Minecraft:Bedrock Edition Preview 1.21.0.22: Difference between revisions
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Fix template calls: add MC/ prefix |
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== Changes == | == Changes == | ||
=== Blocks === | === Blocks === | ||
'''[[Minecraft:Sunflower]], [[Minecraft:Lilac]], | '''[[Minecraft:Sunflower]], [[Minecraft:Lilac]], Double Tallgrass, [[Minecraft:Large Fern]], [[Minecraft:Rose Bush]], and [[Minecraft:Peony]]''' | ||
* The different double plant type | * The different double plant type block states for the <code>double_plant</code> ID have now been split up into their own IDs. | ||
{|class="mw-collapsible mw-collapsed wikitable" | {|class="mw-collapsible mw-collapsed wikitable" | ||
! [[Minecraft:Bedrock Edition data values|Old ID]] | ! [[Minecraft:Bedrock Edition data values|Old ID]] | ||
! [[Minecraft:Bedrock Edition data values|New ID]] | ! [[Minecraft:Bedrock Edition data values|New ID]] | ||
|- | |- | ||
| rowspan="12" | {{ | | rowspan="12" | {{MC/Blocksprite|sunflower}} <code>double_plant</code> | ||
| {{ | | {{MC/Blocksprite|sunflower}} <code>sunflower</code> | ||
|- | |- | ||
| {{ | | {{MC/Blocksprite|lilac}} <code>lilac</code> | ||
|- | |- | ||
| {{ | | {{MC/Blocksprite|tall-grass}} <code>tall_grass</code> | ||
|- | |- | ||
| {{ | | {{MC/Blocksprite|large-fern}} <code>large_fern</code> | ||
|- | |- | ||
| {{ | | {{MC/Blocksprite|rose-bush}} <code>rose_bush</code> | ||
|- | |- | ||
| {{ | | {{MC/Blocksprite|peony}} <code>peony</code> | ||
|} | |} | ||
=== General === | === General === | ||
''' | '''Experiments''' | ||
*Removed the "Update 1.21" experimental toggle. | *Removed the "Update 1.21" experimental toggle. | ||
**The features that were previously under experimental toggle "Update 1.21" have been "de-experimentified" and are now available during normal gameplay. | **The features that were previously under experimental toggle "Update 1.21" have been "de-experimentified" and are now available during normal gameplay. | ||
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***Followers | ***Followers | ||
***Stats | ***Stats | ||
*In the new Play Screen UI you can access Profile from the | *In the new Play Screen UI you can access Profile from the Play menu. | ||
**Open the Friends Drawer and click on your friends to see their profiles, or click "Search for Players" from the Friends Drawer to find new profiles. | **Open the Friends Drawer and click on your friends to see their profiles, or click "Search for Players" from the Friends Drawer to find new profiles. | ||
*In the old UI, click "Add Friends" from the Friends tab and search for friends. Click on them to view their profiles. | *In the old UI, click "Add Friends" from the Friends tab and search for friends. Click on them to view their profiles. | ||
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=== Mobs === | === Mobs === | ||
''' | '''Breeze''' | ||
*The Breeze now slides during combat. | *The Breeze now slides during combat. | ||
=== Technical === | === Technical === | ||
''' | '''API''' | ||
*{{ | *{{MC/Cd|GameRules}} | ||
**Released {{ | **Released {{MC/Cd|GameRules}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
**Released {{ | **Released {{MC/Cd|GameRuleChangeAfterEvent}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
**Released {{ | **Released {{MC/Cd|GameRuleChangeAfterEventSignal}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
**Released {{ | **Released {{MC/Cd|World.gameRules}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
**Released {{ | **Released {{MC/Cd|WorldAfterEvents.gameRuleChange}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*{{ | *{{MC/Cd|EntityTameableComponent}} | ||
**Changed {{ | **Changed {{MC/Cd|return}} type of {{MC/Cd|getTameItems}} to {{MC/Cd|ItemStack[]}} | ||
**Changed {{ | **Changed {{MC/Cd|tame}} to take a player. | ||
**Added method {{ | **Added method {{MC/Cd|tamedToPlayer}}, {{MC/Cd|tamedToPlayerId}}, {{MC/Cd|isTamed}}. | ||
*Released {{ | *Released {{MC/Cd|EntityColor2Component}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Released {{ | *Released {{MC/Cd|PaletteColor}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Released {{ | *Released {{MC/Cd|ItemStack.matches}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Released {{ | *Released {{MC/Cd|EntityNavigationComponent}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Released {{ | *Released {{MC/Cd|EntityNavigationClimbComponent}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Released {{ | *Released {{MC/Cd|EntityNavigationFloatComponent}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Released {{ | *Released {{MC/Cd|EntityNavigationFlyComponent}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Released {{ | *Released {{MC/Cd|EntityNavigationGenericComponent}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Released {{ | *Released {{MC/Cd|EntityNavigationHoverComponent}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Released {{ | *Released {{MC/Cd|EntityNavigationWalkComponent}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Moved {{ | *Moved {{MC/Cd|setType}} API from {{MC/Cd|beta}} to stable {{MC/Cd|1.11.0}}. | ||
**Added function {{ | **Added function {{MC/Cd|waitTick(ticks?: number)}}: Promise where the returned promise is resolved after "ticks" number of ticks or 1 tick if no ticks parameter is supplied. | ||
*Removed argument {{ | *Removed argument {{MC/Cd|waterlogged}} from function {{MC/Cd|setBlockPermutation}} and moved it from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Moved function {{ | *Moved function {{MC/Cd|saveToWorld}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Moved function {{ | *Moved function {{MC/Cd|saveAs}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Updated signature of {{ | *Updated signature of {{MC/Cd|createFromWorld}} and moved it from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
*Renamed function {{ | *Renamed function {{MC/Cd|getIds}} to {{MC/Cd|getWorldStructureIds}} and moved it from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}. | ||
'''Entities ''' | '''Entities ''' | ||
*Updated entity geometry to allow UV rotations. This allows you to rotate the specified UV rect in 90 degree increments before applying it to a cube face of an entity model. Supported from {{ | *Updated entity geometry to allow UV rotations. This allows you to rotate the specified UV rect in 90 degree increments before applying it to a cube face of an entity model. Supported from {{MC/Cd|minecraft:geometry}} format version {{MC/Cd|1.21.0}} and up. | ||
'''Items ''' | '''Items ''' | ||
*Unlocking requirements are now sent to clients for {{ | *Unlocking requirements are now sent to clients for {{MC/Cd|minecraft:recipe_shapeless}} and {{MC/Cd|minecraft:recipe_shaped}}. | ||
**It allows the UI to suggest recipes that are always unlocked when the game rule {{ | **It allows the UI to suggest recipes that are always unlocked when the game rule {{MC/Cd|dolimitedcrafting}} is ON. | ||
== Experimental == | == Experimental == | ||
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=== Changes === | === Changes === | ||
==== Technical ==== | ==== Technical ==== | ||
''' | '''API''' | ||
*Changed function from <code>fillBlocks(begin: Vector3, end: Vector3, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): number</code> to <code>fillBlocks(volume: BlockVolumeBase | CompoundBlockVolume, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): ListBlockVolume</code> | *Changed function from <code>fillBlocks(begin: Vector3, end: Vector3, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): number</code> to <code>fillBlocks(volume: BlockVolumeBase | CompoundBlockVolume, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): ListBlockVolume</code> | ||
*{{ | *{{MC/Cd|BlockFillOptions}} | ||
**Removed member {{ | **Removed member {{MC/Cd|matchingBlock?: BlockPermutation}}. | ||
**Added member {{ | **Added member {{MC/Cd|blockFilter?: BlockFilter}}. | ||
**Added member {{ | **Added member {{MC/Cd|ignoreChunkBoundErrors?: boolean}}. | ||
*Added {{ | *Added {{MC/Cd|ItemComponentUseCompleteEvent}} for {{MC/Cd|beta}}. | ||
''' | '''Deferred Rendering Pipeline ''' | ||
*Added a new feature to the [https://learn.microsoft.com/en-us/minecraft/creator/documents/deferredlighting?view=minecraft-bedrock-stable Deferred Technical Preview]: Color Grading and Tone Mapping. | *Added a new feature to the [https://learn.microsoft.com/en-us/minecraft/creator/documents/deferredlighting?view=minecraft-bedrock-stable Deferred Technical Preview]: Color Grading and Tone Mapping. | ||
**This new capability allows resource packs to define their own color post processing for conveying distinct moods and themes. | **This new capability allows resource packs to define their own color post processing for conveying distinct moods and themes. | ||
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|173632|Mobile stack splitting bar is slightly offset | |173632|Mobile stack splitting bar is slightly offset | ||
|173919|Black sun when using deferred pipeline technical preview | |173919|Black sun when using deferred pipeline technical preview | ||
|175449|Unable to Increase Fireworks Duration while {{ | |175449|Unable to Increase Fireworks Duration while {{MC/Cd|DoLimitedCrafting}} is on | ||
|176613|Some Copper / Tuff recipes still missing | |176613|Some Copper / Tuff recipes still missing | ||
|177064|Decorated pots in trial chambers drop loot after replaced by player | |177064|Decorated pots in trial chambers drop loot after replaced by player | ||
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== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.2x}} | {{MC/Navbox Bedrock Edition versions|1.2x}} | ||
[[Category:Bedrock Edition 1.21.0 betas]] | [[Category:Bedrock Edition 1.21.0 betas]] | ||
de:Bedrock Edition beta 1.21.0.22 | |||
es:Bedrock Edition Preview 1.21.0.22 | |||
fr:Édition Bedrock Preview 1.21.0.22 | |||
pt:Edição Bedrock Preview 1.21.0.22 | |||
uk:Preview 1.21.0.22 (Bedrock Edition) | |||
zh:基岩版1.21.0.22 | |||
Latest revision as of 19:20, 9 April 2026
Template:Infobox version Beta 1.21.0.22 (Android) or Preview 1.21.0.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.0, released on April 18, 2024,<ref>Template:Cite</ref> which fixes bugs.
Changes
Blocks
Minecraft:Sunflower, Minecraft:Lilac, Double Tallgrass, Minecraft:Large Fern, Minecraft:Rose Bush, and Minecraft:Peony
- The different double plant type block states for the
double_plantID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
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General
Experiments
- Removed the "Update 1.21" experimental toggle.
- The features that were previously under experimental toggle "Update 1.21" have been "de-experimentified" and are now available during normal gameplay.
- Removed the "Experimental Cameras" experimental toggle.
Player Profile
- Updated the player Profile page.
- Added the ability to view and manage:
- Achievements
- Friends
- Followers
- Stats
- Added the ability to view and manage:
- In the new Play Screen UI you can access Profile from the Play menu.
- Open the Friends Drawer and click on your friends to see their profiles, or click "Search for Players" from the Friends Drawer to find new profiles.
- In the old UI, click "Add Friends" from the Friends tab and search for friends. Click on them to view their profiles.
Mobs
Breeze
- The Breeze now slides during combat.
Technical
API
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- Added function
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- Removed argument
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- Renamed function
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Entities
- Updated entity geometry to allow UV rotations. This allows you to rotate the specified UV rect in 90 degree increments before applying it to a cube face of an entity model. Supported from
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Items
- Unlocking requirements are now sent to clients for
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- It allows the UI to suggest recipes that are always unlocked when the game rule
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Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Render Dragon Features for Creators" experimental toggles.
Changes
Technical
API
- Changed function from
fillBlocks(begin: Vector3, end: Vector3, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): numbertofillBlocks(volume: BlockVolumeBase | CompoundBlockVolume, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): ListBlockVolume
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Deferred Rendering Pipeline
- Added a new feature to the Deferred Technical Preview: Color Grading and Tone Mapping.
- This new capability allows resource packs to define their own color post processing for conveying distinct moods and themes.
- New experimental toggle added in video settings menu to remove texture limit and load textures instead of using the "pink texture" called "Remove Texture Limit". Textures will continue to load until the system exhausts all available graphics memory.
- Added light pre-exposure to the Deferred Technical Preview.
- This new feature is enabled by default and cannot be disabled. While this won’t result in any immediate visual difference for players, creators now have the freedom to specify sun or atmospheric intensities with values larger than 65,000.
Fixes
Template:Fixes Others
- When a player dies in a Nether Portal, they no longer spawn with a shaky camera.
- Status effect particle colors are no longer blended into one particle color. Up to 8 active visible status effect particles are now rendered separately.
- Made potion duration of the Wind Charged, Infested, Weaving, and Oozing effects match Java Edition (3 minutes).
- Fixed the game inconsistently advertising free Realms trial based on multiple sources.
- Fixed mob animations not playing when mobs were unloaded in split screen.
References
<references group="">
</references>
de:Bedrock Edition beta 1.21.0.22 es:Bedrock Edition Preview 1.21.0.22 fr:Édition Bedrock Preview 1.21.0.22 pt:Edição Bedrock Preview 1.21.0.22 uk:Preview 1.21.0.22 (Bedrock Edition) zh:基岩版1.21.0.22