minecraft:strays, skeletons, and Minecraft:frostbitesTemplate:Upcoming can spawn at nighttime or during thunderstorms, as well as Minecraft:drowned underwater and Minecraft:slimes on slime chunks.
With Minecraft:Vibrant Visuals, frozen rivers use default atmospherics with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which appears slightly brighter at dusk and dawn.
Mobs
The following mobs naturally spawn here:
Sounds
Music
These music tracks when the player is underwater in a frozen river:
These music tracks play while the player is not underwater in a frozen river:
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Biome definition
Achievements
Advancements
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Issues
Gallery
Screenshots
-
Frozen river carved a fjord through mountainous terrain
-
A frozen river that continued through a Minecraft:taiga, leading to odd-looking generation
-
A frozen river Minecraft:single biome world
Historical screenshots
-
A frozen river Minecraft:single biome world before Minecraft:1.18
-
A frozen river with Minecraft:ray tracing
In other media
-
Frosted Fjord, a level in Minecraft:Minecraft Dungeons set on a frozen river
-
Minecraft:Kai in front of a gingerbread house, in front of a frozen river
See also
References
External links
Minecraft:de:Vereister Fluss Minecraft:pt:Rio congelado Minecraft:ru:Замёрзшая река Minecraft:uk:Замерзла річка Minecraft:zh:冻河