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Minecraft:Manifest.json: Difference between revisions

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***** {{Nbt|string|name}}: Programmatic identifier for the value of this dropdown item.
***** {{Nbt|string|name}}: Programmatic identifier for the value of this dropdown item.
**** {{nbt|string|default}}: Default value of the dropdown.
**** {{nbt|string|default}}: Default value of the dropdown.
*** {{nbt|compound}}: A multi-select that allows for you to choose items from a list of options.
**** {{nbt|string|type}}: {{cd|"multiselect"}}
**** {{nbt|string|text}}: Textual, user-visible label for the multi-select.
**** {{nbt|string|name}}: Programmatic identifier for the value of this multi-select that must include a namespace.
**** {{nbt|list|options}}: List of all the items in the multi-select.
***** {{Nbt|string|text}}: Textual, user-visible label for the multi-select.
***** {{Nbt|string|name}}: Programmatic identifier for the value of this multi-select item.
**** {{nbt|string|default}}: Default value of the multi-select.
</div>
</div>


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== References ==
== References ==
<references/>
{{Reflist}}


== Navigation ==
== Navigation ==

Latest revision as of 11:18, 7 October 2026

Template:Exclusive manifest.json is a Template:W that contains metadata information for the Minecraft package format. It is required by Minecraft:resource packs, Minecraft:behavior packs, Minecraft:skin packs, and Minecraft:world templates in order to be successfully imported into the game.

JSON format

Version 3

Version 2

Old versions

Version 1

The previous iteration of manifest.json only ever contains few basic information about the package, such as header, modules, and dependencies, being very similar to version 2 without the modern features.

These manifest files are documented from multiple built-in resource packs, which are found in the game's directory:

Version 0

The very first version of manifest.json, at the time was named pack_manifest.json, is used back in the Minecraft:v0.16.0 alpha versions. Its syntax is very different from version 1, containing the header object with different properties that would be renamed in the next iteration. Notably, modules and dependencies are contained inside the header object.

It is retroactively called version 0 in the Creator Documentation. Additionally, when the pack containing this manifest is loaded in later versions, it would get converted to version 1 with the new manifest.json, while the old pack_manifest.json would get backed up as pack_manifest.json.old.<ref>https://learn.microsoft.com/en-us/minecraft/creator/reference/content/versiondisambiguation?view=minecraft-bedrock-stable</ref>

Version 0 resource packs are separated into the client and server packs, both serve very similar purposes to the modern resource pack (client) and behavior pack (server).

These manifest files are documented from multiple built-in resource packs, which are found in the game's directory:

History

Template:Empty section

External links


References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition

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