Minecraft:Lukewarm Ocean: Difference between revisions
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The '''lukewarm ocean''' is a | The '''lukewarm ocean''' is a variant of [[Minecraft:ocean]]s, notable for its [[Minecraft:sand]] floor and warm [[Minecraft:fish]]. | ||
== Generation == | == Generation == | ||
Lukewarm oceans generate as oceans | Lukewarm oceans generate as oceans at moderately high temperatures, often bordering [[Minecraft:jungle]]s, [[Minecraft:savanna]]s, [[Minecraft:windswept savanna]]s, [[Minecraft:plains]] and [[Minecraft:forest]]s. [[Minecraft:Mangrove Swamp|Mangrove swamps]] often generate near lukewarm oceans, but will be separated by [[Minecraft:beach]] or [[Minecraft:river]] biomes. | ||
The lukewarm ocean generates as a shallow ocean, bordering coastal biomes and [[Minecraft:deep lukewarm ocean]]s, but never [[Minecraft:mushroom fields]]. They can border [[Minecraft:warm ocean]]s | The lukewarm ocean generates as a shallow ocean, bordering coastal biomes and [[Minecraft:deep lukewarm ocean]]s, but never [[Minecraft:mushroom fields]]. They can border [[Minecraft:warm ocean]]s when temperature increases, and regular [[Minecraft:ocean]]s as temperature decreases. | ||
Although cave biomes are somewhat uncommon, [[Minecraft:lush caves]] may generate if humidity is high. [[Minecraft:Sulfur caves]] can generate where weirdness is low. | |||
== Description == | == Description == | ||
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Occasional islands in lukewarm oceans are covered by [[Minecraft:grass block]]s with default vegetation. | Occasional islands in lukewarm oceans are covered by [[Minecraft:grass block]]s with default vegetation. | ||
Like in warm oceans, [[Minecraft:tropical fish]] and [[Minecraft:pufferfish]] spawn here, as well as [[Minecraft:cod]] and [[Minecraft:salmon]].{{only|be|short=1}} | Like in warm oceans, [[Minecraft:tropical fish]] and [[Minecraft:pufferfish]] spawn here, as well as [[Minecraft:cod]] and [[Minecraft:salmon]].{{only|be|short=1}} | ||
With [[Minecraft:Vibrant Visuals]], lukewarm oceans use a coolish humid [[Minecraft:volumetric fog]] setting, which slightly fades the distance in an orange tint. | With [[Minecraft:Vibrant Visuals]], lukewarm oceans use a coolish humid [[Minecraft:volumetric fog]] setting, which slightly fades the distance in an orange tint. | ||
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{{Spawn row|Salmon|weight=26|size=3-5}} | {{Spawn row|Salmon|weight=26|size=3-5}} | ||
{{Spawn row|Tropical Fish|weight=25|size=1-3|notename=Tropical Fish}} | {{Spawn row|Tropical Fish|weight=25|size=1-3|notename=Tropical Fish}} | ||
|ambient= | |||
{{Spawn row|Bat|weight=10|size=2}} | |||
}} | }} | ||
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|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Kelp]] now generates more frequently and in denser patches, except for in frozen ocean biomes.}} | |{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Kelp]] now generates more frequently and in denser patches, except for in frozen ocean biomes.}} | ||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog to lukewarm oceans with [[Minecraft:Vibrant Visuals]].}} | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog to lukewarm oceans with [[Minecraft:Vibrant Visuals]].}} | ||
|{{HistoryLine||26.50|dev=Preview 26.50.22|[[Minecraft:Bat]]s now spawn in lukewarm oceans.}} | |||
}} | }} | ||
Latest revision as of 11:12, 23 October 2026
The lukewarm ocean is a variant of Minecraft:oceans, notable for its Minecraft:sand floor and warm Minecraft:fish.
Generation
Lukewarm oceans generate as oceans at moderately high temperatures, often bordering Minecraft:jungles, Minecraft:savannas, Minecraft:windswept savannas, Minecraft:plains and Minecraft:forests. Mangrove swamps often generate near lukewarm oceans, but will be separated by Minecraft:beach or Minecraft:river biomes.
The lukewarm ocean generates as a shallow ocean, bordering coastal biomes and Minecraft:deep lukewarm oceans, but never Minecraft:mushroom fields. They can border Minecraft:warm oceans when temperature increases, and regular Minecraft:oceans as temperature decreases.
Although cave biomes are somewhat uncommon, Minecraft:lush caves may generate if humidity is high. Minecraft:Sulfur caves can generate where weirdness is low.
Description
The lukewarm ocean has light blue water at the surface. Its floor is made of Minecraft:sand, with occasional patches of Minecraft:dirt, Minecraft:gravel and Minecraft:clay in shallower areas. Minecraft:Ocean ruins that generate in lukewarm and warm oceans are made of Minecraft:sandstone blocks, as opposed to the stone blocks that make up ruins in colder oceans. This biome also has more seagrass and less kelp compared to colder ocean variants.
Occasional islands in lukewarm oceans are covered by Minecraft:grass blocks with default vegetation.
Like in warm oceans, Minecraft:tropical fish and Minecraft:pufferfish spawn here, as well as Minecraft:cod and Minecraft:salmon.Template:Only
With Minecraft:Vibrant Visuals, lukewarm oceans use a coolish humid Minecraft:volumetric fog setting, which slightly fades the distance in an orange tint.
Mobs
The following mobs naturally spawn here:
Sounds
Music
These music tracks when the player is underwater in a lukewarm ocean:
These music tracks play while the player is not underwater in a lukewarm ocean:
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Biome definition
Achievements
Advancements
Videos
History
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Issues
Gallery
Screenshots
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An island, formed by the floor breaching the surface, with additional water in it, forming a "tidal pool", complete with seagrass and kelp.
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A lukewarm ocean Minecraft:single biome world
Historical screenshots
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A small lukewarm ocean, looking like a bigger lake.
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A lukewarm ocean Minecraft:single biome world before Minecraft:1.18.
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A lukewarm ocean with Minecraft:ray tracing.
See also
References
External links
Template:Navbox oceanTemplate:Navbox biomes
Minecraft:fr:Océan tiède Minecraft:pt:Oceano morno Minecraft:uk:Помірний океан Minecraft:zh:温水海洋