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ProjectGorgon:Vidaria

From SAS Gaming Wiki
Vidaria

Map of Vidaria (click for larger size)
Connects to
Area Level
90-95
File:Vidaria.png
???


"

Well, they're busy fighting the demons in ProjectGorgon:Vidaria. So it could be a few months before any help shows up here. Maybe half a year... and, of course, it may be longer, in which case we're doomed. But let's think positively!

ProjectGorgon:Baroness Marith Felgard

ProjectGorgon:Vidaria is a former breadbasket of The Council Lands, and is a region adjacent to the current capital of ProjectGorgon:Statehelm.

- Made from fermented corn mash, this is very mellow and drinkable. This is the favored drink of Councilwoman Sereel "The Steel" Avenbule. She holds a bourbon competition each year in Vidaria.

Several infernal enemies and environments in Vidaria may apply ProjectGorgon:Lesser Hellfire and ProjectGorgon:Hellfire, debuffs that permanently increase power costs until cured. Seek out ProjectGorgon:Ferris Blueheart at the Western Council Camp if you become afflicted.

Events around Vidaria marked with stars on the map will award Vidaria Renown needed to purchase from some NPCs in the area.

Neighboring Regions

ProjectGorgon:Povus
A swampy borderland between The Council Lands and the Crone Hegemony, this region to the east of ProjectGorgon:Vidaria was briefly home to a bustling city of craftsmen and merchants.
ProjectGorgon:Gazluk
ProjectGorgon:Gazluk is a mountainous region to the southeast, now home to a great number of Orc clans.
ProjectGorgon:Statehelm
ProjectGorgon:Statehelm is the capital city of the Council Lands, and the current seat of the Council itself.

Points of Interest

Infernal Farms

Farms in the southwest area of Vidaria have many farm animals that have been transformed into Infernal versions.

Undead Pit/Floating Island

A section of the ground has been raised into a floating island in southwest Vidaria. The resulting pit is surrounded by many undead. Falling into this pit can give a unique death for ProjectGorgon:Dying.

Orc Invasion

Central Vidaria contains many Orcs invading from ProjectGorgon:Gazluk

Orc Mines

South Vidaria close to the portal to ProjectGorgon:Gazluk features a mine filled with Orcs and Warghest.

Automaton Mountains

Southeast Vidaria features high snowy mountains covered in automatons and ice elementals.

Demon Fields

The northern end of the valley below the ProjectGorgon:Rubywall is covered in various Demon invaders.

Manticore Crystals

In the center of the Demon Fields, some large Rubywall crystals are surrounded by many dangerous elite ProjectGorgon:Grand Manticore and ProjectGorgon:Ice Grand Manticore and ProjectGorgon:Lythorax.


Teleportation Circles

There are X Council constructed Teleportation Circles in the Vidaria region.

  • List in relation to POI or dungeons. (West of Borghild)

There are X mushroom circles in Vidaria.

  • List in relation to POI or dungeons.

Meditation Pillars

There are X Meditation Pillars in the Vidaria region. The provided Meditation Combos are:

  • Combo - Location based on another PoI, NPC, or marker.

Dungeons

Name

Brief description.

Vidaria Inhabitants

Friendly NPCs

Friendly NPCs in Vidaria Dungeons

Event NPCs

Foes

Special Foes

Harvestables

Fruit

(Mulberry Tree) } (Walnut Tree) (Lemon Tree) (Apple Tree)
(Strawberry Bush)

Plants

Wood

Mushrooms

Weed Patch

Weed Patches are small bundles of grass which can appear throughout the farmland of ProjectGorgon:Vidaria. They require ProjectGorgon:Foraging 85 to collect.

Possible collectibles from a weed patch:

Freshly Planted Seeds

Freshly Planted Seeds are dirt mounds in the garden areas that produce a variety of seeds:

Miscellaneous

Events

Activity Quests

Ecological Disasters

Gallery