StarCitizen:Contested Zones: Difference between revisions
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* [[StarCitizen:PYAM-SUPVISR-3-5]] | * [[StarCitizen:PYAM-SUPVISR-3-5]] | ||
Finally, the Executive Hangars allow you to turn in Boards 1 through 7 in exchange for one of five ships, as well as powerful FPS weapons (grenade launchers, railguns) and Grade-A ship components: | Finally, the Executive Hangars allow you to turn in Boards 1 through 7 in exchange for one of five ships, as well as powerful FPS weapons (grenade launchers, railguns) and Grade-A [[StarCitizen:ship components]]: | ||
* [[StarCitizen:PYAM-EXHANG-0-1]] | * [[StarCitizen:PYAM-EXHANG-0-1]] | ||
Latest revision as of 11:19, 4 May 2026
Contested Zones are a game mechanic in Star Citizen introduced in Alpha 4.0<ref name="A40DP">Template:Cite RSI</ref>. They are free-fire PvPvE areas where players can find unique loot and rewards<ref name="A40DP" /><ref name="JP1206>Template:Cite Jump Point</ref>.
The main contested zones are located on three space stations in the StarCitizen:Pyro system, and are the sources of Boards 1 through 7:
- Checkmate
- StarCitizen:Orbituary
- StarCitizen:Ruin Station (the Ghost Arena)
Two other contested zones act as a source for red keycards, which are required to bypass the red locked doors in the main contested zones:
Finally, the Executive Hangars allow you to turn in Boards 1 through 7 in exchange for one of five ships, as well as powerful FPS weapons (grenade launchers, railguns) and Grade-A StarCitizen:ship components:
See full guide on how to complete the Executive Hangar loop:
Gallery
<tabber> |-|Maps= Template:Gallery </tabber>
| Track | Audio | ||
|---|---|---|---|
| Contested Zone Ambience | File:ContestedZone.mp3 | Contested Zone Combat | File:ContestedZoneCombat01.mp3 |
References
<references />