Minecraft:Red Mushroom: Difference between revisions
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|pocket alpha}} | |{{HistoryLine|pocket alpha}} | ||
|{{HistoryLine|| | |{{HistoryLine||Demo|link=Pocket Edition Demo|[[File:Red Mushroom JE7 BE1.png|32px]]{{verify|check models}} Added red mushrooms. They could generate or be placed in any light level.}} | ||
|{{HistoryLine||v0.4.0|Red mushrooms can now be [[Minecraft:smelt]]ed to obtain [[Minecraft:rose red]]. | |{{HistoryLine||v0.4.0|Red mushrooms can now be [[Minecraft:smelt]]ed to obtain [[Minecraft:rose red]]. | ||
|Red mushrooms are now used to craft [[Minecraft:mushroom stew]].}} | |Red mushrooms are now used to craft [[Minecraft:mushroom stew]].}} | ||
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|{{HistoryLine||1.8|dev=14w06a|Red mushrooms now use the newly-implemented model json file {{code|models/block/cross.json}}; previously the geometry was defined in the game code itself.}} | |{{HistoryLine||1.8|dev=14w06a|Red mushrooms now use the newly-implemented model json file {{code|models/block/cross.json}}; previously the geometry was defined in the game code itself.}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this block's numeral IDs was 40.}} | |{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this block's numeral IDs was 40.}} | ||
|{{HistoryLine||1.17|dev=21w19a|<code>minecraft:red_mushroom</code> has been added to the newly-implemented <code>#minecraft:mineable/axe</code> [[Minecraft:block tag]]. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects. | |{{HistoryLine||1.17|dev=21w19a|<code>minecraft:red_mushroom</code> has been added to the newly-implemented <code>#minecraft:mineable/axe</code> [[Minecraft:block tag]]. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects. Prior to this update, red mushrooms were hardcoded to have axes as the preferred tool.}} | ||
|{{HistoryLine||1.21.5|dev=25w10a|<code>minecraft:red_mushroom</code> has been removed from the block tags <code>#minecraft:mineable/axe</code> and <code>#minecraft:sword_efficient</code>.}} | |{{HistoryLine||1.21.5|dev=25w10a|<code>minecraft:red_mushroom</code> has been removed from the block tags <code>#minecraft:mineable/axe</code> and <code>#minecraft:sword_efficient</code>.}} | ||
}} | }} | ||
Latest revision as of 11:09, 25 July 2026
A red mushroom is a Minecraft:fungus found in the Minecraft:Overworld and Minecraft:the Nether. It can only be Template:Control in Minecraft:mycelium, Minecraft:nylium, Minecraft:podzol or darkness, which also allows it to spread over time or receive Minecraft:bone meal to grow into a huge red mushroom.
Obtaining
Breaking
Red mushrooms can be instantly mined with any tool, including by hand.
A red mushroom also breaks instantly and drops as an item if:
- the block below it is moved or destroyed
- a Minecraft:fluid flows over it
- a block next to it changes state, but only when it is not on Minecraft:podzol, Minecraft:mycelium, or Minecraft:nylium and light level is 13 or higher
Natural generation
Red mushrooms naturally generate in poorly lit areas (Minecraft:light level of 12 or less). If this condition is met, each Minecraft:chunk has a Template:Frac (12.5%) chance to generate red mushrooms in the form of Minecraft:random patches.<ref>Template:IN, they rarely generate because they cannot generate underground due to Template:Bug.</ref>
Mushrooms also generate on the surface of a Minecraft:swamp, Minecraft:old growth spruce taiga, Minecraft:old growth pine taiga, or Minecraft:mushroom fields biome, along with anywhere in Minecraft:the Nether. Unlike plants, they are able to generate on top of nearly any block type.
Template:IN, they are commonly found in patches on the Minecraft:Nether roof, and are the only blocks that can generate there.
Minecraft:Witch huts have a Minecraft:flower pot with a red mushroom inside. Mushrooms also generate inside "mushroom farm" rooms in Minecraft:woodland mansions.
Red mushrooms planted on Minecraft:podzol can also be found around Minecraft:bogged and Minecraft:cave spider Minecraft:trial spawners in Minecraft:trial chambers.
Minecraft:Fallen trees can have up to 2 mushrooms generated on them.
Huge mushrooms
Breaking a Minecraft:red mushroom block has a chance of dropping 0-2 red mushrooms. Minecraft:Fortune does not affect the drop rate of mushrooms in any form.<ref>Template:Bug</ref>
Mob loot
Minecraft:Shearing a red Minecraft:mooshroom drops 5 red mushrooms and permanently turns it into a normal Minecraft:cow.
Shearing a Minecraft:bogged drops 2 mushrooms, both of which have a chance to be red.
An Minecraft:enderman holding a red mushroom drops it upon death.
Template:IN, Minecraft:wandering traders have a chance of 8.5% (increased by 1% per level of Minecraft:Looting) to drop 3 red mushrooms when killed while showing the item as trade offer, if the player holds an Minecraft:emerald.
Trading
Usage
Planting
Red mushrooms can be planted and grown on blocks that have a full top surface in Minecraft:light levels below 13 and not directly underneath the sky. They cannot be planted on the top surfaces of slabs or Minecraft:stairs.<ref>Template:Bug</ref> For more information, see Minecraft:Opacity/Placement. If planted on Minecraft:mycelium, Minecraft:podzol or Minecraft:nylium, they can stay planted in any light level, including skylight. They grow at the same rate regardless of the light level.<ref name="Fully-Automated Tests of Mushroom Growth at Different Light Levels Using BUD Switch Harvester">http://www.youtube.com/watch?feature=player_detailpage&v=ALkf-b7MbBI&t=864s</ref><ref name="Large scale automated test with additional info">Template:Ytl</ref>
Mob food
Red mushrooms can be used to heal or tempt Minecraft:zombie horses.
Huge mushrooms
Template:Main When Minecraft:bone meal is applied to a red mushroom, the mushroom has a chance to grow into a red Minecraft:huge mushroom, provided that it is on a proper block (Minecraft:grass block, Minecraft:dirt, Minecraft:coarse dirt, Minecraft:rooted dirt, Minecraft:mud, Minecraft:muddy mangrove roots, Minecraft:moss block, or Minecraft:pale moss block at a light level of 12 or below; on Minecraft:podzol, Minecraft:mycelium, or Minecraft:nylium at any light level) and is free of Minecraft:solid blocks within 5 blocks directly above the mushroom.
Spread
When receiving a Minecraft:random tick, a red mushroom has a 4% chance of spreading to a nearby block (including even above and below diagonally) if there are fewer than five red mushrooms in a 9×9×3 volume around the original mushroom.
Decoration
Red mushrooms can be planted in a Minecraft:flower pot.
Crafting ingredient
Composting
Placing a mushroom into a Minecraft:composter has a 65% chance of raising the compost level by 1.
Sounds
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Trivia
- The red mushroom is based on the poisonous Amanita muscaria (fly agaric).<ref>Template:Tweet</ref>
Gallery
Screenshots
-
Mushrooms found in a Minecraft:swamp biome
-
Red mushrooms growing in a Minecraft:stronghold cell
-
Mushrooms growing in the Minecraft:Nether
-
An example of a Minecraft:mushroom fields biome
-
A red mushroom growing on a cluster of Minecraft:glowstone in the Nether
-
The rare occurrence of red mushrooms growing on Minecraft:mossy cobblestone in a Minecraft:dungeon
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Mushrooms growing on Minecraft:podzol
-
A red mushroom that spawned naturally on a Minecraft:magma block in the Nether
-
A large amount of mushrooms generated on a beach
Mojang screenshots
-
Two large red mushroom trees
References
See also
External links
- Taking Inventory: Mushroom – Minecraft.net on December 21, 2018
Minecraft:fr:Champignon rouge Minecraft:pt:Cogumelo Vermelho