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Minecraft:Llama

From SAS Gaming Wiki

Template:For Template:Infobox entity A llama is a tameable Minecraft:neutral mob that can be equipped with a Minecraft:chest to transport Minecraft:items, and can also wear Minecraft:carpets. If attacked, it will retaliate using its Minecraft:spit.

Spawning

A llama spawns above on Minecraft:grass blocks in Minecraft:savanna plateau, Minecraft:savannaTemplate:Only<ref>Template:Bug</ref> or Minecraft:windswept savannaTemplate:Only Minecraft:biomes in herds of 4 llamas, and in Minecraft:windswept hills, Minecraft:windswept forest, and Minecraft:windswept gravelly hills biomes in herds of 4 to 6 llamas, coming in four coat colors: brown, cream, white or gray.

10% of llamas spawn as baby llamas.

Template:Mob spawn table

Drops

Breeding

Template:Xp upon successful breeding.

On death

Template:DropTable

Like other baby animals, killing a baby llama yields no Minecraft:item or Minecraft:experience.

Behavior

Llamas are Minecraft:neutral mobs that retaliate when attacked by a Minecraft:player or another Minecraft:mob. Occasionally, their Minecraft:spit can miss its intended target and accidentally hit another llama, causing them to fight each other.

Llamas are hostile toward wolves and spit without provocation, but they don't attack tamed wolves unless provoked. Wolves are fearful of llamas of strength 4 or 5 and always run away, and won't attack unless provoked by their spit.<ref>Template:Bug</ref> Wolves flee from weaker llamas less often.

Llamas are completely passive in Minecraft:Peaceful difficulty.

Llamas float when in water deeper than two blocks.

Llamas can safely fall 6 blocks before they begin to accumulate Minecraft:fall damage, unlike most mobs, which can only safely fall 3 blocks. Llamas also take half of the normal fall damage (rounded up) that most other mobs take (Template:Hp damage per block over the safe distance instead of Template:Hp). If an entity is riding a llama, they receive the same fall damage as the llama.

Llamas have a Template:Frac chance to regenerate Template:Hp health point each game tick.

Unlike other neutral mobs, llamas don't count towards the Template:Cd tag.<ref>Template:Bug</ref><ref>Template:Bug</ref><ref>Template:Bug</ref>

Spitting

Template:Anchor Template:Main Llamas attack other mobs by spitting at them, dealing Template:Hp Minecraft:damage. Minecraft:Llama spit is not flammable. Template:IN, like other Minecraft:projectiles, it can be thrown back at the llama.

Taming

Llamas can be tamed by repetitively riding them until hearts are displayed, done by pressing Template:Control on the llama while holding nothing.

Taming success depends on the llama's Temper value. Temper is a positive trait, with higher values increasing the chance of successful taming. Llamas begin with a Temper value of 0 and a maximum of 30. When a player rides an untamed llama, a random number from 0 to 29 is chosen. The llama gets tamed successfully if this number is less than the Temper value, otherwise, the Temper is increased by 5 and the player is bucked off. Temper can also be increased by feeding the llama.

Tamed llamas do not spit at mobs that attack its owner, although it spits at any mob that attacks the llama. Tamed llamas can still retaliate at players should the player hit them.

Feeding a llama food can alter its behavior, increasing its temper value if untamed, restoring lost health or making a baby grow faster (babies ordinarily take around 20 minutes to mature to adults). The table below lists the effects of the 2 food items llamas accept.

A llama can be fed by holding a valid food item and pressing Template:Control while facing the llama. Llamas can be fed only when feeding would have an effect, similar to other animals. If the food is invalid, the player mounts the llama instead.

Food Heals Speeds growth by Increases temper by Notes
Template:ItemLink Template:Hp 10 sec (200 ticks) +3
Template:BlockLink Template:Hp 1:30 min (1800 ticks) +6 Activates Minecraft:love mode in tamed llamas.

Breeding

Adult tamed llamas can be bred by being fed a Minecraft:hay bale. The baby llama takes on the coat color of one parent at random. Its strength is chosen as a random integer between 1 and the strength of the stronger parent, inclusive. 3% of the time the resulting strength is increased by 1, but it is capped at 5.

Stronger parent's strength

Offspring's strength
1 2 3 4 5
1 97% 3%
2 48.5% 50% 1.5%
3 32.33% 33.33% 33.33% 1%
4 24.25% 25% 25% 25% 0.75%
5 19.4% 20% 20% 20% 20.6%

Select a row based on the stronger parent. The column shows the probability of the resulting offspring having a given strength.

A llama's base health (Template:Hp to Template:Hp) is calculated based on that of its parents, in the same way as a Minecraft:horse's.

Color variant of llama is randomly selected between parents.

When breeding a trader llama with a normal llama, the offspring will always be a normal llama. The offspring of a pair of trader llamas will be a trader llama.

Caravans

Llamas form a caravan when one of them is leashed by a Minecraft:player.

Leashing a llama causes up to nine nearby llamas that are not already in a caravan to follow it, forming a caravan of up to ten llamas. When multiple llamas are leashed, each leashed llama can lead its own caravan of up to ten llamas. A caravan cannot contain more than one leashed llama, and there is no limit to the number of caravans a player can lead.

Storage

File:Llama GUI Strength 4.png
The GUI of a llama with strength 4 and with a chest.

A tamed llama can be equipped with a Minecraft:chest by pressing the Template:Control control on it while holding a chest. The chest gives the llama 3 to 15 slots of inventory space, depending on its strength (see table below). Once equipped, its contents can be accessed by pressing the Template:Control control on the llama while Minecraft:sneaking, or by opening the inventory while riding the llama. The chest itself cannot be retrieved without Minecraft:killing the llama.

Strength distribution in wild llamas
Strength Probability of spawning with that amount of strength Number of slots in inventory
1 32.8% 3
2 32.8% 6
3 32.8% 9
4 0.8% 12
5 0.8% 15

Carpets

File:All Llama swag patterns.png
All llama carpet patterns.

A tamed llama can be equipped with a wool Minecraft:carpet in its carpet slot. Each carpet color shows as a different patterned rug when on the llama's back. This can be useful for color-coding the llamas as storage containers, like dyed Minecraft:shulker boxes.

When given carpets, all types of llamas look the same, except for their fur colors. Template:IN, a llama's carpet decoration, including the default blue rug of a trader llama, remains visible when the llama is under the effect of Minecraft:Invisibility;<ref>Template:Bug</ref> Template:In, it becomes invisible.

For the purposes of the Template:Cmd command, a llama carries its carpet in the armor.body slot.

Sounds

Minecraft:Llama/Sounds

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Entity data

Template:El: Template:Main Llamas have entity data associated with them that contain various properties.

<section begin="entity data" />

Variant Numerical ID Identifier
File:Creamy Llama.png Creamy 0 creamy
File:White Llama.png White 1 white
File:Brown Llama.png Brown 2 brown
File:Gray Llama.png Gray 3 gray

<section end="entity data" />

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • Some carpets on a llama's back represent certain mobs; a green carpet uses the face of the green Minecraft:creeper, while a purple carpet gains eyes like those of an Minecraft:enderman. A llama wearing a gray carpet has a mask, similar to that of a superhero or a bandit.
  • The llama was the first mob that Minecraft:Agnes Larsson designed. She visited a real-life llama named Adrian to use as a model.<ref>Template:Ytl</ref>

Gallery

Renders

With Carpets

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Gray
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With Carpets and Chests

Black Blue Brown Cyan Gray Green Light Blue Lime Magenta Orange Pink Purple Red Silver White Yellow
Brown
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Creamy
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Gray
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Screenshots

Mojang images

Textures

In other media

References

Template:Reflist

External links

Navigation

Template:Navbox entities

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