Minecraft:Mob conversion: Difference between revisions
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== List of mob conversions == | == List of mob conversions == | ||
=== Mob type conversions === | === Mob type conversions === | ||
In these instances, a mob converts to a different [[Minecraft:mob]], with a different identifier. {{IN|JE}}, data is transferred according to {{slink||Data transfer}}. | In these instances, a mob converts to a different [[Minecraft:mob]], with a different identifier. {{IN|JE}}, data is transferred according to {{slink||Data transfer}}. Data tramsfer for the {{cd|equipment}} tag specifically is detailed below. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
| Line 10: | Line 10: | ||
!To | !To | ||
!Method | !Method | ||
!Equipment transfer (JE) | |||
|- | |||
|{{EntityLink|Mooshroom}} | |||
|{{EntityLink|Cow}} | |||
|[[Minecraft:Shearing]] | |||
|{{tc|no|None<ref>{{bug|MC-311689}}</ref>}} | |||
|- | |- | ||
|{{EntityLink|Husk}} | |{{EntityLink|Husk}} | ||
|{{EntityLink|Zombie}} | |{{EntityLink|Zombie}} | ||
| rowspan="2" |Drowning in [[Minecraft:water]] | | rowspan="2" |Drowning in [[Minecraft:water]] | ||
|{{tc|yes|All<ref>{{bug|MC-311688}}</ref>}} | |||
|- | |- | ||
|{{EntityLink|Zombie}} | |{{EntityLink|Zombie}} | ||
|{{EntityLink|Drowned}} | |{{EntityLink|Drowned}} | ||
|{{tc|yes|All<ref>{{bug|MC-311687}}</ref>}} | |||
|{{ | |||
|{{ | |||
|- | |- | ||
|{{EntityLink|Zombie Villager}} | |{{EntityLink|Zombie Villager}} | ||
| rowspan="2" |{{EntityLink|Villager}} | | rowspan="2" |{{EntityLink|Villager}} | ||
|Fed [[Minecraft:golden apple]] while afflicted by [[Minecraft:Weakness]] | |Fed [[Minecraft:golden apple]] while afflicted by [[Minecraft:Weakness]] | ||
|{{tc|partial|May be dropped<ref>{{bug|MC-311524}}</ref><ref>{{bug|MC-260592||Zombie Villagers wearing/holding Curse of Binding items do not drop or keep these items after they are cured}}</ref>}} | |||
|- | |- | ||
|{{EntityLink|Old Villager}}{{only|be}} | |{{EntityLink|Old Villager}}{{only|be}} | ||
| rowspan="2" |Automatically converted when the world is updated | | rowspan="2" |Automatically converted when the world is updated | ||
| {{tc|rowspan=2|n/a}} | |||
|- | |- | ||
|{{EntityLink|Old Zombie Villager}}{{only|be}} | |{{EntityLink|Old Zombie Villager}}{{only|be}} | ||
| Line 34: | Line 40: | ||
|rowspan=2| {{EntityLink|Villager}} | |rowspan=2| {{EntityLink|Villager}} | ||
|Killed by either [[Minecraft:zombie]]s, [[Minecraft:zombie villager]]s, [[Minecraft:husk]]s, [[Minecraft:drowned]], or [[Minecraft:zombified piglin]]s{{only|java|short=1}}{{note|The chance of conversion is dependent on the [[Minecraft:difficulty]] setting.}} | |Killed by either [[Minecraft:zombie]]s, [[Minecraft:zombie villager]]s, [[Minecraft:husk]]s, [[Minecraft:drowned]], or [[Minecraft:zombified piglin]]s{{only|java|short=1}}{{note|The chance of conversion is dependent on the [[Minecraft:difficulty]] setting.}} | ||
|{{tc|yes|All<ref>{{bug|MC-311690}}</ref>}} | |||
|- | |- | ||
|{{EntityLink|Witch}} | |{{EntityLink|Witch}} | ||
| rowspan="2" |[[Minecraft:Lightning]] strike | | rowspan="2" |[[Minecraft:Lightning]] strike | ||
|{{tc|no|None<ref>{{bug|MC-305199}}</ref>}} | |||
|- | |- | ||
|{{EntityLink|Pig}} | |{{EntityLink|Pig}} | ||
| rowspan="3" |{{EntityLink|Zombified Piglin}} | | rowspan="3" |{{EntityLink|Zombified Piglin}} | ||
|{{tc|no|None<ref>{{bug|MC-304420}}</ref>}} | |||
|- | |- | ||
|{{EntityLink|Piglin}} | |{{EntityLink|Piglin}} | ||
| rowspan="3" |Being outside the [[Minecraft:Nether]] for 300 game ticks (15 seconds) | | rowspan="3" |Being outside the [[Minecraft:Nether]] for 300 game ticks (15 seconds) | ||
|{{tc|yes|All<ref>{{bug|MC-311691|||WAI}}</ref>}} | |||
|- | |- | ||
|{{EntityLink|Piglin Brute}} | |{{EntityLink|Piglin Brute}} | ||
|{{tc|yes|All<ref>{{bug|MC-311692|||WAI}}</ref>}} | |||
|- | |- | ||
|{{EntityLink|Hoglin}} | |{{EntityLink|Hoglin}} | ||
|{{EntityLink|Zoglin}} | |{{EntityLink|Zoglin}} | ||
|{{tc|yes|All<ref>{{bug|MC-311697}}</ref>}} | |||
|- | |- | ||
|{{EntityLink|Skeleton}} | |{{EntityLink|Skeleton}} | ||
|{{EntityLink|Stray}} | |{{EntityLink|Stray}} | ||
|Freezing in [[Minecraft:powder snow]] | |Freezing in [[Minecraft:powder snow]] | ||
|{{tc|yes|All<ref>{{bug|MC-311694|||WAI}}</ref>}} | |||
|- | |- | ||
|{{EntityLink|Tadpole}} | |{{EntityLink|Tadpole}} | ||
|{{EntityLink|Frog}} | |{{EntityLink|Frog}} | ||
|Aging naturally (20 minutes) | |Aging naturally (20 minutes) | ||
|{{tc|no|None<ref>{{bug|MC-311698}}</ref>}} | |||
|} | |} | ||
| Line 131: | Line 145: | ||
| The sheared variant | | The sheared variant | ||
| [[Minecraft:Shearing]] | | [[Minecraft:Shearing]] | ||
| Although canonically a simple change of equipment, this "conversion" is included here because sheared and unsheared snow golems are considered different variants by the game.<ref | | Although canonically a simple change of equipment, this "conversion" is included here because sheared and unsheared snow golems are considered different variants by the game.<ref>{{bug|MC-301192||Snow Golem pumpkin is stored as a boolean, rather than a head equipment slot|Invalid}}</ref> | ||
|- | |- | ||
| rowspan=4 | {{EntityLink|Sheep}} | | rowspan=4 | {{EntityLink|Sheep}} | ||
| Line 180: | Line 194: | ||
* <code>data</code> | * <code>data</code> | ||
* <code>drop_chances</code> | * <code>drop_chances</code> | ||
* <code>equipment</code>, | * <code>equipment</code>, in some cases; see {{slink||Mob type conversions}} | ||
* <code>fall_distance</code> | * <code>fall_distance</code> | ||
* <code>FallFlying</code> | * <code>FallFlying</code> | ||
Latest revision as of 11:08, 8 September 2026
Mob conversion is a game mechanic where under specific circumstances certain Minecraft:mobs can convert to mobs of a different type, or to a different variant of the same mob.
List of mob conversions
Mob type conversions
In these instances, a mob converts to a different Minecraft:mob, with a different identifier. Template:IN, data is transferred according to Template:Slink. Data tramsfer for the Template:Cd tag specifically is detailed below.
Mob variant conversions
Template:Work in progress In these instances, a mob converts to a different variant of the same type of mob. Only one top-level data field is modified.
| Mob type | Converts to | Method | Notes |
|---|---|---|---|
| Template:EntityLink (32) | An adult | Aging naturally | |
| Template:EntityLink | A sheared bogged | Minecraft:Shearing | |
| Template:EntityLink | A more Minecraft:oxidized variant | Minecraft:Oxidation | |
| A less Minecraft:oxidized variant | Scraping with an Minecraft:axe | ||
| A non-waxed variant | |||
| A waxed variant | Waxing with Minecraft:honeycomb | ||
| Template:EntityLink | A charged creeper | Minecraft:Lightning strike | |
| Template:EntityLink | A goat with one fewer horn | Ramming certain blocks. See Template:Slink | |
| Template:EntityLink | A more cracked variant | Taking damage | |
| A less cracked variant | Being healed, including being repaired by a player using Minecraft:iron ingots | ||
| Template:EntityLink | The other variant (red or brown) | Minecraft:Lightning strike | |
| Template:EntityLink | One of their skins | Changing their skins in their menu | |
| Template:EntityLink | A toast rabbit, or a regular rabbit | Minecraft:Naming the rabbit "Toast", or renaming from "Toast" to something else, respectively | |
| Template:EntityLink | The sheared variant | Minecraft:Shearing | Although canonically a simple change of equipment, this "conversion" is included here because sheared and unsheared snow golems are considered different variants by the game.<ref>Template:Bug</ref> |
| Template:EntityLink | A different color of sheep | Dyeing or an evoker's conversion spell | |
| A rainbow sheep, or a fixed-color sheep | Naming the sheep "jeb_", or renaming "jeb_" to something else, respectively | ||
| A sheared sheep | Minecraft:Shearing | ||
| A woolly sheep | Eating grass | ||
| Template:EntityLink | A different-colored shulker | Minecraft:DyeingTemplate:Only | They can only be dyed in Minecraft:Creative mode. |
| Template:EntityLink | A villager with a different profession | See Template:Slink | Not relevant to Minecraft:zombie villagers, as they cannot change professions without first converting to a villager. |
Data transfer
Template:Exclusive A mob which converts to another mob retains the following entity data, provided that the new mob is able to make use of said data:Template:Note
AbsorptionAmountactive_effectsAgeangry_atanger_end_timeBrain.memories.minecraft:angry_at.ttlTemplate:Needs testingBrain.memories.minecraft:angry_at.valueTemplate:Needs testingCanBreakDoorsCanPickUpLootCustomNameCustomNameVisibledatadrop_chancesequipment, in some cases; see Template:Slinkfall_distanceFallFlyingFireForcedAgeHurtTimeInvulnerableinvulnerable_timeTemplate:UpcomingIsBabyleashLeftHandedMotionNoAINoGravityOnGroundPassengersPersistenceRequiredPortalCooldownPositionRootVehicleRotationSilentsleeping_posTagsTeamVillagerDataXp
Notably, the following fields are not retained:
attributesBrain, except for the sub-fields mentioned aboveTemplate:Needs testingGossipsHealth<ref group=note>The health of the converted mob is set to the same percentage of max health as the original mob had before conversion.</ref>- Loot tables
UUID
Mobs which split into several upon death
When a Minecraft:slime or Minecraft:magma cube splits into several smaller ones upon death, the smaller ones inherit their progenitor's data as if the event were a mob conversion, with the exception of the following fields:
drop_chancesequipmentfall_distanceFallFlyingHurtTimeleashMotionOnGroundPassengersPositionRotationsleeping_pos
See also
Notes
References
Template:Navbox gameplay Minecraft:pt:Conversão de criatura Minecraft:zh:生物转化