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Minecraft:Manifest.json: Difference between revisions

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*** {{nbt|string|base_game_version}}: Specific to world templates. A string {{cd|"A.B.C"}} representing the version of the vanilla resource and behavior packs to apply.
*** {{nbt|string|base_game_version}}: Specific to world templates. A string {{cd|"A.B.C"}} representing the version of the vanilla resource and behavior packs to apply.
*** {{nbt|string|description}}: A description of the pack. Can be text or a translation key.
*** {{nbt|string|description}}: A description of the pack. Can be text or a translation key.
*** {{nbt|bool|platform_locked}}: Locks the pack from being used as a global pack, rendering it impossible to use on other player's worlds or servers.
*** {{nbt|bool|platform_locked}}: (only for skin and behaviour packs). Locks the pack from being used as a global pack, rendering it impossible to use on other player's worlds or servers.
*** {{nbt|bool|lock_template_options}}: Specific to world templates. If enabled, the player can not modify the world options.
*** {{nbt|bool|lock_template_options}}: Specific to world templates. If enabled, the player can not modify the world options.
*** {{nbt|string|min_engine_version}}: A string {{cd|"A.B.C"}} representing the minimum version of the game the pack can run on.
*** {{nbt|string|min_engine_version}}: A string {{cd|"A.B.C"}} representing the minimum version of the game the pack can run on.
*** {{nbt|string|name}}: The name of the pack. Can be text or a translation key.
*** {{nbt|string|name}}: The name of the pack. Can be text or a translation key.
*** {{nbt|string|pack_scope}}: Specific to resource packs. Represents at which level the pack can be applied. {{cd|"world"}} packs can be applied to a world, {{cd|"global"}} in global resources and {{cd|"any"}} anywhere. Defaults to {{cd|"any"}}.
*** {{nbt|string|pack_scope}}: Works in behaviour and resource packs (but needed more often in resource packs). Represents at which level the pack can be applied. {{cd|"world"}} packs can be applied to a world, {{cd|"global"}} in global resources and {{cd|"any"}} anywhere. Defaults to {{cd|"any"}}.
*** {{nbt|string|uuid}}: A unique identifier for the pack. Must be of the form {{cd|"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"}}, where x in a hexadecimal number (0-9 or a-f).  
*** {{nbt|string|uuid}}: A unique identifier for the pack. Must be of the form {{cd|"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"}}, where x in a hexadecimal number (0-9 or a-f).  
*** {{nbt|string|version}}: A string of the form {{cd|"A.B.C"}} or vector {{cd|[A,B,C]}} representing the current version of pack. Used to handle updates to the pack.
*** {{nbt|string|version}}: A string of the form {{cd|"A.B.C"}} representing the current version of pack. Used to handle updates to the pack.
**** {{nbt|string|buildMeta}}: Name in front of preRelease.
**** {{nbt|string|buildMeta}}: Name in front of preRelease.
**** {{nbt|int|major}}: First version number, for [[Minecraft:Marketplace]] packages this value always needs to be greater than 0.
**** {{nbt|int|major}}: First version number, for [[Minecraft:Marketplace]] packages this value always needs to be greater than 0.
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*** {{nbt|compound}}: A module object in the list.
*** {{nbt|compound}}: A module object in the list.
**** {{nbt|string|description}}: An internal description of the module.
**** {{nbt|string|description}}: An internal description of the module.
**** {{nbt|string|type}}: The type of the module, can be: {{cd|"resource"}} (resource pack), {{cd|"data"}}
**** {{nbt|string|type}}: The type of the module, can be: {{cd|"resources"}} ([[Minecraft:resource pack]]), {{cd|"data"}} ([[Minecraft:behavior pack]]),{{cd|"persona_piece"}} ([[Minecraft:Character Creator]] item or [[Minecraft:cape]] (marketplace content only)), {{cd|"[[Minecraft:skin_pack]]"}}, {{cd|"[[Minecraft:World template|world_template]]"}}, or {{cd|"script"}} ([[Minecraft:Add-on#Scripting|script]] module).
**** ),{{cd|"persona_piece"}} ([[Minecraft:Character Creator]] item or [[Minecraft:cape]]), {{cd|"[[Minecraft:Skin pack|skin_pack]]"}}, {{cd|"[[Minecraft:World template|world_template]]"}}, or {{cd|"script"}} ([[Minecraft:scripting]]).
**** {{nbt|string|uuid}}: An identifier unique to the module. Must be of the form {{cd|"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"}}, where x in a hexadecimal number (0-9 or a-f).  
**** {{nbt|string|uuid}}: An identifier unique to the module. Must be of the form {{cd|"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"}}, where x in a hexadecimal number (0-9 or a-f).  
**** {{nbt|string|version}}: A string of the form {{cd|"A.B.C"}} or vector {{cd|[A,B,C]}} representing the current version of pack. Used to handle updates to the pack.
**** {{nbt|string|version}}: A string of the form {{cd|"A.B.C"}} representing the current version of pack. Used to handle updates to the pack.
***** {{nbt|string|buildMeta}}: Name in front of preRelease.
***** {{nbt|string|buildMeta}}: Name in front of preRelease.
***** {{nbt|int|major}}: First version number.
***** {{nbt|int|major}}: First version number.
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**** {{nbt|list}}: The name of the list element should be the name of a tool used to generate the manifest. It must be made of simple characters and can be up to 32 characters long.
**** {{nbt|list}}: The name of the list element should be the name of a tool used to generate the manifest. It must be made of simple characters and can be up to 32 characters long.
***** {{nbt|string}}: A string of the form {{cd|"A.B.C"}} representing a version of the tool used to modify the manifest.
***** {{nbt|string}}: A string of the form {{cd|"A.B.C"}} representing a version of the tool used to modify the manifest.
*** {{nbt|string|product_type}}: If set to {{cd|"addon"}}, indicates the pack is meant as part of an [[Minecraft:add-on]]. This allows the add-on to not disable achievements when activated.
*** {{nbt|string|product_type}}: If set to {{cd|"addon"}}, indicates the pack is meant as part of an [[Minecraft:add-on]]. This allows the add-on to not disable achievements when activated, and it makes the resource pack required to be downloaded by other players joining the world.
*** {{nbt|string|url}}: URL to a website.
*** {{nbt|string|url}}: URL to a website.
**{{nbt|list|subpacks}}: List of sub-packs used in the pack, which can be enabled and disabled individually.
**{{nbt|list|subpacks}}: Only for resource pack. List of sub-packs used in the pack, which can be enabled and disabled individually.
***{{nbt|compound}}: A sub-pack in the list
***{{nbt|compound}}: A sub-pack in the list
****{{nbt|string|folder_name}}: Name of the folder where the sub-pack is located.
****{{nbt|string|folder_name}}: Name of the folder where the sub-pack is located.
****{{nbt|string|name}}: In-game display name of the sub-pack
****{{nbt|string|name}}: In-game display name of the sub-pack
****{{nbt|int|memory_tier}}: Designates the minimum amount of RAM required to run the sub-pack (each tier represents 250 MB)
****{{nbt|int|memory_performance_tier}}: Denotes the minimum amount of RAM required to run the sub-pack (values range 1–5<ref>https://learn.microsoft.com/en-us/minecraft/creator/documents/texturebudgets</ref>).
****{{nbt|int|memory_performance_tier}}: Denotes the optimal platform for a subpack (values range 1–5).
** {{nbt|list|settings}}: Order-dependent list of settings the player can modify in the game's UI. Pack settings can be applied to both behavior packs and resource packs. Behavior pack settings can be changed by the world or server owner, and are configured per-world. Resource pack settings can be individually configured on a per-player basis.<ref>[https://learn.microsoft.com/en-us/minecraft/creator/documents/addons/custompacksettings?view=minecraft-bedrock-stable#:~:text=The%20custom%20pack,per%2Dplayer%20basis. https://learn.microsoft.com/en-us/minecraft/creator/documents/addons/custompacksettings?view=minecraft-bedrock-stable#:~:text=The%20custom%20pack,per%2Dplayer%20basis.]</ref>
** {{nbt|list|settings}}: Order-dependent list of settings the player can modify in the game's UI.
*** {{nbt|compound}}: A read-only label, used for describing or breaking up the sections of the settings area.
*** {{nbt|compound}}: A read-only label, used for describing or breaking up the sections of the settings area.
**** {{nbt|string|type}}: {{cd|"label"}}
**** {{nbt|string|type}}: {{cd|"label"}}
**** {{nbt|string|text}}: Text value of the label.  
**** {{nbt|string|text}}: Text value of the label.
*** {{nbt|compound}}: A binary toggle.
*** {{nbt|compound}}: A binary toggle.
**** {{nbt|string|type}}: {{cd|"toggle"}}
**** {{nbt|string|type}}: {{cd|"toggle"}}
**** {{nbt|string|text}}: Textual, user-visible label for the toggle.
**** {{nbt|string|text}}: Textual, user-visible label for the toggle.
**** {{nbt|string|name}}: Programmatic identifier for the value of this toggle.
**** {{nbt|string|name}}: Programmatic identifier for the value of this toggle that must include a namespace.
**** {{nbt|bool|default}}: Default value of this setting.
**** {{nbt|bool|default}}: Default value of this setting.
*** {{nbt|compound}}: A sliding that allows for setting of a number within a range.
*** {{nbt|compound}}: A sliding that allows for setting of a number within a range.
**** {{nbt|string|type}}: {{cd|"slider"}}
**** {{nbt|string|type}}: {{cd|"slider"}}
**** {{nbt|string|text}}: Textual, user-visible label for the slider.
**** {{nbt|string|text}}: Textual, user-visible label for the slider.
**** {{nbt|string|name}}: Programmatic identifier for the value of this slider.
**** {{nbt|string|name}}: Programmatic identifier for the value of this slider that must include a namespace.
**** {{nbt|double|min}}: Minimum value for the slider.
**** {{nbt|double|min}}: Minimum value for the slider.
**** {{nbt|double|max}}: Maximum value for the slider.
**** {{nbt|double|max}}: Maximum value for the slider.
**** {{nbt|double|step}}: Incremental "notches" for the slider.
**** {{nbt|double|step}}: Incremental "notches" for the slider.
**** {{nbt|double|default}}: Default value of the slider.
**** {{nbt|double|default}}: Default value of the slider.
*** {{nbt|compound}}: A dropdown that allows for you to choose between a fixed number of options.
**** {{nbt|string|type}}: {{cd|"dropdown"}}
**** {{nbt|string|text}}: Textual, user-visible label for the dropdown.
**** {{nbt|string|name}}: Programmatic identifier for the value of this dropdown that must include a namespace.
**** {{nbt|list|options}}: List of all the items in the dropdown.
***** {{Nbt|string|text}}: Textual, user-visible label for the dropdown.
***** {{Nbt|string|name}}: Programmatic identifier for the value of this dropdown item.
**** {{nbt|string|default}}: Default value of the dropdown.
</div>
</div>


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*** {{nbt|compound}}: A module object in the list.
*** {{nbt|compound}}: A module object in the list.
**** {{nbt|string|description}}: An internal description of the module.
**** {{nbt|string|description}}: An internal description of the module.
**** {{nbt|string|type}}: The type of the module, can be: {{cd|"resource"}} ([[Minecraft:resource pack]]), {{cd|"data"}} ([[Minecraft:behavior pack]]), {{cd|"persona_piece"}} ([[Minecraft:Character Creator]] item or [[Minecraft:cape]]), {{cd|"[[Minecraft:Skin pack|skin_pack]]"}}, {{cd|"[[Minecraft:World template|world_template]]"}}, or {{cd|"script"}} ([[Minecraft:scripting]]).
**** {{nbt|string|type}}: The type of the module, can be: {{cd|"resources"}} ([[Minecraft:resource pack]]), {{cd|"data"}} ([[Minecraft:behavior pack]]), {{cd|"persona_piece"}} ([[Minecraft:Character Creator]] item or [[Minecraft:cape]]), {{cd|"[[Minecraft:Skin pack|skin_pack]]"}}, {{cd|"[[Minecraft:World template|world_template]]"}}, or {{cd|"script"}} ([[Minecraft:scripting]]).
**** {{nbt|string|uuid}}: An identifier unique to the module. Must be of the form {{cd|"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"}}, where x in a hexadecimal number (0-9 or a-f).  
**** {{nbt|string|uuid}}: An identifier unique to the module. Must be of the form {{cd|"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"}}, where x in a hexadecimal number (0-9 or a-f).  
**** {{nbt|int-array}}{{nbt|string|version}}: A string of the form {{cd|"A.B.C"}} or vector {{cd|[A,B,C]}} representing the current version of pack. Used to handle updates to the pack.
**** {{nbt|int-array}}{{nbt|string|version}}: A string of the form {{cd|"A.B.C"}} or vector {{cd|[A,B,C]}} representing the current version of pack. Used to handle updates to the pack.
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[[Category:Development]]
[[Category:Development]]


[[Minecraft:es:Manifest.json]]
[[Minecraft:pt:Manifest.json]]
[[Minecraft:pt:Manifest.json]]
[[Minecraft:uk:Manifest.json]]
[[Minecraft:uk:Manifest.json]]
[[Minecraft:zh:Manifest.json]]
[[Minecraft:zh:清单文件]]
[[Minecraft:es:Manifest.json]]

Latest revision as of 11:08, 2 August 2026

Template:Exclusive manifest.json is a Template:W that contains metadata information for the Minecraft package format. It is required by Minecraft:resource packs, Minecraft:behavior packs, Minecraft:skin packs, and Minecraft:world templates in order to be successfully imported into the game.

JSON format

Version 3

Version 2

Old versions

Version 1

The previous iteration of manifest.json only ever contains few basic information about the package, such as header, modules, and dependencies, being very similar to version 2 without the modern features.

These manifest files are documented from multiple built-in resource packs, which are found in the game's directory:

Version 0

The very first version of manifest.json, at the time was named pack_manifest.json, is used back in the Minecraft:v0.16.0 alpha versions. Its syntax is very different from version 1, containing the header object with different properties that would be renamed in the next iteration. Notably, modules and dependencies are contained inside the header object.

It is retroactively called version 0 in the Creator Documentation. Additionally, when the pack containing this manifest is loaded in later versions, it would get converted to version 1 with the new manifest.json, while the old pack_manifest.json would get backed up as pack_manifest.json.old.<ref>https://learn.microsoft.com/en-us/minecraft/creator/reference/content/versiondisambiguation?view=minecraft-bedrock-stable</ref>

Version 0 resource packs are separated into the client and server packs, both serve very similar purposes to the modern resource pack (client) and behavior pack (server).

These manifest files are documented from multiple built-in resource packs, which are found in the game's directory:

History

Template:Empty section

External links


References

<references/>

Navigation

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