Minecraft:Bedrock Edition beta 1.17.40.21: Difference between revisions
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== Experimental == | == Experimental == | ||
These additions and changes are accessible by enabling the " | These additions and changes are accessible by enabling the "Caves & Cliffs" and "Enable GameTest Framework" experimental toggle. | ||
=== World generation === | === World generation === | ||
''' | '''Dripstone Caves''' | ||
* In world generation, grass is replaced with stone (if generated near grass). | * In world generation, grass is replaced with stone (if generated near grass). | ||
''' | '''Mountains''' | ||
* Mountain tops are now more jagged and pointy. | * Mountain tops are now more jagged and pointy. | ||
* Mountain areas and peak biomes now are slightly larger on average. | * Mountain areas and peak biomes now are slightly larger on average. | ||
''' | '''Stone shores''' | ||
* Sometimes generate layers (strips) of [[Minecraft:gravel]]. | * Sometimes generate layers (strips) of [[Minecraft:gravel]]. | ||
''' | '''Stony peaks''' | ||
* Sometimes generate layers (strips) of [[Minecraft:calcite]]. | * Sometimes generate layers (strips) of [[Minecraft:calcite]]. | ||
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== References == | == References == | ||
{{Reflist}} | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.1x}} | {{MC/Navbox Bedrock Edition versions|1.1x}} | ||
de:Bedrock Edition beta 1.17.40.21 | |||
es:Bedrock Edition beta 1.17.40.21 | |||
pt:Edição Bedrock beta 1.17.40.21 | |||
ru:Beta 1.17.40.21 (Bedrock Edition) | |||
zh:基岩版1.17.40.21 | |||
Latest revision as of 19:31, 9 April 2026
Beta 1.17.40.21 is the second beta version for Minecraft:Bedrock Edition 1.17.40, released on September 22, 2021,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which allows old worlds to upgrade to the new world generation behind experimental toggle, and fixes bugs.
Changes
General
- As part of continued testing, removed RenderDragon engine support on Android devices (ARMv7) (Template:Bug)
Experimental
These additions and changes are accessible by enabling the "Caves & Cliffs" and "Enable GameTest Framework" experimental toggle.
World generation
Dripstone Caves
- In world generation, grass is replaced with stone (if generated near grass).
Mountains
- Mountain tops are now more jagged and pointy.
- Mountain areas and peak biomes now are slightly larger on average.
Stone shores
- Sometimes generate layers (strips) of Minecraft:gravel.
Stony peaks
- Sometimes generate layers (strips) of Minecraft:calcite.
General
- Added new world/cave generation when upgrading saved chunks below Y=0 using the Caves and Cliffs experimental toggle.
- Chunks previously upgraded with Bedrock underneath will not see this change.
- Upgrades older flat worlds to the new extended heights available with the Caves & Cliffs experimental toggle
- New flat worlds using the Caves & Cliffs experimental toggle will generate starting at "y=-64"
Technical
GameTest Framework
- Updated the GameTest Framework interface and added a new SimulatedPlayer capability:
- Added 'SimulatedPlayer'class to GameTest. This class enables GameTest to simulate a variety of player behaviors such as movement, using items, and interacting with blocks and entities. See the GameTest API reference documentation for more details.
- Added function spawnSimulatedPlayer(blockLocation: BlockLocation, name: string): SimulatedPlayer
- Added function removeSimulatedPlayer(simulatedPlayer: SimulatedPlayer): void
- mojang-gametest.Test type
- Changed signature of function assertEntityInstancePresent(entity: Entity, blockLocation: BlockLocation, isPresent: boolean = true)
- mojang-minecraft components
- Component inventory now works with Player inventories
- Added 'SimulatedPlayer'class to GameTest. This class enables GameTest to simulate a variety of player behaviors such as movement, using items, and interacting with blocks and entities. See the GameTest API reference documentation for more details.
Fixes
Experimental
- Fixed an issue in beta builds where flying above the world limit (255 for non-Caves & Cliffs experimental, 319 for Caves & Cliffs experimental) would be prohibited (Template:Bug).
- Copper Ore now generates up to y=96 instead of y=64 (Template:Bug).
General
- Holding Top Snow in hand while hovering over Grass Blocks no longer causes incorrect behavior (Template:Bug, Template:Bug).
- Bee Nests now generate correctly in the world (Template:Bug, Template:Bug).
- Non-fireproof mobs now avoid pathing through fire (Template:Bug).
Gameplay
- Vanilla Parity: Players are now able to activate Elytra gliding while moving upward (Template:Bug).
- Using Dye on Signs that contain formatted color text will overwrite the formatted color text.
World Generation
- Fossils are now much less likely to generate in, and destroy structures.
- Dungeons are no longer misplaced or missing outside of the Caves & Cliffs experimental toggle (Template:Bug).
Mobs
- Iron Golem now spawns only on solid blocks (Template:Bug).
- Wielded weapons now render properly on Pillagers and Vindicators (Template:Bug).
User Interface
- Riding an animal now displays the correct button prompt when playing with non-touch controls.
Character Creator
- Back appearance pieces will no longer cover the left and right arrows in the profile screen.
- Fixed featured items in the profile screen not opening the featured catalog in the Dressing Room.
- Fixed default clothes changing color if another item’s color was edited previously.
- Sidebar options can now be selected in expanded view after navigating back from previously selected sidebar option while using controller.
- Sidebar no longer opens upon expanding any of the classic skin packs in the Dressing Room.
- Improved the navigation flow for Character Creator so that it always switches to the selected Character Creator profile (Template:Bug).
- Skins that are equipped from Marketplace while in-game now apply to character.
Technical
- Fixed a bug that caused animations to be restarted when changing render controllers.
- Fixed text on Signs losing their formatting when new lines or word-wrapping are encountered. Formatting will now persist until the reset code or an overriding code is found. This is not retroactive and previously created Signs will not be changed.
- Molang expressions that contain capital letters are properly evaluated now.
- 'query.get_equipped_item_name' will now recognize Sea Lantern (Template:Bug).
- Add new compile errors for expressions like 1 + (9 10), which were previously ignored (This is a Versioned Change as of engine version 1.17.40).
References
<references group="">
</references>
de:Bedrock Edition beta 1.17.40.21 es:Bedrock Edition beta 1.17.40.21 pt:Edição Bedrock beta 1.17.40.21 ru:Beta 1.17.40.21 (Bedrock Edition) zh:基岩版1.17.40.21