Minecraft:Grove: Difference between revisions
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== Generation == | == Generation == | ||
Groves generate as mountain slope biomes, | Groves usually generate as mountain slope biomes in cold to temperate climates, requiring medium to high humidity. As a result, they are frequently bordered by [[Minecraft:jagged peaks]] and [[Minecraft:frozen peaks]] in higher mountains. | ||
Groves often border [[Minecraft:forest]]s, [[Minecraft:taiga]]s, [[Minecraft:meadow]]s, [[Minecraft:birch forest]]s, [[Minecraft:dark forest]]s, and [[Minecraft:old growth taiga]]s as the terrain lowers. In frozen climates, [[Minecraft:snowy taiga]]s frequently border groves. | |||
Very cold climates allow groves to stretch into flatter terrain and valleys, where they can cover thousands of blocks with thin [[Minecraft:frozen river]]s, taigas, or snowy taigas biomes cutting through the valleys. If the humidity decreases, [[Minecraft:snowy slopes]] often generate instead. | |||
Similar to other mountain biomes, the [[Minecraft:deep dark]] is very common deep underground. At shallower depths, [[Minecraft:dripstone caves]] and [[Minecraft:lush caves]] frequently generate. [[Minecraft:Ice caves]] often generate underground if temperatures are low and weirdness is high.{{upcoming|Fourth Drop 2026}} | |||
== Description == | == Description == | ||
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[[Minecraft:Strip]]s of [[Minecraft:powder snow]] occasionally replace snow blocks and the dirt below, where trees do not generate. [[Minecraft:Fallen trees]] and [[Minecraft:dying tree]]s do not generate here. | [[Minecraft:Strip]]s of [[Minecraft:powder snow]] occasionally replace snow blocks and the dirt below, where trees do not generate. [[Minecraft:Fallen trees]] and [[Minecraft:dying tree]]s do not generate here. | ||
[[Minecraft:Rabbit]]s, snowy [[Minecraft:wolves]] and snow [[Minecraft:foxes]] can spawn in this biome. Like other mountain biomes, [[Minecraft:Emerald Ore|emerald ore]] and [[Minecraft:infested stone]] can generate in stone under the ground. [[Minecraft:Pillager outposts]] are the only structures that generate here. | [[Minecraft:Rabbit]]s, snowy [[Minecraft:wolves]], and snow [[Minecraft:foxes]] can spawn in this biome. Like other mountain biomes, [[Minecraft:Emerald Ore|emerald ore]] and [[Minecraft:infested stone]] can generate in stone under the ground. [[Minecraft:Pillager outposts]] are the only structures that generate here. | ||
With [[Minecraft:Vibrant Visuals]], groves use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at dusk and dawn. | With [[Minecraft:Vibrant Visuals]], groves use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at dusk and dawn. | ||
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{{Spawn row|Rabbit|weight=8|size=2-3}} | {{Spawn row|Rabbit|weight=8|size=2-3}} | ||
{{Spawn row|Snowy Wolf|weight=8|size=1}} | {{Spawn row|Snowy Wolf|weight=8|size=1}} | ||
|ambient= | |||
{{Spawn row|Bat|weight=10|size=8}} | |||
}} | }} | ||
{{-}} | {{-}} | ||
| Line 88: | Line 90: | ||
== Sounds == | == Sounds == | ||
=== Music === | === Music === | ||
These music tracks play while the player is in | These music tracks play while the player is in a grove: | ||
{{ | |||
{{MusicTable|tracks= | |||
{{MusicRow|Shores|2|2}} | |||
{{MusicRow|Clark|1|1}} | |||
{{MusicRow|Comforting Memories|1|1}} | |||
{{MusicRow|Eld Unknown|1|1|file=Eld Unknown}} | |||
{{MusicRow|Endless|1|1}} | |||
{{MusicRow|Infinite Amethyst|1|1}} | |||
{{MusicRow|Lilypad (song)|1|1}} | |||
{{MusicRow|Mice on Venus|1|1}} | |||
{{MusicRow|Minecraft (song)|1|1}} | |||
{{MusicRow|Oxygène|1|1}} | |||
{{MusicRow|pokopoko|1|1}} | |||
| | {{MusicRow|Sweden|1|1}} | ||
|1 | {{MusicRow|Wending|1|1}} | ||
| | }} | ||
| | |||
|1 | |||
| | |||
| | |||
|1 | |||
|1 | |||
| | |||
|1 | |||
| | |||
|1 | |||
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|1 | |||
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|1 | |||
|1 | |||
== Data values == | == Data values == | ||
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{{edition|bedrock}}: | {{edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |||
|displayname=[No displayed name] | |displayname=[No displayed name] | ||
|spritetype=biome | |spritetype=biome | ||
| Line 209: | Line 128: | ||
|id=185 | |id=185 | ||
|foot=1}} | |foot=1}} | ||
=== Biome definition === | |||
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}} | |||
{{collapse|title=Press "show" to display json contents|content= | |||
<syntaxhighlight lang="json"> | |||
{ | |||
"attributes": { | |||
"minecraft:audio/background_music": { | |||
"default": { | |||
"max_delay": 24000, | |||
"min_delay": 12000, | |||
"sound": "minecraft:music.overworld.grove" | |||
} | |||
}, | |||
"minecraft:gameplay/natural_mob_spawns": { | |||
"argument": { | |||
"spawn_costs": {}, | |||
"spawns_by_category": { | |||
"ambient": [ | |||
{ | |||
"type": "minecraft:bat", | |||
"count": 8, | |||
"weight": 10 | |||
} | |||
], | |||
"creature": [ | |||
{ | |||
"type": "minecraft:wolf", | |||
"count": 1, | |||
"weight": 1 | |||
}, | |||
{ | |||
"type": "minecraft:rabbit", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 3, | |||
"min_inclusive": 2 | |||
}, | |||
"weight": 8 | |||
}, | |||
{ | |||
"type": "minecraft:fox", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 4, | |||
"min_inclusive": 2 | |||
}, | |||
"weight": 4 | |||
} | |||
], | |||
"monster": [ | |||
{ | |||
"type": "minecraft:spider", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:zombie", | |||
"count": 4, | |||
"weight": 95 | |||
}, | |||
{ | |||
"type": "minecraft:zombie_villager", | |||
"count": 1, | |||
"weight": 5 | |||
}, | |||
{ | |||
"type": "minecraft:skeleton", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:creeper", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:slime", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:enderman", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 4, | |||
"min_inclusive": 1 | |||
}, | |||
"weight": 10 | |||
}, | |||
{ | |||
"type": "minecraft:witch", | |||
"count": 1, | |||
"weight": 5 | |||
} | |||
], | |||
"underground_water_creature": [ | |||
{ | |||
"type": "minecraft:glow_squid", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 6, | |||
"min_inclusive": 4 | |||
}, | |||
"weight": 10 | |||
} | |||
] | |||
} | |||
}, | |||
"modifier": "overlay" | |||
}, | |||
"minecraft:visual/sky_color": "#81a0ff" | |||
}, | |||
"carvers": [ | |||
"minecraft:cave", | |||
"minecraft:cave_extra_underground", | |||
"minecraft:canyon" | |||
], | |||
"downfall": 0.8, | |||
"effects": { | |||
"water_color": "#3f76e4" | |||
}, | |||
"features": [ | |||
[], | |||
[ | |||
"minecraft:lake_lava_underground", | |||
"minecraft:lake_lava_surface" | |||
], | |||
[ | |||
"minecraft:amethyst_geode" | |||
], | |||
[ | |||
"minecraft:monster_room", | |||
"minecraft:monster_room_deep" | |||
], | |||
[], | |||
[], | |||
[ | |||
"minecraft:ore_dirt", | |||
"minecraft:ore_gravel", | |||
"minecraft:ore_granite_upper", | |||
"minecraft:ore_granite_lower", | |||
"minecraft:ore_diorite_upper", | |||
"minecraft:ore_diorite_lower", | |||
"minecraft:ore_andesite_upper", | |||
"minecraft:ore_andesite_lower", | |||
"minecraft:ore_tuff", | |||
"minecraft:ore_coal_upper", | |||
"minecraft:ore_coal_lower", | |||
"minecraft:ore_iron_upper", | |||
"minecraft:ore_iron_middle", | |||
"minecraft:ore_iron_small", | |||
"minecraft:ore_gold", | |||
"minecraft:ore_gold_lower", | |||
"minecraft:ore_redstone", | |||
"minecraft:ore_redstone_lower", | |||
"minecraft:ore_diamond", | |||
"minecraft:ore_diamond_medium", | |||
"minecraft:ore_diamond_large", | |||
"minecraft:ore_diamond_buried", | |||
"minecraft:ore_lapis", | |||
"minecraft:ore_lapis_buried", | |||
"minecraft:ore_copper", | |||
"minecraft:underwater_magma", | |||
"minecraft:disk_sand", | |||
"minecraft:disk_clay", | |||
"minecraft:disk_gravel", | |||
"minecraft:ore_emerald" | |||
], | |||
[ | |||
"minecraft:ore_infested" | |||
], | |||
[ | |||
"minecraft:spring_water", | |||
"minecraft:spring_lava", | |||
"minecraft:spring_lava_frozen" | |||
], | |||
[ | |||
"minecraft:glow_lichen", | |||
"minecraft:trees_grove", | |||
"minecraft:patch_pumpkin" | |||
], | |||
[ | |||
"minecraft:freeze_top_layer" | |||
] | |||
], | |||
"has_precipitation": true, | |||
"temperature": -0.2 | |||
} | |||
</syntaxhighlight> | |||
}} | |||
== Achievements == | == Achievements == | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Added | |{{HistoryLine||1.18|dev=Experimental Snapshot 1|Added groves, along with the other new [[Minecraft:mountain]] biomes.}} | ||
|{{HistoryLine|||dev=experimental snapshot 2|[[Minecraft:Infested stone]] and [[Minecraft:emerald ore]] now generate in the new mountain biomes.}} | |{{HistoryLine|||dev=experimental snapshot 2|[[Minecraft:Infested stone]] and [[Minecraft:emerald ore]] now generate in the new mountain biomes.}} | ||
|{{HistoryLine|||dev=experimental snapshot 3|[[Minecraft:Pillager outpost]]s now generate in groves. | |{{HistoryLine|||dev=experimental snapshot 3|[[Minecraft:Pillager outpost]]s now generate in groves. | ||
| Line 232: | Line 342: | ||
|{{HistoryLine|||dev=experimental snapshot 6|Groves are less likely to generate on mountain peaks. | |{{HistoryLine|||dev=experimental snapshot 6|Groves are less likely to generate on mountain peaks. | ||
|Groves start generating lower down in cold areas and higher up in warmer areas.}} | |Groves start generating lower down in cold areas and higher up in warmer areas.}} | ||
|{{HistoryLine|||dev=21w37a|Spruce trees no longer generate in groves.<ref>{{bug|MC-236698||Big Spruce Trees don't generate in Groves|Fixed}}</ref>}} | |{{HistoryLine|||dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 178.|Spruce trees no longer generate in groves.<ref>{{bug|MC-236698||Big Spruce Trees don't generate in Groves|Fixed}}</ref>}} | ||
|{{HistoryLine|||dev=21w38a|Spruce trees once again generate in groves.}} | |{{HistoryLine|||dev=21w38a|Spruce trees once again generate in groves.}} | ||
|{{HistoryLine|||dev=21w41a|The sky color of groves has been changed from {{color|#79a6ff}} to {{color|#81a0ff}}.}} | |{{HistoryLine|||dev=21w41a|The sky color of groves has been changed from {{color|#79a6ff}} to {{color|#81a0ff}}.}} | ||
| Line 248: | Line 358: | ||
|{{HistoryLine||1.17.40|exp=Caves and Cliffs|dev=beta 1.17.40.20|[[Minecraft:Fox]]es can now spawn in groves.}} | |{{HistoryLine||1.17.40|exp=Caves and Cliffs|dev=beta 1.17.40.20|[[Minecraft:Fox]]es can now spawn in groves.}} | ||
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Groves can now generate by default without enabling experimental gameplay.}} | |{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Groves can now generate by default without enabling experimental gameplay.}} | ||
|{{HistoryLine|||dev=beta 1.18.0.24|Changed the biome ID {{cd|mountain_grove}} to {{cd|grove}}.}} | |||
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.20|The grove is now classified as "Cold". |Villagers spawning in groves are the snowy variant.}} | |{{HistoryLine||1.19.40|dev=Preview 1.19.40.20|The grove is now classified as "Cold". |Villagers spawning in groves are the snowy variant.}} | ||
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.21|[[Minecraft:Fox]]es now spawn less frequently in groves.|[[Minecraft:Rabbit]]s now spawn more frequently in groves.}} | |{{HistoryLine||1.20.80|dev=Preview 1.20.80.21|[[Minecraft:Fox]]es now spawn less frequently in groves.|[[Minecraft:Rabbit]]s now spawn more frequently in groves.}} | ||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added cold lighting and coolish color grading to groves in [[Minecraft:Vibrant Visuals]].}} | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added cold lighting and coolish color grading to groves in [[Minecraft:Vibrant Visuals]].}} | ||
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|Trees now generate more sparsely.}} | |{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|Trees now generate more sparsely.}} | ||
|{{HistoryLine||26.50|dev=Preview 26.50.22|[[Minecraft:Bat]]s now spawn in groves.}} | |||
}} | }} | ||
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|{{HistoryLine|Education}} | |{{HistoryLine|Education}} | ||
|{{HistoryLine||1.18.32|dev=1.18.10.04|Added the grove.}} | |{{HistoryLine||1.18.32|dev=1.18.10.04|Added the grove.}} | ||
}} | }} | ||
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[[Minecraft:de:Berghain]] | [[Minecraft:de:Berghain]] | ||
[[Minecraft:es:Montañas#Abetal]] | |||
[[Minecraft:fr:Bosquet]] | [[Minecraft:fr:Bosquet]] | ||
[[Minecraft:pt:Bosque]] | [[Minecraft:pt:Bosque]] | ||
[[Minecraft:uk:Гай]] | [[Minecraft:uk:Гай]] | ||
[[Minecraft:zh:雪林]] | [[Minecraft:zh:雪林]] | ||
Latest revision as of 11:13, 24 October 2026
Template:For Template:Infobox biome A grove is a snowy forest biome that often generates on the sides of Minecraft:mountains. Similar to the Minecraft:snowy taiga, it is filled with Minecraft:spruce trees but the ground is covered with Minecraft:snow blocks and occasional Minecraft:powder snow patches.
Generation
Groves usually generate as mountain slope biomes in cold to temperate climates, requiring medium to high humidity. As a result, they are frequently bordered by Minecraft:jagged peaks and Minecraft:frozen peaks in higher mountains.
Groves often border Minecraft:forests, Minecraft:taigas, Minecraft:meadows, Minecraft:birch forests, Minecraft:dark forests, and Minecraft:old growth taigas as the terrain lowers. In frozen climates, Minecraft:snowy taigas frequently border groves.
Very cold climates allow groves to stretch into flatter terrain and valleys, where they can cover thousands of blocks with thin Minecraft:frozen rivers, taigas, or snowy taigas biomes cutting through the valleys. If the humidity decreases, Minecraft:snowy slopes often generate instead.
Similar to other mountain biomes, the Minecraft:deep dark is very common deep underground. At shallower depths, Minecraft:dripstone caves and Minecraft:lush caves frequently generate. Minecraft:Ice caves often generate underground if temperatures are low and weirdness is high.Template:Upcoming
Description
A grove creates a forest of spruce Minecraft:trees on the sides of a mountain, reminiscent of a Minecraft:snowy taiga but the surface is covered Minecraft:snow blocks above a Minecraft:dirt ground, with Minecraft:snow layers on top. All spruce trees grow on a single block of dirt replacing snow blocks, with a slightly lower density than in snowy taigas.
Minecraft:Strips of Minecraft:powder snow occasionally replace snow blocks and the dirt below, where trees do not generate. Minecraft:Fallen trees and Minecraft:dying trees do not generate here.
Minecraft:Rabbits, snowy Minecraft:wolves, and snow Minecraft:foxes can spawn in this biome. Like other mountain biomes, emerald ore and Minecraft:infested stone can generate in stone under the ground. Minecraft:Pillager outposts are the only structures that generate here.
With Minecraft:Vibrant Visuals, groves use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at dusk and dawn.
Mobs
The following mobs naturally spawn here:
Sounds
Music
These music tracks play while the player is in a grove:
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Biome definition
Achievements
Advancements
History
Announcement
Java Edition
Bedrock Edition
Minecraft Education
Issues
Gallery
Screenshots
-
A grove as seen from a frozen river
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A grove bordering a Minecraft:snowy taiga. Notice how the grove uses snow blocks as its top layer, while the snowy taiga uses grass blocks with snow layers.
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An extremely small grove
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A grove Minecraft:single biome world
See also
References
Minecraft:de:Berghain Minecraft:es:Montañas#Abetal Minecraft:fr:Bosquet Minecraft:pt:Bosque Minecraft:uk:Гай Minecraft:zh:雪林