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Minecraft:Beach: Difference between revisions

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Depending on the surrounding terrain, beaches can be wide and hilly, short and flat, or more rarely, jagged with tall cliffs. Beaches are replaced by [[Minecraft:stony shore]]s at lower erosion values, or [[Minecraft:snowy beach]]es in frozen biomes. The coast may not always have a beach biome; land biomes can also directly border oceans, sometimes with tall cliffs.
Depending on the surrounding terrain, beaches can be wide and hilly, short and flat, or more rarely, jagged with tall cliffs. Beaches are replaced by [[Minecraft:stony shore]]s at lower erosion values, or [[Minecraft:snowy beach]]es in frozen biomes. The coast may not always have a beach biome; land biomes can also directly border oceans, sometimes with tall cliffs.
Cave biomes are rare beneath beaches, but [[Minecraft:lush caves]] can generate if humidity is high.


== Description ==
== Description ==
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|{{HistoryLine||1.2.1|dev=12w07a|The generation of beaches has been greatly improved.}}
|{{HistoryLine||1.2.1|dev=12w07a|The generation of beaches has been greatly improved.}}
|{{HistoryLine||1.7.2|dev=13w36a|Beach is now required for the new "Adventuring Time" [[Minecraft:achievement (Java Edition)|achievement]].}}
|{{HistoryLine||1.7.2|dev=13w36a|Beach is now required for the new "Adventuring Time" [[Minecraft:achievement (Java Edition)|achievement]].}}
|{{HistoryLine||1.13|dev=18w07a|[[Minecraft:Turtle]]s added, which spawn in beaches.}}
|{{HistoryLine||1.13|dev=18w07a|Added [[Minecraft:turtles]], which spawn on beaches.}}
|{{HistoryLine|||dev=pre5|Changed the ID <code>beaches</code> to <code>beach</code>.}}
|{{HistoryLine|||dev=pre5|Changed the ID <code>beaches</code> to <code>beach</code>.}}
|{{HistoryLine||1.18|dev=experimental snapshot 2|Beaches are now generally wider.
|{{HistoryLine||1.18|dev=experimental snapshot 2|Beaches are now generally wider.

Latest revision as of 11:01, 23 October 2026

Template:Distinguish Template:Infobox biome Beaches are common coastal Minecraft:biomes that serve as transition biomes from the mainland to an Minecraft:ocean. Beaches are covered entirely with Minecraft:sand and are the main source of Minecraft:turtles and Minecraft:buried treasure.

Generation

Beaches generate on the coast bordering non-deep Minecraft:ocean biomes and most flatland biomes. Rarely, a beach can generate completely landlocked.

Depending on the surrounding terrain, beaches can be wide and hilly, short and flat, or more rarely, jagged with tall cliffs. Beaches are replaced by Minecraft:stony shores at lower erosion values, or Minecraft:snowy beaches in frozen biomes. The coast may not always have a beach biome; land biomes can also directly border oceans, sometimes with tall cliffs.

Cave biomes are rare beneath beaches, but Minecraft:lush caves can generate if humidity is high.

Description

The beach biome consists entirely of Minecraft:sand with Minecraft:sandstone underneath, like Minecraft:deserts, but without any vegetation. Beach biomes, along with their sand, commonly continue underwater for a few blocks.

Minecraft:Buried treasures often generate buried under the sand, and Minecraft:shipwrecks occasionally generate stranded on beaches. Minecraft:Turtles may spawn here, but other animals cannot.

With Minecraft:Vibrant Visuals, beaches use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Beaches have default atmospherics, lighting, and color grading like temperate biomes.

Mobs

The following mobs naturally spawn here:

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Sounds

Music

These music tracks play while the player is on a beach:

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Data values

ID

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Template:Edition: Template:ID table

Biome definition

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Achievements

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Advancements

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History

Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots

Mojang images

See also

References

Template:Reflist

External links

Navigation

Template:Navbox biomes

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