Minecraft:Single Biome: Difference between revisions
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[[File:Wooded Hills Vibrant Visuals.png|thumb|A single biome world set to [[forest]] or [[Minecraft:Wooded Hills|wooded hills]] generates an endless forest, even in oceans, mountains, or caves.]] | [[File:Wooded Hills Vibrant Visuals.png|thumb|A single biome world set to [[forest]] or [[Minecraft:Wooded Hills|wooded hills]] generates an endless forest, even in oceans, mountains, or caves.]]'''Single biome''' is a [[Minecraft:world type]] or a vanilla [[Minecraft:world preset]] in which the entire [[Minecraft:Overworld]] consists of one [[Minecraft:biome]]. It is simple to customize, albeit very limited. | ||
'''Single | |||
== | == Usage == | ||
The | === ''Java Edition'' === | ||
[[File:BuffetWorldCustomization.png|right|thumb|300px|The customization screen for single biome]] | |||
Single biome can be enabled in the [[Minecraft:Create New World]] screen, on the "World Type" button. This reveals a menu where the player can select any existing biome to generate in the Overworld. | |||
[[Minecraft:Server]] operators can set a single biome world type by setting <code>level-type=minecraft:single_biome_surface</code> in [[Minecraft:server.properties]], although this defaults to [[Minecraft:plains]] and cannot be customized. | |||
Additionally, players can override any dimension with the same fixed biome source generation like single biome using a [[Minecraft:custom dimension]] data pack. | |||
=== ''Bedrock Edition'' === | |||
Code for the single biome world type exists in ''Bedrock Edition''; however, it is inaccessible through the game's GUI. It can only be accessed by editing the world's [[Minecraft:Bedrock Edition level format#level.dat|level.dat]] file using external programs.<ref>[https://superflat.crackedmagnet.com/ Generate custom flat and single biome worlds on Bedrock!]</ref> This code supports every biome in the game, including [[Minecraft:Biome/Before 1.18|unused biomes]] and custom biomes if available in the world's [[Minecraft:behavior packs]]. | |||
Servers cannot create single biome worlds, but placing a single biome-enabled world in a server or [[Minecraft:Realms|Realm]] generates regular single biome world. | |||
== Generation == | |||
[[File:Single Biome Comparison.jpg|thumb|Different biomes are placed on the same terrain.]] | |||
Single biome uses a single [[Minecraft:Dimension_definition#fixed|fixed]] biome source for generating the [[Minecraft:Overworld]] with the default [[Minecraft:Custom_dimension#noise|noise generator]]. Similar to the default world type, this configuration generates a world with a bedrock floor at the Y=-64 lower height limit, and the rest of the terrain is generated on top of it. However, in contrast to the default world type, the Overworld in a single biome world consists of only one biome. | |||
{{IN|je}}, using a biome from the Nether or the End to generate the Overworld results in a world with their structures and characteristics, albeit very incomplete. For example, [[Minecraft:warped forest]] does not generate any warped trees, but still generates partial fog, particles, and [[Minecraft:Nether fortress]]es. This is caused by a bug where the biome surface and terrain is different from their own dimension.<ref>{{bug|MC-239041||The surface in single biome worlds set to use nether or end biomes consists of grass blocks and dirt.}}</ref> | |||
{{IN|be}}, biomes from different dimensions generate properly with all features, including the [[Minecraft:lava sea]]. | |||
In ''Bedrock Edition'', [[Minecraft:mineshaft]]s, [[Minecraft:ruined portal]]s, and [[Minecraft:stronghold]]s generate in every biome including customized. [[Minecraft:Woodland Mansion|Woodland mansions]] also generate in any vanilla [[Minecraft:cave biome]] except [[Minecraft:deep dark]]. | |||
The Nether and the End{{Only|je|short=1}} are unchanged from their Default world type counterpart. {{IN|be}}, the End generates the same End terrain but applies the selected biome and generated [[Minecraft:features]] on top of it, resulting in glitched terrain. | |||
{{-}} | |||
== History == | == History == | ||
| Line 67: | Line 66: | ||
=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
File:Meadow single biome.png|Single biome worlds allow biomes to generate on any type of terrain, while making their structures more common. | |||
File:Warm Ocean single biome.png|Mountains in a [[Minecraft:Warm Ocean|warm ocean]] single biome world | |||
File:Frozen Ocean single biome.png|A [[Minecraft:Frozen Ocean|frozen ocean]] single biome world creates a mess of icebergs, snow, grass, and stone. | |||
File:Lush Caves single biome.png|A [[Minecraft:Lush Caves|lush caves]] single biome world, showing its features, including a [[Minecraft:Woodland Mansion|woodland mansion]], on the surface | |||
File:Mountain Edge.png|A [[Minecraft:mountain edge]] single biome world. Mountain edges are only available in vanilla through single biome world generation.{{Only|be}} | |||
Mountain Edge.png|A [[Minecraft:mountain edge]] single biome world. Mountain edges are only available in vanilla through single biome world generation. | File:Legacy Frozen Ocean.png|The [[Minecraft:Legacy Frozen Ocean|legacy frozen ocean]] is a similar case. | ||
File:Crimson Forest single biome.png|A [[Minecraft:Nether]] biome generated in the Overworld using single biome {{in|be}} | |||
File:The End single biome.png|Similar with [[Minecraft:The End (biome)|the End]] | |||
File:Nether wastes overworld.png|A [[Minecraft:nether wastes]] biome using single biome type {{In|je}}, which fails to generate features. | |||
File:The Void single biome.png|Similar view of [[Minecraft:The Void|the void]] single biome world | |||
</gallery> | </gallery> | ||
=== | ==== Historical screenshots ==== | ||
<gallery> | <gallery> | ||
File:Borderless River.png|A river single biome world before 1.18, showing how the terrain was dependent on the biome | |||
File:Shattered Savanna single biome pre-1.18.png|In contrast, the [[Minecraft:shattered savanna]] biome had terrain similar to amplified, ignoring the generation limits. | |||
File:The Void single biome pre-1.18.png|Old view of [[Minecraft:The Void|the void]] single biome world. | |||
File:Crimson Forest single biome pre-1.18.png|An old [[Minecraft:Crimson Forest|crimson forest]] single biome world, when it generated properly | |||
File:EndHighlandsoverworldgeneration.png|The [[Minecraft:End Highlands|End highlands]] generated using the single biome generation | |||
</gallery> | </gallery> | ||
Latest revision as of 11:17, 21 May 2026
Single biome is a Minecraft:world type or a vanilla Minecraft:world preset in which the entire Minecraft:Overworld consists of one Minecraft:biome. It is simple to customize, albeit very limited.
Usage
Java Edition
Single biome can be enabled in the Minecraft:Create New World screen, on the "World Type" button. This reveals a menu where the player can select any existing biome to generate in the Overworld.
Minecraft:Server operators can set a single biome world type by setting level-type=minecraft:single_biome_surface in Minecraft:server.properties, although this defaults to Minecraft:plains and cannot be customized.
Additionally, players can override any dimension with the same fixed biome source generation like single biome using a Minecraft:custom dimension data pack.
Bedrock Edition
Code for the single biome world type exists in Bedrock Edition; however, it is inaccessible through the game's GUI. It can only be accessed by editing the world's level.dat file using external programs.<ref>Generate custom flat and single biome worlds on Bedrock!</ref> This code supports every biome in the game, including unused biomes and custom biomes if available in the world's Minecraft:behavior packs.
Servers cannot create single biome worlds, but placing a single biome-enabled world in a server or Realm generates regular single biome world.
Generation
Single biome uses a single fixed biome source for generating the Minecraft:Overworld with the default noise generator. Similar to the default world type, this configuration generates a world with a bedrock floor at the Y=-64 lower height limit, and the rest of the terrain is generated on top of it. However, in contrast to the default world type, the Overworld in a single biome world consists of only one biome.
Template:IN, using a biome from the Nether or the End to generate the Overworld results in a world with their structures and characteristics, albeit very incomplete. For example, Minecraft:warped forest does not generate any warped trees, but still generates partial fog, particles, and Minecraft:Nether fortresses. This is caused by a bug where the biome surface and terrain is different from their own dimension.<ref>Template:Bug</ref>
Template:IN, biomes from different dimensions generate properly with all features, including the Minecraft:lava sea.
In Bedrock Edition, Minecraft:mineshafts, Minecraft:ruined portals, and Minecraft:strongholds generate in every biome including customized. Woodland mansions also generate in any vanilla Minecraft:cave biome except Minecraft:deep dark.
The Nether and the EndTemplate:Only are unchanged from their Default world type counterpart. Template:IN, the End generates the same End terrain but applies the selected biome and generated Minecraft:features on top of it, resulting in glitched terrain.
History
Issues
Gallery
Screenshots
-
Single biome worlds allow biomes to generate on any type of terrain, while making their structures more common.
-
Mountains in a warm ocean single biome world
-
A frozen ocean single biome world creates a mess of icebergs, snow, grass, and stone.
-
A lush caves single biome world, showing its features, including a woodland mansion, on the surface
-
A Minecraft:mountain edge single biome world. Mountain edges are only available in vanilla through single biome world generation.Template:Only
-
The legacy frozen ocean is a similar case.
-
A Minecraft:Nether biome generated in the Overworld using single biome Template:In
-
Similar with the End
-
A Minecraft:nether wastes biome using single biome type Template:In, which fails to generate features.
-
Similar view of the void single biome world
Historical screenshots
-
A river single biome world before 1.18, showing how the terrain was dependent on the biome
-
In contrast, the Minecraft:shattered savanna biome had terrain similar to amplified, ignoring the generation limits.
-
Old view of the void single biome world.
-
An old crimson forest single biome world, when it generated properly
-
The End highlands generated using the single biome generation
See also
References
Minecraft:de:Buffet Minecraft:fr:Biome unique Minecraft:it:Bioma singolo Minecraft:ja:シングルバイオーム Minecraft:ko:뷔페 Minecraft:pl:Bufet Minecraft:pt:Bioma único Minecraft:ru:Ассорти Minecraft:zh:单一生物群系