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[[File:Dowdun Reach.png|thumb|width= | [[File:Dowdun Reach.png|thumb|width=324x324|The Region of Dowdun Reach]] | ||
'''Dowdun Reach''' is a [[Dragonwilds:power level]] 6 mountainous region in [[Dragonwilds:Ashenfall]] located south of [[Dragonwilds:Silverthorn Keep]] in [[Dragonwilds:Fellhollow]], accessible through the ominous gatehouse. In order for [[Dragonwilds:Player Character|Players]] to obtain access to this region, they must first complete [[Dragonwilds:Withering Heights]]. | '''Dowdun Reach''' is a [[Dragonwilds:power level]] 6 mountainous region in [[Dragonwilds:Ashenfall]] located south of [[Dragonwilds:Silverthorn Keep]] in [[Dragonwilds:Fellhollow]], accessible through the ominous gatehouse. In order for [[Dragonwilds:Player Character|Players]] to obtain access to this region, they must first complete [[Dragonwilds:Withering Heights]]. | ||
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== History == | == History == | ||
Dowdun Reach is a mountainous region of [[Dragonwilds:Ashenfall]], sitting at the summit of a dormant volcano with the keep itself built inside the caldera that forms the land's highest ground. During the {{RSL|God Wars}} and the [[Dragonwilds:Human-Garou War]], [[Dragonwilds:the Rasmodels]], a noble house who migrated from the mainland, had arrived to Ashenfall and settled within [[Dragonwilds:Brynmoor]]. Around the same era, the [[Dragonwilds:Children of Shadows]] chose the mountains (then called the Dowdun Mountains) as their home.{{CiteJournal|journal=Mithril Helmet|quote=The Children Of Shadows were once little more than a disaffected rabble. They gathered with the purpose of plotting against Saradominists, but, in truth, most of their time was spent infighting. But even infighting demands a forum, and the Children of Shadows chose Fellhollow Mountains.}} | |||
' | The region's value was secured through an accidental finding. A young Zamorakian mining rock for a raven habitat struck a mithril seam and tried to conceal the discovery, but she was found out and killed. Mutiny followed until the order stabilized, at which point the Children of Shadows held the only known source of mithril on Ashenfall.{{CiteJournal|journal=Mithril Helmet|quote=The mithril in Fellhollow Mountains (known at the time as Dowdun Mountains) was discovered by a young Zamorakian who wanted to make a raven habitat, something similar to a dovecote. She mined rock and hit a mithril seam. She hid her discovery. We do not know why, but we can guess that greed played its part, as it is wont to do. Yet, her discovery was discovered, and the young Zamorakian was killed, left to be picked apart by her ravens. Mutiny followed, until the Zamorakian chaos subsided. The Children of Shadows now had mithril, a metal that was desired by many.}} Since the order believed manual labor was below them, goblins were press-ganged into hauling the ore out of the mountain in exchange for scraps of food.{{CiteJournal|journal=Mithril Platebody|quote=The Children of Shadows were no miners, so the extraction of mithril from the mountain was a slow process. Goblins were forcibly employed at the cost of a little food.}} Mithril itself was withheld from both arms and armour by strict policy. The Children deliberately kept the supply short to keep its value high, treating it as a bribery currency used to influence those who could further Zamorak's goals.{{CiteJournal|journal=Mithril Platebody|quote=Making mithril armour and weapons was not permitted, however. To do so would cheapen the metal, to make it seem widespread. Mithril, it was determined, would be a metal of bribery. It would only cross palms, not swords. By keeping it desirable in this way, the Children of Shadows could control its value, and that value would remain high. Only then could they lobby those who would further Zamorak's goals.}} The smiths within the order lived dual lives, openly forging deliberately dulled weapons to arm the Saradominists in Bramblemead while covertly delivering superior goods to their own pilgrims in the Dowdun Mountains.{{CiteJournal|journal=Mithril Platebody|quote=Among the order, however, the Children of Shadows had some smiths. These smiths lived dual lives: forging deliberately dull weapons to arm the Saradominists in Bramblemead, and scratching together time for pilgrimages to the Dowdun Mountains. There, they would deliver hardy weapons and armour in the name of Zamorak.}} | ||
== | The Rasmodels did not originally live in Dowdun. The house operated within the [[Dragonwilds:Temple Woods]] and [[Dragonwilds:Bramblemead]]. The Children of Shadows saw opportunity in the family and infiltrated the household, with members of the order taking positions as personal bodyguards and expecting an easy mark.{{CiteJournal|journal=Black Knight Helmet|quote=Their scheming in Temple Woods and Bramblemead would lead to the odd fallout, and having bodyguards leant them legitimacy as well as protection. Some of the Children were assigned to the Rasmodel, and a different kind of seed was sown.}} The Rasmodels were not an easy mark, they moved deliberately into leadership seats within the Children's own circles until the two groups could no longer be told apart, and the family's reputation for poisoning their rivals grew alongside that influence.{{CiteJournal|journal=Black Knight Helmet|quote=The Children of Shadows made the mistake of seeing the Rasmodels as peacocks, preening and insufferable. As time passed, the Rasmodels exerted their influence over the Shadows. They moved into positions of leadership. Every pie had a Rasmodel finger in it, and suddenly the Children and the Rasmodels were synonymous.}} When one of the family was finally caught in the act, the whole house was banished north to Dowdun Reach, and they took their most loyal bodyguards with them.{{CiteJournal|journal=Poisoned Mithril Arrow|quote=The Rasmodels were notorious for their use of poison. When they lived to the south, in Temple Woods and Bramblemead, it was often said that you should cover your cup, mouth and ears around a Rasmodel. One of the family was finally caught red-handed (or green-handed, considering the poison used), and the rumour moved to certainty. They were banished to Dowdun.}} At Dowdun Reach, the Rasmodels moved freely through the region and continued operating as they had before. The takeover eventually overreached. The youngest Rasmodel was caught poisoning a sleeping official, and what remained of the family's standing collapsed overnight; they were barred from the rest of the Reach, restricted to a single part of the keep, and survived only because their bodyguards had grown loyal enough that moving against them was too dangerous.{{CiteJournal|journal=Black Knight Platebody|quote=Very suddenly, the Rasmodels fell back to the walls of Dowdun Reach. Their cover was blown: the youngest had been caught pouring tincture into the ears of a sleeping bailiff. Their entourage and influence no longer meant anything, and they were forced to live in the keep. A wing was allocated to them, mostly out of fear: the bodyguards were loyal to the Rasmodels, and the Children of Shadows wanted to wake up in the morning.}} | ||
==== [[Dragonwilds: | Dowdun Reach would soon be its own settlement for not just the Rasmodels, but for the Goblins and Zamorakians. When the elder Lord Rasmodel died, [[Dragonwilds:Black Knight Titan|Milliburn]] took over after his father{{CiteJournal|journal=Black Knight Platebody|quote=On the death of the father, the eldest Rasmodel son, Milliburn, looked to regain some of the family's lost pride. He burrowed himself deep into Dowdun: he was integral to the training of forces; he took charge of the quartermasters. He showed all the hallmarks of a leader, and was duly elected as Master of Dowdun Reach. The Children of Shadows took to calling him 'Lord Rasmodel'. His bodyguards never left his side.}} and eventually was elected by the Children of Shadows as the Master of Dowdun Reach on the strength of his work training the keep's forces and running its quartermasters. Milliburn raised a new martial order, the [[Dragonwilds:Black Knights|Shadow Knights]], who would later be known as the '''Black Knights'''. The order was born from his deep distrust of [[Dragonwilds:Fellhollow]] and its dragons [[Dragonwilds:Imaru]] and [[Dragonwilds:Xikotal]], and the Master's own bodyguards formed its core.{{CiteJournal|journal=Black Knight Platelegs|quote=One morning, Rasmodel emerged with a different kind of impatience. He was resolved that something had to change. Fellhollow, Imaru and Xikotal were not to be trusted. A new order of knights were to be created, and he was to lead them. At their centre would be his bodyguards, loyal and unquestioning. The Shadow Knights were born, and time would harden them into the Black Knights.}} Steel armour was not new in the region. [[Dragonwilds:Sadia Vulketra]], a member of the Children who feared an eventual Saradominist reprisal, had earlier worked with the Amalgamated blacksmith [[Dragonwilds:Vesk]] to produce the first suit of steel gear in the Fellhollow area, starting with a black horned helm.{{CiteJournal|journal=Steel Full Helm|quote=It was the Children of Shadows who forged the first steel gear in Fellhollow. One member, in particular, Sadia Vulketra, began to feel that the order lacked the strength it may one day need to defend against the Saradominist forces. She forged a helm first, with the assistance of one of her many lovers, a blacksmith Amalgamated called Vesk. The first helmet was styled with great curling horns, stained black by the forge's flames.}} When Milliburn needed to outfit the Shadow Knights in bulk, however, the materials came from an unexpected source. Xikotal brought the Zamorakians an offering of coal and iron as a misguided attempt to draw them into the wider Fellhollow community. The gift instead fuelled and fortified their separation from it.{{CiteJournal|journal=Mithril Platelegs|quote=In the end, the choice was made for Rasmodel. The dragon, Xikotal, had a gift. In one claw, he had coal, in the other iron. He wanted to help the Zamorakians, to bring them an offering that might soften their determination to isolate. In the dragon's optimism, the gift would bring the Zamorakians into the wider Fellhollow community. Rasmodel had his steel. He could outfit his new order. With the misguided dragon's help, he had his knights. They would ensure the rest of Fellhollow would keep their distance.}} | ||
As the [[Dragonwilds:Dragon Rebellion]] tore through Ashenfall and the rest of the subcontinent fell to dragons, Lord Rasmodel and his knights held the Reach and protected those within its walls. During the Rebellion, [[Dragonwilds:Avisk]] forged a stone in the desert and hid his soul within it.{{CiteText|source=Black Knight's Fortress (Quest) - Dreaming Stone|quote=My knowledge, my genius, my... what you call soul... would live forever enshrined in glittering stone. It was these who found me buried in the sand of the desert, biding my time.}} The stone was eventually brought to Dowdun Reach, where the mages found it and studied it for its power, calling it the Dreaming Stone. From inside the stone, Avisk whispered to the Children of Shadows to amuse himself, gradually pushing them into turning on one another.{{CiteText|source=Black Knight's Fortress (Quest) - Dreaming Stone|quote=Soon distrust began to brew among the humans. I had some small part to play in that. Boredom is a poison no one can resist, and the antidote showed itself in small amusements. A whisper here, a secret there, and soon they turned on each other without mercy.}} | |||
When Fellhollow was falling to the [[Dragonwilds:Wither|Withering plague]], the Reach's response was to cut itself off entirely. A research group within the keep reported that the surrounding mountains should hold the contamination out, though waterways and crevices still posed a risk. Every pathway to Fellhollow was severed and the Reach closed to the outside world. Knights were stationed in [[Dragonwilds:The Crypt|the crypt]] as an early warning. If the dead rose in the crypts, the Withering had arrived.{{CiteJournal|journal=A Report on the Withering|quote=The people of Fellhollow are not well-equipped for the contamination. They have grown soft through their freedoms, and have mostly resorted to panic. We are the only ones studying and measuring the effects. By our calculations, the size and breadth of the Dowdun Mountains should protect us. We would like to emphasise 'should' here: there is a risk that waterways and crevices in the rock may lead to intrusions. It is our recommendation that all efforts are made to seal Dowdun Reach. All connecting pathways to the subcontinent of Fellhollow should be severed. We should also post knights to the crypt. It will be our canary in the mineshaft. If the dead rise there, we will know that the Withering has breached.}} The Shadow Knight snipers' standing orders were to be shot any draconic presence on sight, with the lone exception of Blue Dragons, which were to be spared to preserve the local balance.{{CiteJournal|journal=Black Knight Sniper|quote=Now that Fellhollow's guardians are dead, the orders have become simpler. Lesser blue dragons are to be spared; the balance is to be preserved. But any other draconic presence - they are to be shot on sight.}} | |||
The Dreaming Stone's power was eventually turned to fueling a demon portal, and the [[Dragonwilds:Mage of Zamorak|Mages of Zamorak]] were soon summoning demons in growing numbers. Meanwhile, the Shadow Knights operated under two sets of orders. The first set was simple: put down any demon that broke free from its summoner, and ''"protect"'' the mages. The second set was kept secret. It held what the order called the 'Demon's Share': whenever a demon went rogue, the knights were to allow one mage to die before stepping in, a policy used in practice to keep the mage population trimmed. Above even that, the knights' highest standing order was not to protect the magi at all, but to destroy the demon portal outright if the summonings ever got beyond control.{{CiteJournal|journal=Shadow Cowl|quote=Lord Rasmodel gave his Black Knights two sets of orders. The first they were free to discuss, and were encouraged to do so. They were there to protect the magi from the demons. Should one break from its bindings, it was to be put down. In an outbreak situation, the Shadow Knights had full jurisdiction and a freedom to kill with impunity. The second set of orders was not to be discussed, not even in the company of another. There were two salient instructions. Instruction 1: The Shadow Knights would allow for the 'Demon's Share'. Should a demon become unruly, one single mage fatality was encouraged before the demon was to be put down. It was like the culling of rabbits. The mage numbers needed to be managed. Instruction 2: Should the flow of demons be too much for the magi to control, the Shadow Knights were to collapse the infernal portal. This was the primary directive: the demons and magi were secondary.}} | |||
== | The Dreaming Stone had always been a point of contention, and the breaking point came when a demon appeared in the middle of a Shadow Knight training session and killed the unarmed recruits. Alric, the archmage and Lord Rasmodel argued the matter out in the war room. When they emerged, control of the Dreaming Stone and the demon portal's power belonged to Milliburn, and the magi had lost most of their authority.{{CiteJournal|journal=Zamorak Hood|quote=An infernal demon materialised during a Shadow Knight training session. The recruits were memorising guard rotations, so only their teacher was armed. It was a massacre. Alric and Lord Rasmodel locked themselves in the war room to argue. None were to enter. Only the two of them know what was said - oh, to be a raven, watching - but everyone knows the result. The Dreaming Stone, and the allocation of power that came from it, would be managed solely by Lord Rasmodel. The demon portal would have its power rationed. Alric and his magi had their wings clipped.}} | ||
Alric refused to accept losing command of the Dreaming Stone. Denial is the first tenet of the [[Dragonwilds:The Gospel of Zamorak]], and Alric's faithful lived by it; they secretly redirected the stone's power so that its energy spread to every room of the keep instead of flowing along a single line. The rerouting coincided with a separate scheme of Alric's to capture demon souls in enormous numbers and use them to supercharge the demon portal. The scheme failed. Rather than powering a gateway, the stored demon souls bled into the walls of the keep, and demons could summon themselves anywhere within it. Alric claimed this outcome as his plan all along, warning his magi that nowhere in the Reach was private any longer and that an avernic would be listening whenever someone spoke against them. The rerouting caused other problems too. Overloaded energy tethers set off sudden fires and magical accidents, which the magi pinned on the Master and his knights.{{CiteJournal|journal=Zamorak Robes|quote=Alric was never going to accept this new status quo. His faithful began re-routing the power of the Dreaming Stone. Energy tethers from the Dreaming Stone passed through and round residences. The Library, which warded against magical overflows, had its power siphoned. Where the Dreaming Stone's energy-flows were once arterial, they were now like capillaries. The energy spread everywhere, a webbing throughout the Reach. Some of those consequences were explosive, sudden. The capillaries would overload, leading to fires and outbreaks. The magi would blame the Shadow Knights for these discharges, since Lord Rasmodel was now steward of the Dreaming Stone.}}{{CiteJournal|journal=Alric's Plan (Part 2)|quote=My infernal gateway is no longer a gateway. The tens of thousands of demon souls are no longer powering it. It seems that they have been quietly bleeding into the fortress itself. Each brick now whispers with the avernic. They are in the walls. Demons now summon themselves, at their own whims, from any room. I do not run from this. It was my intention. I claim it. This is what I tell my magi: there is no corner of Dowdun Reach that is safe from us now. If you connive against us magi, a demon may be listening. If you walk without a partner, an avernic may digest you. This is the rule of the keep now.}} Later effects were worse. With the altered flows now running through sleeping quarters, residents stopped dreaming properly, tempers grew short, and a sickness of voices spread outward from the magi wing. The afflicted either fell unconscious or heard competing voices fighting inside their own minds.{{CiteJournal|journal=Zamorak Robe Legs|quote=The flows ran through people's rooms as they slept. It pulsed and hummed and bled. People began to change. Dreams became rarities; nightmares the commonplace. People heard whispers in quiet moments. Through lack of both sleep and solace, the magi were frayed at the edges. They would be quick to anger. Then the infestation came. People fell sick; a great wave moved from the magi wing outwards. The lucky were feverish or comatose, left to die on stretchers. The unlucky carried battles in their heads. Voices warred within them, and they would buckle over in pain as screaming headaches took them.}} | |||
==== [[Dragonwilds: | It was Milliburn who had enough of the voices and destroyed the stone, putting an end to the whispers, but this only made things worse. The magic of the shards kept the keep's residents alive while destroying their sanity.{{CiteText|source=Black Knight's Fortress (Quest) - Dreaming Stone|quote=I am unsure of what happened next, but the powers involved, the sheer magic at work... it had a terrible effect on this fortress. Those who dwelled within became twisted and strange. Life prolonged, but cursed with madness.}} Groups of the afflicted would travel together and kill whoever they met, and the [[Dragonwilds:Elite Black Knight|Elite Black Knights]] were deployed to put them down during the worst outbreaks.{{CiteJournal|journal=Elite Black Knight|quote=Latterly, they would deal with extreme epidemics of the madness. It was all too common for the voice-infected to move together in a chorus, a large group whose aim was to kill indiscriminately. Elites would quickly put a stop to them.}} Milliburn would remain in the top of the keep, where he guards the entrance of [[Dragonwilds:Umbral Sands]]. | ||
In the [[Dragonwilds:Sixth Age]], a group of adventurers would make their way to Dowdun Reach, fighting against the region's threat in order to get to Umbral Sands. | |||
== | == Geography == | ||
* [[Dragonwilds:The Approach]] | |||
* [[Dragonwilds:The Courtyard]] | |||
* [[Dragonwilds:The Nexus]] | |||
The Cathedral | * [[Dragonwilds:The Library]] | ||
* [[Dragonwilds:The Grand Hall]] | |||
* [[Dragonwilds:The Garrison]] | |||
* [[Dragonwilds:The Pastures]] | |||
* [[Dragonwilds:The Menagerie]] | |||
* [[Dragonwilds:The Crypt]] | |||
* [[Dragonwilds:The Lake]] | |||
* [[Dragonwilds:The Demon Gate]] | |||
* [[Dragonwilds:The Cathedral]] | |||
* [[Dragonwilds:The Bastion]] | |||
== NPCs == | == NPCs == | ||
| Line 64: | Line 70: | ||
=== Trees === | === Trees === | ||
* [[Dragonwilds:Maple Tree|Maple Trees]] | * [[Dragonwilds:Maple Tree|Maple Trees]] | ||
* [[Dragonwilds:Dead Tree]]s | |||
=== Plants === | === Plants === | ||
| Line 74: | Line 79: | ||
* [[Dragonwilds:Cabbage (plant)|Cabbage]] | * [[Dragonwilds:Cabbage (plant)|Cabbage]] | ||
* [[Dragonwilds:Pumpkin (plant)|Pumpkin]] | * [[Dragonwilds:Pumpkin (plant)|Pumpkin]] | ||
=== Fish === | |||
* [[Dragonwilds:Raw Giant Krill|Giant Krill]] | |||
* [[Dragonwilds:Raw Armoured Catfish|Armoured Catfish]] | |||
* [[Dragonwilds:Raw Infernal Eel|Infernal Eel]] | |||
== Creatures == | == Creatures == | ||
| Line 86: | Line 97: | ||
* [[Dragonwilds:Mage of Zamorak]] | * [[Dragonwilds:Mage of Zamorak]] | ||
* [[Dragonwilds:Black Knight Titan]] | * [[Dragonwilds:Black Knight Titan]] | ||
* [[Dragonwilds:Blue Dragon | * [[Dragonwilds:Blue Dragon]] | ||
* [[Dragonwilds:Hellhound | * [[Dragonwilds:Hellhound]] | ||
* [[Dragonwilds:Hellrat]] | * [[Dragonwilds:Hellrat]] | ||
* [[Dragonwilds:Carnivorous Chinchompa | * [[Dragonwilds:Carnivorous Chinchompa]] | ||
* [[Dragonwilds:Undead]] | * [[Dragonwilds:Undead]] | ||
** [[Dragonwilds:Zombie]] | ** [[Dragonwilds:Zombie]] | ||
Latest revision as of 11:01, 18 May 2026
Dowdun Reach is a Dragonwilds:power level 6 mountainous region in Dragonwilds:Ashenfall located south of Dragonwilds:Silverthorn Keep in Dragonwilds:Fellhollow, accessible through the ominous gatehouse. In order for Players to obtain access to this region, they must first complete Dragonwilds:Withering Heights.
Similarly to Dragonwilds:Fellhollow, Dowdun Reach has underground spacesTemplate:CiteDiscord.This region also introduces the Dragonwilds:Black Knights and the Dragonwilds:Black Knight's Fortress along with new Dragonwilds:mithril-tier material progression.
History
Dowdun Reach is a mountainous region of Dragonwilds:Ashenfall, sitting at the summit of a dormant volcano with the keep itself built inside the caldera that forms the land's highest ground. During the Template:RSL and the Dragonwilds:Human-Garou War, Dragonwilds:the Rasmodels, a noble house who migrated from the mainland, had arrived to Ashenfall and settled within Dragonwilds:Brynmoor. Around the same era, the Dragonwilds:Children of Shadows chose the mountains (then called the Dowdun Mountains) as their home.Template:CiteJournal
The region's value was secured through an accidental finding. A young Zamorakian mining rock for a raven habitat struck a mithril seam and tried to conceal the discovery, but she was found out and killed. Mutiny followed until the order stabilized, at which point the Children of Shadows held the only known source of mithril on Ashenfall.Template:CiteJournal Since the order believed manual labor was below them, goblins were press-ganged into hauling the ore out of the mountain in exchange for scraps of food.Template:CiteJournal Mithril itself was withheld from both arms and armour by strict policy. The Children deliberately kept the supply short to keep its value high, treating it as a bribery currency used to influence those who could further Zamorak's goals.Template:CiteJournal The smiths within the order lived dual lives, openly forging deliberately dulled weapons to arm the Saradominists in Bramblemead while covertly delivering superior goods to their own pilgrims in the Dowdun Mountains.Template:CiteJournal
The Rasmodels did not originally live in Dowdun. The house operated within the Dragonwilds:Temple Woods and Dragonwilds:Bramblemead. The Children of Shadows saw opportunity in the family and infiltrated the household, with members of the order taking positions as personal bodyguards and expecting an easy mark.Template:CiteJournal The Rasmodels were not an easy mark, they moved deliberately into leadership seats within the Children's own circles until the two groups could no longer be told apart, and the family's reputation for poisoning their rivals grew alongside that influence.Template:CiteJournal When one of the family was finally caught in the act, the whole house was banished north to Dowdun Reach, and they took their most loyal bodyguards with them.Template:CiteJournal At Dowdun Reach, the Rasmodels moved freely through the region and continued operating as they had before. The takeover eventually overreached. The youngest Rasmodel was caught poisoning a sleeping official, and what remained of the family's standing collapsed overnight; they were barred from the rest of the Reach, restricted to a single part of the keep, and survived only because their bodyguards had grown loyal enough that moving against them was too dangerous.Template:CiteJournal
Dowdun Reach would soon be its own settlement for not just the Rasmodels, but for the Goblins and Zamorakians. When the elder Lord Rasmodel died, Milliburn took over after his fatherTemplate:CiteJournal and eventually was elected by the Children of Shadows as the Master of Dowdun Reach on the strength of his work training the keep's forces and running its quartermasters. Milliburn raised a new martial order, the Shadow Knights, who would later be known as the Black Knights. The order was born from his deep distrust of Dragonwilds:Fellhollow and its dragons Dragonwilds:Imaru and Dragonwilds:Xikotal, and the Master's own bodyguards formed its core.Template:CiteJournal Steel armour was not new in the region. Dragonwilds:Sadia Vulketra, a member of the Children who feared an eventual Saradominist reprisal, had earlier worked with the Amalgamated blacksmith Dragonwilds:Vesk to produce the first suit of steel gear in the Fellhollow area, starting with a black horned helm.Template:CiteJournal When Milliburn needed to outfit the Shadow Knights in bulk, however, the materials came from an unexpected source. Xikotal brought the Zamorakians an offering of coal and iron as a misguided attempt to draw them into the wider Fellhollow community. The gift instead fuelled and fortified their separation from it.Template:CiteJournal
As the Dragonwilds:Dragon Rebellion tore through Ashenfall and the rest of the subcontinent fell to dragons, Lord Rasmodel and his knights held the Reach and protected those within its walls. During the Rebellion, Dragonwilds:Avisk forged a stone in the desert and hid his soul within it.Template:CiteText The stone was eventually brought to Dowdun Reach, where the mages found it and studied it for its power, calling it the Dreaming Stone. From inside the stone, Avisk whispered to the Children of Shadows to amuse himself, gradually pushing them into turning on one another.Template:CiteText
When Fellhollow was falling to the Withering plague, the Reach's response was to cut itself off entirely. A research group within the keep reported that the surrounding mountains should hold the contamination out, though waterways and crevices still posed a risk. Every pathway to Fellhollow was severed and the Reach closed to the outside world. Knights were stationed in the crypt as an early warning. If the dead rose in the crypts, the Withering had arrived.Template:CiteJournal The Shadow Knight snipers' standing orders were to be shot any draconic presence on sight, with the lone exception of Blue Dragons, which were to be spared to preserve the local balance.Template:CiteJournal
The Dreaming Stone's power was eventually turned to fueling a demon portal, and the Mages of Zamorak were soon summoning demons in growing numbers. Meanwhile, the Shadow Knights operated under two sets of orders. The first set was simple: put down any demon that broke free from its summoner, and "protect" the mages. The second set was kept secret. It held what the order called the 'Demon's Share': whenever a demon went rogue, the knights were to allow one mage to die before stepping in, a policy used in practice to keep the mage population trimmed. Above even that, the knights' highest standing order was not to protect the magi at all, but to destroy the demon portal outright if the summonings ever got beyond control.Template:CiteJournal
The Dreaming Stone had always been a point of contention, and the breaking point came when a demon appeared in the middle of a Shadow Knight training session and killed the unarmed recruits. Alric, the archmage and Lord Rasmodel argued the matter out in the war room. When they emerged, control of the Dreaming Stone and the demon portal's power belonged to Milliburn, and the magi had lost most of their authority.Template:CiteJournal
Alric refused to accept losing command of the Dreaming Stone. Denial is the first tenet of the Dragonwilds:The Gospel of Zamorak, and Alric's faithful lived by it; they secretly redirected the stone's power so that its energy spread to every room of the keep instead of flowing along a single line. The rerouting coincided with a separate scheme of Alric's to capture demon souls in enormous numbers and use them to supercharge the demon portal. The scheme failed. Rather than powering a gateway, the stored demon souls bled into the walls of the keep, and demons could summon themselves anywhere within it. Alric claimed this outcome as his plan all along, warning his magi that nowhere in the Reach was private any longer and that an avernic would be listening whenever someone spoke against them. The rerouting caused other problems too. Overloaded energy tethers set off sudden fires and magical accidents, which the magi pinned on the Master and his knights.Template:CiteJournalTemplate:CiteJournal Later effects were worse. With the altered flows now running through sleeping quarters, residents stopped dreaming properly, tempers grew short, and a sickness of voices spread outward from the magi wing. The afflicted either fell unconscious or heard competing voices fighting inside their own minds.Template:CiteJournal
It was Milliburn who had enough of the voices and destroyed the stone, putting an end to the whispers, but this only made things worse. The magic of the shards kept the keep's residents alive while destroying their sanity.Template:CiteText Groups of the afflicted would travel together and kill whoever they met, and the Elite Black Knights were deployed to put them down during the worst outbreaks.Template:CiteJournal Milliburn would remain in the top of the keep, where he guards the entrance of Dragonwilds:Umbral Sands.
In the Dragonwilds:Sixth Age, a group of adventurers would make their way to Dowdun Reach, fighting against the region's threat in order to get to Umbral Sands.
Geography
- Dragonwilds:The Approach
- Dragonwilds:The Courtyard
- Dragonwilds:The Nexus
- Dragonwilds:The Library
- Dragonwilds:The Grand Hall
- Dragonwilds:The Garrison
- Dragonwilds:The Pastures
- Dragonwilds:The Menagerie
- Dragonwilds:The Crypt
- Dragonwilds:The Lake
- Dragonwilds:The Demon Gate
- Dragonwilds:The Cathedral
- Dragonwilds:The Bastion
NPCs
Resources
Nodes
- Dragonwilds:Mithril Ore Node
- Anima Vents
- Dragonwilds:Coal Node
- Dragonwilds:Gold Ore Node
- Dragonwilds:Silver Ore Node
- Dragonwilds:Limestone Rock
- Dragonwilds:Granite Deposit
- Dragonwilds:Sandstone Rock
Trees
Plants
Fish
Creatures
Aggressive
- Dragonwilds:Black Knights
- Dragonwilds:Zamorakian Acolyte
- Dragonwilds:Mage of Zamorak
- Dragonwilds:Black Knight Titan
- Dragonwilds:Blue Dragon
- Dragonwilds:Hellhound
- Dragonwilds:Hellrat
- Dragonwilds:Carnivorous Chinchompa
- Dragonwilds:Undead
- Demons
- Dragonwilds:Goblin Bruiser
- Dragonwilds:Goblin Runt
- Dragonwilds:Goblin Archer
- Dragonwilds:Goblin Warrior
- Dragonwilds:Sergeant Blister
Non-Aggressive
Quests
Journal
Nothing discovered yet...
Music
Nothing discovered yet...
Gallery
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Teaser banner for Dowdun Reach
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Concept art of Dowdun Reach Black Knight's Fortress
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Early Concept Art of the Black Knight's Fortress
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Early Concept of the Black Knight's Fortress
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Early Concept Art
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A field in Dowdun Reach
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View of the Black Knight's Fortress in-game
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New trees appearance
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Black Knight's Fortress
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Entrance of the Black Knight's Fortress
Trivia
- None Yet...