Minecraft:Nether Portal (block): Difference between revisions
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The Nether portal block cannot be obtained as an item even by using the {{cmd|give}} command. The item form is completely non-existent {{in|java}}, but it can be obtained through [[Minecraft:add-on]]s, external editors or by using bugs {{in|bedrock}}. | The Nether portal block cannot be obtained as an item even by using the {{cmd|give}} command. The item form is completely non-existent {{in|java}}, but it can be obtained through [[Minecraft:add-on]]s, external editors or by using bugs {{in|bedrock}}. | ||
The Nether portal block can be placed using commands such as {{cmd|fill}} or {{cmd|setblock}} | This block cannot be picked up using {{ctrl|pick block}}, similar to the End portal block. | ||
The Nether portal block can be placed using commands such as {{cmd|fill}} or {{cmd|setblock}}. | |||
=== Post-generation === | |||
When a [[Minecraft:Nether portal]] is lit by placing [[Minecraft:fire]] in any manner inside the portal frame, the Nether portal blocks are generated, with one of them replacing the fire. | |||
Nether portal blocks with the portal structure itself can also generate when an entity goes through a portal and there's no other active portal within 128 blocks of the matching coordinate. | |||
Nether portal blocks cannot generate in [[Minecraft:the End]] and can only be placed using commands. | |||
== Usage == | == Usage == | ||
{{see also|Nether portal}} | {{see also|Nether portal}} | ||
Nether portal blocks can stably exist only within a Nether portal structure, unlike [[Minecraft:End Portal (block)|End portal block]]s. When the block is updated and detects it is not part of such a structure, it is destroyed. However, using [[Minecraft:update suppression]] glitches, it is possible to obtain a standalone portal block without a frame, but the portal is destroyed once it receives an update, i.e. placing a block next to the portal or moving a piston next to or into the portal. | Nether portal blocks can stably exist only within a Nether portal structure, unlike [[Minecraft:End Portal (block)|End portal block]]s. When the block is updated and detects that it is not part of such a structure, it is destroyed. However, using [[Minecraft:update suppression]] glitches, it is possible to obtain a standalone portal block without a frame, but the portal is destroyed once it receives an update, i.e., placing a block next to the portal or moving a piston next to or into the portal. | ||
Nether portal blocks can be used to teleport entities between [[Minecraft:the Nether]] and the [[Minecraft:Overworld]]. When a player in the Overworld or the Nether stands in a Nether portal block for 4 seconds, the player is taken to the other dimension. While in the Nether portal block, the player can neither open their [[Minecraft:inventory]] nor interact with blocks with GUI. The player can step out of a portal before it completes its animation to abort the teleport. However, in Creative mode there is no wait time—the player immediately transfers between dimensions. If there is already an ''active'' portal within range (125 blocks) in the other world, the player appears in that portal. Otherwise, a portal is created at or near the corresponding coordinates. If a single portal block is placed using commands, it can still be used to travel to the Nether. | Nether portal blocks can be used to teleport entities between [[Minecraft:the Nether]] and the [[Minecraft:Overworld]]. When a player in the Overworld or the Nether stands in a Nether portal block for 4 seconds, the player is taken to the other dimension. While in the Nether portal block, the player can neither open their [[Minecraft:inventory]] nor interact with blocks with a GUI. The player can step out of a portal before it completes its animation to abort the teleport. However, in Creative mode there is no wait time—the player immediately transfers between dimensions. If there is already an ''active'' portal within range (125 blocks) in the other world, the player appears in that portal. Otherwise, a portal is created at or near the corresponding coordinates. If a single portal block is placed using commands, it can still be used to travel to the Nether. | ||
Nether portal blocks make distinctive sounds | Nether portal blocks make distinctive sounds and emit the same purple particles produced by [[Minecraft:endermen]], [[Minecraft:endermite]]s, and [[Minecraft:ender chest]]s. Portal blocks emit a [[Minecraft:light level]] of 11, dimmer than a [[Minecraft:torch]]. | ||
[[Minecraft:Falling block]] entities can be teleported through a portal, but a piston cannot push a block through. | [[Minecraft:Falling block]] entities can be teleported through a portal, but a piston cannot push a block through. | ||
Much like [[Minecraft:water]] or [[Minecraft:lava]], portal blocks cannot be broken by tools except in Creative. However, portal blocks ''can'' be destroyed by [[Minecraft:explosion]]s (even weak ones) and can be replaced by placing | Much like [[Minecraft:water]] or [[Minecraft:lava]], portal blocks cannot be broken by tools except in Creative. However, portal blocks ''can'' be destroyed by [[Minecraft:explosion]]s (even weak ones) and can be replaced by placing water or lava sources in the same block (can also be done by [[Minecraft:dispenser]]s). If any portal block is destroyed, the whole portal is deactivated as adjacent portal blocks are updated and detect that the portal structure is no longer complete. | ||
While Nether portals themselves cannot be lit in [[Minecraft:the End]], a portal block set in the End and in [[Minecraft:custom dimension]]s | While Nether portals themselves cannot be lit in [[Minecraft:the End]], a portal block set in the End and in [[Minecraft:custom dimension]]s behaves exactly like in the Overworld, calculating coordinates in the Nether with the same 1:8 ratio. They teleport players to the Nether {{in|java}}, and to the Overworld {{in|bedrock}}. However, once teleported to the Overworld from the End, the player is in a glitched state where they can no longer interact with the world or load chunks during that session. After reloading the world, the player spawns on a new [[Minecraft:End platform]] at the same coordinates in the End as where the Nether portal was. | ||
=== Piston interactivity === | === Piston interactivity === | ||
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|{{HistoryLine|||dev=RC1|It is no longer possible to break portal blocks with [[Minecraft:water]] or [[Minecraft:lava]]. Both stop before hitting the portal and act as if the portal were a solid [[Minecraft:block]]; placing water instead of fire in the portal automatically deactivates the portal anyway.}} | |{{HistoryLine|||dev=RC1|It is no longer possible to break portal blocks with [[Minecraft:water]] or [[Minecraft:lava]]. Both stop before hitting the portal and act as if the portal were a solid [[Minecraft:block]]; placing water instead of fire in the portal automatically deactivates the portal anyway.}} | ||
|{{HistoryLine||1.2.1|dev=12w08a|The [[Minecraft:player]] can now (again) break a block portal in [[Minecraft:Creative]] by punching it. It makes the same [[Minecraft:sound]] as [[Minecraft:glass]] being destroyed.}} | |{{HistoryLine||1.2.1|dev=12w08a|The [[Minecraft:player]] can now (again) break a block portal in [[Minecraft:Creative]] by punching it. It makes the same [[Minecraft:sound]] as [[Minecraft:glass]] being destroyed.}} | ||
|{{HistoryLine||1.5|dev=13w02a|[[File:Nether Portal (in minecart) JE1.png|32px]] Blocks can now be displayed inside of a [[Minecraft:minecart]] via commands or map editing. If a nether portal is set as such a block, it appears opaque and as a full cube rather than | |{{HistoryLine||1.3.1|dev=12w24a|Fixed missing nether portal [[Minecraft:sound]]s.}} | ||
|{{HistoryLine||1.5|dev=13w02a|[[File:Nether Portal (in minecart) JE1.png|32px]] Blocks can now be displayed inside of a [[Minecraft:minecart]] via commands or map editing. If a nether portal is set as such a block, it appears opaque and as a full cube rather than a thin cuboid.}} | |||
|{{HistoryLine||1.7.2|dev=13w41a|Nether portals, [[Minecraft:water]] and [[Minecraft:ice]] are now visible through each other. | |{{HistoryLine||1.7.2|dev=13w41a|Nether portals, [[Minecraft:water]] and [[Minecraft:ice]] are now visible through each other. | ||
|[[File:Nether Portal (unconnected) JE2.png|32px]] [[File:Nether Portal (NS) JE3.png|32px]] [[File:Nether Portal (EW) JE3.png|32px]] This also makes the rear planes visible from the front planes.}} | |[[File:Nether Portal (unconnected) JE2.png|32px]] [[File:Nether Portal (NS) JE3.png|32px]] [[File:Nether Portal (EW) JE3.png|32px]] This also makes the rear planes visible from the front planes.}} | ||
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|{{HistoryLine||v1.2.0|dev=preview|A unique [[Minecraft:screen effect]] is shown after traveling through a Nether portal, in which the "nausea" effect slows down and the overlay disappears.}} | |{{HistoryLine||v1.2.0|dev=preview|A unique [[Minecraft:screen effect]] is shown after traveling through a Nether portal, in which the "nausea" effect slows down and the overlay disappears.}} | ||
|{{HistoryLine|java beta}} | |{{HistoryLine|java beta}} | ||
|{{HistoryLine||May 2, 2011|link=wordofnotch:5136312534|Portals were made to function properly in multiplayer, allowing players | |{{HistoryLine||May 2, 2011|link=wordofnotch:5136312534|Portals were made to function properly in multiplayer, allowing players on servers to teleport between the Overworld and the Nether.}} | ||
|{{HistoryLine||1.6|dev=Test Build 3|The Nether portal's screen distortion effect now increases more smoothly. Previously, it would start off extremely subtly before becoming extremely intense. | |{{HistoryLine||1.6|dev=Test Build 3|The Nether portal's screen distortion effect now increases more smoothly. Previously, it would start off extremely subtly before becoming extremely intense. | ||
|Nether portals now work in [[Minecraft:multiplayer]]. Before this update, Nether portals could be created on multiplayer servers, but could not teleport [[Minecraft:player]]s to [[Minecraft:the Nether]], thus multiplayer servers required modding to access the Nether.}} | |Nether portals now work in [[Minecraft:multiplayer]]. Before this update, Nether portals could be created on multiplayer servers, but could not teleport [[Minecraft:player]]s to [[Minecraft:the Nether]], thus multiplayer servers required modding to access the Nether.}} | ||
|{{HistoryLine|unknown}} | |||
|{{HistoryLine||?|Players in [[Minecraft:creative mode]] now move through instantly rather than having to wait.}} | |||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.3.1|dev=12w22a|[[Minecraft:Zombie pigmen]] now rarely spawn from portal blocks in the [[Minecraft:Overworld]].}} | |{{HistoryLine||1.3.1|dev=12w22a|[[Minecraft:Zombie pigmen]] now rarely spawn from portal blocks in the [[Minecraft:Overworld]].}} | ||
| Line 209: | Line 221: | ||
|{{HistoryLine|pocket alpha}} | |{{HistoryLine|pocket alpha}} | ||
|{{HistoryLine||unknown|The [[Minecraft:sound]]s of Nether portals have been updated to match ''Java Edition''.}} | |{{HistoryLine||unknown|The [[Minecraft:sound]]s of Nether portals have been updated to match ''Java Edition''.{{info needed|explain how they previously sounded}}}} | ||
}} | }} | ||
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|{{HistoryLine||1.5|dev=13w02a|Nether portal blocks now use a texture file in [[Minecraft:resource pack]]s: <code>textures/blocks/portal.png</code>.}} | |{{HistoryLine||1.5|dev=13w02a|Nether portal blocks now use a texture file in [[Minecraft:resource pack]]s: <code>textures/blocks/portal.png</code>.}} | ||
|{{HistoryLine||1.7.2|dev=13w37a|Nether portal blocks now use block data values (later changed to block state) to determine their orientation. Due to these changes, Nether portals created in [[Minecraft:Java Edition 1.6.4|1.6.4]] and earlier have a tendency to close when upgrading. | |{{HistoryLine||1.7.2|dev=13w37a|Nether portal blocks now use block data values (later changed to block state) to determine their orientation. Due to these changes, Nether portals created in [[Minecraft:Java Edition 1.6.4|1.6.4]] and earlier have a tendency to close when upgrading. | ||
|Metadata value 1 corresponds to a portal that reaches the west and east sides of the block, and 2 corresponds to one that touches the north and south sides. 0, 3, 4, 6, 7, 8, 10, 11, 12, 14 and 15 also appear as north/south and 5, 9 and 13 as east/west, | |Metadata value 1 corresponds to a portal that reaches the west and east sides of the block, and 2 corresponds to one that touches the north and south sides. 0, 3, 4, 6, 7, 8, 10, 11, 12, 14 and 15 also appear as north/south and 5, 9 and 13 as east/west; however, they appear to be unused.}} | ||
|{{HistoryLine|||dev=13w37b|[[File:Nether Portal (unconnected) JE1.png|32px]] Nether portal blocks with metadata | |{{HistoryLine|||dev=13w37b|[[File:Nether Portal (unconnected) JE1.png|32px]] Nether portal blocks with metadata values 3, 7, 11 and 15 now have a vertical post appearance rather than the pane or sheet appearance of other states.}} | ||
|{{HistoryLine||1.8|dev=14w03a|Nether portal blocks with data values 3, 7, 11 and 15 now appear as north-south connected again.}} | |{{HistoryLine||1.8|dev=14w03a|Nether portal blocks with data values 3, 7, 11 and 15 now appear as north-south connected again.}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this block's numeral ID was 90.}} | |{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this block's numeral ID was 90.}} | ||
Latest revision as of 11:13, 29 August 2026
Template:Infobox block The Nether portal block is the translucent part of the Minecraft:Nether portal that teleports the player to and from Minecraft:the Nether.
Obtaining
The Nether portal block cannot be obtained as an item even by using the Template:Cmd command. The item form is completely non-existent Template:In, but it can be obtained through Minecraft:add-ons, external editors or by using bugs Template:In.
This block cannot be picked up using Template:Ctrl, similar to the End portal block.
The Nether portal block can be placed using commands such as Template:Cmd or Template:Cmd.
Post-generation
When a Minecraft:Nether portal is lit by placing Minecraft:fire in any manner inside the portal frame, the Nether portal blocks are generated, with one of them replacing the fire.
Nether portal blocks with the portal structure itself can also generate when an entity goes through a portal and there's no other active portal within 128 blocks of the matching coordinate.
Nether portal blocks cannot generate in Minecraft:the End and can only be placed using commands.
Usage
Nether portal blocks can stably exist only within a Nether portal structure, unlike End portal blocks. When the block is updated and detects that it is not part of such a structure, it is destroyed. However, using Minecraft:update suppression glitches, it is possible to obtain a standalone portal block without a frame, but the portal is destroyed once it receives an update, i.e., placing a block next to the portal or moving a piston next to or into the portal.
Nether portal blocks can be used to teleport entities between Minecraft:the Nether and the Minecraft:Overworld. When a player in the Overworld or the Nether stands in a Nether portal block for 4 seconds, the player is taken to the other dimension. While in the Nether portal block, the player can neither open their Minecraft:inventory nor interact with blocks with a GUI. The player can step out of a portal before it completes its animation to abort the teleport. However, in Creative mode there is no wait time—the player immediately transfers between dimensions. If there is already an active portal within range (125 blocks) in the other world, the player appears in that portal. Otherwise, a portal is created at or near the corresponding coordinates. If a single portal block is placed using commands, it can still be used to travel to the Nether.
Nether portal blocks make distinctive sounds and emit the same purple particles produced by Minecraft:endermen, Minecraft:endermites, and Minecraft:ender chests. Portal blocks emit a Minecraft:light level of 11, dimmer than a Minecraft:torch.
Minecraft:Falling block entities can be teleported through a portal, but a piston cannot push a block through.
Much like Minecraft:water or Minecraft:lava, portal blocks cannot be broken by tools except in Creative. However, portal blocks can be destroyed by Minecraft:explosions (even weak ones) and can be replaced by placing water or lava sources in the same block (can also be done by Minecraft:dispensers). If any portal block is destroyed, the whole portal is deactivated as adjacent portal blocks are updated and detect that the portal structure is no longer complete.
While Nether portals themselves cannot be lit in Minecraft:the End, a portal block set in the End and in Minecraft:custom dimensions behaves exactly like in the Overworld, calculating coordinates in the Nether with the same 1:8 ratio. They teleport players to the Nether Template:In, and to the Overworld Template:In. However, once teleported to the Overworld from the End, the player is in a glitched state where they can no longer interact with the world or load chunks during that session. After reloading the world, the player spawns on a new Minecraft:End platform at the same coordinates in the End as where the Nether portal was.
Piston interactivity
Nether portal blocks cannot be pushed by Minecraft:pistons. They also cannot be pushed or pulled by sticky pistons.
Sounds
Generic
Template:Sound table/Block/Glass
Unique
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Block states
History
Template:See technical block Template:See texture generation
History of the block itself
Template:More images Template:Info needed section
Java Edition
Bedrock Edition
Legacy Console Edition
History of the block's effects
Data history
Issues
References
Template:Navbox blocks Minecraft:es:Portal del Nether (bloque) Minecraft:fr:Portail du Nether (bloc) Minecraft:ja:ネザーポータル (ブロック) Minecraft:ko:네더 차원문 (블록) Minecraft:pt:Portal do Nether (bloco) Minecraft:ru:Блок портала Нижнего мира Minecraft:uk:Портал Незеру (блок) Minecraft:zh:下界传送门(方块)