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Minecraft:Bedrock Edition Preview 1.21.130.27: Difference between revisions

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== Additions ==
== Additions ==
=== General ===
=== General ===
'''[[Minecraft:Splash]]'''
'''Splash'''
* Added "One does not simply walk to the [[Minecraft:Far Lands]]".
* Added "One does not simply walk to the Far Lands".
** References [[Minecraft:kurtjmac]], who completed his 14-year Far Lands walk a month prior.
** References kurtjmac, who completed his 14-year Far Lands walk a month prior.


== Changes ==
== Changes ==
Line 37: Line 37:
** [[Minecraft:Overworld]]
** [[Minecraft:Overworld]]
*** Farm Animals
*** Farm Animals
*** [[Minecraft:Mounts]]
*** Mounts
*** [[Minecraft:Pets]]
*** Pets
*** Wild Animals
*** Wild Animals
*** [[Minecraft:Aquatic]]
*** [[Minecraft:Aquatic]]
*** Miscellaneous
*** Miscellaneous
*** [[Minecraft:Golems]]
*** Golems
*** [[Minecraft:Villagers]]
*** Villagers
*** [[Minecraft:Undead]]
*** [[Minecraft:Undead]]
*** [[Minecraft:Spiders]]
*** Spiders
*** [[Minecraft:Monsters]]
*** Monsters
*** [[Minecraft:Illagers]]
*** Illagers
** [[Minecraft:Nether]]
** Nether
** [[Minecraft:The End]]
** [[Minecraft:The End]]


{{Animate|Wooden Spear.png;Stone Spear.png;Copper Spear.png;Iron Spear.png;Golden Spear.png;Diamond Spear.png;Netherite Spear.png|32px}} '''[[Minecraft:Spear]]'''
{{MC/Animate|Wooden Spear.png;Stone Spear.png;Copper Spear.png;Iron Spear.png;Golden Spear.png;Diamond Spear.png;Netherite Spear.png|32px}} '''[[Minecraft:Spear]]'''
* Now play hit sounds and trigger attack animations when charging at [[Minecraft:armor stand]]s.
* Now play hit sounds and trigger attack animations when charging at armor stands.
* [[Minecraft:Enchantment]] effects are now applied only when the player’s and target’s speeds are sufficient to deal damage.
* Enchantment effects are now applied only when the player’s and target’s speeds are sufficient to deal damage.
* Attack range is now consistent with other weapons in [[Minecraft:Creative]] mode.
* Attack range is now consistent with other weapons in Creative mode.


'''[[Minecraft:Tool]]s and [[Minecraft:Weapon]]s'''
'''[[Minecraft:Tool]]s and [[Minecraft:Weapon]]s'''
* Tools and weapons now lose durability when used to attack armor stands, just like they do when damaging other entities such as [[Minecraft:minecart]]s, [[Minecraft:painting]]s, [[Minecraft:boat]]s, or [[Minecraft:leash]] knots.
* Tools and weapons now lose durability when used to attack armor stands, just like they do when damaging other entities such as [[Minecraft:minecart]]s, [[Minecraft:painting]]s, [[Minecraft:boat]]s, or leash knots.


=== Mobs ===
=== Mobs ===
[[File:Camel Husk.png|32px]] '''[[Minecraft:Camel Husk]]'''
[[File:Camel Husk.png|32px]] '''Camel Husk'''
* A [[Minecraft:husk]] that spawns riding a camel husk now has a 50% chance of dropping a [[Minecraft:rabbit foot]].
* A [[Minecraft:husk]] that spawns riding a camel husk now has a 50% chance of dropping a rabbit foot.
* Can no longer be leashed while being ridden by a hostile mob and can no longer enter a panicked state while it is being ridden.
* Can no longer be leashed while being ridden by a hostile mob and can no longer enter a panicked state while it is being ridden.


[[File:Nautilus JE1.png|32px]] '''[[Minecraft:Nautilus]]'''
[[File:Nautilus JE1.png|32px]] '''Nautilus'''
* Added custom [[Minecraft:saddle]] sound.
* Added custom [[Minecraft:saddle]] sound.


[[File:Parched BE2.png|32px]] '''[[Minecraft:Parched]]'''
[[File:Parched BE2.png|32px]] '''Parched'''
* Updated leg UV by moving the UV by 1 pixel.
* Updated leg UV by moving the UV by 1 pixel.
* Now deals a base damage amount of 1 heart instead of 1.5, matching ''Java Edition''.
* Now deals a base damage amount of 1 heart instead of 1.5, matching ''Java Edition''.
* Now has the same vertical offsets in vehicles as other [[Minecraft:Skeleton (disambiguation)|skeleton]] variants.
* Now has the same vertical offsets in vehicles as other skeleton variants.


[[File:Zombie Horse BE3.png|32px]] '''[[Minecraft:Zombie Horse]]'''
[[File:Zombie Horse BE3.png|32px]] '''Zombie Horse'''
* Saddle textures now match other [[Minecraft:horse]] saddles.
* Saddle textures now match other [[Minecraft:horse]] saddles.


[[File:Zombie Nautilus JE1.png|32px]] '''[[Minecraft:Zombie Nautilus]]'''
[[File:Zombie Nautilus JE1.png|32px]] '''Zombie Nautilus'''
* Added custom saddle sound.
* Added custom saddle sound.


=== Gameplay ===
=== Gameplay ===
'''[[Minecraft:Effect]]s'''
'''Effects'''
* [[File:Breath of the Nautilus.png|32px]] [[Minecraft:Breath of the Nautilus]]
* [[File:Breath of the Nautilus.png|32px]] Breath of the Nautilus
** No longer stops air from replenishing when a player is out of [[Minecraft:water]], when a player with the [[Minecraft:Water Breathing]] effect is riding a nautilus, and when an [[Minecraft:entity]] is submerged in [[Minecraft:lava]].
** No longer stops air from replenishing when a player is out of [[Minecraft:water]], when a player with the Water Breathing effect is riding a nautilus, and when an entity is submerged in [[Minecraft:lava]].


'''Technical'''
'''Technical'''
* Custom items [[Minecraft:Item tag (Bedrock Edition)|tagged]] with {{cd|minecraft:is_shovel}} now build paths on all blocks the [[Minecraft:shovel]] does and it extinguishes [[Minecraft:campfires]] and removes [[Minecraft:snow]] like a shovel.
* Custom items [[Minecraft:Item tag (Bedrock Edition)|tagged]] with {{MC/Cd|minecraft:is_shovel}} now build paths on all blocks the [[Minecraft:shovel]] does and it extinguishes campfires and removes [[Minecraft:snow]] like a shovel.


=== General ===
=== General ===
'''[[Minecraft:Achievement]]s'''
'''[[Minecraft:Achievement]]s'''
* "[[Minecraft:MOAR Tools]]" is now awarded by [[Minecraft:Copper#Gear and tools|copper tools]] correctly instead of being awarded by other items.
* "MOAR Tools" is now awarded by copper tools correctly instead of being awarded by other items.
* "[[Minecraft:Achievement#You Need a Mint|You Need a Mint]]" is no longer awarded from items other than [[Minecraft:dragon's breath]].
* "[[Minecraft:Achievement#You Need a Mint|You Need a Mint]]" is no longer awarded from items other than dragon's breath.


'''[[Minecraft:UI]]'''
'''UI'''
* The interface windows will now close when you are hurt by a mob.
* The interface windows will now close when you are hurt by a mob.


=== Technical ===
=== Technical ===
'''API'''
'''API'''
* Moved class {{cd|Potions}} from {{cd|beta}} to {{cd|v2.4.0}}.
* Moved class {{MC/Cd|Potions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.4.0}}.
* Moved class {{cd|PotionDeliveryType}} from {{cd|beta}} to {{cd|v2.4.0}}.
* Moved class {{MC/Cd|PotionDeliveryType}} from {{MC/Cd|beta}} to {{MC/Cd|v2.4.0}}.
* Moved class {{cd|PotionEffectType}} from {{cd|beta}} to {{cd|v2.4.0}}.
* Moved class {{MC/Cd|PotionEffectType}} from {{MC/Cd|beta}} to {{MC/Cd|v2.4.0}}.
* Moved component {{cd|ItemPotionComponent}} from {{cd|beta}} to {{cd|v2.4.0}}.
* Moved component {{MC/Cd|ItemPotionComponent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.4.0}}.
* Moved error {{cd|InvalidPotionDeliveryTypeError}} from {{cd|beta}} to {{cd|v2.4.0}}.
* Moved error {{MC/Cd|InvalidPotionDeliveryTypeError}} from {{MC/Cd|beta}} to {{MC/Cd|v2.4.0}}.
* Moved error {{cd|InvalidPotionEffectTypeError}} from {{cd|beta}} to {{cd|v2.4.0}}.
* Moved error {{MC/Cd|InvalidPotionEffectTypeError}} from {{MC/Cd|beta}} to {{MC/Cd|v2.4.0}}.
* Player method {{cd|clearPropertyOverridesForEntity}} can now take an entity or entity ID as valid arguments in {{cd|v1.19.0}}.
* Player method {{MC/Cd|clearPropertyOverridesForEntity}} can now take an entity or entity ID as valid arguments in {{MC/Cd|v1.19.0}}.


'''Item Components'''
'''Item Components'''
* Added the {{cd|creative_reach}} field to {{cd|minecraft:kinetic_weapon}} and {{cd|minecraft:piercing_weapon}} item components.
* Added the {{MC/Cd|creative_reach}} field to {{MC/Cd|minecraft:kinetic_weapon}} and {{MC/Cd|minecraft:piercing_weapon}} item components.
** Defines the reach used when the user is in Creative mode.
** Defines the reach used when the user is in Creative mode.
* Added the {{cd|start_sound}} field to the {{cd|minecraft:use_modifiers}} item component.
* Added the {{MC/Cd|start_sound}} field to the {{MC/Cd|minecraft:use_modifiers}} item component.
** Defines the sound to play when starting using the item.
** Defines the sound to play when starting using the item.


'''Network'''
'''Network'''
* Modified {{cd|LevelSoundEventPacket}}:
* Modified {{MC/Cd|LevelSoundEventPacket}}:
** added {{cd|LevelSoundEvent::SpearUse}} and {{cd|LevelSoundEvent::WoodenSpearUse}}.
** added {{MC/Cd|LevelSoundEvent::SpearUse}} and {{MC/Cd|LevelSoundEvent::WoodenSpearUse}}.


'''UI'''
'''UI'''
* Added {{cd|resolve_ancestor_scope}} boolean to 'view bindings' as a way to bind to an ancestor that matches the {{cd|source_control_name}}.
* Added {{MC/Cd|resolve_ancestor_scope}} boolean to 'view bindings' as a way to bind to an ancestor that matches the {{MC/Cd|source_control_name}}.


== Experimental ==
== Experimental ==
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators"  [[Minecraft:experimental]] toggles.
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators"  experimental toggles.
=== Additions ===
=== Additions ===
==== Technical ====
==== Technical ====
'''API'''
'''API'''
* Added {{cd|BlockComponentRedstoneUpdateEvent}}, which can be subscribed by custom block components.
* Added {{MC/Cd|BlockComponentRedstoneUpdateEvent}}, which can be subscribed by custom block components.
* Added {{cd|onRedstoneUpdate}} custom component subscription in {{cd|beta}} with the following conditions:
* Added {{MC/Cd|onRedstoneUpdate}} custom component subscription in {{MC/Cd|beta}} with the following conditions:
** Block has {{cd|minecraft:redstone_consumer}} component, otherwise CONTENT_ERROR is thrown.
** Block has {{MC/Cd|minecraft:redstone_consumer}} component, otherwise CONTENT_ERROR is thrown.
*** Subscription is not queued if the {{cd|BlockComponentRedstoneUpdateEvent.powerLevel}} is less than {{cd|minecraft:redstone_consumer}} field {{cd|min_power}}.
*** Subscription is not queued if the {{MC/Cd|BlockComponentRedstoneUpdateEvent.powerLevel}} is less than {{MC/Cd|minecraft:redstone_consumer}} field {{MC/Cd|min_power}}.


'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
* The {{cd|minecraft:corner}} block state is now mirrored when used within a structure.
* The {{MC/Cd|minecraft:corner}} block state is now mirrored when used within a structure.
* Added {{cd|minecraft:redstone_consumer}} component behind the Upcoming Creator Features experiment.
* Added {{MC/Cd|minecraft:redstone_consumer}} component behind the Upcoming Creator Features experiment.
** Contains optional field {{cd|min_power}}, which defines the minimum value for incoming signal strength.
** Contains optional field {{MC/Cd|min_power}}, which defines the minimum value for incoming signal strength.
*** If signal strength is greater than or equal to this value, then the {{cd|onRedstoneUpdate}} event is sent to Scripts.
*** If signal strength is greater than or equal to this value, then the {{MC/Cd|onRedstoneUpdate}} event is sent to Scripts.
** Contains optional field {{cd|propogates_power}}, a boolean to control whether a signal can pass through this block or not.
** Contains optional field {{MC/Cd|propogates_power}}, a boolean to control whether a signal can pass through this block or not.
* Modified {{cd|minecraft:material_instances}} block component:
* Modified {{MC/Cd|minecraft:material_instances}} block component:
** Removed redundant experimental field {{cd|shaded}}.
** Removed redundant experimental field {{MC/Cd|shaded}}.
* Added {{cd|minecraft:leashable}} block component, which allows custom blocks to receive a lead attachment creating a leash knot, including an offset field to change the position of the [[Minecraft:leash knot]]. Only available with the Upcoming Creator Features experiment enabled.
* Added {{MC/Cd|minecraft:leashable}} block component, which allows custom blocks to receive a lead attachment creating a leash knot, including an offset field to change the position of the leash knot. Only available with the Upcoming Creator Features experiment enabled.


'''Graphical'''
'''Graphical'''
* Added Colored Static Block Lighting under the Render Dragon Features for Creators toggle.
* Added Colored Static Block Lighting under the Render Dragon Features for Creators toggle.
** Only available in Preview worlds that are using [[Minecraft:Vibrant Visuals]], which the experiment toggle is active.
** Only available in Preview worlds that are using [[Minecraft:Vibrant Visuals]], which the experiment toggle is active.
** Static lights can be defined in {{cd|local_lighting.json}} using {{cd|"light_type": "static_light"}}.
** Static lights can be defined in {{MC/Cd|local_lighting.json}} using {{MC/Cd|"light_type": "static_light"}}.
*** Blocks with the {{cd|"point_light"}} {{cd|light_type}} will also receive colored static lighting.
*** Blocks with the {{MC/Cd|"point_light"}} {{MC/Cd|light_type}} will also receive colored static lighting.
** Static lighting follows lighting rules and respects the {{cd|minecraft:light_emission}} and {{cd|minecraft:light_dampening}} block components.
** Static lighting follows lighting rules and respects the {{MC/Cd|minecraft:light_emission}} and {{MC/Cd|minecraft:light_dampening}} block components.
** Static lighting is additive/accumulated, so overlapping lights of different colors will cause lighting to get brighter.
** Static lighting is additive/accumulated, so overlapping lights of different colors will cause lighting to get brighter.
*** Overlapping lights of the same type (i.e. same color and {{cd|light_emission}}) will not cause lighting to get brighter.
*** Overlapping lights of the same type (i.e. same color and {{MC/Cd|light_emission}}) will not cause lighting to get brighter.
** Static lighting is not affected by [[Minecraft:stained glass]] or other translucent blocks.
** Static lighting is not affected by stained glass or other translucent blocks.


== Fixes ==
== Fixes ==
{{fixes|project=MCPE|fixedin=1.21.130.27 Preview
{{MC/Fixes|project=MCPE|fixedin=1.21.130.27 Preview
|;old
|;old
|83616|Small amounts of Crimson Fungus and Crimson Roots don't spawn in Warped Forests.
|83616|Small amounts of Crimson Fungus and Crimson Roots don't spawn in Warped Forests.
Line 181: Line 181:
* Fixed a regression where [[Minecraft:torch]]es and [[Minecraft:lantern]]s weren't emitting point lights in raytracing-enabled worlds.
* Fixed a regression where [[Minecraft:torch]]es and [[Minecraft:lantern]]s weren't emitting point lights in raytracing-enabled worlds.
* Fixed IME input when application lost and regained focus (switching from the app and back while editing).
* Fixed IME input when application lost and regained focus (switching from the app and back while editing).
* Fixed [[Minecraft:Looting]] not working on [[Minecraft:camel husk]]s.
* Fixed Looting not working on camel husks.
* Fixed clipping between the [[Minecraft:nautilus]] and [[Minecraft:zombie nautilus]]'s heads and shells.
* Fixed clipping between the nautilus and zombie nautilus's heads and shells.
* Fixed nautilus and zombie nautilus hurt sounds outside of [[Minecraft:water]] being replaced by player hurt sounds.</onlyinclude>
* Fixed nautilus and zombie nautilus hurt sounds outside of [[Minecraft:water]] being replaced by player hurt sounds.</onlyinclude>


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2X}}
{{MC/Navbox Bedrock Edition versions|1.2X}}


[[Category:Bedrock Edition 1.21.130 betas]]
[[Category:Bedrock Edition 1.21.130 betas]]


[[Minecraft:de:Bedrock Edition beta 1.21.130.27]]
de:Bedrock Edition beta 1.21.130.27
[[Minecraft:es:Bedrock Edition Preview 1.21.130.27]]
es:Bedrock Edition Preview 1.21.130.27
[[Minecraft:pt:Edição Bedrock Preview 1.21.130.27]]
pt:Edição Bedrock Preview 1.21.130.27
[[Minecraft:zh:基岩版1.21.130.27]]
zh:基岩版1.21.130.27

Latest revision as of 19:22, 9 April 2026

Template:Infobox version


Beta 1.21.130.27 (ChromeOS, Android) or Preview 1.21.130.27 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta and sixth Preview version for Minecraft:Bedrock Edition 1.21.130, released on November 11, 2025,<ref>Template:Cite</ref> which fixes bugs.

Additions

General

Splash

  • Added "One does not simply walk to the Far Lands".
    • References kurtjmac, who completed his 14-year Far Lands walk a month prior.

Changes

Items

Minecraft:Spawn Eggs

Script error: No such module "animate". Minecraft:Spear

  • Now play hit sounds and trigger attack animations when charging at armor stands.
  • Enchantment effects are now applied only when the player’s and target’s speeds are sufficient to deal damage.
  • Attack range is now consistent with other weapons in Creative mode.

Minecraft:Tools and Minecraft:Weapons

Mobs

File:Camel Husk.png Camel Husk

  • A Minecraft:husk that spawns riding a camel husk now has a 50% chance of dropping a rabbit foot.
  • Can no longer be leashed while being ridden by a hostile mob and can no longer enter a panicked state while it is being ridden.

File:Nautilus JE1.png Nautilus

File:Parched BE2.png Parched

  • Updated leg UV by moving the UV by 1 pixel.
  • Now deals a base damage amount of 1 heart instead of 1.5, matching Java Edition.
  • Now has the same vertical offsets in vehicles as other skeleton variants.

File:Zombie Horse BE3.png Zombie Horse

File:Zombie Nautilus JE1.png Zombie Nautilus

  • Added custom saddle sound.

Gameplay

Effects

Technical

  1. REDIRECT Template:Code

Template:Redr now build paths on all blocks the Minecraft:shovel does and it extinguishes campfires and removes Minecraft:snow like a shovel.

General

Minecraft:Achievements

  • "MOAR Tools" is now awarded by copper tools correctly instead of being awarded by other items.
  • "You Need a Mint" is no longer awarded from items other than dragon's breath.

UI

  • The interface windows will now close when you are hurt by a mob.

Technical

API

  • Moved class
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

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Template:Redr.

  • Moved class
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Template:Redr from

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Template:Redr to

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Template:Redr.

  • Moved class
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Template:Redr from

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Template:Redr to

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  • Moved component
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Template:Redr to

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Template:Redr.

  • Moved error
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Template:Redr from

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  • Moved error
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Template:Redr to

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Template:Redr.

  • Player method
  1. REDIRECT Template:Code

Template:Redr can now take an entity or entity ID as valid arguments in

  1. REDIRECT Template:Code

Template:Redr.

Item Components

  • Added the
  1. REDIRECT Template:Code

Template:Redr field to

  1. REDIRECT Template:Code

Template:Redr and

  1. REDIRECT Template:Code

Template:Redr item components.

    • Defines the reach used when the user is in Creative mode.
  • Added the
  1. REDIRECT Template:Code

Template:Redr field to the

  1. REDIRECT Template:Code

Template:Redr item component.

    • Defines the sound to play when starting using the item.

Network

  • Modified
  1. REDIRECT Template:Code

Template:Redr:

    • added
  1. REDIRECT Template:Code

Template:Redr and

  1. REDIRECT Template:Code

Template:Redr.

UI

  • Added
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Template:Redr boolean to 'view bindings' as a way to bind to an ancestor that matches the

  1. REDIRECT Template:Code

Template:Redr.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" experimental toggles.

Additions

Technical

API

  • Added
  1. REDIRECT Template:Code

Template:Redr, which can be subscribed by custom block components.

  • Added
  1. REDIRECT Template:Code

Template:Redr custom component subscription in

  1. REDIRECT Template:Code

Template:Redr with the following conditions:

    • Block has
  1. REDIRECT Template:Code

Template:Redr component, otherwise CONTENT_ERROR is thrown.

      • Subscription is not queued if the
  1. REDIRECT Template:Code

Template:Redr is less than

  1. REDIRECT Template:Code

Template:Redr field

  1. REDIRECT Template:Code

Template:Redr.

Minecraft:Blocks

  • The
  1. REDIRECT Template:Code

Template:Redr block state is now mirrored when used within a structure.

  • Added
  1. REDIRECT Template:Code

Template:Redr component behind the Upcoming Creator Features experiment.

    • Contains optional field
  1. REDIRECT Template:Code

Template:Redr, which defines the minimum value for incoming signal strength.

      • If signal strength is greater than or equal to this value, then the
  1. REDIRECT Template:Code

Template:Redr event is sent to Scripts.

    • Contains optional field
  1. REDIRECT Template:Code

Template:Redr, a boolean to control whether a signal can pass through this block or not.

  • Modified
  1. REDIRECT Template:Code

Template:Redr block component:

    • Removed redundant experimental field
  1. REDIRECT Template:Code

Template:Redr.

  • Added
  1. REDIRECT Template:Code

Template:Redr block component, which allows custom blocks to receive a lead attachment creating a leash knot, including an offset field to change the position of the leash knot. Only available with the Upcoming Creator Features experiment enabled.

Graphical

  • Added Colored Static Block Lighting under the Render Dragon Features for Creators toggle.
    • Only available in Preview worlds that are using Minecraft:Vibrant Visuals, which the experiment toggle is active.
    • Static lights can be defined in
  1. REDIRECT Template:Code

Template:Redr using

  1. REDIRECT Template:Code

Template:Redr.

      • Blocks with the
  1. REDIRECT Template:Code

Template:Redr

  1. REDIRECT Template:Code

Template:Redr will also receive colored static lighting.

    • Static lighting follows lighting rules and respects the
  1. REDIRECT Template:Code

Template:Redr and

  1. REDIRECT Template:Code

Template:Redr block components.

    • Static lighting is additive/accumulated, so overlapping lights of different colors will cause lighting to get brighter.
      • Overlapping lights of the same type (i.e. same color and
  1. REDIRECT Template:Code

Template:Redr) will not cause lighting to get brighter.

    • Static lighting is not affected by stained glass or other translucent blocks.

Fixes

Script error: No such module "fixes". Other

  • Fixed an issue where signing in at the exact wrong time would make many online features unable to load for 5 minutes.
  • Fixed a regression where Minecraft:torches and Minecraft:lanterns weren't emitting point lights in raytracing-enabled worlds.
  • Fixed IME input when application lost and regained focus (switching from the app and back while editing).
  • Fixed Looting not working on camel husks.
  • Fixed clipping between the nautilus and zombie nautilus's heads and shells.
  • Fixed nautilus and zombie nautilus hurt sounds outside of Minecraft:water being replaced by player hurt sounds.

References

<references group="">

 </references>

Navigation

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Template:EntitySprite 1.13
(Guide)
1.13.0
Template:EntitySprite Buzzy Bees
(Guide)
1.14.0
1.14.1
1.14.20
1.14.30
Template:ItemSprite Nether Update
(Guide)
1.16.0
1.16.20
1.16.100
1.16.200
RTX Beta
1.16.210
1.16.220
Template:BlockSprite Caves & Cliffs: Part I
(Guide)
1.17.0
1.17.10
1.17.30
1.17.40
Template:BlockSprite Caves & Cliffs: Part II
(Guide)
1.18.0
1.18.10
1.18.30
Template:BlockSprite The Wild Update
(Guide)
1.19.0
1.19.10
1.19.20
1.19.30
1.19.40
1.19.50
1.19.60
1.19.70
1.19.80
Template:ItemSprite Trails & Tales
(Guide)
1.20.0
1.20.10
1.20.30
1.20.40
Template:EntitySprite Bats and Pots
(Guide)
1.20.50
1.20.60
1.20.70
Template:EntitySprite Armored Paws
(Guide)
1.20.80
Template:ItemSprite Tricky Trials
(Guide)
1.21.0
1.21.20
1.21.30
Template:ItemSprite Bundles of Bravery
(Guide)
1.21.40
Template:BlockSprite The Garden Awakens
(Guide)
1.21.50
1.21.60
Template:BlockSprite Spring to Life
(Guide)
1.21.70
1.21.80
Template:EntitySprite Chase the Skies
(Guide)
1.21.90
1.21.100
Template:EntitySprite The Copper Age
(Guide)
1.21.111*
1.21.120
Template:ItemSprite Mounts of Mayhem
(Guide)
1.21.130
26.0
Template:Nowrap

Template:Article other

de:Bedrock Edition beta 1.21.130.27 es:Bedrock Edition Preview 1.21.130.27 pt:Edição Bedrock Preview 1.21.130.27 zh:基岩版1.21.130.27