Minecraft:Bedrock Edition Preview 1.21.40.20: Difference between revisions
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{{Infobox version | {{Infobox version | ||
| title = v1.21.40.20 | |||
| edition = bedrock | | edition = bedrock | ||
| type = Preview | | type = Preview | ||
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== Changes == | == Changes == | ||
=== Blocks === | === Blocks === | ||
'''[[Minecraft:Mushroom | '''[[Minecraft:Mushroom block]]''' | ||
*The all-sided pore mushroom block has been removed from the creative inventory. | *The all-sided pore mushroom block has been removed from the creative inventory. | ||
'''[[Minecraft:Mushroom | '''[[Minecraft:Mushroom stem]]''' | ||
*{{cd|mushroom_stem}} is now its own block and is no longer a variant of {{cd|red_mushroom_block}} and {{cd|brown_mushroom_block}}. | *{{cd|mushroom_stem}} is now its own block and is no longer a variant of {{cd|red_mushroom_block}} and {{cd|brown_mushroom_block}}. | ||
*Mushroom stems used on the composter have had their fill chance adjusted from 85% to 65%. | *Mushroom stems used on the composter have had their fill chance adjusted from 85% to 65%. | ||
'''[[Minecraft:Head]] | '''[[Minecraft:Head]]''' | ||
* The different [[Minecraft:Bedrock Edition data values|data values]] for the <code>skull</code> ID have been split up into their own IDs. | * The different [[Minecraft:Bedrock Edition data values|data values]] for the <code>skull</code> ID have been split up into their own IDs. | ||
{|class="mw-collapsible mw-collapsed wikitable" | {|class="mw-collapsible mw-collapsed wikitable" | ||
! | ! Old ID | ||
! | ! New ID | ||
|- | |- | ||
| rowspan="7" | {{BlockSprite|heads}} <code>skull</code> | | rowspan="7" | {{BlockSprite|heads}} <code>skull</code> | ||
| Line 52: | Line 53: | ||
| {{BlockSprite|piglin-head}} <code>piglin_head</code> | | {{BlockSprite|piglin-head}} <code>piglin_head</code> | ||
|} | |} | ||
=== General === | |||
'''[[Minecraft:Realms]]''' | |||
*Added a new Realm Event. | |||
'''UI''' | |||
*Added a new message to explain when a Marketplace template is not available on a specific platform. | |||
=== Command format === | === Command format === | ||
| Line 59: | Line 67: | ||
*Added specific effect removal option to the command: | *Added specific effect removal option to the command: | ||
** {{cmd|/effect <player: target> clear <effect: Effect>}} | ** {{cmd|/effect <player: target> clear <effect: Effect>}} | ||
=== Technical === | === Technical === | ||
| Line 92: | Line 93: | ||
*Added the {{cd|minecraft:transient}} component, entities with this component will never be saved. In Vanilla content, this is currently used for the fishing hook. | *Added the {{cd|minecraft:transient}} component, entities with this component will never be saved. In Vanilla content, this is currently used for the fishing hook. | ||
'''Entity | '''Entity components''' | ||
*{{cd|behavior.fire_at_target}} is no longer usable if it is missing a projectile definition and will now throw a content error if so. | *{{cd|behavior.fire_at_target}} is no longer usable if it is missing a projectile definition and will now throw a content error if so. | ||
'''Entity | '''Entity event responses''' | ||
*Added the {{cd|execute_event_on_home_block}} entity event response, which allows the entity to execute an event on the block at its home position: | *Added the {{cd|execute_event_on_home_block}} entity event response, which allows the entity to execute an event on the block at its home position: | ||
**The {{cd|event}} field allows to specify the event to execute. | **The {{cd|event}} field allows to specify the event to execute. | ||
| Line 111: | Line 112: | ||
*Molang queries {{cd|wing_flap_position}} and {{cd|wing_flap_speed}} now work for the [[Minecraft:chicken]]. | *Molang queries {{cd|wing_flap_position}} and {{cd|wing_flap_speed}} now work for the [[Minecraft:chicken]]. | ||
'''Resource and | '''Resource and behavior packs''' | ||
*Built-in packs now include archive files for improved load performance on some platforms. | *Built-in packs now include archive files for improved load performance on some platforms. | ||
'''Stability and | '''Stability and performance''' | ||
*Increased the size of biome ids in saved chunk data from 8 bit to 16 bit values. | *Increased the size of biome ids in saved chunk data from 8 bit to 16 bit values. | ||
'''[[Minecraft: | '''[[Minecraft:Technical blocks]]''' | ||
* Merged the separate and direct item form of the [[Minecraft:head]]s (<code>item.skull</code>). | * Merged the separate and direct item form of the [[Minecraft:head]]s (<code>item.skull</code>). | ||
== Experimental == | == Experimental == | ||
These additions and changes are accessible by enabling the "Beta APIs", "Bundles", and "Creator Cameras: New Third Person Presets" experimental toggles. | These additions and changes are accessible by enabling the "Beta APIs", "Bundles", "Render Dragon Features for Creators", and "Creator Cameras: New Third Person Presets" experimental toggles. | ||
=== Changes === | === Changes === | ||
==== Items ==== | ==== Items ==== | ||
'''[[Minecraft:Bundle]]''' | '''[[Minecraft:Bundle]]''' | ||
*When a | *When a bundle is used in the hotbar, one group of items is emptied at a time instead of everything being emptied at once. | ||
==== Technical ==== | ==== Technical ==== | ||
Latest revision as of 11:07, 24 October 2026
Template:Infobox version Beta 1.21.40.20 (ChromeOS, Android) or Preview 1.21.40.20 (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/Preview version for Minecraft:Bedrock Edition 1.21.40, released on September 4, 2024,<ref>Template:Cite</ref> which brings more parity with Template:JE, and fixes bugs.
Changes
Blocks
- The all-sided pore mushroom block has been removed from the creative inventory.
- Template:Cd is now its own block and is no longer a variant of Template:Cd and Template:Cd.
- Mushroom stems used on the composter have had their fill chance adjusted from 85% to 65%.
- The different data values for the
skullID have been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:BlockSprite skull
|
Template:BlockSprite skeleton_skull
|
Template:BlockSprite wither_skeleton_skull
| |
Template:BlockSprite zombie_head
| |
Template:BlockSprite player_head
| |
Template:BlockSprite creeper_head
| |
Template:BlockSprite dragon_head
| |
Template:BlockSprite piglin_head
|
General
- Added a new Realm Event.
UI
- Added a new message to explain when a Marketplace template is not available on a specific platform.
Command format
- Added infinite duration option to the command:
- Added specific effect removal option to the command:
Technical
- Template:Cd API (water, lava, potion, snow) has been replaced with Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Added new overloads for the Template:Cmd command which allows you to clear a queued function:
- Template:Cmd - Clears all queued functions matching the given name.
- Template:Cmd - Clears all queued functions that are scheduled as Template:Cd by name.
- Template:Cmd - Clears all queued functions that are scheduled as Template:Cd by ticking area name (and optionally also checks function name too).
Components
- The Template:Cd field has been added to the Template:Cd component, allowing to define how an entity is restricted to its home position:
- Its values are:
- Template:Cd, which poses no restriction.
- Template:Cd, which restricts randomized movement around the home position.
- Template:Cd, which restricts any kind of movement around the home position.
- The Template:Cd value is currently in Template:Cd and is planned to be fully released at a later date.
- Entities that have moved too far from their home will always be able to move closer to it if prompted.
- The radius of the restriction is still specified with Template:Cd.
- Entities with a format version prior to Template:Cd will be upgraded to use the new field in a way that preserves their existing behavior.
- Its values are:
- Added the Template:Cd component, which prevents entities from changing dimension through portals.
- In Vanilla content, this is used by the Ender Dragon, the fishing hook, and some projectiles.
- Added the Template:Cd component, entities with this component will never be saved. In Vanilla content, this is currently used for the fishing hook.
Entity components
- Template:Cd is no longer usable if it is missing a projectile definition and will now throw a content error if so.
Entity event responses
- Added the Template:Cd entity event response, which allows the entity to execute an event on the block at its home position:
- The Template:Cd field allows to specify the event to execute.
- For this to work properly, the entity must have a Template:Cd component with a set home position.
General
- Made the following changes to Template:Cd:
- Template:Cd now supports a list of weighted block specifiers.
- New Template:Cd property.
- New Template:Cd placement conditions.
- Added Template:Cd as a new option for Template:Cd conditions.
- File format version increased to Template:Cd.
- Molang queries Template:Cd and Template:Cd now work for the Minecraft:chicken.
Resource and behavior packs
- Built-in packs now include archive files for improved load performance on some platforms.
Stability and performance
- Increased the size of biome ids in saved chunk data from 8 bit to 16 bit values.
- Merged the separate and direct item form of the Minecraft:heads (
item.skull).
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Bundles", "Render Dragon Features for Creators", and "Creator Cameras: New Third Person Presets" experimental toggles.
Changes
Items
- When a bundle is used in the hotbar, one group of items is emptied at a time instead of everything being emptied at once.
Technical
API
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved class Template:Cd from Template:Cd to Template:Cd.
- Moved class Template:Cd from Template:Cd to Template:Cd.
- Moved property Template:Cd from Template:Cd to Template:Cd.
- Moved enum Template:Cd from Template:Cd to Template:Cd.
- Moved class Template:Cd from Template:Cd to Template:Cd.
- Added the Template:Cd to Template:Cd.
Cameras
- Added Template:Cd to Template:Cd.
- Added Template:Cd option to the camera preset behavior pack JSON which can be used when the third person camera preset experiment is enabled.
- 3rd person camera experiment - The radius property of the creator cameras is now constrained to a value between 0.1 and 100.
- Third person boom camera will now reset to the starting rotation values specified in json when the Template:Cd parameter is passed in the camera command.
- Added the Template:Cd parameter to the command.
Graphical
- Removed the dark aura around the moon in the Deferred Technical Preview.
Fixes
Template:Fixes Other
- Bundles now display the bar showing their fullness level when placed in the hotbar.
- Bundle tooltip placement now takes screen safe area into account.
- The "Swap" button hint is now shown when hovering an item over another item with a game controller.
- The "Place" button hint is now shown on all screens when holding an item on the cursor with a game controller.
- Wind Charges can't be hit and redirected shortly after throwing them.
- Players hitting the edge of the generated world will keep their velocity. Example: While flying with the elytra, the player will stay floating instead of looing all speed instantly.
- Wolves, cats, and parrots trying to catch up to their owner now seamlessly resume navigation after teleporting to them.
- Wolves, cats, and parrots now teleport to their owner when panicking and far enough away.
- Fixed a bug that would prevent activation of addon for a Realm via Marketplace.
- Fixed a bug where the close button subpanel in the stonecutter panel was empty instead of hidden while using controller.
- Bogged now drops poison arrows when killed by mobs tamed by a player.
- Fixed an issue which prevented the new 1.21.30 trade table format from loading in-game.
- Fixed method Template:Cd from returning components that are unsupported in the current Template:Cd version.
- Fixed a bug where the tessellation of redstone dust does not match the powered state of the dust for the following blocks:
- Fixed a bug where extremely fast moving entities would cause the game to crash. Entities can now no longer move more than 16 blocks in a single tick. (For reference, an entity with Speed 255 will move ~11 blocks in a single tick.)
- Game will no longer crash when loading a world near an End city.
- Fixed an issue where Template:Cd of Template:Cd had no effect when using the Template:Cd camera.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.21.40.20 Minecraft:pt:Edição Bedrock Preview 1.21.40.20 Minecraft:ru:Preview 1.21.40.20 (Bedrock Edition) Minecraft:uk:Preview 1.21.40.20 (Bedrock Edition) Minecraft:zh:基岩版1.21.40.20