Dragonwilds:Ranged
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Template:External Template:Otheruses Template:Infobox Skill Ranged is one of the ten Dragonwilds:Skills in Runescape: Dragonwilds and is one of the three combat styles. Fighting Dragonwilds:Monsters using ranged combat levels a player's Ranged to vain various bonuses that enchance their effectiveness with the skill.
Players use Ranged Weapons in combat to earn Ranged experience. The higher the tier of the weapons and ammo used, the higher the base damage and, thus, the more experience earned.
In addition, players can gain experience from Ranged Skill Tomes and the Dragonwilds:Tome of the Dragon Slayer.
Equipment
Weapons
Ranged Weapons can be divided into three major classifications:
- Longbows require Dragonwilds:Arrows and must be drawn while aiming, providing players with an advantage in long-range combat. Fully drawing the bow takes more time than shortbows but provides higher base damage and an additional damage bonus. Attacking without aiming will instead use a Dragonwilds:Melee-based attack to push away close enemies.
- Dragonwilds:Shortbows require Dragonwilds:Arrows and can be drawn without aiming, allowing players to release arrows in close combat quickly. Shortbows have lower base damage than their longbow counterparts but have an increased firing rate.
- Dragonwilds:Crossbows require Dragonwilds:Bolts, are optimal at short distances, and fire quicker than shortbows. They are also a one-handed ranged weapon, allowing players to utilise Dragonwilds:Shields to Dragonwilds:Parry.
Ammunition
- Dragonwilds:Arrows are used with Dragonwilds:Bows and can be modified to apply Debuffs.
- Dragonwilds:Weapon Barbs applies Dragonwilds:Bleed.
- Dragonwilds:Weapon Poison applies Dragonwilds:Poison.
- Dragonwilds:Fire Oil applies Burn.
- Dragonwilds:Bolts are used with crossbows and can be enchanted with Dragonwilds:Gems using Dragonwilds:Magic for added effects.
- Dragonwilds:Enchanted Bronze Bolts use Opals and provide a chance to apply a knockdown effect.
- Dragonwilds:Enchanted Blurite Bolts use Jades and provide a chance to apply an area-of-effect damage.
- Dragonwilds:Enchanted Iron Bolts use Jades and provide a chance to apply a knockdown effect.
- Dragonwilds:Enchanted Steel Bolts use Dragonwilds:Red Topaz and provide a chance to recover Dragonwilds:Lifeward .
Armour
Dragonwilds:Ranged armour provides a base defensive stat but also provides a stacking passive bonus, the more of the same combat type (i.e., melee, ranged, mage) you equip. Players can mix and match within that type. For example, a player wearing a Dragonwilds:Ranger Hat (ranged), Dragonwilds:Green Dragonhide Body (ranged), and Dragonwilds:White Platelegs (melee) will get the second tier of ranged set bonuses and the first tier of melee set bonuses. The ranged armour set bonuses are:
- 1/3 -40% stealth speed
- 2/3 -33% ranged attack stamina cost
- 3/3 +25% weak point damage
Boosts
Players can consume Dragonwilds:Potions, eat Dragonwilds:Food, or equip Dragonwilds:Trinkets to increase Ranged experience or increase damage and, indirectly, the experience.
- Dragonwilds:Sweet Veg Ball - Grants a 10% XP boost for 5 minutes (300 seconds)
- Dragonwilds:Wild Pie - Grants a 10% XP boost for 10 minutes (600 seconds)
- Dragonwilds:Inspiring Amulet of Ranged - Provides a 5% XP boost for Ranged while worn
- Dragonwilds:Amulet of Accuracy - Increases critical damage by 12.5% while worn
Experience mechanics
Players who deal regular damage will receive <math>0.25 \times damage\ dealt</math> experience depending on the maximum health of the enemy. Players who deal critical damage will receive <math>0.5 \times damage\ dealt</math> experience, depending on the maximum health of the enemy. For example, if a player deals 88 regular damage to a Dragonwilds:chicken, the player will only receive 5 Ranged experience, since the maximum health of the chicken is 20 hitpoints (20 hitpoints x .25 experience factor = 5 experience).
Levelling
See Dragonwilds:experience for a table of the experience required to reach each level.
Levelling Ranged grants access to both passive benefits as well as unlocking Dragonwilds:Spells and other abilities.
Abilities
| Level | Ability | Type | Description |
|---|---|---|---|
| 3 | Dragonwilds:Quick Action | Passive | Perform Quick Actions with ranged weapons using the Primary Action button. |
| 5 | Dragonwilds:Archery Target | Recipe | Build an Dragonwilds:Archery Target to practice your Ranged accuracy against. Shoot the bullseye for a surprise! |
| 8 | Dragonwilds:Trick Shot | Passive | After firing a fully drawn Dragonwilds:arrow, release follow-up shots at the right time for increased damage! |
| 12 | Dragonwilds:Snare | Spell | Conjure Earth Magic at your feet and lay a trap for your Dragonwilds:enemies! Those caught inside become rooted in place for a short time. |
| 15 | Dragonwilds:Toxic Behaviour | Recipe | Unlocks the recipe for Dragonwilds:Weapon Poison, which can be used to imbue Dragonwilds:Melee weapons with Dragonwilds:Poison or to craft Poisonous Dragonwilds:Arrows. |
| 18 | Dragonwilds:Hunter's Sense | Passive | Crouch for a short time to activate your Dragonwilds:Hunter's Sense, allowing you to sense nearby creatures and Dragonwilds:enemies. |
| 22 | Dragonwilds:Make 'Em Bleed | Recipe | Unlocks the recipe for Dragonwilds:Weapon Barbs, which can be used to imbue Dragonwilds:Melee weapons with Dragonwilds:Bleed or to craft Barbed Dragonwilds:Arrows. |
| 25 | Dragonwilds:Spectral Arrows | Spell | Enchant your equipped Dragonwilds:bow with astral magic, causing Dragonwilds:arrows to penetrate multiple targets. |
| 30 | Dragonwilds:Crossbow Trick Shot | Passive | Dragonwilds:Trick Shot now applies to Dragonwilds:crossbow weapons. Fire at the right time to instantly finish reloading and ready your next shot! |
| 35 | Dragonwilds:Enchanted Crossbow Bolts | Recipe | Unlocks the ability to craft Dragonwilds:Enchanted Crossbow Bolts. Enchanted Dragonwilds:bolts have a chance of triggering unique magical effects when fired! |
| 40 | Dragonwilds:Venomous Trapper | Passive/Spell | The Snare Trap now triggers a cloud of Dragonwilds:poison when activated, causing Dragonwilds:enemies stuck inside it to become poisoned over time. |
| 45 | Fire Starter | Recipe | Unlocks the Dragonwilds:Fire Oil and Dragonwilds:Fire arrows Recipes, giving you new ways to burn your Dragonwilds:enemies to ash! |