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Minecraft:Grove: Difference between revisions

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== Generation ==
== Generation ==
Groves generate as mountain slope biomes, similar to [[Minecraft:meadow]]s and [[Minecraft:cherry grove]]s, but at higher altitudes and not as plateaus. They can also generate standalone on smaller peaks, sometimes measuring only a few blocks in size.
Groves usually generate as mountain slope biomes in cold to temperate climates, requiring medium to high humidity. As a result, they are frequently bordered by [[Minecraft:jagged peaks]] and [[Minecraft:frozen peaks]] in higher mountains.  


They can generate in the coldest to medium temperature zones with higher humidity. They often border [[Minecraft:jagged peaks]] and [[Minecraft:frozen peaks]] as mountain biomes and meadows in valleys, and they are replaced by [[Minecraft:snowy slopes]] in lower humidity. Groves commonly border medium forested biomes like [[Minecraft:forest]]s, [[Minecraft:birch forest]]s, [[Minecraft:taiga]]s, [[Minecraft:dark forest]]s, and [[Minecraft:old growth taiga]]s.
Groves often border [[Minecraft:forest]]s, [[Minecraft:taiga]]s, [[Minecraft:meadow]]s, [[Minecraft:birch forest]]s, [[Minecraft:dark forest]]s, and [[Minecraft:old growth taiga]]s as the terrain lowers. In frozen climates, [[Minecraft:snowy taiga]]s frequently border groves.


In the coldest temperature zones, groves extend to entire valleys and hills around mountains, replacing [[Minecraft:snowy taiga]]s and [[Minecraft:taiga]]s, and also bordering [[Minecraft:frozen river]]s and [[Minecraft:frozen ocean]]s with tall cliffs or [[Minecraft:stony shore]]s. Snowy taigas and regular taigas can sometimes generate as thin strips replacing rivers in highland snowy slopes.
Very cold climates allow groves to stretch into flatter terrain and valleys, where they can cover thousands of blocks with thin [[Minecraft:frozen river]]s, taigas, or snowy taigas biomes cutting through the valleys. If the humidity decreases, [[Minecraft:snowy slopes]] often generate instead.


Because groves are mountain biomes, they are almost guaranteed to have [[Minecraft:deep dark]] underneath, and commonly also [[Minecraft:dripstone caves]] or [[Minecraft:lush caves]].
Similar to other mountain biomes, the [[Minecraft:deep dark]] is very common deep underground. At shallower depths, [[Minecraft:dripstone caves]] and [[Minecraft:lush caves]] frequently generate. [[Minecraft:Ice caves]] often generate underground if temperatures are low and weirdness is high.{{upcoming|Fourth Drop 2026}}


== Description ==
== Description ==
Line 39: Line 39:
[[Minecraft:Strip]]s of [[Minecraft:powder snow]] occasionally replace snow blocks and the dirt below, where trees do not generate. [[Minecraft:Fallen trees]] and [[Minecraft:dying tree]]s do not generate here.  
[[Minecraft:Strip]]s of [[Minecraft:powder snow]] occasionally replace snow blocks and the dirt below, where trees do not generate. [[Minecraft:Fallen trees]] and [[Minecraft:dying tree]]s do not generate here.  


[[Minecraft:Rabbit]]s, snowy [[Minecraft:wolves]] and snow [[Minecraft:foxes]] can spawn in this biome. Like other mountain biomes, [[Minecraft:Emerald Ore|emerald ore]] and [[Minecraft:infested stone]] can generate in stone under the ground. [[Minecraft:Pillager outposts]] are the only structures that generate here.
[[Minecraft:Rabbit]]s, snowy [[Minecraft:wolves]], and snow [[Minecraft:foxes]] can spawn in this biome. Like other mountain biomes, [[Minecraft:Emerald Ore|emerald ore]] and [[Minecraft:infested stone]] can generate in stone under the ground. [[Minecraft:Pillager outposts]] are the only structures that generate here.


With [[Minecraft:Vibrant Visuals]], groves use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at dusk and dawn.
With [[Minecraft:Vibrant Visuals]], groves use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at dusk and dawn.
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{{Spawn row|Rabbit|weight=8|size=2-3}}
{{Spawn row|Rabbit|weight=8|size=2-3}}
{{Spawn row|Snowy Wolf|weight=8|size=1}}
{{Spawn row|Snowy Wolf|weight=8|size=1}}
|ambient=
{{Spawn row|Bat|weight=10|size=8}}
}}
}}
{{-}}
{{-}}
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== Sounds ==
== Sounds ==
=== Music ===
=== Music ===
These music tracks play while the player is in the grove.
These music tracks play while the player is in a grove:
{{Music disclaimer}}
 
{| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks"
{{MusicTable|tracks=
!'''Filename<br>in Minecraft'''
{{MusicRow|Shores|2|2}}
![[Minecraft:Gameplay]]
{{MusicRow|Clark|1|1}}
!'''Soundtrack Title'''
{{MusicRow|Comforting Memories|1|1}}
!Soundtrack
{{MusicRow|Eld Unknown|1|1|file=Eld Unknown}}
! class="unsortable" |Track preview
{{MusicRow|Endless|1|1}}
!Weight
{{MusicRow|Infinite Amethyst|1|1}}
|-
{{MusicRow|Lilypad (song)|1|1}}
!piano3.ogg
{{MusicRow|Mice on Venus|1|1}}
|[[Minecraft:The Overworld]]
{{MusicRow|Minecraft (song)|1|1}}
|"[[Minecraft:Mice on Venus]]"
{{MusicRow|Oxygène|1|1}}
| {{sort|A11|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 11}}
{{MusicRow|pokopoko|1|1}}
|[[File:Mice on venus.ogg]]
{{MusicRow|Sweden|1|1}}
|1
{{MusicRow|Wending|1|1}}
|-
}}
!calm1.ogg
|[[Minecraft:The Overworld]]
|"[[Minecraft:Minecraft (song)|Minecraft]]"
| {{sort|A08|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 8}}
|[[File:Minecraft.ogg]]
|1
|-
!calm2.ogg
|[[Minecraft:The Overworld]]
|"[[Minecraft:Clark]]"
| {{sort|A14|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 14}}
|[[File:Clark.ogg]]
|1
|-
!calm3.ogg
|[[Minecraft:The Overworld]]
|"[[Minecraft:Sweden]]"
| {{sort|A18|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 18}}
|[[File:Sweden.ogg]]
|1
|-
!nuance1.ogg
|[[Minecraft:The Overworld]]
|"[[Minecraft:Key (song)|Key]]"
| {{sort|A01|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 1}}
|[[File:Key.ogg]]
|1
|-
!nuance2.ogg
|[[Minecraft:The Overworld]]
|"[[Minecraft:Oxygène]]"
| {{sort|A09|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 9}}
|[[File:Oxygene.ogg]]
|1
|-
!wending.ogg
|[[Minecraft:Dripstone Caves]], [[Minecraft:Grove]], [[Minecraft:Jagged Peaks]], [[Minecraft:Stony Peaks]], and [[Minecraft:Sulfur Caves]]{{upcoming|Chaos Cubed}}
|"[[Minecraft:Wending]]"
| {{sort||''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 4}}
|[[File:Wending.ogg]]
|1
|-
!infinite_amethyst.ogg
|[[Minecraft:Dripstone Caves]], [[Minecraft:Grove]], and [[Minecraft:Sulfur Caves]]{{upcoming|Chaos Cubed}}
|"[[Minecraft:Infinite Amethyst]]"
| {{sort||''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 5}}
|[[File:Infinite amethyst.ogg]]
|1
|-
!comforting_memories.ogg
|[[Minecraft:Grove]] and [[Minecraft:the Overworld]]
|"[[Minecraft:Comforting Memories]]"
| {{sort||''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 9}}
|[[File:Comforting memories.ogg]]
|1
|-
! eld_unknown.ogg
|[[Minecraft:Dripstone Caves]], [[Minecraft:Grove]], [[Minecraft:Jagged Peaks]], [[Minecraft:Stony Peaks]], and [[Minecraft:Sulfur Caves]]{{upcoming|Chaos Cubed}}
|"[[Minecraft:Eld Unknown]]"
|{{sort|TT08|''[[Minecraft: Tricky Trials (Original Game Soundtrack)]]'' No. 8}}
|[[File:Eld_Unknown.ogg]]
|1
|-
! endless.ogg
|[[Minecraft:Dripstone Caves]], [[Minecraft:Grove]], [[Minecraft:Jagged Peaks]], [[Minecraft:Stony Peaks]], and [[Minecraft:Sulfur Caves]]{{upcoming|Chaos Cubed}}
|"[[Minecraft:Endless]]"
|{{sort|TT09|''[[Minecraft: Tricky Trials (Original Game Soundtrack)]]'' No. 9}}
|[[File:Endless.ogg]]
|1
|-
! pokopoko.ogg
|[[Minecraft:Dripstone Caves]], [[Minecraft:Grove]], [[Minecraft:Jagged Peaks]], [[Minecraft:Snowy Slopes]], and [[Minecraft:Sulfur Caves]]{{upcoming|Chaos Cubed}}
|"[[Minecraft:pokopoko]]"
|{{sort|TT05|''[[Minecraft: Tricky Trials (Original Game Soundtrack)]]'' No. 5}}
|[[File:pokopoko.ogg]]
|1
|-
!lilypad.ogg
|[[Minecraft:Grove]], [[Minecraft:Frozen Peaks]], the [[Minecraft:Overworld]] and [[Minecraft:Main menu]]
|"[[Minecraft:Lilypad (song)|Lilypad]]"
|[[Minecraft: Chase the Skies (Original Game Soundtrack)|''Minecraft: Chase the Skies (Original Game Soundtrack)'']] No. 1
|[[File:Lilypad.ogg]]
|
|}


== Data values ==
== Data values ==
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{{edition|bedrock}}:
{{edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|displayname=[No displayed name]
|displayname=[No displayed name]
|spritetype=biome
|spritetype=biome
Line 209: Line 128:
|id=185
|id=185
|foot=1}}
|foot=1}}
=== Biome definition ===
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}}
{{collapse|title=Press "show" to display json contents|content=
<syntaxhighlight lang="json">
{
  "attributes": {
    "minecraft:audio/background_music": {
      "default": {
        "max_delay": 24000,
        "min_delay": 12000,
        "sound": "minecraft:music.overworld.grove"
      }
    },
    "minecraft:gameplay/natural_mob_spawns": {
      "argument": {
        "spawn_costs": {},
        "spawns_by_category": {
          "ambient": [
            {
              "type": "minecraft:bat",
              "count": 8,
              "weight": 10
            }
          ],
          "creature": [
            {
              "type": "minecraft:wolf",
              "count": 1,
              "weight": 1
            },
            {
              "type": "minecraft:rabbit",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 3,
                "min_inclusive": 2
              },
              "weight": 8
            },
            {
              "type": "minecraft:fox",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 4,
                "min_inclusive": 2
              },
              "weight": 4
            }
          ],
          "monster": [
            {
              "type": "minecraft:spider",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:zombie",
              "count": 4,
              "weight": 95
            },
            {
              "type": "minecraft:zombie_villager",
              "count": 1,
              "weight": 5
            },
            {
              "type": "minecraft:skeleton",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:creeper",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:slime",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:enderman",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 4,
                "min_inclusive": 1
              },
              "weight": 10
            },
            {
              "type": "minecraft:witch",
              "count": 1,
              "weight": 5
            }
          ],
          "underground_water_creature": [
            {
              "type": "minecraft:glow_squid",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 6,
                "min_inclusive": 4
              },
              "weight": 10
            }
          ]
        }
      },
      "modifier": "overlay"
    },
    "minecraft:visual/sky_color": "#81a0ff"
  },
  "carvers": [
    "minecraft:cave",
    "minecraft:cave_extra_underground",
    "minecraft:canyon"
  ],
  "downfall": 0.8,
  "effects": {
    "water_color": "#3f76e4"
  },
  "features": [
    [],
    [
      "minecraft:lake_lava_underground",
      "minecraft:lake_lava_surface"
    ],
    [
      "minecraft:amethyst_geode"
    ],
    [
      "minecraft:monster_room",
      "minecraft:monster_room_deep"
    ],
    [],
    [],
    [
      "minecraft:ore_dirt",
      "minecraft:ore_gravel",
      "minecraft:ore_granite_upper",
      "minecraft:ore_granite_lower",
      "minecraft:ore_diorite_upper",
      "minecraft:ore_diorite_lower",
      "minecraft:ore_andesite_upper",
      "minecraft:ore_andesite_lower",
      "minecraft:ore_tuff",
      "minecraft:ore_coal_upper",
      "minecraft:ore_coal_lower",
      "minecraft:ore_iron_upper",
      "minecraft:ore_iron_middle",
      "minecraft:ore_iron_small",
      "minecraft:ore_gold",
      "minecraft:ore_gold_lower",
      "minecraft:ore_redstone",
      "minecraft:ore_redstone_lower",
      "minecraft:ore_diamond",
      "minecraft:ore_diamond_medium",
      "minecraft:ore_diamond_large",
      "minecraft:ore_diamond_buried",
      "minecraft:ore_lapis",
      "minecraft:ore_lapis_buried",
      "minecraft:ore_copper",
      "minecraft:underwater_magma",
      "minecraft:disk_sand",
      "minecraft:disk_clay",
      "minecraft:disk_gravel",
      "minecraft:ore_emerald"
    ],
    [
      "minecraft:ore_infested"
    ],
    [
      "minecraft:spring_water",
      "minecraft:spring_lava",
      "minecraft:spring_lava_frozen"
    ],
    [
      "minecraft:glow_lichen",
      "minecraft:trees_grove",
      "minecraft:patch_pumpkin"
    ],
    [
      "minecraft:freeze_top_layer"
    ]
  ],
  "has_precipitation": true,
  "temperature": -0.2
}
</syntaxhighlight>
}}


== Achievements ==
== Achievements ==
Line 226: Line 336:
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Added grove, along with the other new [[Minecraft:mountain]] biomes.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Added groves, along with the other new [[Minecraft:mountain]] biomes.}}
|{{HistoryLine|||dev=experimental snapshot 2|[[Minecraft:Infested stone]] and [[Minecraft:emerald ore]] now generate in the new mountain biomes.}}
|{{HistoryLine|||dev=experimental snapshot 2|[[Minecraft:Infested stone]] and [[Minecraft:emerald ore]] now generate in the new mountain biomes.}}
|{{HistoryLine|||dev=experimental snapshot 3|[[Minecraft:Pillager outpost]]s now generate in groves.
|{{HistoryLine|||dev=experimental snapshot 3|[[Minecraft:Pillager outpost]]s now generate in groves.
Line 232: Line 342:
|{{HistoryLine|||dev=experimental snapshot 6|Groves are less likely to generate on mountain peaks.
|{{HistoryLine|||dev=experimental snapshot 6|Groves are less likely to generate on mountain peaks.
|Groves start generating lower down in cold areas and higher up in warmer areas.}}
|Groves start generating lower down in cold areas and higher up in warmer areas.}}
|{{HistoryLine|||dev=21w37a|Spruce trees no longer generate in groves.<ref>{{bug|MC-236698||Big Spruce Trees don't generate in Groves|Fixed}}</ref>}}
|{{HistoryLine|||dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 178.|Spruce trees no longer generate in groves.<ref>{{bug|MC-236698||Big Spruce Trees don't generate in Groves|Fixed}}</ref>}}
|{{HistoryLine|||dev=21w38a|Spruce trees once again generate in groves.}}
|{{HistoryLine|||dev=21w38a|Spruce trees once again generate in groves.}}
|{{HistoryLine|||dev=21w41a|The sky color of groves has been changed from {{color|#79a6ff}} to {{color|#81a0ff}}.}}
|{{HistoryLine|||dev=21w41a|The sky color of groves has been changed from {{color|#79a6ff}} to {{color|#81a0ff}}.}}
Line 248: Line 358:
|{{HistoryLine||1.17.40|exp=Caves and Cliffs|dev=beta 1.17.40.20|[[Minecraft:Fox]]es can now spawn in groves.}}
|{{HistoryLine||1.17.40|exp=Caves and Cliffs|dev=beta 1.17.40.20|[[Minecraft:Fox]]es can now spawn in groves.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Groves can now generate by default without enabling experimental gameplay.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Groves can now generate by default without enabling experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.18.0.24|Changed the biome ID {{cd|mountain_grove}} to {{cd|grove}}.}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.20|The grove is now classified as "Cold". |Villagers spawning in groves are the snowy variant.}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.20|The grove is now classified as "Cold". |Villagers spawning in groves are the snowy variant.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.21|[[Minecraft:Fox]]es now spawn less frequently in groves.|[[Minecraft:Rabbit]]s now spawn more frequently in groves.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.21|[[Minecraft:Fox]]es now spawn less frequently in groves.|[[Minecraft:Rabbit]]s now spawn more frequently in groves.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added cold lighting and coolish color grading to groves in [[Minecraft:Vibrant Visuals]].}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added cold lighting and coolish color grading to groves in [[Minecraft:Vibrant Visuals]].}}
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|Trees now generate more sparsely.}}
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|Trees now generate more sparsely.}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|[[Minecraft:Bat]]s now spawn in groves.}}
}}
}}


Line 258: Line 370:
|{{HistoryLine|Education}}
|{{HistoryLine|Education}}
|{{HistoryLine||1.18.32|dev=1.18.10.04|Added the grove.}}
|{{HistoryLine||1.18.32|dev=1.18.10.04|Added the grove.}}
}}
=== Data history ===
==== ''Java Edition'' ====
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 178.}}
}}
==== ''Bedrock Edition'' ====
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.24|Changed the biome ID {{cd|mountain_grove}} to {{cd|grove}}.}}
}}
}}


Line 299: Line 398:


[[Minecraft:de:Berghain]]
[[Minecraft:de:Berghain]]
[[Minecraft:es:Montañas#Abetal]]
[[Minecraft:fr:Bosquet]]
[[Minecraft:fr:Bosquet]]
[[Minecraft:pt:Bosque]]
[[Minecraft:pt:Bosque]]
[[Minecraft:uk:Гай]]
[[Minecraft:uk:Гай]]
[[Minecraft:zh:雪林]]
[[Minecraft:zh:雪林]]

Latest revision as of 11:13, 24 October 2026

Template:For Template:Infobox biome A grove is a snowy forest biome that often generates on the sides of Minecraft:mountains. Similar to the Minecraft:snowy taiga, it is filled with Minecraft:spruce trees but the ground is covered with Minecraft:snow blocks and occasional Minecraft:powder snow patches.

Generation

Groves usually generate as mountain slope biomes in cold to temperate climates, requiring medium to high humidity. As a result, they are frequently bordered by Minecraft:jagged peaks and Minecraft:frozen peaks in higher mountains.

Groves often border Minecraft:forests, Minecraft:taigas, Minecraft:meadows, Minecraft:birch forests, Minecraft:dark forests, and Minecraft:old growth taigas as the terrain lowers. In frozen climates, Minecraft:snowy taigas frequently border groves.

Very cold climates allow groves to stretch into flatter terrain and valleys, where they can cover thousands of blocks with thin Minecraft:frozen rivers, taigas, or snowy taigas biomes cutting through the valleys. If the humidity decreases, Minecraft:snowy slopes often generate instead.

Similar to other mountain biomes, the Minecraft:deep dark is very common deep underground. At shallower depths, Minecraft:dripstone caves and Minecraft:lush caves frequently generate. Minecraft:Ice caves often generate underground if temperatures are low and weirdness is high.Template:Upcoming

Description

A grove creates a forest of spruce Minecraft:trees on the sides of a mountain, reminiscent of a Minecraft:snowy taiga but the surface is covered Minecraft:snow blocks above a Minecraft:dirt ground, with Minecraft:snow layers on top. All spruce trees grow on a single block of dirt replacing snow blocks, with a slightly lower density than in snowy taigas.

Minecraft:Strips of Minecraft:powder snow occasionally replace snow blocks and the dirt below, where trees do not generate. Minecraft:Fallen trees and Minecraft:dying trees do not generate here.

Minecraft:Rabbits, snowy Minecraft:wolves, and snow Minecraft:foxes can spawn in this biome. Like other mountain biomes, emerald ore and Minecraft:infested stone can generate in stone under the ground. Minecraft:Pillager outposts are the only structures that generate here.

With Minecraft:Vibrant Visuals, groves use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at dusk and dawn.

Mobs

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Sounds

Music

These music tracks play while the player is in a grove:

Template:MusicTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Biome definition

Template:Wip Template:Collapse

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Announcement

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Minecraft Education

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

See also

References

Template:Reflist

Navigation

Template:Navbox biomes

Minecraft:de:Berghain Minecraft:es:Montañas#Abetal Minecraft:fr:Bosquet Minecraft:pt:Bosque Minecraft:uk:Гай Minecraft:zh:雪林