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Minecraft:Desert Hills: Difference between revisions

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{{About|the removed desert hills variant|related articles|Desert (disambiguation)}}{{Removed feature|edition=JE}}{{Unobtainable|edition=BE}}
{{Unobtainable|edition=BE}}{{Removed feature|edition=JE}}
{{Infobox biome
{{Infobox biome
| title = Desert Hills
| group = Old
| image = Desert Hills.png
| 1-1 = Desert Hills.png
| imagesize = 250px
| 1-1size = 500px
| type = Dry/Warm
| group2 = Vibrant Visuals
| rarity = Common
| 2-1 = Desert Hills Vibrant Visuals.png
| 2-1size = 500px
| temperature = 2.0
| temperature = 2.0
| downfall = 0.0
| downfall = 0.0
Line 14: Line 15:
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#1A7AA1}}{{only|bedrock|short=y}}
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#1A7AA1}}{{only|bedrock|short=y}}
| structures = {{EnvLink|Desert Pyramid}}{{only|bedrock|short=1}}
| structures = {{EnvLink|Desert Pyramid}}{{only|bedrock|short=1}}
| blocks = {{BlockLink|Sand}}<br>{{BlockLink|Sandstone}}<br>{{BlockLink|Cactus}}<br>{{BlockLink|Dead Bush}}
| blocks = {{BlockLink|Sand}}<br>{{BlockLink|Sandstone}}<br>{{BlockLink|Cactus}}<br>{{BlockLink|Cactus Flower}}<br>{{BlockLink|Short Dry Grass}}<br>{{BlockLink|Tall Dry Grass}}<br>{{BlockLink|Dead Bush}}<br>{{BlockLink|Sugar Cane}}
| features = {{EnvLink|Fossil}}<br>
| features = {{EnvLink|Fossil}}<br>
{{EnvLink|Desert Well}}<br>
{{EnvLink|Desert Well}}<br>
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|colorgrading = Desert
|colorgrading = Desert
}}
}}
The '''desert hills''' were a variant of the [[Minecraft:desert]] that no longer generates since [[Minecraft:Caves & Cliffs: Part II]] and were removed in ''Java Edition''.
The '''desert hills''' biome is a variant of the [[Minecraft:desert]] that no longer generates since [[Minecraft:Caves & Cliffs: Part II]] and was removed in ''Java Edition''.
 
== Description ==
== Description ==
Like all other hills [[Minecraft:Biome|biomes]], desert hills featured hillier terrain with occasional overhangs, cliffs, and floating islands. Sand often generated floating here, providing a risk of suffocation when the sand fell down. Desert hills were comprised mostly of [[Minecraft:sand]] and [[Minecraft:sandstone]] like the rest of the desert. No biome-specific structures other than [[Minecraft:Fossil|fossils]], [[Minecraft:Desert pyramid|desert pyramids]],{{only|bedrock}} and [[Minecraft:Desert well|desert wells]] generated within this biome, making this variant overall more difficult and less rewarding. Desert hills didn't generate in the thin desert border around a [[Minecraft:badlands]] biome.
=== Old ===
Like all other hills biomes, desert hills featured hillier terrain with occasional overhangs, cliffs, and floating islands. Sand often generated floating here, providing a risk of suffocation when the sand fell down. Desert hills were comprised mostly of [[Minecraft:sand]] and [[Minecraft:sandstone]] like the rest of the desert, decorated with [[Minecraft:dead bush]]es and more [[Minecraft:sugar cane]] near water. Unlike the regular desert, desert [[Minecraft:village]]s and [[Minecraft:pillager outpost]]s didn't generate here, but [[Minecraft:Fossil|fossils]], [[Minecraft:Desert pyramid|desert pyramids]],{{only|bedrock}} and [[Minecraft:Desert well|desert wells]] did. Desert hills didn't generate in the thin desert border around a [[Minecraft:badlands]] biome.
 
=== Current ===
{{IN|be}}, desert hills in older worlds still received updates. When generated through [[Minecraft:single biome]] or [[Minecraft:behavior pack]]s, they can also generate new blocks.
 
They appear similar to [[Minecraft:desert]]s, with patches of [[Minecraft:short dry grass]] and [[Minecraft:tall dry grass]] while [[Minecraft:cactus flower]]s generate on some cacti, although desert villages still don't generate. [[Minecraft:Camel]]s uncommonly spawn at daytime, while [[Minecraft:parched]] and [[Minecraft:camel husk jockey]]s can also spawn at nighttime.  


With [[Minecraft:Vibrant Visuals]], desert hills re-use desert atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night. Moonlight is much more vibrant blue, and the warm color grading temperature tints everything yellow/orange.
With [[Minecraft:Vibrant Visuals]], desert hills re-use desert atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night. Moonlight is much more vibrant blue, and the warm color grading temperature tints everything yellow/orange.


== Mobs ==
== Mobs ==
Desert hills used the same mob spawning chances as deserts.
Desert hills use the same mob spawning chances as deserts.


The following mobs naturally spawned here:
The following mobs naturally spawn here:


{{Spawn table
{{Spawn table
Line 53: Line 61:
{{Spawn table
{{Spawn table
|edition=bedrock
|edition=bedrock
|passive=
|monster=
{{Spawn row|Rabbit|weight=4|size=2-3|note=All spawned rabbits are gold.}}
|hostile={{Spawn row|Spider|weight=100|size=1}}
{{Spawn row|Zombie|weight=95|size=2-4}}
{{Spawn row|Zombie Villager|weight=5|size=2-4}}
{{Spawn row|Husk|weight=240|size=2-4}}
{{Spawn row|Husk|weight=240|size=2-4}}
{{Spawn row|Skeleton|weight=80|size=1-2}}
{{Spawn row|Creeper|weight=100|size=1}}
{{Spawn row|Creeper|weight=100|size=1}}
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Spider|weight=100|size=1}}
{{Spawn row|Zombie|weight=95|size=2-4}}
{{Spawn row|Skeleton|weight=40|size=1-2}}
{{Spawn row|Parched|weight=40|size=1-2}}
{{Spawn row|Camel Husk|weight=25|size=1|note=Camel husks will always spawn being ridden by a [[Minecraft:husk]] wielding an [[Minecraft:iron spear]] with a [[Minecraft:parched]] passenger.}}
{{Spawn row|Enderman|weight=10|size=1-2}}
{{Spawn row|Enderman|weight=10|size=1-2}}
{{Spawn row|Witch|weight=5|size=1}}
{{Spawn row|Witch|weight=5|size=1}}
|ignoreusage=1}}{{-}}
{{Spawn row|Zombie Villager|weight=5|size=2-4}}
|creature=
{{Spawn row|Glow Squid|weight=10|size=2-4}}
{{Spawn row|Rabbit|weight=4|size=2-3}}
{{Spawn row|Camel|weight=1|size=1}}
|ignoreusage=1}}
{{-}}
 
== Sounds ==
=== Music ===
Desert hills use the same music as [[Minecraft:desert]]s, in the latest version.
 
{| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks"
! '''Filename<br>in Minecraft'''
! [[Minecraft:Gameplay]]
! '''Soundtrack Title'''
! Soundtrack
! class="unsortable" |Track preview
! Weight
|-
! hal1.ogg
| [[Minecraft:Overworld]]
|"[[Minecraft:Subwoofer Lullaby]]"
|{{sort|A03|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 3}}
|[[File:Subwoofer lullaby.ogg]]
|
|-
! hal2.ogg
| [[Minecraft:Overworld]]
|"[[Minecraft:Living Mice]]"
|{{sort|A05|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 5}}
|[[File:Living mice.ogg]]
|
|-
! hal3.ogg
| [[Minecraft:Overworld]]
|"[[Minecraft:Haggstrom]]"
|{{sort|A07|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 7}}
|[[File:Haggstrom.ogg]]
|
|-
! hal4.ogg
| [[Minecraft:Overworld]]
|"[[Minecraft:Danny]]"
|{{sort|A21|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 21}}
|[[File:Danny.ogg]]
|
|-
! nuance1.ogg
| [[Minecraft:Overworld]]
|"[[Minecraft:Key (song)|Key]]"
|{{sort|A01|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 1}}
|[[File:Key.ogg]]
|
|-
! nuance2.ogg
| [[Minecraft:Overworld]]
|"[[Minecraft:Oxygène]]"
|{{sort|A09|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 9}}
|[[File:Oxygene.ogg]]
|
|-
! one_more_day.ogg
|[[Minecraft:The Overworld]], further emphasized in [[Minecraft:Snowy Slopes]], [[Minecraft:Meadow]], [[Minecraft:Forest]], [[Minecraft:Old Growth Taiga]], [[Minecraft:Lush Caves]], [[Minecraft:Desert]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], and [[Minecraft:Wooded Badlands]]
|"[[Minecraft:One More Day]]"
|{{sort|C06|''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 6}}
|[[File:One more day.ogg]]
|
|-
! crescent_dunes.ogg
|[[Minecraft:Desert]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], [[Minecraft:Wooded Badlands]]
|"[[Minecraft:Crescent Dunes]]"
|{{sort|T04|''[[Minecraft: Trails & Tales (Original Game Soundtrack)]]'' No. 4}}
|[[File:Crescent Dunes.ogg]]
|
|-
!fireflies.ogg
|[[Minecraft:Desert]], the [[Minecraft:Overworld]] and [[Minecraft:Main menu]]
|"[[Minecraft:Fireflies (song)|Fireflies]]"
|[[Minecraft: Chase the Skies (Original Game Soundtrack)|''Minecraft: Chase the Skies (Original Game Soundtrack)'']] No. 5
|[[File:Fireflies.ogg]]
|
|}


== Data values ==
== Data values ==
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|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|The desert hills biome no longer generates naturally.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|The desert hills biome no longer generates naturally.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added unique warm atmospherics, lighting, and color grading to desert hills with [[Minecraft:Vibrant Visuals]].}}}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Dead bush]]es now generate more frequently.}}
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.20|exp=Drop 1 2025|[[Minecraft:Ambient]] sounds have been added to blocks in desert hills.}}
|{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Short dry grass]], [[Minecraft:tall dry grass]] and [[Minecraft:cactus flower]]s now generate in desert hills.}}
|{{HistoryLine|||dev=Preview 1.21.70.23|[[Minecraft:Camel]]s now spawn in desert hills instead of only desert villages.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added unique warm atmospherics, lighting, and color grading to desert hills with [[Minecraft:Vibrant Visuals]].}}
}}


=== Data history ===
=== Data history ===
Line 101: Line 196:
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 17.}}
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 17.}}
}}
}}
== Issues ==
{{Issue list|projects=mcpe}}


== Gallery ==
== Gallery ==
Line 114: Line 212:


== See also ==
== See also ==
* {{BiomeLink|Desert}}
* {{BiomeLink|Desert}}
* {{BiomeLink|Desert Lakes}}
* {{BiomeLink|Desert Lakes}}
Line 120: Line 217:


== Navigation ==
== Navigation ==
{{Navbox biomes|other}}{{Navbox unused features}}
{{Navbox biomes|other}}
[[Category:Unobtainable]]
{{Navbox unused features}}
[[Category:Unused biomes]]
[[Category:Unused biomes]]


[[Minecraft:pt:Colinas do deserto]]
[[Minecraft:pt:Colinas do deserto]]
[[Minecraft:zh:沙漠丘陵]]
[[Minecraft:zh:沙漠丘陵]]

Latest revision as of 11:03, 5 June 2026

Template:UnobtainableTemplate:Removed feature Template:Infobox biome The desert hills biome is a variant of the Minecraft:desert that no longer generates since Minecraft:Caves & Cliffs: Part II and was removed in Java Edition.

Description

Old

Like all other hills biomes, desert hills featured hillier terrain with occasional overhangs, cliffs, and floating islands. Sand often generated floating here, providing a risk of suffocation when the sand fell down. Desert hills were comprised mostly of Minecraft:sand and Minecraft:sandstone like the rest of the desert, decorated with Minecraft:dead bushes and more Minecraft:sugar cane near water. Unlike the regular desert, desert Minecraft:villages and Minecraft:pillager outposts didn't generate here, but fossils, desert pyramids,Template:Only and desert wells did. Desert hills didn't generate in the thin desert border around a Minecraft:badlands biome.

Current

Template:IN, desert hills in older worlds still received updates. When generated through Minecraft:single biome or Minecraft:behavior packs, they can also generate new blocks.

They appear similar to Minecraft:deserts, with patches of Minecraft:short dry grass and Minecraft:tall dry grass while Minecraft:cactus flowers generate on some cacti, although desert villages still don't generate. Minecraft:Camels uncommonly spawn at daytime, while Minecraft:parched and Minecraft:camel husk jockeys can also spawn at nighttime.

With Minecraft:Vibrant Visuals, desert hills re-use desert atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night. Moonlight is much more vibrant blue, and the warm color grading temperature tints everything yellow/orange.

Mobs

Desert hills use the same mob spawning chances as deserts.

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Sounds

Music

Desert hills use the same music as Minecraft:deserts, in the latest version.

Filename
in Minecraft
Minecraft:Gameplay Soundtrack Title Soundtrack Track preview Weight
hal1.ogg Minecraft:Overworld "Minecraft:Subwoofer Lullaby" Template:Sort File:Subwoofer lullaby.ogg
hal2.ogg Minecraft:Overworld "Minecraft:Living Mice" Template:Sort File:Living mice.ogg
hal3.ogg Minecraft:Overworld "Minecraft:Haggstrom" Template:Sort File:Haggstrom.ogg
hal4.ogg Minecraft:Overworld "Minecraft:Danny" Template:Sort File:Danny.ogg
nuance1.ogg Minecraft:Overworld "Key" Template:Sort File:Key.ogg
nuance2.ogg Minecraft:Overworld "Minecraft:Oxygène" Template:Sort File:Oxygene.ogg
one_more_day.ogg Minecraft:The Overworld, further emphasized in Minecraft:Snowy Slopes, Minecraft:Meadow, Minecraft:Forest, Minecraft:Old Growth Taiga, Minecraft:Lush Caves, Minecraft:Desert, Minecraft:Badlands, Minecraft:Eroded Badlands, and Minecraft:Wooded Badlands "Minecraft:One More Day" Template:Sort File:One more day.ogg
crescent_dunes.ogg Minecraft:Desert, Minecraft:Badlands, Minecraft:Eroded Badlands, Minecraft:Wooded Badlands "Minecraft:Crescent Dunes" Template:Sort File:Crescent Dunes.ogg
fireflies.ogg Minecraft:Desert, the Minecraft:Overworld and Minecraft:Main menu "Fireflies" Minecraft: Chase the Skies (Original Game Soundtrack) No. 5 File:Fireflies.ogg

Data values

ID

Template:Edition:Template:ID table

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

See also

Navigation

Template:Navbox biomes Template:Navbox unused features

Minecraft:pt:Colinas do deserto Minecraft:zh:沙漠丘陵