Minecraft:Llama
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Template:For Template:Infobox entity A llama is a tameable Minecraft:neutral mob that can be equipped with a Minecraft:chest to transport Minecraft:items, and can also wear Minecraft:carpets. If attacked, it will retaliate using its Minecraft:spit.
Spawning
A llama spawns above on Minecraft:grass blocks in Minecraft:savanna plateau, Minecraft:savannaTemplate:Only<ref>Template:Bug</ref> or Minecraft:windswept savannaTemplate:Only Minecraft:biomes in herds of 4 llamas, and in Minecraft:windswept hills, Minecraft:windswept forest, and Minecraft:windswept gravelly hills biomes in herds of 4 to 6 llamas, coming in four coat colors: brown, cream, white or gray.
10% of llamas spawn as baby llamas.
Drops
Breeding
Template:Xp upon successful breeding.
On death
- Any equipped Template:BlockLink and Template:BlockLink.
- All items in their Minecraft:inventory.
- Template:Xp Minecraft:experience orbs if killed by a Minecraft:player or tamed Minecraft:wolf.
Like other baby animals, killing a baby llama yields no Minecraft:item or Minecraft:experience.
Behavior
Llamas are Minecraft:neutral mobs that retaliate when attacked by a Minecraft:player or another Minecraft:mob. Occasionally, their Minecraft:spit can miss its intended target and accidentally hit another llama, causing them to fight each other.
Llamas are hostile toward wolves and spit without provocation, but they don't attack tamed wolves unless provoked. Wolves are fearful of llamas of strength 4 or 5 and always run away, and won't attack unless provoked by their spit.<ref>Template:Bug</ref> Wolves flee from weaker llamas less often.
Llamas are completely passive in Minecraft:Peaceful difficulty.
Llamas float when in water deeper than two blocks.
Llamas can safely fall 6 blocks before they begin to accumulate Minecraft:fall damage, unlike most mobs, which can only safely fall 3 blocks. Llamas also take half of the normal fall damage (rounded up) that most other mobs take (Template:Hp damage per block over the safe distance instead of Template:Hp). If an entity is riding a llama, they receive the same fall damage as the llama.
Llamas have a Template:Frac chance to regenerate Template:Hp health point each game tick.
Unlike other neutral mobs, llamas don't count towards the Template:Cd tag.<ref>Template:Bug</ref><ref>Template:Bug</ref><ref>Template:Bug</ref>
Spitting
Template:Anchor Template:Main Llamas attack other mobs by spitting at them, dealing Template:Hp Minecraft:damage. Minecraft:Llama spit is not flammable. Template:IN, like other Minecraft:projectiles, it can be thrown back at the llama.
Taming
Llamas can be tamed by repetitively riding them until hearts are displayed, done by pressing Template:Control on the llama while holding nothing.
Taming success depends on the llama's Temper value. Temper is a positive trait, with higher values increasing the chance of successful taming. Llamas begin with a Temper value of 0 and a maximum of 30. When a player rides an untamed llama, a random number from 0 to 29 is chosen. The llama gets tamed successfully if this number is less than the Temper value, otherwise, the Temper is increased by 5 and the player is bucked off. Temper can also be increased by feeding the llama.
Tamed llamas do not spit at mobs that attack its owner, although it spits at any mob that attacks the llama. Tamed llamas can still retaliate at players should the player hit them.
Feeding a llama food can alter its behavior, increasing its temper value if untamed, restoring lost health or making a baby grow faster (babies ordinarily take around 20 minutes to mature to adults). The table below lists the effects of the 2 food items llamas accept.
A llama can be fed by holding a valid food item and pressing Template:Control while facing the llama. Llamas can be fed only when feeding would have an effect, similar to other animals. If the food is invalid, the player mounts the llama instead.
| Food | Heals | Speeds growth by | Increases temper by | Notes |
|---|---|---|---|---|
| Template:ItemLink | Template:Hp | 10 sec (200 ticks) | +3 | |
| Template:BlockLink | Template:Hp | 1:30 min (1800 ticks) | +6 | Activates Minecraft:love mode in tamed llamas. |
Breeding
Adult tamed llamas can be bred by being fed a Minecraft:hay bale. The baby llama takes on the coat color of one parent at random. Its strength is chosen as a random integer between 1 and the strength of the stronger parent, inclusive. 3% of the time the resulting strength is increased by 1, but it is capped at 5.
|
Stronger parent's strength |
Offspring's strength | ||||
|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | |
| 1 | 97% | 3% | |||
| 2 | 48.5% | 50% | 1.5% | ||
| 3 | 32.33% | 33.33% | 33.33% | 1% | |
| 4 | 24.25% | 25% | 25% | 25% | 0.75% |
| 5 | 19.4% | 20% | 20% | 20% | 20.6% |
Select a row based on the stronger parent. The column shows the probability of the resulting offspring having a given strength.
A llama's base health (Template:Hp to Template:Hp) is calculated based on that of its parents, in the same way as a Minecraft:horse's.
Color variant of llama is randomly selected between parents.
When breeding a trader llama with a normal llama, the offspring will always be a normal llama. The offspring of a pair of trader llamas will be a trader llama.
Caravans
Llamas form a caravan when one of them is leashed by a Minecraft:player.
Leashing a llama causes up to nine nearby llamas that are not already in a caravan to follow it, forming a caravan of up to ten llamas. When multiple llamas are leashed, each leashed llama can lead its own caravan of up to ten llamas. A caravan cannot contain more than one leashed llama, and there is no limit to the number of caravans a player can lead.
Storage
A tamed llama can be equipped with a Minecraft:chest by pressing the Template:Control control on it while holding a chest. The chest gives the llama 3 to 15 slots of inventory space, depending on its strength (see table below). Once equipped, its contents can be accessed by pressing the Template:Control control on the llama while Minecraft:sneaking, or by opening the inventory while riding the llama. The chest itself cannot be retrieved without Minecraft:killing the llama.
| Strength distribution in wild llamas | ||||
|---|---|---|---|---|
| Strength | Probability of spawning with that amount of strength | Number of slots in inventory | ||
| 1 | 32.8% | 3 | ||
| 2 | 32.8% | 6 | ||
| 3 | 32.8% | 9 | ||
| 4 | 0.8% | 12 | ||
| 5 | 0.8% | 15 | ||
Carpets
A tamed llama can be equipped with a wool Minecraft:carpet in its carpet slot. Each carpet color shows as a different patterned rug when on the llama's back. This can be useful for color-coding the llamas as storage containers, like dyed Minecraft:shulker boxes.
When given carpets, all types of llamas look the same, except for their fur colors. Template:IN, a llama's carpet decoration, including the default blue rug of a trader llama, remains visible when the llama is under the effect of Minecraft:Invisibility;<ref>Template:Bug</ref> Template:In, it becomes invisible.
For the purposes of the Template:Cmd command, a llama carries its carpet in the armor.body slot.
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Entity data
Template:El: Template:Main Llamas have entity data associated with them that contain various properties.
<section begin="entity data" />
- Template:Nbt Entity data
- Template:Nbt inherit/breedable
- Template:Nbt inherit/entity
- Template:Nbt inherit/mob
- {{#lst:Horse|horse base data}}
- Template:Nbt: 1 or 0 (true/false) - true if the llama has chests.
- Template:Nbt: A timer for trader llamas to despawn, present only in Template:Cd. The trader llama despawns when this value reaches 0.
- Template:Nbt: List of items. Exists only if Template:Cd is true.
- Template:Nbt An item, including the Slot tag.
- Template:Nbt: Ranges from 1 to 5, defaults to 3. Determines the number of items the llama can carry (items = 3 × strength). Also increases the tendency of wolves to run away when attacked by llama spit. Strengths 4 and 5 always causes a wolf to flee.
- Template:Nbt: The variant of the llama. Represents the minecraft:llama/variant component.
| Variant | Numerical ID | Identifier |
|---|---|---|
| File:Creamy Llama.png Creamy | 0
|
creamy
|
| File:White Llama.png White | 1
|
white
|
| File:Brown Llama.png Brown | 2
|
brown
|
| File:Gray Llama.png Gray | 3
|
gray
|
<section end="entity data" />
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Trivia
- Some carpets on a llama's back represent certain mobs; a green carpet uses the face of the green Minecraft:creeper, while a purple carpet gains eyes like those of an Minecraft:enderman. A llama wearing a gray carpet has a mask, similar to that of a superhero or a bandit.
- The llama was the first mob that Minecraft:Agnes Larsson designed. She visited a real-life llama named Adrian to use as a model.<ref>Template:Ytl</ref>
Gallery
Renders
With Carpets
| Black | Blue | Brown | Cyan | Gray | Green | Light Blue | Lime | Magenta | Orange | Pink | Purple | Red | Silver | White | Yellow | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Brown | width=85x85 | |||||||||||||||
| Creamy | width=85x85 | |||||||||||||||
| Gray | width=85x85 | |||||||||||||||
| White | width=85x85 |
With Carpets and Chests
| Black | Blue | Brown | Cyan | Gray | Green | Light Blue | Lime | Magenta | Orange | Pink | Purple | Red | Silver | White | Yellow | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Brown | width=85x85 | |||||||||||||||
| Creamy | width=85x85 | |||||||||||||||
| Gray | width=85x85 | |||||||||||||||
| White | width=85x85 |
Screenshots
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All four llama variants, including baby variants.
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Llamas fighting each other.
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A llama getting attacked by Minecraft:bees.
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A llama stares at a player stuck in a hole.
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A GUI of a llama with strength 0.
Mojang images
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A llama drawing by Minecraft:Agnes Larsson.
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A sketch of a llama by Agnes Larsson, an early prototype llama model with a bushy tail, and the final llama model.
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A recreation of an early prototype llama model with a bushy tail.
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First image of llamas in Bedrock Edition.
Textures
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Brown llama texture file
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Creamy llama texture file
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Gray llama texture file
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White llama texture file
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Baby brown llama texture file
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Baby creamy llama texture file
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Baby gray llama texture file
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Baby white llama texture file
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White llama decoration texture file
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Light gray llama decoration texture file
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Gray llama decoration texture file
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Black llama decoration texture file
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Brown llama decoration texture file
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Red llama decoration texture file
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Orange llama decoration texture file
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Yellow llama decoration texture file
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Lime llama decoration texture file
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Green llama decoration texture file
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Cyan llama decoration texture file
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Light Blue llama decoration texture file
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Blue llama decoration texture file
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Purple llama decoration texture file
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Magenta llama decoration texture file
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Pink llama decoration texture file
In other media
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The vote in which the Llama was chosen over the Alpaca.
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A misconstructed statue of a llama.
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Jens taking a selfie with the same llama statue.
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Artwork of a llama.
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A Llama in promotional artwork for the Minecraft:Exploration Update.
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Artwork of a llama with several other mobs.<ref>Template:Cite Instagram</ref>
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A giant llama statue erected by the protagonists of the game.<ref>Template:Ytl</ref>
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Minecraft:Action figure of a spitting llama.
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Acid Llama, an official T-Shirt featuring a llama.
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An officially licensed llama sweater.
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A Template:AMCM as it appears in Template:AMCM
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Llama in a pair of pants.
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An imaginary llama as it appears in Template:WSC
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Llama photo in a yearbook.
References
External links
Minecraft:de:Lama Minecraft:es:Llama Minecraft:fr:Lama Minecraft:it:Lama Minecraft:ja:ラマ Minecraft:ko:라마 Minecraft:nl:Lama Minecraft:pl:Lama Minecraft:pt:Lhama Minecraft:ru:Лама Minecraft:th:ลามะ Minecraft:uk:Лама Minecraft:zh:羊驼