Minecraft:Bedrock Edition 1.2.13: Difference between revisions
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|internal=1.2.13.54</br> '''Windows 10''' 1.2.1354.0 | |internal=1.2.13.54</br> '''Windows 10''' 1.2.1354.0 | ||
|date='''Android, iOS, Fire OS, Windows 10, Windows 10 Mobile, Gear VR, Xbox One''' – April 3, 2018 | |date='''Android, iOS, Fire OS, Windows 10, Windows 10 Mobile, Gear VR, Xbox One''' – April 3, 2018 | ||
|prevparent=1.2.0 | |prevparent=1.2.0 | ||
|prev=1.2.12 | |prev=1.2.12 | ||
|next=1.2.14 | |next=1.2.14 | ||
|nextparent=1.4.0 | |nextparent=1.4.0 | ||
}}<onlyinclude> | }} | ||
<onlyinclude> | |||
'''1.2.13''' is a minor update for {{BE}} released on April 3, 2018, which added many features belonging to 1.4.0 through Experimental Gameplay. | '''1.2.13''' is a minor update for {{BE}} released on April 3, 2018, which added many features belonging to 1.4.0 through Experimental Gameplay. | ||
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=== Items === | === Items === | ||
'''[[Minecraft:Spawn Egg]]s''' | '''[[Minecraft:Spawn Egg]]s''' | ||
* Added the | * Added the drowned spawn egg. | ||
** Available through [[Minecraft:experimental gameplay]]. | ** Available through [[Minecraft:experimental gameplay]]. | ||
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===Blocks=== | ===Blocks=== | ||
'''[[Minecraft:Dispenser]]s''' | '''[[Minecraft:Dispenser]]s''' | ||
* Armor can now be equipped to an | * Armor can now be equipped to an armor stand using a dispenser. | ||
'''[[Minecraft:Hay Bale]]s''' | '''[[Minecraft:Hay Bale]]s''' | ||
* Falling on | * Falling on hay bales now reduces fall damage. | ||
'''[[Minecraft:Slime Block]]''' | '''[[Minecraft:Slime Block]]''' | ||
* Falling on a | * Falling on a slime block while sneaking now inflicts fall damage. | ||
===Items=== | ===Items=== | ||
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* Fixed a crash that occurred when a double chest is split using pistons and items are placed or taken from the half that was not moved | * Fixed a crash that occurred when a double chest is split using pistons and items are placed or taken from the half that was not moved | ||
* Fixed a crash that occurred when navigating menus using the D-pad and mouse simultaneously | * Fixed a crash that occurred when navigating menus using the D-pad and mouse simultaneously | ||
* Fixed a crash that occurred due to an issue with | * Fixed a crash that occurred due to an issue with redstone torches | ||
* Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices | * Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices | ||
* Fixed a crash that occurred when leaving | * Fixed a crash that occurred when leaving the End | ||
'''General''' | '''General''' | ||
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* Crops can once again be harvested continuously | * Crops can once again be harvested continuously | ||
* Crops will now pop out of the ground if the light level is 7 or lower | * Crops will now pop out of the ground if the light level is 7 or lower | ||
* Fixed | * Fixed villager trade items not being replenished | ||
* Fixed some | * Fixed some villager trades not granting XP | ||
* Fixed spawn points not moving when obstructed by lava | * Fixed spawn points not moving when obstructed by lava | ||
* It is now possible to sleep when a | * It is now possible to sleep when a skeleton horse is nearby | ||
* Bows will now inflict the same amount of damage to players and mobs | * Bows will now inflict the same amount of damage to players and mobs | ||
* Eyes of | * Eyes of ender and '/locate' will now point to the right location of a Stronghold | ||
* For | * For book & quill, the "Sign and Close" button is no longer active if a name has not been entered | ||
* Double ferns now appear in | * Double ferns now appear in mega taigas | ||
* Protection enchantment no longer makes players immune to fire damage | * Protection enchantment no longer makes players immune to fire damage | ||
* Activating sneak in one world and quitting no longer causes the player to spawn sneaking in in every other world | * Activating sneak in one world and quitting no longer causes the player to spawn sneaking in in every other world | ||
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* Fixed fire spreading from covered lava | * Fixed fire spreading from covered lava | ||
* Fixed Pick Block replacing currently selected hotbar slot, even if other slots were empty | * Fixed Pick Block replacing currently selected hotbar slot, even if other slots were empty | ||
* Exploding | * Exploding creepers and beds in the Nether can no longer ignite TNT in worlds that have 'TNT Explodes' turned off | ||
* The second player in split-screen can no longer die if their personal game mode is set to Creative | * The second player in split-screen can no longer die if their personal game mode is set to Creative | ||
* Experience can now be earned from cooking | * Experience can now be earned from cooking porkchops in a furnace | ||
* Players are no longer set on fire when walking on non-full blocks placed next to a lava source | * Players are no longer set on fire when walking on non-full blocks placed next to a lava source | ||
* Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players | * Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players | ||
* Fixed Creative flight speed being too slow until changing altitude after entering a world | * Fixed Creative flight speed being too slow until changing altitude after entering a world | ||
* Falling on a | * Falling on a slime block while sneaking now inflicts fall damage | ||
'''Items''' | '''Items''' | ||
* Fixed items losing durability when used on other players and the PvP game rule is disabled | * Fixed items losing durability when used on other players and the PvP game rule is disabled | ||
* Enchanted | * Enchanted apples can once again be found in loot chests | ||
* Name | * Name tags can once again be found from villager trading and fishing | ||
* Diamonds will now appear in the loot chests of | * Diamonds will now appear in the loot chests of jungle temples and strongholds | ||
* Map items in converted Xbox One Edition worlds now have the proper alignment | * Map items in converted Xbox One Edition worlds now have the proper alignment | ||
* The starting maps for Old Worlds are now zoomed in to level 1/4 | * The starting maps for Old Worlds are now zoomed in to level 1/4 | ||
* Maps will no longer show a green marker only for the last map that was placed in an item frame | * Maps will no longer show a green marker only for the last map that was placed in an item frame | ||
* Glass | * Glass bottles can now be filled from water sources in Creative mode | ||
* Pickaxes now break | * Pickaxes now break stone buttons faster than hands | ||
* Bows can no longer be used to mine while charging | * Bows can no longer be used to mine while charging | ||
'''Blocks''' | '''Blocks''' | ||
* Extra blocks will no longer be placed when placing a block straight down | * Extra blocks will no longer be placed when placing a block straight down | ||
* Glass | * Glass panes now align to stairs | ||
* Increased the hitbox of | * Increased the hitbox of soul sand | ||
* Grass blocks will now turn into | * Grass blocks will now turn into dirt if grass path blocks are placed above them | ||
* Vines can no longer be placed invisibly under leaf blocks | * Vines can no longer be placed invisibly under leaf blocks | ||
* Leaves no longer cut through blocks when growing trees using | * Leaves no longer cut through blocks when growing trees using bone meal | ||
* Anvils now drop as items when falling on | * Anvils now drop as items when falling on torches | ||
* Stone | * Stone slabs and cobblestone walls now have the proper blast resistance | ||
* Top | * Top snow falling on a top snow block no longer loses one layer | ||
* Breaking | * Breaking cobblestone that is being pushed by a piston no longer drops an invalid 'Update' block | ||
'''Redstone''' | '''Redstone''' | ||
* Automated | * Automated chicken cookers using slabs will now function properly | ||
* Fixed | * Fixed redstone not powering horizontally adjacent blocks | ||
* Hoppers and | * Hoppers and droppers can now only put music discs inside jukeboxes | ||
* Minecart with | * Minecart with hopper and TNT will no longer shake on activator rails | ||
* Renamed | * Renamed shulker boxes no longer lose their names when fired from a dispenser | ||
* Daylight | * Daylight sensors can no longer generate power in the Nether | ||
* Undyed | * Undyed shulker boxes can no longer be placed inside other shulker boxes using hoppers and droppers | ||
* Mobs in Minecarts no longer activate rails next to them as they try to walk | * Mobs in Minecarts no longer activate rails next to them as they try to walk | ||
* Observers no longer visually cut | * Observers no longer visually cut redstone dust | ||
* Rails will now take block power into account when attaching to other rails | * Rails will now take block power into account when attaching to other rails | ||
* Dispensers, | * Dispensers, droppers, and redstone lamps will now activate properly when redstone dust is placed on top of them | ||
* Trapped | * Trapped chests with slabs or stairs above no longer power redstone dust adjacent to the block below when the chest is open | ||
* | * glazed terracotta can no longer be pulled using Slime Blocks and Sticky Pistons | ||
* Minecarts no longer get stuck when passing through blocks on diagonal rails | * Minecarts no longer get stuck when passing through blocks on diagonal rails | ||
* Armor can now be equipped to an | * Armor can now be equipped to an armor stand using a dispenser | ||
* The power output of | * The power output of redstone comparators is no longer lost after a world is converted from Xbox One Edition | ||
'''Mobs''' | '''Mobs''' | ||
* Baby | * Baby chickens no longer get stuck in the corners of fences | ||
* Increased the spawn rate of | * Increased the spawn rate of slimes | ||
* Fixed mobs shaking while riding in | * Fixed mobs shaking while riding in minecarts | ||
* Horses can no longer be steered in deep water | * Horses can no longer be steered in deep water | ||
* Llamas now form a caravan when following | * Llamas now form a caravan when following llamas on a lead instead of acting silly and running around in circles | ||
* Llamas can now be healed by feeding them | * Llamas can now be healed by feeding them hay bales and wheat | ||
* Mobs no longer view closed doors as valid paths and shouldn't get stuck when trying to walk through them | * Mobs no longer view closed doors as valid paths and shouldn't get stuck when trying to walk through them | ||
* Mobs can no longer spawn on carpet | * Mobs can no longer spawn on carpet | ||
* Mobs will once again spawn when the player is below a height of 30 blocks | * Mobs will once again spawn when the player is below a height of 30 blocks | ||
* Mobs will once again not spawn on transparent blocks like | * Mobs will once again not spawn on transparent blocks like glass and fences | ||
* Rabbits will now follow players that are holding carrots and flowers in Survival mode | * Rabbits will now follow players that are holding carrots and flowers in Survival mode | ||
* Elder | * Elder guardian and zombie villager spawn eggs can now be obtained with Pick Block in Creative mode | ||
* Smaller mobs can no longer trample farmland and crops | * Smaller mobs can no longer trample farmland and crops | ||
* Fixed medium | * Fixed medium slimes not dealing damage to players | ||
* Endermites will no longer suffocate when riding in | * Endermites will no longer suffocate when riding in minecarts and boats that are not on rails or in the water | ||
* Fixed | * Fixed villager behavior when it's raining so they now disperse to separate houses | ||
* The | * The wither will now face the right direction when attacking | ||
* Pigs being steered using | * Pigs being steered using carrot on a stick will no longer jump up slab staircases and simply walk up them | ||
* Fixed flowers that disappeared after being generated with | * Fixed flowers that disappeared after being generated with bone meal | ||
* Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity | * Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity | ||
* Zombies and | * Zombies and skeletons now burn during daytime in warm biomes when it's raining in other biomes | ||
* Fixed | * Fixed witches not spawning inside witch huts | ||
* Wolves will no longer run from | * Wolves will no longer run from llamas if they are out of sight | ||
* Increased the spawn rate of | * Increased the spawn rate of ghasts in the Nether | ||
* Increased the spawn rate of | * Increased the spawn rate of ocelots | ||
* Spiders no longer give up so easily when attacking | * Spiders no longer give up so easily when attacking | ||
* Parrots will now properly dismount when the player it's riding dies | * Parrots will now properly dismount when the player it's riding dies | ||
* Parrots riding on players' shoulders will no longer hinder block placement while sneaking | * Parrots riding on players' shoulders will no longer hinder block placement while sneaking | ||
* Parrots will no longer leave player shoulders when boarding a | * Parrots will no longer leave player shoulders when boarding a boat | ||
* Villagers will now breed on converted Xbox One worlds | * Villagers will now breed on converted Xbox One worlds | ||
* Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds | * Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds | ||
* Iron | * Iron golems will no longer turn hostile toward the player that spawned them | ||
* Iron | * Iron golems no longer spawn when Mob Spawning is disabled | ||
'''Crafting''' | '''Crafting''' | ||
* Enchanted | * Enchanted apples can no longer be crafted (golden apples are still craftable) | ||
* Various improvements to selecting items on the | * Various improvements to selecting items on the recipe book with touch screens when using Classic UI | ||
* Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller | * Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller | ||
* Mossy | * Mossy stone bricks can no longer be crafted from themselves and no longer results in loss of blocks | ||
* Fixed Mojang logo banners not being craftable on converted Xbox One worlds | * Fixed Mojang logo banners not being craftable on converted Xbox One worlds | ||
* Bucket, | * Bucket, water bucket, lava bucket, and milk have been moved to the 'Items' inventory tab | ||
'''Exploits''' | '''Exploits''' | ||
* Players can no longer attack others with bows when Friendly Fire is disabled | * Players can no longer attack others with bows when Friendly Fire is disabled | ||
* Minecart with | * Minecart with hopper can no longer duplicate items | ||
* Items can no longer be duplicated using | * Items can no longer be duplicated using item frames and hoppers | ||
* Any item held by a player that is killed by Thorns armor will no longer be duplicated | * Any item held by a player that is killed by Thorns armor will no longer be duplicated | ||
* Rails can no longer be duplicated when pulled by two pistons simultaneously | * Rails can no longer be duplicated when pulled by two pistons simultaneously | ||
* Breaking a | * Breaking a cauldron, furnace, banner, beacon, jukebox, or daylight sensor with Silk Touch no longer drops two of the item | ||
* Breaking an | * Breaking an ender chest with Silk Touch will no longer drop obsidian | ||
* Switching between bows while aiming will no longer transfer item durability | * Switching between bows while aiming will no longer transfer item durability | ||
* Players can no longer attack through walls in third-person perspective | * Players can no longer attack through walls in third-person perspective | ||
* Killing an animal attached to a | * Killing an animal attached to a fence with a lead no longer duplicates the lead | ||
'''Realms''' | '''Realms''' | ||
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'''Graphical''' | '''Graphical''' | ||
* The line is now properly connected to the | * The line is now properly connected to the fishing rod and floater | ||
* Rain is now visible through glass | * Rain is now visible through glass | ||
* Sugar | * Sugar cane now has proper biome coloring | ||
* Beacons will now shine through lava | * Beacons will now shine through lava | ||
* Maps are no longer cut off when being held on vertical split-screen | * Maps are no longer cut off when being held on vertical split-screen | ||
* Jungle | * Jungle leaves now have transparency when held in-hand | ||
* Slimes now emit slime particles when jumping | * Slimes now emit slime particles when jumping | ||
* Fixed a missing piece of the | * Fixed a missing piece of the hopper texture | ||
* Flickering no longer occurs when looking through leaves that are next to snow | * Flickering no longer occurs when looking through leaves that are next to snow | ||
* Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions | * Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions | ||
* Block breaking animation no longer goes out of sync when jumping or changing tools | * Block breaking animation no longer goes out of sync when jumping or changing tools | ||
* Fixed the jumping animation for | * Fixed the jumping animation for spiders | ||
* Fixed shadow issues with | * Fixed shadow issues with chorus flowers when Smooth Lighting is disabled | ||
* Fire, | * Fire, cobwebs, and leaves can no longer be seen through blocks at certain distances | ||
* Jumping on a | * Jumping on a horse, donkey, or mule while pushing against a wall with items attached to it no longer causes black blocks to appear around the wall | ||
* Fixed the | * Fixed the wither textures during spawning and death animations | ||
* Fixed the | * Fixed the axe not being attached to vindicator's hand when attacking | ||
* Pistons and beds no longer have large visual outlines for a split second when being placed | * Pistons and beds no longer have large visual outlines for a split second when being placed | ||
* Fixed being able to see through lava when Blindness effect is used | * Fixed being able to see through lava when Blindness effect is used | ||
* End | * End crystal beam is now centered at the crystal and not at the fire base | ||
* End | * End crystal items now have the enchantment effect | ||
* Zombie | * Zombie villagers now produce red particles while being cured | ||
* The | * The dragon head will no longer flicker when using Norse Mythology textures | ||
* Resource | * Resource packs will now affect the look of the gamepad cursor | ||
* The moon will no longer graphically stutter when Do Daylight Cycle is disabled | * The moon will no longer graphically stutter when Do Daylight Cycle is disabled | ||
* TNT ignited by | * TNT ignited by redstone now shows the hopping animation | ||
* Items held by | * Items held by zombie villagers are now in the right position | ||
* Undyed | * Undyed shulker boxes no longer flash when being placed | ||
* Particles left after | * Particles left after dragon’s breath attack and lingering potions no longer leave visual artifacts | ||
* Smooth lighting will now be changed immediately after toggling in Settings | * Smooth lighting will now be changed immediately after toggling in Settings | ||
* Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled | * Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled | ||
* Chests are now placed in Item | * Chests are now placed in Item frames with the proper rotation | ||
* Rain, smoke particles, and shadows are no longer visible through lava | * Rain, smoke particles, and shadows are no longer visible through lava | ||
* Fixed a rare issue where rain and snow would fall through roofs | * Fixed a rare issue where rain and snow would fall through roofs | ||
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'''Audio''' | '''Audio''' | ||
* Fixed the sound effect not playing when equipping armor from the hotbar | * Fixed the sound effect not playing when equipping armor from the hotbar | ||
* Fixed missing sound when moving through End | * Fixed missing sound when moving through End gateways | ||
* The proper sound effects will now play when using | * The proper sound effects will now play when using ender chests, brewing stands, armor stands, furnaces | ||
* Thrown entities no longer play footstep sounds | * Thrown entities no longer play footstep sounds | ||
* Sound will no longer continue to play on the disconnect screen | * Sound will no longer continue to play on the disconnect screen | ||
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* Disabling Controller Hints will now turn off hints on in-game menus | * Disabling Controller Hints will now turn off hints on in-game menus | ||
* Fixed the Creative hotbar not always clearing when X is pressed on the controller | * Fixed the Creative hotbar not always clearing when X is pressed on the controller | ||
* When editing a page in | * When editing a page in book & quill, pressing B on the controller will now quit page edit mode instead of the whole book screen | ||
* Items can once again be dropped by moving them into the gray space of the Creative inventory screen | * Items can once again be dropped by moving them into the gray space of the Creative inventory screen | ||
* Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick | * Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick | ||
* Fixed not being able to snap the gamepad cursor between the | * Fixed not being able to snap the gamepad cursor between the furnace fuel slot and output slot | ||
* Expandable inventory groups in Pocket UI are now titled properly | * Expandable inventory groups in Pocket UI are now titled properly | ||
* Shift-clicking items into a | * Shift-clicking items into a donkey's full chest will no longer cause the items to disappear | ||
* Fixed incorrect items appearing in Creative inventory searches | * Fixed incorrect items appearing in Creative inventory searches | ||
* Shulker | * Shulker box inventory tooltips are now properly translated to other languages | ||
* A loading screen will now appear when applying Global Resources | * A loading screen will now appear when applying Global Resources | ||
* Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen | * Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen | ||
* The | * The jukebox now has a controller tooltip for block use | ||
* Fixed a delay in the 'Boost' button appearing when mounting a | * Fixed a delay in the 'Boost' button appearing when mounting a pig with carrot on a stick in hand | ||
* Fixed lowered frame rate when unfocusing from the | * Fixed lowered frame rate when unfocusing from the book & quill | ||
* HUD opacity now affects | * HUD opacity now affects banners mob heads in the hotbar | ||
* Fixed delays when typing in chat and other text fields | * Fixed delays when typing in chat and other text fields | ||
* Fixed screen ratio and portions of the HUD being blocked when playing on iPhone X | * Fixed screen ratio and portions of the HUD being blocked when playing on iPhone X | ||
* Sea | * Sea lanterns now appear in the proper category when searching the inventory | ||
* Fixed double notifications appearing when importing a world | * Fixed double notifications appearing when importing a world | ||
* A warning now appears instructing players not to close the game when exporting a world | * A warning now appears instructing players not to close the game when exporting a world | ||
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'''Commands''' | '''Commands''' | ||
* Cloned | * Cloned banners no longer appear as blank black banners | ||
* The "Facing" component of '/teleport' is no longer executed before teleporting a player | * The "Facing" component of '/teleport' is no longer executed before teleporting a player | ||
* Redstone | * Redstone dust can no longer be placed in air, or blocks not suited for it, using commands | ||
* Players can now be killed using '/kill' when they have a resistance effect of 4 or higher | * Players can now be killed using '/kill' when they have a resistance effect of 4 or higher | ||
* Fixed repeating damage sound and animation when using '/effect' to get health and simultaneously taking damage | * Fixed repeating damage sound and animation when using '/effect' to get health and simultaneously taking damage | ||
* The screen will no longer shake when standing on | * The screen will no longer shake when standing on magma blocks after applying Regeneration effect of 255 or more | ||
* Banners placed with '/fill' command are no longer random colors on Realms | * Banners placed with '/fill' command are no longer random colors on Realms | ||
* Teleporting entities to or from a ticking area no longer fail to render or be interacted with | * Teleporting entities to or from a ticking area no longer fail to render or be interacted with | ||
* Players will no longer receive an | * Players will no longer receive an unknown map when using ‘/replaceitem’ command to place a map in the off-hand slot | ||
* Items will now be received immediately and correctly when using '/give' command with a | * Items will now be received immediately and correctly when using '/give' command with a chain command block | ||
* Fixed 'End_gateway' and 'End_portal' having placeholder images when auto-completing commands | * Fixed 'End_gateway' and 'End_portal' having placeholder images when auto-completing commands | ||
* Teleporting a horse while it's being ridden now works as intended | * Teleporting a horse while it's being ridden now works as intended | ||
Latest revision as of 11:05, 21 September 2026
1.2.13 is a minor update for Template:BE released on April 3, 2018, which added many features belonging to 1.4.0 through Experimental Gameplay.
The iOS version is notable in that it is actually a Minecraft:developer build and includes debug commands commonly used in testing. These were quickly removed in the next update.<ref>Template:Cite</ref>
Additions
Developer Commands
These are only available in the iOS release.
This list may not be complete.
/aigoals
- Allows the player to see mob attributes.
/automate
- Runs an automation behavior tree.
/automateactivetool
- Runs an ActiveTool behavior tree.
/automatebreakblock
- Runs a BreakBlock behavior tree.
/automatefindblock
- Runs a FindBlock behavior tree.
/automatefly
- Runs a Fly behavior tree.
/automategetinteractionpositionforblock
- Runs a GetInteractionPositionForBlock behavior tree.
/automatelookat
- Runs a LookAt behavior tree.
/automatemove
- Runs a Move behavior tree.
/automatemoveto
- Runs a MoveTo behavior tree.
/automateplaceblock
- Runs a PlaceBlock behavior tree.
/bhave
- Runs a behavior tree.
/bounds
- Enables | Disables Drawing Bounding Blocks.
/cleanroom
- Deletes every entity in every dimension.
/crash
- Crashes the Minecraft instance.
/destroyblock
- Destroys the block at a given position.
/dumpblocknames
- Gets block names from a range and dumps them into a string.
/dumpentitiesclient
- Dump out info on all entities in the current dimension.
/dumpentitiesserver
- Dump out info on all entities in the current dimension.
/enchantrandom
- Enchants the item a player is holding with a random enchantment.
Blocks
- A barkless variant of Minecraft:logs.
- Created by using an Minecraft:axe on a Minecraft:log block.
- Act as regular logs, and can still be used to craft Minecraft:planks.
- Available through Minecraft:experimental gameplay.
Minecraft:Prismarine Minecraft:stairs and Minecraft:slabs
- Both come in all 3 variants: prismarine, dark prismarine, and prismarine bricks.
- Stairs can be crafted with 6 of their respective material.
- Slabs can be crafted with 3 of their respective material.
- Available through Minecraft:experimental gameplay.
Items
- Added the drowned spawn egg.
- Available through Minecraft:experimental gameplay.
- A new weapon.
- Can be thrown by using it, or be used as a melee weapon.
- Available through Minecraft:experimental gameplay.
Mobs
- Spawn in all oceans and rivers.
- Minecraft:Zombies will morph into drowned after a while if they are in water.
- Drowned can spawn with Minecraft:tridents, allowing the Minecraft:player to get them in survival.
- Do not float, but can swim (although they prefer to walk).
- All drowned have a melee attack, and ones with tridents have a ranged attack.
- Available through Minecraft:experimental gameplay.
Gameplay
- Added Minecraft:Channeling enchantment.
- Available through Minecraft:experimental gameplay.
- Added Minecraft:Impaling enchantment.
- Goes up to level V.
- Used on tridents to deal more damage to sea creatures.
- Available through Minecraft:experimental gameplay.
- Added Minecraft:Loyalty enchantment.
- Goes up to level III.
- Used on tridents to make it return when thrown.
- Available through Minecraft:experimental gameplay.
- Added Minecraft:Riptide enchantment.
- Goes up to level III.
- Not compatible with Loyalty or Channeling.
- Used on tridents to launch the player when thrown while in water or rain. Riptide will not throw the trident, but instead launch the player forwards.
- Available through Minecraft:experimental gameplay.
General
- Added a new swimming animation while sprinting in water.
- Available through Minecraft:experimental gameplay.
- Now create automatic backups that can be downloaded and restored.
- Added two options to swap Template:Xbtn/Template:Xbtn buttons and Template:Xbtn/Template:Xbtn buttons on controllers, which can be found in Controller settings.
- Added "Screen Animations" option.
Changes
Blocks
- Armor can now be equipped to an armor stand using a dispenser.
- Falling on hay bales now reduces fall damage.
- Falling on a slime block while sneaking now inflicts fall damage.
Items
Minecraft:Enchanted Golden Apples
- Can no longer be crafted.
Mobs
- Increased spawn rates.
- Can now be healed by feeding them Minecraft:hay bales and Minecraft:wheat.
- Increased spawn rates.
- Increased spawn rates.
General
- Updated templates for 1.2.13 with new assets and behaviors.
- Armor models now support hat layers.
- Boats can now have more than one seat.
- 'llamaspit.json' has been properly renamed to 'llama_spit.json'.
- Removed
slot.armor.chestfrom Horses and Llamas. behavior.hurt_by_targetno longer triggers if an entity is not actually hurt by its target.- All parameters of
minecraft:breathablenow function properly. - Name Tags can now be always visible if they are set to do so through a Behavior Pack.
General
- Many screens and actions now respond when a button is pressed instead of released so they now feel extra responsive.
- Chunks have been palleted.
- Infinite different types of blocks are now possible and numeric Block IDs has been removed.
- The game should be less likely to crash due to being out of memory.
- Owned skin packs will now appear at the top of the Skin Picker.
- Purchased content will now auto-update, which can be toggled in Profile settings.
- Updated look for the Marketplace and Search functionality to easily find specific content.
- Realms member lists can now be cleared from the Members screen.
Fixes
Performance / Stability
- Many optimizations to chunk rendering and game performance
- Chunk generation is now prioritized first to the chunks closest to the player
- Fixed a crash that occurred on Android devices due to rendering issues
- Fixed a crash that occurred when creating multiple worlds of Relics of the Privateers
- Fixed a crash that occurred when uploading a screenshot to a Club and losing internet connection
- Fixed a crash that occurred when using Template:Key+Template:Mouse on a signed, written book contained in an item frame
- Fixed a crash that occurred when quickly entering and leaving the marketplace
- Fixed a crash that occurred when the host leaves their world and another player is looking in a chest
- Fixed a crash that occurred when a double chest is split using pistons and items are placed or taken from the half that was not moved
- Fixed a crash that occurred when navigating menus using the D-pad and mouse simultaneously
- Fixed a crash that occurred due to an issue with redstone torches
- Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices
- Fixed a crash that occurred when leaving the End
General
- The game is once again playable on Windows 10 Mobile when using an Xbox One controller
- Viewing the presence on a player profile will now be accurate when playing split-screen
- Custom skins with uppercase '.PNG' extensions are now recognized in Windows 10
- The achievement screen will now show the most recent status without having to close and reopen the game
- Fixed local co-op not properly saving player progress
- Disabling "Visible to LAN Players" for one world no longer disables it for all worlds
- Imported worlds will no longer automatically launch on iOS
Gameplay
- Crops can once again be harvested continuously
- Crops will now pop out of the ground if the light level is 7 or lower
- Fixed villager trade items not being replenished
- Fixed some villager trades not granting XP
- Fixed spawn points not moving when obstructed by lava
- It is now possible to sleep when a skeleton horse is nearby
- Bows will now inflict the same amount of damage to players and mobs
- Eyes of ender and '/locate' will now point to the right location of a Stronghold
- For book & quill, the "Sign and Close" button is no longer active if a name has not been entered
- Double ferns now appear in mega taigas
- Protection enchantment no longer makes players immune to fire damage
- Activating sneak in one world and quitting no longer causes the player to spawn sneaking in in every other world
- Pressing Open Chat together with Place Block on controller no longer causes Place Block action to repeat
- Fixed fire spreading from covered lava
- Fixed Pick Block replacing currently selected hotbar slot, even if other slots were empty
- Exploding creepers and beds in the Nether can no longer ignite TNT in worlds that have 'TNT Explodes' turned off
- The second player in split-screen can no longer die if their personal game mode is set to Creative
- Experience can now be earned from cooking porkchops in a furnace
- Players are no longer set on fire when walking on non-full blocks placed next to a lava source
- Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
- Fixed Creative flight speed being too slow until changing altitude after entering a world
- Falling on a slime block while sneaking now inflicts fall damage
Items
- Fixed items losing durability when used on other players and the PvP game rule is disabled
- Enchanted apples can once again be found in loot chests
- Name tags can once again be found from villager trading and fishing
- Diamonds will now appear in the loot chests of jungle temples and strongholds
- Map items in converted Xbox One Edition worlds now have the proper alignment
- The starting maps for Old Worlds are now zoomed in to level 1/4
- Maps will no longer show a green marker only for the last map that was placed in an item frame
- Glass bottles can now be filled from water sources in Creative mode
- Pickaxes now break stone buttons faster than hands
- Bows can no longer be used to mine while charging
Blocks
- Extra blocks will no longer be placed when placing a block straight down
- Glass panes now align to stairs
- Increased the hitbox of soul sand
- Grass blocks will now turn into dirt if grass path blocks are placed above them
- Vines can no longer be placed invisibly under leaf blocks
- Leaves no longer cut through blocks when growing trees using bone meal
- Anvils now drop as items when falling on torches
- Stone slabs and cobblestone walls now have the proper blast resistance
- Top snow falling on a top snow block no longer loses one layer
- Breaking cobblestone that is being pushed by a piston no longer drops an invalid 'Update' block
Redstone
- Automated chicken cookers using slabs will now function properly
- Fixed redstone not powering horizontally adjacent blocks
- Hoppers and droppers can now only put music discs inside jukeboxes
- Minecart with hopper and TNT will no longer shake on activator rails
- Renamed shulker boxes no longer lose their names when fired from a dispenser
- Daylight sensors can no longer generate power in the Nether
- Undyed shulker boxes can no longer be placed inside other shulker boxes using hoppers and droppers
- Mobs in Minecarts no longer activate rails next to them as they try to walk
- Observers no longer visually cut redstone dust
- Rails will now take block power into account when attaching to other rails
- Dispensers, droppers, and redstone lamps will now activate properly when redstone dust is placed on top of them
- Trapped chests with slabs or stairs above no longer power redstone dust adjacent to the block below when the chest is open
- glazed terracotta can no longer be pulled using Slime Blocks and Sticky Pistons
- Minecarts no longer get stuck when passing through blocks on diagonal rails
- Armor can now be equipped to an armor stand using a dispenser
- The power output of redstone comparators is no longer lost after a world is converted from Xbox One Edition
Mobs
- Baby chickens no longer get stuck in the corners of fences
- Increased the spawn rate of slimes
- Fixed mobs shaking while riding in minecarts
- Horses can no longer be steered in deep water
- Llamas now form a caravan when following llamas on a lead instead of acting silly and running around in circles
- Llamas can now be healed by feeding them hay bales and wheat
- Mobs no longer view closed doors as valid paths and shouldn't get stuck when trying to walk through them
- Mobs can no longer spawn on carpet
- Mobs will once again spawn when the player is below a height of 30 blocks
- Mobs will once again not spawn on transparent blocks like glass and fences
- Rabbits will now follow players that are holding carrots and flowers in Survival mode
- Elder guardian and zombie villager spawn eggs can now be obtained with Pick Block in Creative mode
- Smaller mobs can no longer trample farmland and crops
- Fixed medium slimes not dealing damage to players
- Endermites will no longer suffocate when riding in minecarts and boats that are not on rails or in the water
- Fixed villager behavior when it's raining so they now disperse to separate houses
- The wither will now face the right direction when attacking
- Pigs being steered using carrot on a stick will no longer jump up slab staircases and simply walk up them
- Fixed flowers that disappeared after being generated with bone meal
- Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
- Zombies and skeletons now burn during daytime in warm biomes when it's raining in other biomes
- Fixed witches not spawning inside witch huts
- Wolves will no longer run from llamas if they are out of sight
- Increased the spawn rate of ghasts in the Nether
- Increased the spawn rate of ocelots
- Spiders no longer give up so easily when attacking
- Parrots will now properly dismount when the player it's riding dies
- Parrots riding on players' shoulders will no longer hinder block placement while sneaking
- Parrots will no longer leave player shoulders when boarding a boat
- Villagers will now breed on converted Xbox One worlds
- Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds
- Iron golems will no longer turn hostile toward the player that spawned them
- Iron golems no longer spawn when Mob Spawning is disabled
Crafting
- Enchanted apples can no longer be crafted (golden apples are still craftable)
- Various improvements to selecting items on the recipe book with touch screens when using Classic UI
- Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller
- Mossy stone bricks can no longer be crafted from themselves and no longer results in loss of blocks
- Fixed Mojang logo banners not being craftable on converted Xbox One worlds
- Bucket, water bucket, lava bucket, and milk have been moved to the 'Items' inventory tab
Exploits
- Players can no longer attack others with bows when Friendly Fire is disabled
- Minecart with hopper can no longer duplicate items
- Items can no longer be duplicated using item frames and hoppers
- Any item held by a player that is killed by Thorns armor will no longer be duplicated
- Rails can no longer be duplicated when pulled by two pistons simultaneously
- Breaking a cauldron, furnace, banner, beacon, jukebox, or daylight sensor with Silk Touch no longer drops two of the item
- Breaking an ender chest with Silk Touch will no longer drop obsidian
- Switching between bows while aiming will no longer transfer item durability
- Players can no longer attack through walls in third-person perspective
- Killing an animal attached to a fence with a lead no longer duplicates the lead
Realms
- Permissions are no longer reset to default when a player re-enters a Realm
- Operator status will now properly reflect in the in-game Player Permissions screen
- Fixed a soft lock that occurred when attempting to replace a world and the connection was lost
- Fixed an issue that sometimes prevented Realms from being renewed
Graphical
- The line is now properly connected to the fishing rod and floater
- Rain is now visible through glass
- Sugar cane now has proper biome coloring
- Beacons will now shine through lava
- Maps are no longer cut off when being held on vertical split-screen
- Jungle leaves now have transparency when held in-hand
- Slimes now emit slime particles when jumping
- Fixed a missing piece of the hopper texture
- Flickering no longer occurs when looking through leaves that are next to snow
- Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions
- Block breaking animation no longer goes out of sync when jumping or changing tools
- Fixed the jumping animation for spiders
- Fixed shadow issues with chorus flowers when Smooth Lighting is disabled
- Fire, cobwebs, and leaves can no longer be seen through blocks at certain distances
- Jumping on a horse, donkey, or mule while pushing against a wall with items attached to it no longer causes black blocks to appear around the wall
- Fixed the wither textures during spawning and death animations
- Fixed the axe not being attached to vindicator's hand when attacking
- Pistons and beds no longer have large visual outlines for a split second when being placed
- Fixed being able to see through lava when Blindness effect is used
- End crystal beam is now centered at the crystal and not at the fire base
- End crystal items now have the enchantment effect
- Zombie villagers now produce red particles while being cured
- The dragon head will no longer flicker when using Norse Mythology textures
- Resource packs will now affect the look of the gamepad cursor
- The moon will no longer graphically stutter when Do Daylight Cycle is disabled
- TNT ignited by redstone now shows the hopping animation
- Items held by zombie villagers are now in the right position
- Undyed shulker boxes no longer flash when being placed
- Particles left after dragon’s breath attack and lingering potions no longer leave visual artifacts
- Smooth lighting will now be changed immediately after toggling in Settings
- Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled
- Chests are now placed in Item frames with the proper rotation
- Rain, smoke particles, and shadows are no longer visible through lava
- Fixed a rare issue where rain and snow would fall through roofs
Audio
- Fixed the sound effect not playing when equipping armor from the hotbar
- Fixed missing sound when moving through End gateways
- The proper sound effects will now play when using ender chests, brewing stands, armor stands, furnaces
- Thrown entities no longer play footstep sounds
- Sound will no longer continue to play on the disconnect screen
- Minecarts will no longer make walking sounds after being pushed off and back on to rails
User Interface
- Text can now be properly copied and pasted in text fields when using a keyboard
- Fixed signs with formatting (§) not being able to create new lines
- Fixed a rare issue when pressing the A key on the virtual keyboard would delete all other text
- Reassigning the 'Toggle Perspective' key no longer changes perspective while typing in chat
- Fixed world names not being editable if they contained over 24 characters
- Non-functional split-screen options are no longer visible in Settings for VR and mobile devices
- The oxygen bar is no longer misplaced when getting out of a boat and diving underwater
- Several improvements to navigating menus while using a controller
- After cancelling the "Checking Download" prompt, players are now taken back to the World Settings screen
- World save size is now properly reported immediately after saving and exiting
- The number of worlds on the Worlds tab is no longer overlapped by the world icon
- Fixed an issue that caused players to get stuck after posting a screenshot to a Club
- Changing Screen Safe Area size and GUI scale will now set the proper positions for the hotbar, health, hunger, and paper doll
- Deleting a world with a colored name no longer has extra colored text in the confirmation prompt
- The player model no longer appears in from the 'Choose New Skin' button
- Fixed an unhelpful error message when attempting to create a Realm and the "You can create and join clubs" permission is blocked
- Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile
- Disabling Controller Hints will now turn off hints on in-game menus
- Fixed the Creative hotbar not always clearing when X is pressed on the controller
- When editing a page in book & quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
- Items can once again be dropped by moving them into the gray space of the Creative inventory screen
- Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick
- Fixed not being able to snap the gamepad cursor between the furnace fuel slot and output slot
- Expandable inventory groups in Pocket UI are now titled properly
- Shift-clicking items into a donkey's full chest will no longer cause the items to disappear
- Fixed incorrect items appearing in Creative inventory searches
- Shulker box inventory tooltips are now properly translated to other languages
- A loading screen will now appear when applying Global Resources
- Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen
- The jukebox now has a controller tooltip for block use
- Fixed a delay in the 'Boost' button appearing when mounting a pig with carrot on a stick in hand
- Fixed lowered frame rate when unfocusing from the book & quill
- HUD opacity now affects banners mob heads in the hotbar
- Fixed delays when typing in chat and other text fields
- Fixed screen ratio and portions of the HUD being blocked when playing on iPhone X
- Sea lanterns now appear in the proper category when searching the inventory
- Fixed double notifications appearing when importing a world
- A warning now appears instructing players not to close the game when exporting a world
- Fixed some worlds not appearing on the Available Templates list when not downloaded
- Navigating left or right on the Available Templates list will no longer move focus to the top of the list
- Several translation fixes for Español (Mexico)
- Store descriptions can now be scrolled on mobile devices
Commands
- Cloned banners no longer appear as blank black banners
- The "Facing" component of '/teleport' is no longer executed before teleporting a player
- Redstone dust can no longer be placed in air, or blocks not suited for it, using commands
- Players can now be killed using '/kill' when they have a resistance effect of 4 or higher
- Fixed repeating damage sound and animation when using '/effect' to get health and simultaneously taking damage
- The screen will no longer shake when standing on magma blocks after applying Regeneration effect of 255 or more
- Banners placed with '/fill' command are no longer random colors on Realms
- Teleporting entities to or from a ticking area no longer fail to render or be interacted with
- Players will no longer receive an unknown map when using ‘/replaceitem’ command to place a map in the off-hand slot
- Items will now be received immediately and correctly when using '/give' command with a chain command block
- Fixed 'End_gateway' and 'End_portal' having placeholder images when auto-completing commands
- Teleporting a horse while it's being ridden now works as intended
- Buttons cloned in a "pressed" state no longer remain pressed forever
- Repeatedly teleporting TNT vertically will no longer separate the visual block from its explosive location
- Ocelots no longer spawn in groups when spawned using commands
Videos
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition 1.2.13 Minecraft:es:Bedrock Edition 1.2.13 Minecraft:fr:Édition Bedrock 1.2.13 Minecraft:ja:Bedrock Edition 1.2.13 Minecraft:pt:Edição Bedrock 1.2.13 Minecraft:ru:1.2.13 (Bedrock Edition) Minecraft:zh:基岩版1.2.13