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Minecraft:Bedrock Edition Preview 1.21.70.23: Difference between revisions

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<onlyinclude>
<onlyinclude>


'''Beta 1.21.70.23''' (ChromeOS, Android) or '''Preview 1.21.70.23''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.70]], released on February 12, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/34234917741325-Minecraft-Beta-Preview-1-21-70-23|title=Minecraft Beta & Preview - 1.21.70.23|website=Minecraft Feedback|date=February 12, 2025}}</ref> which integrates [[Minecraft:Spring to Life]] features and parts of the [[Minecraft:Villager Trade Rebalance]] experiment into normal gameplay, changes sheep spawning patterns, and fixes bugs.
'''Beta 1.21.70.23''' (ChromeOS, Android) or '''Preview 1.21.70.23''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.70]], released on February 12, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/34234917741325-Minecraft-Beta-Preview-1-21-70-23|title=Minecraft Beta & Preview - 1.21.70.23|website=Minecraft Feedback|date=February 12, 2025}}</ref> which integrates [[Minecraft:Spring to Life]] features and parts of the Villager Trade Rebalance experiment into normal gameplay, changes sheep spawning patterns, and fixes bugs.


== Changes ==
== Changes ==
=== General ===
=== General ===
'''[[Minecraft:Experiments]]'''
'''Experiments'''
* Removed the "Drop 1 2025" and "Aim Assist" experimental toggles.
* Removed the "Drop 1 2025" and "Aim Assist" experimental toggles.
* Integrated the [[Minecraft:Villager Trade Rebalance]] experiment changes to the [[Minecraft:cartographer]] and [[Minecraft:wandering trader]].
* Integrated the Villager Trade Rebalance experiment changes to the cartographer and wandering trader.


'''UI'''
'''UI'''
Line 40: Line 40:
* Now drops itself when broken with shears or with a tool that is enchanted with Silk Touch, otherwise it drops nothing.
* Now drops itself when broken with shears or with a tool that is enchanted with Silk Touch, otherwise it drops nothing.


'''[[Minecraft:Cactus flower]]'''
'''Cactus flower'''
* Has been moved from experimental features and is now available during normal gameplay.
* Has been moved from experimental features and is now available during normal gameplay.
* Can now be picked up by endermen.
* Can now be picked up by endermen.


'''[[Minecraft:Firefly bush]]'''
'''Firefly bush'''
* Has been moved from experimental features and is now available during normal gameplay.
* Has been moved from experimental features and is now available during normal gameplay.
* Tweak firefly bush world generation:
* Tweak firefly bush world generation:
Line 51: Line 51:
* Now has the same bonemealing properties as the bush block.
* Now has the same bonemealing properties as the bush block.


'''[[Minecraft:Leaf litter]]'''
'''Leaf litter'''
* Has been moved from experimental features and is now available during normal gameplay.
* Has been moved from experimental features and is now available during normal gameplay.
* Is now replaceable.
* Is now replaceable.
* Can only be placed on blocks which provide full surface support.
* Can only be placed on blocks which provide full surface support.


'''[[Minecraft:Short dry grass]], [[Minecraft:tall dry grass]] and [[Minecraft:wildflowers]]'''
'''Short dry grass, tall dry grass and [[Minecraft:wildflowers]]'''
* Have been moved from experimental features and is now available during normal gameplay.
* Have been moved from experimental features and is now available during normal gameplay.


=== Items ===
=== Items ===
'''[[Minecraft:Blue egg]] and [[Minecraft:brown egg]]'''
'''Blue egg and brown egg'''
* Have been moved from experimental features and is now available during normal gameplay.
* Have been moved from experimental features and is now available during normal gameplay.


=== Mobs ===
=== Mobs ===
'''[[Minecraft:Sheep]]'''
'''Sheep'''
* Changed the rules for sheep coloring to be based on which biome they spawn in:
* Changed the rules for sheep coloring to be based on which biome they spawn in:
** Temperate Biomes:
** Temperate Biomes:
*** Common:
*** Common:
**** [[File:EntitySprite white-sheep.png]] [[Minecraft:White sheep]]
**** [[File:EntitySprite white-sheep.png]] White sheep
*** Uncommon:
*** Uncommon:
**** [[File:EntitySprite black-sheep.png]] [[Minecraft:Black sheep]]
**** [[File:EntitySprite black-sheep.png]] Black sheep
**** [[File:EntitySprite gray-sheep.png]] [[Minecraft:Gray sheep]]
**** [[File:EntitySprite gray-sheep.png]] Gray sheep
**** [[File:EntitySprite light-gray-sheep.png]] [[Minecraft:Light gray sheep]]
**** [[File:EntitySprite light-gray-sheep.png]] Light gray sheep
**** [[File:EntitySprite brown-sheep.png]] [[Minecraft:Brown sheep]]
**** [[File:EntitySprite brown-sheep.png]] Brown sheep
*** Rare:
*** Rare:
**** [[File:EntitySprite pink-sheep.png]] [[Minecraft:Pink sheep]]
**** [[File:EntitySprite pink-sheep.png]] Pink sheep
** Cold Biomes:
** Cold Biomes:
*** Common:
*** Common:
**** [[File:EntitySprite black-sheep.png]] [[Minecraft:Black sheep]]
**** [[File:EntitySprite black-sheep.png]] Black sheep
*** Uncommon:
*** Uncommon:
**** [[File:EntitySprite light-gray-sheep.png]] [[Minecraft:Light gray sheep]]
**** [[File:EntitySprite light-gray-sheep.png]] Light gray sheep
**** [[File:EntitySprite light-blue-sheep.png]] [[Minecraft:Light blue sheep]]
**** [[File:EntitySprite light-blue-sheep.png]] Light blue sheep
**** [[File:EntitySprite blue-sheep.png]] [[Minecraft:Blue sheep]]
**** [[File:EntitySprite blue-sheep.png]] Blue sheep
**** [[File:EntitySprite cyan-sheep.png]] [[Minecraft:Cyan sheep]]
**** [[File:EntitySprite cyan-sheep.png]] Cyan sheep
*** Rare:
*** Rare:
**** [[File:EntitySprite pink-sheep.png]] [[Minecraft:Pink sheep]]
**** [[File:EntitySprite pink-sheep.png]] Pink sheep
** Warm Biomes:
** Warm Biomes:
*** Common:
*** Common:
**** [[File:EntitySprite brown-sheep.png]] [[Minecraft:Brown sheep]]
**** [[File:EntitySprite brown-sheep.png]] Brown sheep
*** Uncommon:
*** Uncommon:
**** [[File:EntitySprite gray-sheep.png]] [[Minecraft:Gray sheep]]
**** [[File:EntitySprite gray-sheep.png]] Gray sheep
**** [[File:EntitySprite yellow-sheep.png]] [[Minecraft:Yellow sheep]]
**** [[File:EntitySprite yellow-sheep.png]] Yellow sheep
**** [[File:EntitySprite orange-sheep.png]] [[Minecraft:Orange sheep]]
**** [[File:EntitySprite orange-sheep.png]] Orange sheep
**** [[File:EntitySprite red-sheep.png]] [[Minecraft:Red sheep]]
**** [[File:EntitySprite red-sheep.png]] Red sheep
*** Rare:
*** Rare:
**** [[File:EntitySprite pink-sheep.png]] [[Minecraft:Pink sheep]]
**** [[File:EntitySprite pink-sheep.png]] Pink sheep
* [[Minecraft:Sheep]] colors for temperate biomes is unchanged from current behavior.
* Sheep colors for temperate biomes is unchanged from current behavior.


'''[[Minecraft:Camel]]'''  
'''Camel'''  
* Now generate anywhere in the [[Minecraft:desert]] and not only in desert [[Minecraft:villages]].
* Now generate anywhere in the desert and not only in desert villages.


'''[[Minecraft:Villager]]s'''
'''[[Minecraft:Villager]]s'''
* The changes to cartographer trades have been moved from [[Minecraft:Villager Trade Rebalance|experimental features]] and are now available during normal gameplay.
* The changes to cartographer trades have been moved from experimental features and are now available during normal gameplay.
** Added seven new maps which cartographers can sell, each pointing to a different village or other structures in a different biome, depending on the biome they come from. These maps can help players who want to quickly find a specific location.
** Added seven new maps which cartographers can sell, each pointing to a different village or other structures in a different biome, depending on the biome they come from. These maps can help players who want to quickly find a specific location.
*** Village maps points to a village in a specific biome. Jungle explorer map points to a jungle pyramid. Swamp explorer map points to a swamp hut.
*** Village maps points to a village in a specific biome. Jungle explorer map points to a jungle pyramid. Swamp explorer map points to a swamp hut.
*** Cartographers from different village types will sell a different range of maps and colored banners.
*** Cartographers from different village types will sell a different range of maps and colored banners.
** Some prices and quantities have also been adjusted.
** Some prices and quantities have also been adjusted.
{{anchor|Forementioned}}
{{MC/Anchor|Forementioned}}
[[File:Villager Trade Reblance Cartographer.png|thumb|500px|An image referring to how the different maps for the different village types are connected.]]
[[File:Villager Trade Reblance Cartographer.png|thumb|500px|An image referring to how the different maps for the different village types are connected.]]
[[File:Village Graph.png|thumb|A graph showing where each type of cartographer's maps leads to]]
[[File:Village Graph.png|thumb|A graph showing where each type of cartographer's maps leads to]]
{{anchor|Biome-dependent cartographer trades}}{{anchor|Biome-dependent maps}}{{anchor|Village maps}}{{anchor|Cartographer}}
{{MC/Anchor|Biome-dependent cartographer trades}}{{MC/Anchor|Biome-dependent maps}}{{MC/Anchor|Village maps}}{{MC/Anchor|Cartographer}}
:: {| class="wikitable" style="text-align:center"
:: {| class="wikitable" style="text-align:center"
|+ Available new tradable maps
|+ Available new tradable maps
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|{{TradeLine|lvl=Apprentice|slot=4|wantQuant=8|want2=Compass|give=Explorer Map|giveSprite=Map|giveNoteText=The structure that the map leads to depends on the biome the villager is from. See [[#Forementioned|the table above]] for more details. Each of the three possible maps are counted as independent trades, so a villager trading multiple maps is possible.|multi=0.2|maxTrades=12|xpGain=5|weight=3}}
|{{TradeLine|lvl=Apprentice|slot=4|wantQuant=8|want2=Compass|give=Explorer Map|giveSprite=Map|giveNoteText=The structure that the map leads to depends on the biome the villager is from. See [[#Forementioned|the table above]] for more details. Each of the three possible maps are counted as independent trades, so a villager trading multiple maps is possible.|multi=0.2|maxTrades=12|xpGain=5|weight=3}}
|{{TradeLine|lvl=Journeyman|slot=5|want=Compass|multi=0.05|maxTrades=12|xpGain=10}}
|{{TradeLine|lvl=Journeyman|slot=5|want=Compass|multi=0.05|maxTrades=12|xpGain=10}}
|{{TradeLine|lvl=Journeyman|slot=5|want2=Compass|wantQuant=13|give=Ocean Explorer Map|giveNote=explorer_map|giveNoteText={{in|java}}, all copies of the map traded by a particular villager lead to the same structure. In worlds that do not have the structure, this trade is not offered.
|{{TradeLine|lvl=Journeyman|slot=5|want2=Compass|wantQuant=13|give=Ocean Explorer Map|giveNote=explorer_map|giveNoteText={{MC/In|java}}, all copies of the map traded by a particular villager lead to the same structure. In worlds that do not have the structure, this trade is not offered.
{{in|bedrock}}, Cartographers adopting the profession in the Nether or the End do not offer explorer maps.|multi=0.2|maxTrades=12|xpGain=10}}
{{MC/In|bedrock}}, Cartographers adopting the profession in the Nether or the End do not offer explorer maps.|multi=0.2|maxTrades=12|xpGain=10}}
|{{TradeLine|lvl=Journeyman|slot=6|wantQuant=12|want2=Compass|give=Trial Explorer Map|giveNote=explorer_map|multi=0.2|maxTrades=12|xpGain=10}}
|{{TradeLine|lvl=Journeyman|slot=6|wantQuant=12|want2=Compass|give=Trial Explorer Map|giveNote=explorer_map|multi=0.2|maxTrades=12|xpGain=10}}
|{{TradeLine|lvl=Expert|slot=7|wantQuant=7|give=Item Frame|maxTrades=12|multi=0.05|xpGain=15}}
|{{TradeLine|lvl=Expert|slot=7|wantQuant=7|give=Item Frame|maxTrades=12|multi=0.05|xpGain=15}}
Line 141: Line 141:


[[File:25w07a cartographer trades.png|thumb|New cartographer trade prices.]]
[[File:25w07a cartographer trades.png|thumb|New cartographer trade prices.]]
{{-}}
{{MC/-}}


'''[[Minecraft:Wandering Trader]]s'''
'''Wandering Traders'''
* The changes to wandering trader trades have been moved from [[Minecraft:Villager Trade Rebalance|experimental features]] and are now available during normal gameplay.
* The changes to wandering trader trades have been moved from experimental features and are now available during normal gameplay.
** The Wandering Trader now has better prices, more trades and a larger amount of stock for many items.
** The Wandering Trader now has better prices, more trades and a larger amount of stock for many items.
** They will also now buy basic supplies from players.
** They will also now buy basic supplies from players.
** The Wandering Trader will offer to buy two items from this list:
** The Wandering Trader will offer to buy two items from this list:
*** {{ItemLink|Water Bottle}}
*** {{MC/Itemlink|Water Bottle}}
*** {{ItemLink|Water Bucket}}
*** {{MC/Itemlink|Water Bucket}}
*** {{ItemLink|Milk Bucket}}
*** {{MC/Itemlink|Milk Bucket}}
*** {{ItemLink|Fermented Spider Eye}}
*** {{MC/Itemlink|Fermented Spider Eye}}
*** {{ItemLink|Baked Potato}}
*** {{MC/Itemlink|Baked Potato}}
*** {{BlockLink|Hay Bale}}
*** {{MC/Blocklink|Hay Bale}}
** Wandering Traders now have a chance of selling these items (in addition to their previous trades):
** Wandering Traders now have a chance of selling these items (in addition to their previous trades):
*** [[Minecraft:Logs]] (Acacia, Birch, Dark Oak, Jungle, Oak, Spruce, Pale Oak or Cherry)
*** Logs (Acacia, Birch, Dark Oak, Jungle, Oak, Spruce, Pale Oak or Cherry)
*** Enchanted {{ItemLink|Iron Pickaxe}}
*** Enchanted {{MC/Itemlink|Iron Pickaxe}}
*** {{ItemLink|Potion of Invisibility}}
*** {{MC/Itemlink|Potion of Invisibility}}
** Trade list now made up by following trades, in order:
** Trade list now made up by following trades, in order:
*** Buying Trade (new) × 2
*** Buying Trade (new) × 2
Line 173: Line 173:
|-
|-
| Buying
| Buying
| {{ItemLink|Baked Potato}}
| {{MC/Itemlink|Baked Potato}}
| 4
| 4
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| 2
| 2
|-
|-
| Buying
| Buying
| {{ItemLink|Fermented Spider Eye}}
| {{MC/Itemlink|Fermented Spider Eye}}
| 1
| 1
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 3
| 3
| 2
| 2
|-
|-
| Buying
| Buying
| {{BlockLink|Hay Bale}}
| {{MC/Blocklink|Hay Bale}}
| 1
| 1
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| 2
| 2
|-
|-
| Buying
| Buying
| {{ItemLink|Milk Bucket}}
| {{MC/Itemlink|Milk Bucket}}
| 1
| 1
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 2
| 2
| 2
| 2
|-
|-
| Buying
| Buying
| {{ItemLink|Water Bottle}}
| {{MC/Itemlink|Water Bottle}}
| 1
| 1
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| 2
| 2
|-
|-
| Buying
| Buying
| {{ItemLink|Water Bucket}}
| {{MC/Itemlink|Water Bucket}}
| 1
| 1
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 2
| 2
| 2
| 2
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Acacia Log}}
| {{MC/Blocklink|Acacia Log}}
| 8
| 8
| 4
| 4
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Birch Log}}
| {{MC/Blocklink|Birch Log}}
| 8
| 8
| 4
| 4
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Cherry Log}}
| {{MC/Blocklink|Cherry Log}}
| 8
| 8
| 4
| 4
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Dark Oak Log}}
| {{MC/Blocklink|Dark Oak Log}}
| 8
| 8
| 4
| 4
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Jungle Log}}
| {{MC/Blocklink|Jungle Log}}
| 8
| 8
| 4
| 4
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Oak Log}}
| {{MC/Blocklink|Oak Log}}
| 8
| 8
| 4
| 4
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Spruce Log}}
| {{MC/Blocklink|Spruce Log}}
| 8
| 8
| 4
| 4
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Pale Oak Log}}
| {{MC/Blocklink|Pale Oak Log}}
| 8
| 8
| 4
| 4
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 6-20
| 6-20
| {{ItemLink|Iron Pickaxe}} (Enchanted)
| {{MC/Itemlink|Iron Pickaxe}} (Enchanted)
| 1
| 1
| 1
| 1
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 5
| 5
| {{ItemLink|Potion of Invisibility}} (Long)
| {{MC/Itemlink|Potion of Invisibility}} (Long)
| 1
| 1
| 1
| 1
Line 294: Line 294:
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{ItemLink|Gunpowder}}
| {{MC/Itemlink|Gunpowder}}
| 1 → 4
| 1 → 4
| 8 → 2
| 8 → 2
|-
|-
| Special Selling
| Special Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 3 → 1
| 3 → 1
| {{BlockLink|Packed Ice}}
| {{MC/Blocklink|Packed Ice}}
| 1
| 1
| 6
| 6
|-
|-
| Special Selling → Ordinary Selling
| Special Selling → Ordinary Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 5 → 3
| 5 → 3
| {{ItemLink|Bucket of Pufferfish}}
| {{MC/Itemlink|Bucket of Pufferfish}}
| 1
| 1
| 4
| 4
|-
|-
| Special Selling → Ordinary Selling
| Special Selling → Ordinary Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 5 → 3
| 5 → 3
| {{ItemLink|Bucket of Tropical Fish}}
| {{MC/Itemlink|Bucket of Tropical Fish}}
| 1
| 1
| 4
| 4
|-
|-
| Ordinary Selling
| Ordinary Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Lily Pad}}
| {{MC/Blocklink|Lily Pad}}
| 2 → 5
| 2 → 5
| 5 → 2
| 5 → 2
|-
|-
| Ordinary Selling
| Ordinary Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Brown Mushroom}}
| {{MC/Blocklink|Brown Mushroom}}
| 1 → 3
| 1 → 3
| 12 → 4
| 12 → 4
|-
|-
| Ordinary Selling
| Ordinary Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Red Mushroom}}
| {{MC/Blocklink|Red Mushroom}}
| 1 → 3
| 1 → 3
| 12 → 4
| 12 → 4
|-
|-
| Ordinary Selling
| Ordinary Selling
| {{ItemLink|Emerald}}
| {{MC/Itemlink|Emerald}}
| 1
| 1
| {{BlockLink|Vines}}
| {{MC/Blocklink|Vines}}
| 1 → 3
| 1 → 3
| 12 → 4
| 12 → 4
Line 351: Line 351:


[[File:25w07a and 1.21.70.23 - wandering trader trades.jpg|thumb|New wandering trader trade prices.]]
[[File:25w07a and 1.21.70.23 - wandering trader trades.jpg|thumb|New wandering trader trade prices.]]
{{-}}
{{MC/-}}


'''[[Minecraft:Mooshroom]]s'''
'''Mooshrooms'''
* Their textures have been changed, and the nose now extrudes from their models.
* Their textures have been changed, and the nose now extrudes from their models.


'''[[Minecraft:Chicken]], [[Minecraft:cow]] and [[Minecraft:pig]] variants'''
'''Chicken, cow and [[Minecraft:pig]] variants'''
* Have been moved from experimental features and are now available during normal gameplay.
* Have been moved from experimental features and are now available during normal gameplay.


=== World generation ===
=== World generation ===
'''[[Minecraft:Village]]s'''
'''Villages'''
* Chests in several village buildings now have a 33% chance of containing a [[Minecraft:bundle]]. These include:
* Chests in several village buildings now have a 33% chance of containing a [[Minecraft:bundle]]. These include:
** Cartographer
** Cartographer
Line 372: Line 372:


=== Gameplay ===
=== Gameplay ===
'''[[Minecraft:Death]]'''
'''Death'''
* Players no longer keep their inventory by default on Peaceful and Easy difficulties.
* Players no longer keep their inventory by default on Peaceful and Easy difficulties.
* Keep inventory is back to being a cheat on all difficulties.
* Keep inventory is back to being a cheat on all difficulties.


=== Command format ===
=== Command format ===
'''{{cmd|aimassist}}'''
'''{{MC/Cmd|aimassist}}'''
* Has been moved from experimental features and is now available during normal gameplay.
* Has been moved from experimental features and is now available during normal gameplay.


Line 385: Line 385:
** Content errors will log missing references for the following fields:
** Content errors will log missing references for the following fields:
*** item references.
*** item references.
*** block reference in item component in {{cd|minecraft:block_placer}}.
*** block reference in item component in {{MC/Cd|minecraft:block_placer}}.
*** loot table reference in block component {{cd|minecraft:loot}}.
*** loot table reference in block component {{MC/Cd|minecraft:loot}}.
* The {{cd|entity_sensor}} component's {{cd|find_players_only}} field now functions correctly, properly restricting searches to Players only and affecting all subsensors.
* The {{MC/Cd|entity_sensor}} component's {{MC/Cd|find_players_only}} field now functions correctly, properly restricting searches to Players only and affecting all subsensors.


'''Dedicated Server'''
'''Dedicated Server'''
* Exposed two new parameters for dedicated server when in {{cd|server-auth-with-rewind}}. These will make the server more strict on player positions. Look in {{cd|server.properties}} for more information on what these do.
* Exposed two new parameters for dedicated server when in {{MC/Cd|server-auth-with-rewind}}. These will make the server more strict on player positions. Look in {{MC/Cd|server.properties}} for more information on what these do.
** {{cd|server-authoritative-movement-strict}} default to {{cd|false}} and can be set to {{cd|true}}. Will affect Player position acceptance.
** {{MC/Cd|server-authoritative-movement-strict}} default to {{MC/Cd|false}} and can be set to {{MC/Cd|true}}. Will affect Player position acceptance.
** {{cd|server-authoritative-dismount-strict}} default to {{cd|false}} and can be set to {{cd|true}}. Will affect Player position when dismounting.
** {{MC/Cd|server-authoritative-dismount-strict}} default to {{MC/Cd|false}} and can be set to {{MC/Cd|true}}. Will affect Player position when dismounting.


'''Entity Event Responses'''
'''Entity Event Responses'''
* Added the {{cd|stop_movement}} entity event response, which stops the entity's movement.
* Added the {{MC/Cd|stop_movement}} entity event response, which stops the entity's movement.
** The {{cd|stop_vertical_movement}} field specifies whether vertical movement should be stopped.
** The {{MC/Cd|stop_vertical_movement}} field specifies whether vertical movement should be stopped.
** The {{cd|stop_horizontal_movement}} field specifies whether horizontal movement should be stopped.
** The {{MC/Cd|stop_horizontal_movement}} field specifies whether horizontal movement should be stopped.
** This response does not stop navigation or prevent future movement.
** This response does not stop navigation or prevent future movement.
*** If that's the desired outcome, also remove the components responsible for that.
*** If that's the desired outcome, also remove the components responsible for that.
* Added the {{cd|set_home_position}} entity event response, which sets the entity's home position to its current position.
* Added the {{MC/Cd|set_home_position}} entity event response, which sets the entity's home position to its current position.
** For this to have any effect, the entity must already have a {{cd|minecraft:home}} component.
** For this to have any effect, the entity must already have a {{MC/Cd|minecraft:home}} component.


'''Entity Events'''
'''Entity Events'''
* Added {{cd|first_valid}} event type, it will evaluate every filter in order and execute the first valid one.
* Added {{MC/Cd|first_valid}} event type, it will evaluate every filter in order and execute the first valid one.


'''Entity Filters'''
'''Entity Filters'''
* The {{cd|in_clouds}} entity filter now succeeds when an entity's bounding box intersects the cloud layer, rather than only when its bottom is within it.
* The {{MC/Cd|in_clouds}} entity filter now succeeds when an entity's bounding box intersects the cloud layer, rather than only when its bottom is within it.


'''Mobs'''
'''Mobs'''
Line 417: Line 417:
=== Additions ===
=== Additions ===
==== Technical ====
==== Technical ====
'''{{cd|@minecraft/server-net}}'''
'''{{MC/Cd|@minecraft/server-net}}'''
* Added new error {{cd|InternalHttpRequestError}}.
* Added new error {{MC/Cd|InternalHttpRequestError}}.
** An error thrown when a platform-level HTTP error occurs. Information provided in this class may be useful for diagnostics purposes but will differ from platform to platform.
** An error thrown when a platform-level HTTP error occurs. Information provided in this class may be useful for diagnostics purposes but will differ from platform to platform.
* Added new error {{cd|MalformedHttpRequestError}}.
* Added new error {{MC/Cd|MalformedHttpRequestError}}.
** An error thrown when a malformed HTTP request is attempted to be sent.
** An error thrown when a malformed HTTP request is attempted to be sent.


'''{{cd|@minecraft/server-ui}}'''
'''{{MC/Cd|@minecraft/server-ui}}'''
* Added method {{cd|divider(): ActionFormData;}}. It adds a section divider into the form.
* Added method {{MC/Cd|divider(): ActionFormData;}}. It adds a section divider into the form.
* Added method {{cd|divider(): ModalFormData;}}. It adds a section divider into the form.
* Added method {{MC/Cd|divider(): ModalFormData;}}. It adds a section divider into the form.


'''Blocks'''
'''Blocks'''
* {{cd|minecraft:material_instances}} component has a new experimental boolean field {{cd|isotropic}} for format version 1.21.70 and higher, this field controls rotating the face UVs randomly based on {{cd|BlockPos}}.
* {{MC/Cd|minecraft:material_instances}} component has a new experimental boolean field {{MC/Cd|isotropic}} for format version 1.21.70 and higher, this field controls rotating the face UVs randomly based on {{MC/Cd|BlockPos}}.


=== Changes ===
=== Changes ===
==== Technical ====
==== Technical ====
'''Behavior packs'''
'''Behavior packs'''
* Removed unused experimental json field {{cd|peaks_factor}} from {{cd|minecraft:mountain_parameters}} in the behavior pack biome file.
* Removed unused experimental json field {{MC/Cd|peaks_factor}} from {{MC/Cd|minecraft:mountain_parameters}} in the behavior pack biome file.


'''{{cd|@minecraft/server-net}}'''
'''{{MC/Cd|@minecraft/server-net}}'''
* Updated the execution privilege of most APIs to allow them to be called in read-only contexts ("before" events).
* Updated the execution privilege of most APIs to allow them to be called in read-only contexts ("before" events).


== Fixes ==
== Fixes ==
{{fixes|project=MCPE|fixedin=1.21.70.23 Preview
{{MC/Fixes|project=MCPE|fixedin=1.21.70.23 Preview
|;old
|;old
|69522|Pufferfish no longer trigger inflate/deflate logic against minecarts.
|69522|Pufferfish no longer trigger inflate/deflate logic against minecarts.
Line 466: Line 466:
* Fixed the Minecraft logo being misaligned on the progress screen.
* Fixed the Minecraft logo being misaligned on the progress screen.
* Fixed gaps from appearing between data-driven jigsaw structure pieces.
* Fixed gaps from appearing between data-driven jigsaw structure pieces.
* Fixed a bug where call methods on {{cd|d=or|Player.inputInfo|Player.inputPermissions|Player.aimAssist}} on a player that left and rejoined the world would throw an error.
* Fixed a bug where call methods on {{MC/Cd|d=or|Player.inputInfo|Player.inputPermissions|Player.aimAssist}} on a player that left and rejoined the world would throw an error.
* Fixed a crash on dedicated server when submitting error reports to Sentry.
* Fixed a crash on dedicated server when submitting error reports to Sentry.
* Fixed the behavior of the Darkness status effect in the Deferred Technical Preview.</onlyinclude>
* Fixed the behavior of the Darkness status effect in the Deferred Technical Preview.</onlyinclude>


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{MC/Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.70 betas]]
[[Category:Bedrock Edition 1.21.70 betas]]


[[Minecraft:de:Bedrock Edition beta 1.21.70.23]]
de:Bedrock Edition beta 1.21.70.23
[[Minecraft:es:Bedrock Edition Preview 1.21.70.23]]
es:Bedrock Edition Preview 1.21.70.23
[[Minecraft:ko:Bedrock Edition 프리뷰 1.21.70.23]]
ko:Bedrock Edition 프리뷰 1.21.70.23
[[Minecraft:pt:Edição Bedrock Preview 1.21.70.23]]
pt:Edição Bedrock Preview 1.21.70.23
[[Minecraft:ru:Preview 1.21.70.23 (Bedrock Edition)]]
ru:Preview 1.21.70.23 (Bedrock Edition)
[[Minecraft:uk:Preview 1.21.70.23 (Bedrock Edition)]]
uk:Preview 1.21.70.23 (Bedrock Edition)
[[Minecraft:zh:基岩版1.21.70.23]]
zh:基岩版1.21.70.23

Latest revision as of 19:24, 9 April 2026

Template:Infobox version


Beta 1.21.70.23 (ChromeOS, Android) or Preview 1.21.70.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.70, released on February 12, 2025,<ref>Template:Cite</ref> which integrates Minecraft:Spring to Life features and parts of the Villager Trade Rebalance experiment into normal gameplay, changes sheep spawning patterns, and fixes bugs.

Changes

General

Experiments

  • Removed the "Drop 1 2025" and "Aim Assist" experimental toggles.
  • Integrated the Villager Trade Rebalance experiment changes to the cartographer and wandering trader.

UI

  • Players can now also find the friends drawer in create new world, edit world and player profile, in addition to the play screen, main menu and game menu, in the top right of the screen.

Blocks

Minecraft:Bush

  • Has been moved from experimental features and is now available during normal gameplay.
  • Can now be replaced by other blocks.
  • Now drops itself when broken with shears or with a tool that is enchanted with Silk Touch, otherwise it drops nothing.

Cactus flower

  • Has been moved from experimental features and is now available during normal gameplay.
  • Can now be picked up by endermen.

Firefly bush

  • Has been moved from experimental features and is now available during normal gameplay.
  • Tweak firefly bush world generation:
    • Lowered chance of them being attempted to be placed by water.
    • Reduce patch size when placed to be from 2-5.
  • Now has the same bonemealing properties as the bush block.

Leaf litter

  • Has been moved from experimental features and is now available during normal gameplay.
  • Is now replaceable.
  • Can only be placed on blocks which provide full surface support.

Short dry grass, tall dry grass and Minecraft:wildflowers

  • Have been moved from experimental features and is now available during normal gameplay.

Items

Blue egg and brown egg

  • Have been moved from experimental features and is now available during normal gameplay.

Mobs

Sheep

Camel

  • Now generate anywhere in the desert and not only in desert villages.

Minecraft:Villagers

  • The changes to cartographer trades have been moved from experimental features and are now available during normal gameplay.
    • Added seven new maps which cartographers can sell, each pointing to a different village or other structures in a different biome, depending on the biome they come from. These maps can help players who want to quickly find a specific location.
      • Village maps points to a village in a specific biome. Jungle explorer map points to a jungle pyramid. Swamp explorer map points to a swamp hut.
      • Cartographers from different village types will sell a different range of maps and colored banners.
    • Some prices and quantities have also been adjusted.

File:Villager Trade Reblance Cartographer.png
An image referring to how the different maps for the different village types are connected.
File:Village Graph.png
A graph showing where each type of cartographer's maps leads to

Available new tradable maps
Desert Jungle Plains Savanna Snow Swamp Taiga
Group 1 Savanna Village Map Savanna Village Map Savanna Village Map Desert Village Map Plains Village Map Snowy Village Map Plains Village Map
Group 2 Plains Village Map Desert Village Map Taiga Village Map Plains Village Map Taiga Village Map Taiga Village Map Snowy Village Map
Group 3 Jungle Explorer Map Swamp Explorer Map Jungle Explorer Map Swamp Explorer Map Jungle Explorer Map Swamp Explorer Map

Template:TradeTable

File:25w07a cartographer trades.png
New cartographer trade prices.

Wandering Traders

  • The changes to wandering trader trades have been moved from experimental features and are now available during normal gameplay.
    • The Wandering Trader now has better prices, more trades and a larger amount of stock for many items.
    • They will also now buy basic supplies from players.
    • The Wandering Trader will offer to buy two items from this list:
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    • Wandering Traders now have a chance of selling these items (in addition to their previous trades):
      • Logs (Acacia, Birch, Dark Oak, Jungle, Oak, Spruce, Pale Oak or Cherry)
      • Enchanted
  1. REDIRECT Template:ItemLink
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    • Trade list now made up by following trades, in order:
      • Buying Trade (new) × 2
      • Special Selling Trade × 2
      • Ordinary Selling Trade × 5
    • Added new buying trades, some selling trades, and changed some existing selling trades:
New trades of wandering traders
Category Item wanted Quantity Item given Quantity Trades until disabled
Buying
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4
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1 2
Buying
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Buying
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1
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1 2
Buying
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1
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2 2
Buying
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1
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1 2
Buying
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1
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2 2
Special Selling
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1
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8 4
Special Selling
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1
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8 4
Special Selling
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1
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8 4
Special Selling
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1
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8 4
Special Selling
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1
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8 4
Special Selling
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1
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8 4
Special Selling
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1
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8 4
Special Selling
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1
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8 4
Special Selling
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6-20
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1 1
Special Selling
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5
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1 1
Changed trades of wandering traders
Category Item wanted Quantity Item given Quantity Trades until disabled
Special Selling
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1
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1 → 4 8 → 2
Special Selling
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3 → 1
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1 6
Special Selling → Ordinary Selling
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5 → 3
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1 4
Special Selling → Ordinary Selling
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5 → 3
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1 4
Ordinary Selling
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1
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2 → 5 5 → 2
Ordinary Selling
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1
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1 → 3 12 → 4
Ordinary Selling
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1
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1 → 3 12 → 4
Ordinary Selling
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1
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1 → 3 12 → 4
File:25w07a and 1.21.70.23 - wandering trader trades.jpg
New wandering trader trade prices.

Mooshrooms

  • Their textures have been changed, and the nose now extrudes from their models.

Chicken, cow and Minecraft:pig variants

  • Have been moved from experimental features and are now available during normal gameplay.

World generation

Villages

  • Chests in several village buildings now have a 33% chance of containing a Minecraft:bundle. These include:
    • Cartographer
    • Tannery
    • Weaponsmith
    • Desert House
    • Plains House
    • Snowy House
    • Savanna House
    • Taiga House

Gameplay

Death

  • Players no longer keep their inventory by default on Peaceful and Easy difficulties.
  • Keep inventory is back to being a cheat on all difficulties.

Command format

  1. REDIRECT Template:Command

Template:Redr

  • Has been moved from experimental features and is now available during normal gameplay.

Technical

Components

  • Added validation for asset references in components.
    • Content errors will log missing references for the following fields:
      • item references.
      • block reference in item component in
  1. REDIRECT Template:Code

Template:Redr.

      • loot table reference in block component
  1. REDIRECT Template:Code

Template:Redr.

  • The
  1. REDIRECT Template:Code

Template:Redr component's

  1. REDIRECT Template:Code

Template:Redr field now functions correctly, properly restricting searches to Players only and affecting all subsensors.

Dedicated Server

  • Exposed two new parameters for dedicated server when in
  1. REDIRECT Template:Code

Template:Redr. These will make the server more strict on player positions. Look in

  1. REDIRECT Template:Code

Template:Redr for more information on what these do.

  1. REDIRECT Template:Code

Template:Redr default to

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Template:Redr and can be set to

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Template:Redr. Will affect Player position acceptance.

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Template:Redr default to

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Template:Redr and can be set to

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Template:Redr. Will affect Player position when dismounting.

Entity Event Responses

  • Added the
  1. REDIRECT Template:Code

Template:Redr entity event response, which stops the entity's movement.

    • The
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Template:Redr field specifies whether vertical movement should be stopped.

    • The
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Template:Redr field specifies whether horizontal movement should be stopped.

    • This response does not stop navigation or prevent future movement.
      • If that's the desired outcome, also remove the components responsible for that.
  • Added the
  1. REDIRECT Template:Code

Template:Redr entity event response, which sets the entity's home position to its current position.

    • For this to have any effect, the entity must already have a
  1. REDIRECT Template:Code

Template:Redr component.

Entity Events

  • Added
  1. REDIRECT Template:Code

Template:Redr event type, it will evaluate every filter in order and execute the first valid one.

Entity Filters

  • The
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Template:Redr entity filter now succeeds when an entity's bounding box intersects the cloud layer, rather than only when its bottom is within it.

Mobs

  • Added aquatic family-type for all aquatic mobs.
  • Normal minecart is no longer considered a mob.

Experimental

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Additions

Technical

  1. REDIRECT Template:Code

Template:Redr

  • Added new error
  1. REDIRECT Template:Code

Template:Redr.

    • An error thrown when a platform-level HTTP error occurs. Information provided in this class may be useful for diagnostics purposes but will differ from platform to platform.
  • Added new error
  1. REDIRECT Template:Code

Template:Redr.

    • An error thrown when a malformed HTTP request is attempted to be sent.

  1. REDIRECT Template:Code

Template:Redr

  • Added method
  1. REDIRECT Template:Code

Template:Redr. It adds a section divider into the form.

  • Added method
  1. REDIRECT Template:Code

Template:Redr. It adds a section divider into the form.

Blocks

  1. REDIRECT Template:Code

Template:Redr component has a new experimental boolean field

  1. REDIRECT Template:Code

Template:Redr for format version 1.21.70 and higher, this field controls rotating the face UVs randomly based on

  1. REDIRECT Template:Code

Template:Redr.

Changes

Technical

Behavior packs

  • Removed unused experimental json field
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr in the behavior pack biome file.

  1. REDIRECT Template:Code

Template:Redr

  • Updated the execution privilege of most APIs to allow them to be called in read-only contexts ("before" events).

Fixes

Script error: No such module "fixes". Other

  • Fixed cactus flower growth so they only grow if a cactus block itself would survive to avoid breaking cactus farms.
  • In Server Authoritative movement, when Player is corrected, the movement will not have easing anymore. This is a better feel, as can be seen with upward, repeating, pistons.
  • Fixed typos in music definitions and sound definitions that were causing the wrong music to play for soulsand valley, desert mutated, and jungle mutated biomes.
  • Pufferfish no longer only trigger inflate/deflate logic against monsters and players. Now triggers inflate/deflate logic against axolotls, all non-aquatic mobs, and players.
  • Pufferfish no longer only attack players and monsters. Now they attack axolotls, all non-aquatic mobs, and players that aren't in Creative mode.
  • Pufferfish no longer only poison players and monsters. Now they poison axolotls, all non-aquatic mobs excluding undead monsters, and players that aren't in Creative mode.
  • Fixed an issue where other players in multiplayer scenarios would sometimes get stuck in their dying animation after respawning.
  • Player characters no longer rotate sideways when moving forward.
  • Fixed the Minecraft logo being misaligned on the progress screen.
  • Fixed gaps from appearing between data-driven jigsaw structure pieces.
  • Fixed a bug where call methods on
  1. REDIRECT Template:Code

Template:Redr on a player that left and rejoined the world would throw an error.

  • Fixed a crash on dedicated server when submitting error reports to Sentry.
  • Fixed the behavior of the Darkness status effect in the Deferred Technical Preview.

References

<references group="">

 </references>

Navigation

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de:Bedrock Edition beta 1.21.70.23 es:Bedrock Edition Preview 1.21.70.23 ko:Bedrock Edition 프리뷰 1.21.70.23 pt:Edição Bedrock Preview 1.21.70.23 ru:Preview 1.21.70.23 (Bedrock Edition) uk:Preview 1.21.70.23 (Bedrock Edition) zh:基岩版1.21.70.23