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Minecraft:Witch: Difference between revisions

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| image1caption = {{JE}}
| image1caption = {{JE}}
| image2 = Witch BE.png
| image2 = Witch BE.png
| image2caption = {{BE}}
| image2caption = {{BE}}<ref>{{bug|MCPE-155044||Evoker/villager/witch robes don't render the last two rows of pixels}}</ref>
| invimage = Witch Spawn Egg
| invimage = Witch Spawn Egg
| health = {{hp|26}}
| health = {{hp|26}}
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==Behavior==
==Behavior==
[[File:WitchParticles.png|thumb|The magical effect made of purple [[particle]]s that witches emit from time to time.]]
[[File:WitchParticles.png|thumb|The magical effect made of purple [[particle]]s that witches emit from time to time.]]
A witch is occasionally surrounded by purple morning star-shaped particles.  Every second, there is a 1.5% chance for 10 to 44 ornamental particles to appear above its head, representing shining stars named “witch” {{in|Java}} or “witchspell” {{in|Bedrock}}.  
A witch is occasionally surrounded by purple morning star-shaped particles.  Every second, there is a 1.5% chance for 10 to 44 ornamental particles to appear above its head, representing shining stars named “witch” {{in|Java}} or “witchspell” {{in|Bedrock}}.


{{IN|java}}, any witch is given the [[Minecraft:Glowing]] [[Minecraft:effect]] for three seconds when the [[Minecraft:bell]] block is rung within 32 blocks of it, regardless of whether it participates in raids or not. A witch is neither an [[Minecraft:illager]] nor a villager, although it resembles both.
{{IN|java}}, any witch is given the [[Minecraft:Glowing]] [[Minecraft:effect]] for three seconds when the [[Minecraft:bell]] block is rung within 32 blocks of it, regardless of whether it participates in raids or not. A witch is neither an [[Minecraft:illager]] nor a [[Minecraft:villager]], although it resembles both.


A witch cannot use housing or the equipment in their [[Minecraft:swamp hut]]s, and cannot open [[Minecraft:door]]s.
A witch cannot use housing or the equipment in their [[Minecraft:swamp hut]]s, and unlike villagers and illagers, they cannot open [[Minecraft:door]]s.


Witches don't attack villagers and [[Minecraft:wandering trader]]s when participating in raids, although their potions can hit one by accident. Witches that participate in a raid seek out [[Minecraft:illager]]s and [[Minecraft:ravager]]s to throw splash potions of [[Minecraft:Regeneration]] with a duration of 45 seconds near them or [[Minecraft:Instant Health]] if they have a low health of {{hp|4}} points or less.
Witches don't attack villagers and [[Minecraft:wandering trader]]s when participating in raids, although their potions can hit one by accident. Witches that participate in a raid seek out [[Minecraft:illager]]s and [[Minecraft:ravager]]s to throw splash potions of [[Minecraft:Regeneration]] with a duration of 45 seconds near them or [[Minecraft:Instant Health]] if they have a low health of {{hp|4}} points or less.


The [[Minecraft:poison]], [[Minecraft:instant damage]], [[Minecraft:evoker fangs]], [[Minecraft:Warden#Attacks|warden's sonic boom]], and [[Minecraft:Thorns]] Enchantment magical sources are 85% less effective against witches {{In|Java}} and 95% less effective {{in|Bedrock}}
The [[Minecraft:poison]], [[Minecraft:instant damage]], [[Minecraft:evoker fangs]], [[Minecraft:Warden#Attacks|warden's sonic boom]], and [[Minecraft:Thorns]] Enchantment magical sources are 85% less effective against witches {{In|Java}} and 95% less effective {{in|Bedrock}}.


A witch pursues the player within 16 blocks and uses potions of the first level in [[Minecraft:combat]], throwing [[Minecraft:splash potion]]s offensively and drinking [[Minecraft:potion]]s defensively. These potions are the same as ones obtainable through [[Minecraft:brewing]], with the same duration. A witch has an infinite stock of potions, even when transformed from a villager or not having had any potions equipped in their [[Minecraft:inventory]]. Each potion chosen by the witch depends on the circumstance and is thrown within ten blocks and in a three-second interval.
A witch pursues the player within 16{{only|java|short=1}}/10{{only|bedrock|short=1}} blocks and uses potions of the first level in [[Minecraft:combat]], throwing [[Minecraft:splash potion]]s offensively and drinking [[Minecraft:potion]]s defensively. The targeting range increases to 64 blocks if attacked.{{only|bedrock|short=1}}{{Verify|Is this the same on Java?}} These potions are the same as ones obtainable through [[Minecraft:brewing]], with the same duration. A witch has an infinite stock of potions, even when transformed from a villager or not having had any potions equipped in their [[Minecraft:inventory]]. Each potion chosen by the witch depends on the circumstance and is thrown within ten blocks and in a three-second interval.
*The witch throws a splash potion of [[Minecraft:Slowness]] if the target is eight, nine or ten blocks away and does not already have the Slowness effect. This makes it harder for the player or mob to escape if they attempt to.
*The witch throws a splash potion of [[Minecraft:Slowness]] if the target is eight, nine or ten blocks away and does not already have the Slowness effect. This makes it harder for the player or mob to escape if they attempt to.
*The witch throws a splash potion of [[Minecraft:Poison]] if the target's health is at least {{hp|8}} and is not already poisoned.
*The witch throws a splash potion of [[Minecraft:Poison]] if the target's health is at least {{hp|8}} and is not already poisoned.
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Witches still can be killed through [[Minecraft:suffocation]], [[Minecraft:cacti]], or [[Minecraft:wither rose]]s, but due to their frequent use of potions of Healing, this requires constant damage output for 40–50 seconds. Additionally, witches cannot drown or die from fire unless they already are at low health. Witches usually die in lava, even at full health, when drinking a potion of Healing first instead of [[Minecraft:potion of Fire Resistance]].
Witches still can be killed through [[Minecraft:suffocation]], [[Minecraft:cacti]], or [[Minecraft:wither rose]]s, but due to their frequent use of potions of Healing, this requires constant damage output for 40–50 seconds. Additionally, witches cannot drown or die from fire unless they already are at low health. Witches usually die in lava, even at full health, when drinking a potion of Healing first instead of [[Minecraft:potion of Fire Resistance]].


When in a raid, if all the villagers in a [[Minecraft:village]] die or all the village [[Minecraft:bed]]s are destroyed, witches jump and play unique sound effects in commemoration to their victory.  
When in a raid, if all the villagers in a [[Minecraft:village]] die or all the village [[Minecraft:bed]]s are destroyed, witches jump and play unique sound effects in commemoration to their victory.


{{IN|bedrock}}, witches attack [[Minecraft:iron golem]]s and [[Minecraft:snow golem]]s or any mob that attacks it, including other witches and illagers, throwing harmful splash potions.
{{IN|bedrock}}, witches attack [[Minecraft:iron golem]]s and [[Minecraft:snow golem]]s or any mob that attacks it, including other witches and illagers, throwing harmful splash potions.


{{IN|Java}}, witches drink a beneficial potion, often an instant-health healing potion, when they are attacked by [[Minecraft:evoker fangs]], illager mobs or harming potions from other witches and join an illager patrol if sufficiently near to the [[Minecraft:pillager]], [[Minecraft:vindicator]], [[Minecraft:evoker]] and [[Minecraft:illusioner]] patrol captain mobs. Even though witches do not attack villagers or wandering traders during raids, the witches that join a [[Minecraft:patrol]] are hostile toward villagers, wandering traders and iron golems in the patrol sight.
{{IN|Java}}, witches drink a beneficial potion, often an instant-health healing potion, when they are attacked by [[Minecraft:evoker fangs]], illager mobs or harming potions from other witches and join an illager patrol if sufficiently near to the [[Minecraft:pillager]], [[Minecraft:vindicator]], [[Minecraft:evoker]] and [[Minecraft:illusioner]] patrol captain mobs. Even though witches do not attack villagers or wandering traders during raids, the witches that join a [[Minecraft:patrol]] are hostile toward villagers, wandering traders and iron golems in the patrol sight.


With [[Minecraft:Vibrant Visuals]], the green "lamp" in the witch's hat is emissive similar to spider and enderman eyes.
With [[Minecraft:Vibrant Visuals]], the green "lamp" in the witch's hat is emissive similar to spider and enderman eyes.
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|sound4=Witch idle4.ogg
|sound4=Witch idle4.ogg
|sound5=Witch idle5.ogg
|sound5=Witch idle5.ogg
|sound6=Witch idle5copy.ogg
|subtitle=Witch giggles
|subtitle=Witch giggles
|source=hostile
|source=hostile
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| type = bedrock
| type = bedrock
| {{SoundLine
| {{SoundLine
| sound =Witch idle5.ogg<!--sound is duplicated in sound_definitions.json-->
|sound=Witch idle5copy.ogg<!--sound is duplicated in sound_definitions.json-->
|sound2=Witch idle1.ogg
|sound2=Witch idle1.ogg
|sound3=Witch idle2.ogg
|sound3=Witch idle2.ogg
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|id=mob.witch.ambient
|id=mob.witch.ambient
|volume=1.0
|volume=1.0
|pitch=''varies''<ref group="sound" name="variesambient">0.8-1.2 for all except the copy of <code>ambient5</code>, the first sound in the list, which is 0.56-0.84</ref>}}
|pitch=''varies''<ref group="sound" name="variesambient">0.8–1.2 for all except the copy of <code>ambient5</code>, the first sound in the list, which is 0.56–0.84</ref>}}
| {{SoundLine
| {{SoundLine
|source=hostile
|source=hostile
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|id=mob.witch.celebrate
|id=mob.witch.celebrate
|volume=1.0
|volume=1.0
|pitch=0.8-1.2}}
|pitch=0.8–1.2}}
| {{SoundLine
| {{SoundLine
|sound=Witch drink1.ogg
|sound=Witch drink1.ogg
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|id=mob.witch.death
|id=mob.witch.death
|volume=1.0
|volume=1.0
|pitch=0.8-1.2}}
|pitch=0.8–1.2}}
| {{SoundLine
| {{SoundLine
|sound=Witch hurt1.ogg
|sound=Witch hurt1.ogg
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|id=mob.witch.hurt
|id=mob.witch.hurt
|volume=1.0
|volume=1.0
|pitch=0.8-1.2}}
|pitch=0.8–1.2}}
| {{SoundLine
| {{SoundLine
|sound=Witch throw1.ogg
|sound=Witch throw1.ogg
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{{el|java}}:
{{el|java}}:
{{main|Entity format}}
{{main|Entity format}}
<section begin="entity data"/><div class="treeview">
<section begin="entity data" /><div class="treeview">
* {{nbt|compound}} Entity data
* {{nbt|compound}} Entity data
** {{nbt inherit/entity}}
** {{nbt inherit/entity}}
** {{nbt inherit/mob}}
** {{nbt inherit/mob}}
** {{nbt inherit/raidable}}
** {{nbt inherit/raidable}}
</div><section end="entity data"/>
</div><section end="entity data" />


{{el|bedrock}}:
{{el|bedrock}}:
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|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Witches can now spawn as part of [[Minecraft:raid|raids]].}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Witches can now spawn as part of [[Minecraft:raid|raids]].}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|[[File:Witch celebrating.gif|32px]] When a [[Minecraft:raid]] kills all the [[Minecraft:villager]]s or destroys all the [[Minecraft:bed|beds]] in a [[Minecraft:village]], raiding witches celebrate their victory by jumping and laughing.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|[[File:Witch celebrating.gif|32px]] When a [[Minecraft:raid]] kills all the [[Minecraft:villager]]s or destroys all the [[Minecraft:bed|beds]] in a [[Minecraft:village]], raiding witches celebrate their victory by jumping and laughing.}}
|{{HistoryLine||?|The targeting range of witches has been increased from 16 to 64 blocks.}}
|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|The unused hood in the witch's texture has been removed.}}
|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|Changed the texture by removing the hood.}}
|{{HistoryLine||1.19.70|dev=Preview 1.19.70.20|Witch's drinking potion and throwing splash potions behavior is now defined in {{cd|behavior_pack/entities/witch.json}}.}}
|{{HistoryLine||1.20.40|dev=Preview 1.20.40.22|The targeting range of witches has been reverted back to 16 blocks.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.20|Witches now always drop 4-8 redstone dust on death.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.20|Witches now always drop 4-8 redstone dust on death.}}
}}
}}
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|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.11|dev=16w32a|The entity ID has been changed from <code>Witch</code> to <code>witch</code>.}}
|{{HistoryLine||1.11|dev=16w32a|The entity ID has been changed from <code>Witch</code> to <code>witch</code>.}}
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{info needed|what was this entity's numeric ID?}}}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:The Flattening]], this entity's numeral IDs was 66.}}
}}
}}


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== Trivia ==
== Trivia ==
* Under specific circumstances, a witch can attack itself. This can be achieved by trapping a "Johnny" leader vindicator near the witch. However, the witch will only use healing and regeneration potions when attacking itself.<ref>{{bug|MC-110386}}</ref><ref>{{bug|MC-268709||Ravagers and witches attack themselves when a "Johnny" patrol leader is nearby}}</ref>
* Under specific circumstances, a witch can attack itself. This can be achieved by trapping a "Johnny" leader vindicator near the witch. However, the witch will only use healing and regeneration potions when attacking itself.<ref>{{bug|MC-110386}}</ref><ref>{{bug|MC-268709||Ravagers and witches attack themselves when a "Johnny" patrol leader is nearby}}</ref>
* The [[Minecraft:LEGO]] piece for a witch's hat was reused for a Santa themed villager in [[Minecraft:21280 Advent Calendar 2025]].


==Gallery==
==Gallery==
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File:Halloween Green Hag.png|[[Minecraft:Mash-up pack|Halloween mash-up pack]]
File:Halloween Green Hag.png|[[Minecraft:Mash-up pack|Halloween mash-up pack]]
File:LEGO Witch.png|[[Minecraft:LEGO]] minifigure
File:LEGO Witch.png|[[Minecraft:LEGO]] minifigure
File:Witch Figure.png|Witch Figure
File:Oh My.png|"Phantoms, Witches, and Ghasts, OH MY!" an official T-Shirt.
File:Oh My.png|"Phantoms, Witches, and Ghasts, OH MY!" an official T-Shirt.
File:Witch Toy.png|A witch toy
File:Witch Toy.png|A witch toy
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[[Category:Monster mobs]]
[[Category:Monster mobs]]
[[Category:Humanoid mobs]]
[[Category:Humanoid mobs]]
 
[[Category:Illager-associated mobs]]
[[Minecraft:cs:Čarodějnice]]
[[Minecraft:cs:Čarodějnice]]
[[Minecraft:de:Hexe]]
[[Minecraft:de:Hexe]]

Latest revision as of 11:14, 26 July 2026

Template:For Template:Redirect Template:Infobox entity Witches are hostile mobs that use potions in Minecraft:combat, using various splash potions for offense and drinkable potions for defense.

Spawning

Template:Main A witch may spawn in the Minecraft:Overworld above opaque blocks at a light level of 0 in all Minecraft:biomes except for Minecraft:mushroom fields and Minecraft:deep dark. Template:IN, witches also do not spawn in rivers, frozen rivers, and snowy plains. Witches always spawn individually. Witches are the only mobs that can spawn in the small area around a swamp hut.

Minecraft:Swamp biomes feature Minecraft:swamp huts, which spawn a witch and a black Minecraft:cat inside during Minecraft:world generation, and both never despawn. After world generation, only witches can spawn in the hut, provided that the entire hut is inside a swamp biome.

Template:IN, only witches spawn in the 7×7×9 volume that is the hut, which is the size of the roof and one block over the porch, from one level below the floor of the hut to two blocks above the roof.

Template:IN, the hut has a hardcoded spawn spot on which witches spawn: the spawn spot is the same for every hut.

Some witches always spawn as part of Minecraft:raids starting from wave 4 Template:In or wave 3 or 4 Template:In depending on the world difficulty.

A Minecraft:villager transforms into a witch when Minecraft:lightning strikes within four blocks from it. A witch transformed from a villager does not despawn naturally and cannot be changed back into a villager. This witch attacks the player with its potions even if the player traded with it before.

Template:Mob spawn table

Drops

Template:DropTable

A witch has an 8.5% chance of dropping a Minecraft:potion, if it is killed while drinking it and kill credit is given to a Minecraft:player or tamed Minecraft:wolf. The chance is increased by 1% for every level of Looting. The following potions can be drank by a witch and can therefore be dropped:

Template:Xp Minecraft:experience is dropped when kill credit is given to a player or tamed wolf.

Behavior

File:WitchParticles.png
The magical effect made of purple particles that witches emit from time to time.

A witch is occasionally surrounded by purple morning star-shaped particles. Every second, there is a 1.5% chance for 10 to 44 ornamental particles to appear above its head, representing shining stars named “witch” Template:In or “witchspell” Template:In.

Template:IN, any witch is given the Minecraft:Glowing Minecraft:effect for three seconds when the Minecraft:bell block is rung within 32 blocks of it, regardless of whether it participates in raids or not. A witch is neither an Minecraft:illager nor a Minecraft:villager, although it resembles both.

A witch cannot use housing or the equipment in their Minecraft:swamp huts, and unlike villagers and illagers, they cannot open Minecraft:doors.

Witches don't attack villagers and Minecraft:wandering traders when participating in raids, although their potions can hit one by accident. Witches that participate in a raid seek out Minecraft:illagers and Minecraft:ravagers to throw splash potions of Minecraft:Regeneration with a duration of 45 seconds near them or Minecraft:Instant Health if they have a low health of Template:Hp points or less.

The Minecraft:poison, Minecraft:instant damage, Minecraft:evoker fangs, warden's sonic boom, and Minecraft:Thorns Enchantment magical sources are 85% less effective against witches Template:In and 95% less effective Template:In.

A witch pursues the player within 16Template:Only/10Template:Only blocks and uses potions of the first level in Minecraft:combat, throwing Minecraft:splash potions offensively and drinking Minecraft:potions defensively. The targeting range increases to 64 blocks if attacked.Template:OnlyTemplate:Verify These potions are the same as ones obtainable through Minecraft:brewing, with the same duration. A witch has an infinite stock of potions, even when transformed from a villager or not having had any potions equipped in their Minecraft:inventory. Each potion chosen by the witch depends on the circumstance and is thrown within ten blocks and in a three-second interval.

A witch can choose to equip and drink a potion each Minecraft:game tick (Template:Frac second) if it is not already drinking a potion. Drinking the potion takes 1.6 seconds<ref>In the current Java combat test "8c" version, the witch drinks in one second.</ref> and slows down its moving speed a little. The witch does not attack during this time.

Witches still can be killed through Minecraft:suffocation, Minecraft:cacti, or Minecraft:wither roses, but due to their frequent use of potions of Healing, this requires constant damage output for 40–50 seconds. Additionally, witches cannot drown or die from fire unless they already are at low health. Witches usually die in lava, even at full health, when drinking a potion of Healing first instead of Minecraft:potion of Fire Resistance.

When in a raid, if all the villagers in a Minecraft:village die or all the village Minecraft:beds are destroyed, witches jump and play unique sound effects in commemoration to their victory.

Template:IN, witches attack Minecraft:iron golems and Minecraft:snow golems or any mob that attacks it, including other witches and illagers, throwing harmful splash potions.

Template:IN, witches drink a beneficial potion, often an instant-health healing potion, when they are attacked by Minecraft:evoker fangs, illager mobs or harming potions from other witches and join an illager patrol if sufficiently near to the Minecraft:pillager, Minecraft:vindicator, Minecraft:evoker and Minecraft:illusioner patrol captain mobs. Even though witches do not attack villagers or wandering traders during raids, the witches that join a Minecraft:patrol are hostile toward villagers, wandering traders and iron golems in the patrol sight.

With Minecraft:Vibrant Visuals, the green "lamp" in the witch's hat is emissive similar to spider and enderman eyes.

Sounds

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Entity data

Witches have entity data associated with them that contains various properties. Template:El: Template:Main

<section begin="entity data" />

<section end="entity data" />

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • Under specific circumstances, a witch can attack itself. This can be achieved by trapping a "Johnny" leader vindicator near the witch. However, the witch will only use healing and regeneration potions when attacking itself.<ref>Template:Bug</ref><ref>Template:Bug</ref>
  • The Minecraft:LEGO piece for a witch's hat was reused for a Santa themed villager in Minecraft:21280 Advent Calendar 2025.

Gallery

Renders

Screenshots

Mojang screenshots

Textures

In other media

References

Template:Reflist

Navigation

Template:Navbox entities Template:Navbox villagers Minecraft:cs:Čarodějnice Minecraft:de:Hexe Minecraft:es:Bruja Minecraft:fr:Sorcière Minecraft:it:Strega Minecraft:ja:ウィッチ Minecraft:ko:마녀 Minecraft:lzh:巫 Minecraft:nl:Heks Minecraft:pl:Wiedźma Minecraft:pt:Bruxa Minecraft:ru:Ведьма Minecraft:uk:Відьма Minecraft:zh:女巫