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ProjectGorgon:Donkey: Difference between revisions

From SAS Gaming Wiki
imported>Scoops
 
Strip ProjectGorgon: prefix from link display text
 
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| ineffective = Poison, Nature
| ineffective = Poison, Nature
}}
}}
[[ProjectGorgon:Donkey]] are a common sight around the former farms of [[ProjectGorgon:Vidaria]].
[[ProjectGorgon:Donkey|Donkey]] are a common sight around the former farms of [[ProjectGorgon:Vidaria|Vidaria]].
== Locations ==
== Locations ==
{{MOB Location
{{MOB Location
Line 32: Line 32:
== Miscellaneous ==
== Miscellaneous ==
{|
{|
{{Header|[[ProjectGorgon:Skinning]]}}
{{Header|[[ProjectGorgon:Skinning|Skinning]]}}
|-
|-
|None
|None
|-
|-
{{Header|[[ProjectGorgon:Butchering]]}}
{{Header|[[ProjectGorgon:Butchering|Butchering]]}}
|-
|-
|None
|None

Latest revision as of 22:15, 7 April 2026

Donkey
File:Donkey.png
Health4952Armor2715Rage3525
Anatomy:
Effective:
Fire
Ineffective:
Poison, Nature


Donkey are a common sight around the former farms of Vidaria.

Locations

Phantom Ilmari Desert
Vitals: Health 76 Armor 77 Rage 133
Location: Southwest corner of the region.
Loot Level: 11
Vidaria
Vitals: Health 4952 Armor 2715 Rage 3525
Location: Nearby all farmland.
Loot Level: 91

Combat Abilities

Knocks Back Burst Attackers (Phantom Ilmari Desert).

Template:AIP:BraveHoofedAnimal

Miscellaneous

Skinning
None
Butchering
None
Skull Extraction
None

Reported Loot

General Loot

Phantom Ilmari Desert Loot

Vidaria Loot

Level 90 Equipment
(1-3)