Minecraft:Bedrock Edition Preview 1.21.30.23: Difference between revisions
More actions
Sync: updated from Minecraft |
Sync: updated from Minecraft |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Infobox version | {{Infobox version | ||
| title = v1.21.30.23 | |||
| edition = bedrock | | edition = bedrock | ||
| type = Preview | | type = Preview | ||
| Line 22: | Line 23: | ||
}}<onlyinclude> | }}<onlyinclude> | ||
'''Beta 1.21.30.23''' (ChromeOS, Android) or '''Preview 1.21.30.23''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.30]], released on August 15, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/29288258913293|title=Minecraft Beta & Preview - 1.21.30.23|website=Minecraft Feedback|date=August 15, 2024}}</ref><ref>{{mcnet|minecraft-preview-1-21-30-23|Minecraft Preview 1.21.30.23|August 15, 2024|Jay Wells}}</ref> which adds [[Minecraft:bundle]]s as an experimental feature and fixes bugs. | '''Beta 1.21.30.23''' (ChromeOS, Android) or '''Preview 1.21.30.23''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.30]], released on August 15, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/29288258913293|title=Minecraft Beta & Preview - 1.21.30.23|website=Minecraft Feedback|date=August 15, 2024}}</ref><ref>{{mcnet|minecraft-preview-1-21-30-23|Minecraft Preview 1.21.30.23|August 15, 2024|Jay Wells}}</ref> which adds [[Minecraft:bundle]]s as an experimental feature and fixes bugs. | ||
== Additions == | |||
=== General === | |||
'''[[Minecraft:Controls]]''' | |||
*Added hotkeys to take [[Minecraft:screenshot]]s in-game on controller and keyboard, by default {{Keys|F2}} and {{Xbtn|lb}} + {{Xbtn|rb}}, {{Psbtn|l1}} + {{Psbtn|r1}}, {{Nsbtn|l}} + {{Nsbtn|r}}. | |||
== Changes == | == Changes == | ||
=== Blocks === | === Blocks === | ||
'''[[Minecraft:Chemistry | '''[[Minecraft:Chemistry table]]''' | ||
* The different chemistry table type [[Minecraft:block states]] for the <code>chemistry_table</code> ID have now been split up into their own IDs. | * The different chemistry table type [[Minecraft:block states]] for the <code>chemistry_table</code> ID have now been split up into their own IDs. | ||
{|class="mw-collapsible mw-collapsed wikitable" | {|class="mw-collapsible mw-collapsed wikitable" | ||
! | ! Old ID | ||
! | ! New ID | ||
|- | |- | ||
| rowspan="4" | {{BlockSprite|compound-creator}} <code>chemistry_table</code> | | rowspan="4" | {{BlockSprite|compound-creator}} <code>chemistry_table</code> | ||
| Line 48: | Line 54: | ||
**{{cd|minecraft:sea_lantern}} is no longer powered | **{{cd|minecraft:sea_lantern}} is no longer powered | ||
'''[[Minecraft:TNT]] and [[Minecraft: | '''[[Minecraft:TNT]] and [[Minecraft:underwater TNT]]''' | ||
* The different allow underwater bit | * The different allow underwater bit block states for the <code>tnt</code> ID have now been split up into their own IDs. | ||
{|class="mw-collapsible mw-collapsed wikitable" | {|class="mw-collapsible mw-collapsed wikitable" | ||
! | ! Old ID | ||
! | ! New ID | ||
|- | |- | ||
| rowspan="2" | {{BlockSprite|tnt}} <code>tnt</code> | | rowspan="2" | {{BlockSprite|tnt}} <code>tnt</code> | ||
| Line 61: | Line 67: | ||
=== Items === | === Items === | ||
'''[[Minecraft:Name | '''[[Minecraft:Name tag]]''' | ||
*Adding input glyph support in the name tags displayed over the entities. | *Adding input glyph support in the name tags displayed over the entities. | ||
=== General === | === General === | ||
'''UI''' | '''UI''' | ||
*Renamed the "All worlds" tab to "Worlds" in | *Renamed the "All worlds" tab to "Worlds" in Ore UI Play screen. | ||
*The | *The Hardcore heart displayed on worlds in the new Play screen now animates when world is hovered. | ||
=== Technical === | === Technical === | ||
'''AI | '''AI goals ''' | ||
*Removed the {{cd|minecraft:behavior.peek}} AI goal component that was never used. | *Removed the {{cd|minecraft:behavior.peek}} AI goal component that was never used. | ||
| Line 105: | Line 110: | ||
**Textures named {{cd|[item_name]_open_front}} and {{cd|[item_name]_open_back}} must be added to {{cd|textures/textures_list.json}}. | **Textures named {{cd|[item_name]_open_front}} and {{cd|[item_name]_open_back}} must be added to {{cd|textures/textures_list.json}}. | ||
'''[[Minecraft:Trading|Trade | '''[[Minecraft:Trading|Trade tables]]''' | ||
*The Trade Table files are now versioned: | *The Trade Table files are now versioned: | ||
**TradeTier's {{cd|total_exp_required}} is a required member from version {{cd|1.21.30}}. | **TradeTier's {{cd|total_exp_required}} is a required member from version {{cd|1.21.30}}. | ||
| Line 112: | Line 117: | ||
== Experimental == | == Experimental == | ||
These additions and changes are accessible by enabling the "Beta APIs" and "Bundles" experimental toggles. | These additions and changes are accessible by enabling the "Beta APIs" and new "Bundles" experimental toggles. | ||
=== Additions === | === Additions === | ||
==== Items ==== | ==== Items ==== | ||
'''[[File:Bundle Filled BE1.png|32px]] [[Minecraft:Bundle]]s''' | '''[[File:Bundle Filled BE1.png|32px|class=pixel-image]] [[Minecraft:Bundle]]s''' | ||
* Added bundles. | * Added bundles. | ||
* A bundle is an item that can pack different items together into the same stack. | * A bundle is an item that can pack different items together into the same stack. | ||
| Line 123: | Line 128: | ||
** If a bundle has less than 8 item types inside, the tooltip will show all of them. | ** If a bundle has less than 8 item types inside, the tooltip will show all of them. | ||
** Otherwise, the tooltip will show the top two rows of items and the others will be hidden below. | ** Otherwise, the tooltip will show the top two rows of items and the others will be hidden below. | ||
* | * Players can select any of the visible items to pull out of the bundle using the scroll wheel on mouse, the right stick on a game controller, or tap on a touch device. | ||
* When selecting an item to remove, the bundle icon shows that item poking out of the bundle. | * When selecting an item to remove, the bundle icon shows that item poking out of the bundle. | ||
* When holding a bundle in hand, | * When holding a bundle in hand, players can empty it onto the ground. | ||
* The bundle is crafted with one string above one leather: | * The bundle is crafted with one string above one leather: | ||
{{Crafting | {{Crafting | ||
| Line 144: | Line 148: | ||
|;old | |;old | ||
|46302|Parrots don't imitate sounds of newly added hostile mobs. | |46302|Parrots don't imitate sounds of newly added hostile mobs. | ||
|59729|Snow layers don't drop themselves when mined with a | |59729|Snow layers don't drop themselves when mined with a Silk Touch enchanted shovel. | ||
|66061|End Gateway Teleports to Main End Island. | |66061|End Gateway Teleports to Main End Island. | ||
|79271|Sea lanterns conducting redstone and not acting like transparent block. | |79271|Sea lanterns conducting redstone and not acting like transparent block. | ||
| Line 151: | Line 155: | ||
|160236|The arrow in the Stonecutter UI only appears after placing an ingredient (in the Classic UI Profile). | |160236|The arrow in the Stonecutter UI only appears after placing an ingredient (in the Classic UI Profile). | ||
|176186|Beacon text uses white color in Pocket UI. | |176186|Beacon text uses white color in Pocket UI. | ||
|178339|Custom blocks do not receive or transfer redstone signals. | |||
|179266|Can't scroll with mouse when a text box is selected. | |||
|181800|Players can revive in Hardcore mode by exporting the world. | |||
|181944|When updating to versions past 1.20.80, blocks in item form in old worlds using numerical IDs are not upgraded correctly. | |181944|When updating to versions past 1.20.80, blocks in item form in old worlds using numerical IDs are not upgraded correctly. | ||
|183011|Breeze becomes Peaceful towards target within short range. | |183011|Breeze becomes Peaceful towards target within short range. | ||
|183464|Cobweb is displayed incorrectly in first person. | |||
|183825|Category tabs are missing when switching from Classic to Pocket UI with recipe book closed. | |183825|Category tabs are missing when switching from Classic to Pocket UI with recipe book closed. | ||
|183986|{{cmd| | |183986|{{cmd|camera set}} still behaves incorrectly when run during an existing camera interpolation. | ||
|otherissuescount=8}} | |otherissuescount=8}} | ||
'''Other''' | '''Other''' | ||
Latest revision as of 11:07, 24 October 2026
Template:Infobox version Beta 1.21.30.23 (ChromeOS, Android) or Preview 1.21.30.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.30, released on August 15, 2024,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which adds Minecraft:bundles as an experimental feature and fixes bugs.
Additions
General
- Added hotkeys to take Minecraft:screenshots in-game on controller and keyboard, by default Template:Keys and Template:Xbtn + Template:Xbtn, Template:Psbtn + Template:Psbtn, Template:Nsbtn + Template:Nsbtn.
Changes
Blocks
- The different chemistry table type Minecraft:block states for the
chemistry_tableID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:BlockSprite chemistry_table
|
Template:BlockSprite compound_creator
|
Template:BlockSprite material_reducer
| |
Template:BlockSprite element_constructor
| |
Template:BlockSprite lab_table
|
- The following blocks have been brought to parity with Template:JE for redstone power:
- Template:Cd is now powered
- Template:Cd is no longer powered
- Template:Cd is no longer powered
- Template:Cd is no longer powered
Minecraft:TNT and Minecraft:underwater TNT
- The different allow underwater bit block states for the
tntID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:BlockSprite tnt
|
Template:BlockSprite tnt
|
Template:BlockSprite underwater_tnt
|
Items
- Adding input glyph support in the name tags displayed over the entities.
General
UI
- Renamed the "All worlds" tab to "Worlds" in Ore UI Play screen.
- The Hardcore heart displayed on worlds in the new Play screen now animates when world is hovered.
Technical
AI goals
- Removed the Template:Cd AI goal component that was never used.
API
- Changes to iterators to make them properly store their own state, be simplified and better handle common usages.
- The following APIs have been shipped out of experimental: Template:Cd API, Target Selector for Actor Properties APIs, and the Block Record Player Component APIs.
- Parsing Template:Cd now produces a Content Error if its Template:Cd is greater or equal than the block names it overrides.
- The Template:Cd field in block geometries no longer requires the "Upcoming Creator Features" toggle.
- Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack.
- Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data.
- Added Template:Cd item component to allow an item to store data of the dynamic container associated with it:
- This component requires that the bundles toggle is enabled.
- A dynamic container is a container for storing items that is linked to an item instead of a block or an entity.
- To use this component the item must have Template:Cd set to 1.
- The Template:Cd field (1 to 64) defines the number of slots of the dynamic container.
- The Template:Cd field defines the maximum allowed sum of the weight of the items in all slots of the dynamic container.
- Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64.
- The Template:Cd field allows for other items with a Template:Cd component to be put inside it.
- The Template:Cd (0 to 64) defines the additional weight the item adds when inside another storage item.
- A value of 0 means that this item is not allowed inside another storage item.
- The Template:Cd field defines the items that are not allowed in the item's dynamic container.
- The Template:Cd field defines the items that are exclusively allowed in the item's dynamic container.
- If empty all items are allowed in the item's dynamic container.
- Added Template:Cd item component to enable bundle-specific interaction scheme and tooltip.
- This component requires that the bundles toggle is enabled.
- To use this component the item must have a Template:Cd component defined.
- The Template:Cd component interacts with the container created by the Template:Cd component.
- The Template:Cd field (1 to 64) defines the maximum number of item stacks accessible from the top of the bundle, while other slots are hidden.
- Textures named Template:Cd and Template:Cd must be added to Template:Cd.
- The Trade Table files are now versioned:
- TradeTier's Template:Cd is a required member from version Template:Cd.
- TradeTier's Template:Cd is a required member from version Template:Cd.
- TradeItem's quantity Template:Cd cannot be lower than Template:Cd from version Template:Cd.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" and new "Bundles" experimental toggles.
Additions
Items
File:Bundle Filled BE1.png Minecraft:Bundles
- Added bundles.
- A bundle is an item that can pack different items together into the same stack.
- A bundle only fits one stack (usually 64 items) but it can be a mixture of many different item types.
- Player can insert items into a bundle directly in the Minecraft:inventory.
- Bundles have a tooltip that shows the items inside:
- If a bundle has less than 8 item types inside, the tooltip will show all of them.
- Otherwise, the tooltip will show the top two rows of items and the others will be hidden below.
- Players can select any of the visible items to pull out of the bundle using the scroll wheel on mouse, the right stick on a game controller, or tap on a touch device.
- When selecting an item to remove, the bundle icon shows that item poking out of the bundle.
- When holding a bundle in hand, players can empty it onto the ground.
- The bundle is crafted with one string above one leather:
Changes
Technical
- Moved class Template:Cd from Template:Cd to Template:Cd.
Fixes
Template:Fixes Other
- EDU: Fixed Material Reducer recipes not working with some flattened blocks such as Andesite or Terracotta.
- Parrots can now imitate Endermites.
- Basalt Deltas now have a moody ambient sound again.
- Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens.
- Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt.
- Fixed the Template:Cd method for iterable objects.
- Fixed an issue with Template:Cd support for custom blocks.
- Fixed night vision potions having no effect in Deferred Technical Preview.
- Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.21.30.23 Minecraft:pt:Edição Bedrock Preview 1.21.30.23 Minecraft:ru:Preview 1.21.30.23 (Bedrock Edition) Minecraft:uk:Preview 1.21.30.23 (Bedrock Edition) Minecraft:zh:基岩版1.21.30.23