** A version of sulfur that generates underwater in [[Minecraft:sulfur pool]]s and [[Minecraft:sulfur spring|spring]]s.
** A version of sulfur that generates underwater in [[Minecraft:sulfur pool]]s and [[Minecraft:sulfur spring|spring]]s.
** Can be crafted using 9 sulfur blocks.
** Can be crafted using 9 sulfur blocks.
** When placed underwater, it will emit bubbles and a cloud of noxious gas at the surface.
** When placed underwater, it emits bubbles and a cloud of noxious gas at the surface.
*** Players and mobs get [[Minecraft:Nausea]] when they enter [[Minecraft:water]] that is near or touching the noxious gas.
*** Players and mobs get [[Minecraft:Nausea]] when they enter [[Minecraft:water]] that is near or touching the noxious gas.
*** When above a [[Minecraft:magma block]], it creates a [[Minecraft:geyser]].[[File:Sulfur spring bursting.gif|thumb|A geyser erupting in a sulfur spring|alt=]]
*** When above a [[Minecraft:magma block]], it creates a [[Minecraft:geyser]].[[File:Sulfur spring bursting.gif|thumb|A geyser erupting in a sulfur spring|alt=]]
**** The geyser erupts at roughly 50-second intervals, shooting a plume of water particles upwards and applying an upward impulse to entities above it for 4–5 seconds.
**** The geyser erupts at roughly 50-second intervals, shooting a plume of water particles upward and applying an upward impulse to entities above it for 4–5 seconds.
***** Eruption and cooldown timings are derived from the block's position and do not change if the block is replaced.
***** Eruption and cooldown timings are derived from the block's position and do not change if the block is replaced.
***** The size of the water plume is dependent on the amount of water blocks above the potent sulfur.
***** The size of the water plume is dependent on the amount of water blocks above the potent sulfur.
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'''[[File:Sulfur Cube.png|42px]] [[File:Sulfur Cube Small BE3.png|22px]] [[Minecraft:Sulfur cube]]'''
'''[[File:Sulfur Cube.png|42px]] [[File:Sulfur Cube Small BE3.png|22px]] [[Minecraft:Sulfur cube]]'''
* A [[Minecraft:passive]] slime-like mob that spawns in sulfur caves.
* A [[Minecraft:passive]] slime-like mob that spawns in sulfur caves.
* When killed, it will split into 2 small cubes, like other slime-like mobs.
* When killed, it splits into 2 small cubes, like other slime-like mobs.
** Unlike the [[Minecraft:slime]] and [[Minecraft:magma cube]], the small versions can grow up into the large version, like how a [[Minecraft:baby]] mob works, and the small cubes' growth can be sped up with [[Minecraft:slimeball]]s.
** Unlike the [[Minecraft:slime]] and [[Minecraft:magma cube]], the small versions can grow up into the large version, like how a [[Minecraft:baby]] mob works, and the small cubes' growth can be sped up with [[Minecraft:slimeball]]s.
*** Because of this, they can be tempted with slimeballs or fed a [[Minecraft:golden dandelion]].
*** Because of this, they can be tempted with slimeballs or fed a [[Minecraft:golden dandelion]].
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** Blocks can be swapped by feeding it.
** Blocks can be swapped by feeding it.
** [[Minecraft:Shearing]] it removes and drops the block, reverting back to normal.
** [[Minecraft:Shearing]] it removes and drops the block, reverting back to normal.
** Depending on the block, they will behave differently when punched while in its immobile state, the following properties are:
** Depending on the block, they behave differently when punched while immobile.
***'''[[File:Sulfur Cube Grass Block JE2.png|32px]] Football/Regular''': Medium speed, medium bounciness, medium ground friction and low air drag. (block example: [[Minecraft:grass block]])
***'''[[File:Sulfur Cube Grass Block JE2.png|32px]] Football/Regular''': Medium speed, medium bounciness, medium ground friction and low air drag. (block example: [[Minecraft:grass block]])
***'''[[File:Sulfur Cube Oak Log JE2 BE2.png|32px]] Rubber ball/Bouncy''': Fast speed, high bounciness, medium ground friction and low air drag. (block example: [[Minecraft:oak log]])
***'''[[File:Sulfur Cube Oak Log JE2 BE2.png|32px]] Rubber ball/Bouncy''': Fast speed, high bounciness, medium ground friction and low air drag. (block example: [[Minecraft:oak log]])
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***'''[[File:Sulfur Cube Blue Ice JE2 BE2.png|32px]] Hockey puck/Fast sliding''': Fast speed, no bounciness, low ground friction and low air drag. (block example: [[Minecraft:blue ice]])
***'''[[File:Sulfur Cube Blue Ice JE2 BE2.png|32px]] Hockey puck/Fast sliding''': Fast speed, no bounciness, low ground friction and low air drag. (block example: [[Minecraft:blue ice]])
**** Sinks underwater.
**** Sinks underwater.
***'''[[File:Sulfur Cube Soul Sand JE2 BE2.png|32px]] High resistance''': Very slow, low drag with low bounce with high friction, only affects [[Minecraft:soul sand]] and [[Minecraft:soul soil]].
***'''[[File:Sulfur Cube Soul Sand JE2 BE2.png|32px]] High resistance''': Slow, low drag with low bounce with high friction, affects only [[Minecraft:soul sand]] and [[Minecraft:soul soil]].
**** Sinks underwater.
**** Sinks underwater.
***'''[[File:Sulfur Cube White Wool JE2 BE2.png|32px]] Beach ball/Light''': Slow speed, high bounciness, medium ground friction and high air drag, only affects [[Minecraft:wool]]s.
***'''[[File:Sulfur Cube White Wool JE2 BE2.png|32px]] Beach ball/Light''': Slow speed, high bounciness, medium ground friction and high air drag, affects only [[Minecraft:wool]]s.
***'''[[File:Sulfur Cube Iron JE2 BE2.png|32px]] Medicine ball/Slow flat''': Slow speed, low bounciness, medium ground friction and medium air drag. (block example: [[Minecraft:block of iron]])
***'''[[File:Sulfur Cube Iron JE2 BE2.png|32px]] Medicine ball/Slow flat''': Slow speed, low bounciness, medium ground friction and medium air drag. (block example: [[Minecraft:block of iron]])
**** Sinks underwater.
**** Sinks underwater.
***'''[[File:Sulfur Cube Red Mushroom JE2 BE2.png|32px]] Curling stone/Slow sliding''': Slow speed, no bounciness, low ground friction and low air drag. (block example: [[Minecraft:red mushroom block]])
***'''[[File:Sulfur Cube Red Mushroom JE2 BE2.png|32px]] Curling stone/Slow sliding''': Slow speed, no bounciness, low ground friction and low air drag. (block example: [[Minecraft:red mushroom block]])
**** Sinks underwater.
**** Sinks underwater.
***'''[[File:Sulfur Cube Honeycomb JE2 BE2.png|32px]] Sticky''': Fast speed and low air drag like a golf ball, but sticks with extremely high ground friction and no bounce to simulate stickiness, only affects the [[Minecraft:honeycomb block]].
***'''[[File:Sulfur Cube Honeycomb JE2 BE2.png|32px]] Sticky''': Fast speed and low air drag like a golf ball, but sticks with extremely high ground friction and no bounce to simulate stickiness, affects only the [[Minecraft:honeycomb block]].
**** Sinks underwater.
**** Sinks underwater.
***[[File:Sulfur Cube TNT JE1 BE1.png|32px]] '''Explosive''': Medium speed, medium bounciness, and medium ground friction like a football, but with high air drag, only affects [[Minecraft:TNT]].
***[[File:Sulfur Cube TNT JE1 BE1.png|32px]] '''Explosive''': Medium speed, medium bounciness, and medium ground friction like a football, but with high air drag, affects only [[Minecraft:TNT]].
**** Can be ignited in all manners a TNT block can be ignited, and can also be ignited by [[Minecraft:magma block]]s and [[Minecraft:firework]] explosions.
**** Can be ignited in all manners a TNT block can be ignited, and can also be ignited by [[Minecraft:magma block]]s and [[Minecraft:firework]] explosions.
***** Is primed for 6 seconds until it explodes, unlike the TNT block which takes 4 seconds to explode.
***** Is primed for 6 seconds until it explodes, unlike the TNT block, which takes 4 seconds to explode.
****** In that state, it cannot be sheared, picked up in a bucket, or damaged in any way.
****** In that state, it cannot be sheared, picked up in a bucket, or damaged in any way.
***'''[[File:Sulfur Cube Stone.png|32px]] Slow bouncy''': Slow speed, high bounciness, medium friction and medium air drag. (block example: [[Minecraft:stone]])
***'''[[File:Sulfur Cube Stone.png|32px]] Slow bouncy''': Slow speed, high bounciness, medium friction and medium air drag. (block example: [[Minecraft:stone]])
**** Sinks underwater.
**** Sinks underwater.
***'''[[File:Sulfur Cube Magma JE1.png|32px]] Hot''': Same properties as a football, but damages entities on contact, only affects the [[Minecraft:magma block]].
***'''[[File:Sulfur Cube Magma JE1.png|32px]] Hot''': Same properties as a football, but damages entities on contact, affects only the [[Minecraft:magma block]].
**** Can ignite an explosive sulfur cube on touch.
**** Can ignite an explosive sulfur cube on touch.
**** [[Minecraft:Frost Walker]] grants immunity to its damage.
**** [[Minecraft:Frost Walker]] grants immunity to its damage.
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'''[[Minecraft:Sculk sensor]] and [[Minecraft:calibrated sculk sensor]]'''
'''[[Minecraft:Sculk sensor]] and [[Minecraft:calibrated sculk sensor]]'''
* Can now detect geysers.
* Now detects geysers.
=== Mobs ===
=== Mobs ===
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* [[Minecraft:Bedrock Edition 26.33|26.33]] was released to fix a bug related to 26.30.
* [[Minecraft:Bedrock Edition 26.33|26.33]] was released to fix a bug related to 26.30.
* [[Minecraft:Bedrock Edition 26.34|26.34]] was released for PlayStation and Nintendo Switch only to fix bugs related to 26.30.
* [[Minecraft:Bedrock Edition 26.34|26.34]] was released for PlayStation and Nintendo Switch only to fix bugs related to 26.30.
* [[Minecraft:Bedrock Edition 26.35|26.35]] was released for Nintendo Switch only with no changelog.
* [[Minecraft:Bedrock Edition 26.35|26.35]] was released for Nintendo Switch only to fix some bugs.
* [[Minecraft:Bedrock Edition 26.40|26.40]] was a minor update which fixed bugs and added experimental features for the [[Minecraft:Third Drop 2026|third drop of 2026]].
* [[Minecraft:Bedrock Edition 26.40|26.40]] was a minor update that fixed bugs and added experimental features for [[Minecraft:Wilderness Bound]].
* [[Minecraft:Bedrock Edition 26.41|26.41/26.42]] was released for Windows and Nintendo Switch only to fix bugs related to 26.40.
* [[Minecraft:Bedrock Edition 26.44|26.44]] was released to fix bugs related to 26.40.
* [[Minecraft:Bedrock Edition 26.45|26.45]] was released to fix bugs related to 26.40.
== Promotions ==
== Promotions ==
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[[File:Chaos Cubed Community Challenge 1.jpeg|thumb|Artwork for the character creator items]]
[[File:Chaos Cubed Community Challenge 1.jpeg|thumb|Artwork for the character creator items]]
[[File:Chaos Cubed Community Challenge 2.jpg|thumb|Artwork for the skin files]]
[[File:Chaos Cubed Community Challenge 2.jpg|thumb|Artwork for the skin files]]
To promote the release of the game drop, players in {{BE}} will get three [[Minecraft:Character Creator]] items for free available on the Marketplace.{{Note|These rewards must be redeemed by June 16 2027.}} For players in {{JE}}, they will immediately receive a [[Minecraft:Chaos Cubed (skin pack)|skin pack]] that will contain three skins.<ref name=":0">{{Mcnet|the-chaos-continues|The Chaos Continues|June 17, 2026|Sophie Austin}}</ref>
To promote the release of the game drop, players in {{BE}} get three [[Minecraft:Character Creator]] items for free available on the Marketplace.{{Note|These rewards must be redeemed by June 16 2027.}} Players in {{JE}} immediately receive a [[Minecraft:Chaos Cubed (skin pack)|skin pack]] that contains three skins.<ref name=":0">{{Mcnet|the-chaos-continues|The Chaos Continues|June 17, 2026|Sophie Austin}}</ref>
The geyser erupts at roughly 50-second intervals, shooting a plume of water particles upward and applying an upward impulse to entities above it for 4–5 seconds.
Eruption and cooldown timings are derived from the block's position and do not change if the block is replaced.
The size of the water plume is dependent on the amount of water blocks above the potent sulfur.
Can trigger continuously when a Minecraft:lava source is placed underneath.
It is attracted to the dropped item form of most full blocks. The cube can pick up a block, or a player can Template:Ctrl a full block on the cube, causing the cube to absorb it into its body.
Two Minecraft:community challenges were announced on June 17, 2026, to promote the release of the game drop. The first challenge began on June 19 and ended on June 24. The second challenge began on June 26 and ended on July 7, 2026. Players in Bedrock Edition get rewarded Minecraft:Character Creator items, add-on, and a world download.