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Minecraft:Water Breathing: Difference between revisions

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| invimage4 = Arrow of Water Breathing
| invimage4 = Arrow of Water Breathing
}}
}}
'''Water Breathing''' is a [[Minecraft:status effect]] that prevents or delays [[Minecraft:Damage#Drowning|drowning]], and allows [[Minecraft:waterlogging|waterlogged]] [[Minecraft:bed]]s{{only|bedrock}} to be used. {{IN|be}}, it additionally prevents or delays [[Minecraft:squid]], [[Minecraft:glow squid]], [[Minecraft:salmon]], [[Minecraft:cod]], [[Minecraft:pufferfish]], [[Minecraft:tropical fish]], [[Minecraft:nautilus]], and [[Minecraft:tadpole]]s from taking suffocation damage when they are not in water, and also prevents players/mobs from taking suffocation damage inside full, solid, non-transparent blocks.
'''Water Breathing''' is a [[Minecraft:status effect]] that allows to breathe underwater. {{IN|be}}, it additionally allows water-breathing [[Minecraft:mob]]s to breathe outside of water and grants immunity from [[Minecraft:suffocation]] damage.


== Causes ==
== Causes ==
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  | I
  | I
  | 0:10
  | 0:10
  | Only counts down underwater. Instantly replenishes in air.
  | Only counts down underwater.
  |}
  |}


{{EffectLink|Conduit Power}} also gives the player a similar effect to Water Breathing (among other things).
{{EffectLink|Conduit Power}} also gives the player a similar effect to Water Breathing (among other things).
==Effect==
The Water Breathing effect causes the oxygen supply of air-breathing entities to be replenished while underwater instead of being depleted. {{IN|BE}}, this also works for mobs that can only breathe water ([[Minecraft:squid]], [[Minecraft:glow squid]], [[Minecraft:salmon]], [[Minecraft:cod]], [[Minecraft:pufferfish]], [[Minecraft:tropical fish]], [[Minecraft:nautilus]], and [[Minecraft:tadpole]]s) when they are outside of water.
[[Minecraft:Waterlogged]] [[Minecraft:bed]]s{{only|be|short=1}} can be slept on only by entities with the Water Breathing effect.
{{IN|BE}}, players and mobs that are inside of [[Minecraft:Block_properties#Suffocates|suffocating blocks]] do not take suffocation damage if they have the Water Breathing effect active.


== Immune mobs ==
== Immune mobs ==
*[[Minecraft:Wither]]s and [[Minecraft:ender dragon]]s are immune to Water Breathing.
*[[Minecraft:Wither]]s and [[Minecraft:ender dragon]]s are immune to Water Breathing.
*Aquatic mobs (except for the [[Minecraft:dolphin]]) are unaffected by water breathing {{only|java|short=1}} and all [[Minecraft:undead]] mobs (except [[Minecraft:husk]]s and [[Minecraft:zombie]]s thus they convert into [[Minecraft:zombie]]s and [[Minecraft:drowned]]) are unaffected by water breathing.
*Aquatic mobs (except for the [[Minecraft:dolphin]]) are unaffected by Water Breathing{{only|java|short=1}} and all [[Minecraft:undead]] mobs (except [[Minecraft:husk]]s and [[Minecraft:zombie]]s thus they convert into [[Minecraft:zombie]]s and [[Minecraft:drowned]]) are unaffected by Water Breathing.


== Notes ==
== Notes ==
[[Minecraft:Helmet]]s with the [[Minecraft:Respiration]] enchantment slow down oxygen depletion, granting an extra 15 seconds of underwater breath per level. However, this is not done through the Water Breathing effect.
[[Minecraft:Helmet]]s with the [[Minecraft:Respiration]] enchantment slow down oxygen depletion, granting on average an extra 16 seconds of time per level before starting to take [[Minecraft:drowning damage]]. However, they do not replenish the oxygen supply, unlike the Water Breathing effect.


== Data values ==
== Data values ==
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{{ID table
{{ID table
|edition=java
|edition=java
|shownumericids=y
|generatetranslationkeys=y
|generatetranslationkeys=y
|displayname=Water Breathing
|displayname=Water Breathing
|spritetype=effect
|spritetype=effect
|nameid=water_breathing
|nameid=water_breathing
|id=13
|foot=1}}
|foot=1}}


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|{{HistoryLine||1.14|dev=18w43a|[[File:Water Breathing JE2 BE2.png|18px]] Changed effect icon texture.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Water Breathing JE2 BE2.png|18px]] Changed effect icon texture.}}
|{{HistoryLine||1.19.4|dev=Pre-release 3|Potion and effect color changed from {{color|#2E5299}} to {{color|#98DAC0}}.}}
|{{HistoryLine||1.19.4|dev=Pre-release 3|Potion and effect color changed from {{color|#2E5299}} to {{color|#98DAC0}}.}}
|{{HistoryLine||1.20.2|dev=23w32a|The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 13.}}
|{{HistoryLine||1.21.4|dev=Pre-Release 1|Water breathing effect now increases the oxygen underwater instead of only preventing it from decreasing.<ref>{{bug|MC-278257}}</ref>}}
|{{HistoryLine||1.21.4|dev=Pre-Release 1|Water breathing effect now increases the oxygen underwater instead of only preventing it from decreasing.<ref>{{bug|MC-278257}}</ref>}}
}}
}}

Latest revision as of 11:28, 7 October 2026

Template:Infobox effect Water Breathing is a Minecraft:status effect that allows to breathe underwater. Template:IN, it additionally allows water-breathing Minecraft:mobs to breathe outside of water and grants immunity from Minecraft:suffocation damage.

Causes

Cause Potency Length Notes
Template:ItemLink I 3:00 Template:EntityLink drink this potion when underwater.
Template:ItemLink (extended) I 8:00
Template:ItemLink I 3:00
Template:ItemLink (extended) I 8:00
Template:ItemLink I 0:45
Template:ItemLink (extended) I 2:00
Template:ItemLink I 0:22
Template:ItemLink (extended) I 1:00
Template:ItemLink I 0:10 Only counts down underwater.

Template:EffectLink also gives the player a similar effect to Water Breathing (among other things).

Effect

The Water Breathing effect causes the oxygen supply of air-breathing entities to be replenished while underwater instead of being depleted. Template:IN, this also works for mobs that can only breathe water (Minecraft:squid, Minecraft:glow squid, Minecraft:salmon, Minecraft:cod, Minecraft:pufferfish, Minecraft:tropical fish, Minecraft:nautilus, and Minecraft:tadpoles) when they are outside of water.

Minecraft:Waterlogged Minecraft:bedsTemplate:Only can be slept on only by entities with the Water Breathing effect.

Template:IN, players and mobs that are inside of suffocating blocks do not take suffocation damage if they have the Water Breathing effect active.

Immune mobs

Notes

Minecraft:Helmets with the Minecraft:Respiration enchantment slow down oxygen depletion, granting on average an extra 16 seconds of time per level before starting to take Minecraft:drowning damage. However, they do not replenish the oxygen supply, unlike the Water Breathing effect.

Data values

ID

Template:EffectIDLink Template:Edition: Template:ID table

Template:Edition: Template:ID table

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Issues

Template:Issue list

References

Template:Reflist

Navigation

Template:Navbox effects

Minecraft:de:Unterwasseratmung Minecraft:es:Apnea Minecraft:fr:Respiration aquatique Minecraft:ja:水中呼吸 (ステータス効果) Minecraft:ko:수중 호흡 Minecraft:pt:Respiração Aquática Minecraft:ru:Водное дыхание Minecraft:zh:水下呼吸(状态效果)