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Dragonwilds:Deer: Difference between revisions

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Sync: updated from Dragonwilds
SyncBot (talk | contribs)
Sync: updated from Dragonwilds
 
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|version3 = Dowdun Reach
|version3 = Dowdun Reach
|name = Deer
|name = Deer
|image1 = Deer (Bramblemead Valley).png
|image = Deer (Amalgamated).png
|image2 = Deer (Amalgamated).png
|image3 = Deer (Bramblemead Valley).png
|release = 15 April 2025
|release = 15 April 2025
|update = RuneScape: Dragonwilds is out!
|update = RuneScape: Dragonwilds is out!
|health1 = 30
|health1 = 30
|health2 = 30
|health2 = 172
|health3 = 172
|health3 = 220
|location1 =  
|location1 =  
* [[Dragonwilds:Bramblemead Valley]]
* [[Dragonwilds:Bramblemead Valley]]
Line 21: Line 19:
|location3 = [[Dragonwilds:Dowdun Reach]]
|location3 = [[Dragonwilds:Dowdun Reach]]
|power_level1 = 1
|power_level1 = 1
|power_level2 = 1
|power_level2 = 2
|power_level3 = 5
|power_level3 = 5
|weakness = Ranged
|weakness = Ranged
|resistance = None
|resistance = None
|aggressive = no
|aggressive = no
|experience =  
|experience1 =  
*Melee 10
*Melee 10
*Magic 8
*Magic 8
*Ranged 8
*Ranged 8
|race = Deer
|race = Deer
|respawn = 1-2 days
}}
}}
'''Deer''' are [[Dragonwilds:power level]] 1 and 5 creatures that are non-aggressive and too fast to keep up with on foot; they should be killed via [[Dragonwilds:ranged]] or [[Dragonwilds:magic]] attacks. Deer can be alerted and will flee if the player is within 50 metres, and/or if a monster within 50 metres is hit with either ranged or magic attacks.
'''Deer''' are [[Dragonwilds:power level]] 1 and 5 creatures that are non-aggressive and too fast to keep up with on foot; they should be killed via [[Dragonwilds:ranged]] or [[Dragonwilds:magic]] attacks. Deer can be alerted and will flee if the player is within 50 metres, and/or if a monster within 50 metres is hit with either ranged or magic attacks.
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On [[Dragonwilds:Ashenfall]], magic has infused their bodies, making their pelts versatile and highly valuable. Well worth the effort of any hunter.
On [[Dragonwilds:Ashenfall]], magic has infused their bodies, making their pelts versatile and highly valuable. Well worth the effort of any hunter.
}}
}}
== Gallery ==
<gallery mode="packed" heights="175" style="text-align:left">
File:Deer (Bramblemead Valley).png|Brynmoor and Downdun Reach Variant
</gallery>


==Sound effects==
==Sound effects==
{{:Deer/Sound effects}}
{{:Deer/Sound effects}}

Latest revision as of 11:00, 8 October 2026

Template:External Template:Infobox Monster Deer are Dragonwilds:power level 1 and 5 creatures that are non-aggressive and too fast to keep up with on foot; they should be killed via Dragonwilds:ranged or Dragonwilds:magic attacks. Deer can be alerted and will flee if the player is within 50 metres, and/or if a monster within 50 metres is hit with either ranged or magic attacks.

Locations

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Drops

100%

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Other

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Journal

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Gallery

Sound effects

Deer/Sound effects