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Minecraft:Bedrock Edition Preview 1.21.40.20

From SAS Gaming Wiki

Template:Infobox version Beta 1.21.40.20 (ChromeOS, Android) or Preview 1.21.40.20 (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/Preview version for Minecraft:Bedrock Edition 1.21.40, released on September 4, 2024,<ref>Template:Cite</ref> which brings more parity with Template:JE, and fixes bugs.

Changes

Blocks

Minecraft:Mushroom Block

  • The all-sided pore mushroom block has been removed from the creative inventory.

Minecraft:Mushroom Stem

  • Template:Cd is now its own block and is no longer a variant of Template:Cd and Template:Cd.
  • Mushroom stems used on the composter have had their fill chance adjusted from 85% to 65%.

Minecraft:Heads

  • The different data values for the skull ID have been split up into their own IDs.
Old ID New ID
Template:BlockSprite skull Template:BlockSprite skeleton_skull
Template:BlockSprite wither_skeleton_skull
Template:BlockSprite zombie_head
Template:BlockSprite player_head
Template:BlockSprite creeper_head
Template:BlockSprite dragon_head
Template:BlockSprite piglin_head

Command format

Template:Cmd

  • Added infinite duration option to the command:
  • Added specific effect removal option to the command:

General

Minecraft:Realms

  • Added a new Realm Event.

UI

  • Added a new message to explain when a Marketplace Template is not available on a specific platform.

Technical

Minecraft:API

Minecraft:Commands

  • Added new overloads for the Template:Cmd command which allows you to clear a queued function:
    • Template:Cmd - Clears all queued functions matching the given name.
    • Template:Cmd - Clears all queued functions that are scheduled as Template:Cd by name.
    • Template:Cmd - Clears all queued functions that are scheduled as Template:Cd by ticking area name (and optionally also checks function name too).

Components

  • The Template:Cd field has been added to the Template:Cd component, allowing to define how an entity is restricted to its home position:
    • Its values are:
      • Template:Cd, which poses no restriction.
      • Template:Cd, which restricts randomized movement around the home position.
      • Template:Cd, which restricts any kind of movement around the home position.
    • The Template:Cd value is currently in Template:Cd and is planned to be fully released at a later date.
    • Entities that have moved too far from their home will always be able to move closer to it if prompted.
    • The radius of the restriction is still specified with Template:Cd.
    • Entities with a format version prior to Template:Cd will be upgraded to use the new field in a way that preserves their existing behavior.
  • Added the Template:Cd component, which prevents entities from changing dimension through portals.
    • In Vanilla content, this is used by the Ender Dragon, the fishing hook, and some projectiles.
  • Added the Template:Cd component, entities with this component will never be saved. In Vanilla content, this is currently used for the fishing hook.

Entity Components

  • Template:Cd is no longer usable if it is missing a projectile definition and will now throw a content error if so.

Entity Event Responses

  • Added the Template:Cd entity event response, which allows the entity to execute an event on the block at its home position:
    • The Template:Cd field allows to specify the event to execute.
    • For this to work properly, the entity must have a Template:Cd component with a set home position.

General

Minecraft:Molang

Resource and Behavior Packs

  • Built-in packs now include archive files for improved load performance on some platforms.

Stability and Performance

  • Increased the size of biome ids in saved chunk data from 8 bit to 16 bit values.

Technical blocks

  • Merged the separate and direct item form of the Minecraft:heads (item.skull).
    • This change is reverted in later versions (the direct item form of Minecraft:heads (item.skull) still exists).

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Bundles", and "Creator Cameras: New Third Person Presets" experimental toggles.

Changes

Items

Minecraft:Bundle

  • When a Bundle is used in the hotbar, one group of items is emptied at a time instead of everything being emptied at once.

Technical

API

Cameras

  • Added Template:Cd to Template:Cd.
  • Added Template:Cd option to the camera preset behavior pack JSON which can be used when the third person camera preset experiment is enabled.
  • 3rd person camera experiment - The radius property of the creator cameras is now constrained to a value between 0.1 and 100.
  • Third person boom camera will now reset to the starting rotation values specified in json when the Template:Cd parameter is passed in the camera command.
  • Added the Template:Cd parameter to the command.

Graphical

  • Removed the dark aura around the moon in the Deferred Technical Preview.

Fixes

Template:Fixes Other

  • Bundles now display the bar showing their fullness level when placed in the hotbar.
  • Bundle tooltip placement now takes screen safe area into account.
  • The "Swap" button hint is now shown when hovering an item over another item with a game controller.
  • The "Place" button hint is now shown on all screens when holding an item on the cursor with a game controller.
  • Wind Charges can't be hit and redirected shortly after throwing them.
  • Players hitting the edge of the generated world will keep their velocity. Example: While flying with the elytra, the player will stay floating instead of looing all speed instantly.
  • Wolves, cats, and parrots trying to catch up to their owner now seamlessly resume navigation after teleporting to them.
  • Wolves, cats, and parrots now teleport to their owner when panicking and far enough away.
  • Fixed a bug that would prevent activation of addon for a Realm via Marketplace.
  • Fixed a bug where the close button subpanel in the stonecutter panel was empty instead of hidden while using controller.
  • Bogged now drops poison arrows when killed by mobs tamed by a player.
  • Fixed an issue which prevented the new 1.21.30 trade table format from loading in-game.
  • Fixed method Template:Cd from returning components that are unsupported in the current Template:Cd version.
  • Fixed a bug where the tessellation of redstone dust does not match the powered state of the dust for the following blocks:
  • Fixed a bug where extremely fast moving entities would cause the game to crash. Entities can now no longer move more than 16 blocks in a single tick. (For reference, an entity with Speed 255 will move ~11 blocks in a single tick.)
  • Game will no longer crash when loading a world near an End city.
  • Fixed an issue where Template:Cd of Template:Cd had no effect when using the Template:Cd camera.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

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