Minecraft:Compass: Difference between revisions
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imported>Batbrain55 I saw cool tech (DanCraftHero's lodestone-based wireless redstone) and I've explained some of the stacking and disconnecting-related mechanics that that tech uses, as well as the parity issues that make it not work on Bedrock. Also, general polish. |
Sync: updated from Minecraft |
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{{For}} | {{For}} | ||
{{Infobox item | {{Infobox item | ||
| | | group = Compass | ||
| | | 1-1 = Compass.gif | ||
| group2 = Lodestone | |||
| 2-1 = Lodestone Compass.gif | |||
| invimage = Compass | | invimage = Compass | ||
| invimage2 = Lodestone Compass | | invimage2 = Lodestone Compass | ||
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!Name | !Name | ||
!Max Level | !Max Level | ||
![[Minecraft: | ![[Minecraft:Enchantment#Obtaining|Method]] | ||
|- | |- | ||
|[[Minecraft:Curse of Vanishing]] | |[[Minecraft:Curse of Vanishing]] | ||
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|{{HistoryLine|java alpha}} | |{{HistoryLine|java alpha}} | ||
|{{HistoryLine||v1.1.0|[[File:Compass JE1.gif|32px]] Added compasses. | |{{HistoryLine||v1.1.0|[[File:Compass JE1.gif|32px]] Added compasses. | ||
|They use a procedurally generated texture with | |They use a procedurally generated texture with 104 visually distinct frames.}} | ||
|{{HistoryLine|java beta}} | |{{HistoryLine|java beta}} | ||
|{{HistoryLine||1.8|dev=Pre-release|Compasses can now be found in library [[Minecraft:chest]]s in the new [[Minecraft:stronghold]]s.}} | |{{HistoryLine||1.8|dev=Pre-release|Compasses can now be found in library [[Minecraft:chest]]s in the new [[Minecraft:stronghold]]s.}} | ||
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|{{HistoryLine||1.3.1|dev=12w21a|Librarian [[Minecraft:villager]]s now [[Minecraft:trading|sell]] 1 compass for 10–11 [[Minecraft:emerald]]s, making them [[Minecraft:renewable]].}} | |{{HistoryLine||1.3.1|dev=12w21a|Librarian [[Minecraft:villager]]s now [[Minecraft:trading|sell]] 1 compass for 10–11 [[Minecraft:emerald]]s, making them [[Minecraft:renewable]].}} | ||
|{{HistoryLine||1.4.2|dev=12w34a|Since the mapping system has been changed, a compass can now be used to [[Minecraft:craft]] an empty [[Minecraft:map]].}} | |{{HistoryLine||1.4.2|dev=12w34a|Since the mapping system has been changed, a compass can now be used to [[Minecraft:craft]] an empty [[Minecraft:map]].}} | ||
|{{HistoryLine||1.5|dev=13w02a|[[File:Compass JE2 BE2.gif|32px]] Compasses now use the new animation feature included in texture packs instead of a dynamically generated sprite. As a result, they are considerably less precise, having only | |{{HistoryLine||1.5|dev=13w02a|[[File:Compass JE2 BE2.gif|32px]] Compasses now use the new animation feature included in texture packs instead of a dynamically generated sprite. As a result, they are considerably less precise, having only 28 visually distinct frames. Shading has also been added to the needle.}} | ||
|{{HistoryLine||1.8|dev=14w02a|Librarian villagers now sell 1 compass for 10–12 emeralds.}} | |{{HistoryLine||1.8|dev=14w02a|Librarian villagers now sell 1 compass for 10–12 emeralds.}} | ||
|{{HistoryLine||1.9|dev=15w31a|Compasses are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures.}} | |{{HistoryLine||1.9|dev=15w31a|Compasses are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures.}} | ||
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|{{HistoryLine|||dev=20w19a|Compasses no longer work in the [[Minecraft:recipe book]].<ref>{{bug|MC-116293}}</ref>}} | |{{HistoryLine|||dev=20w19a|Compasses no longer work in the [[Minecraft:recipe book]].<ref>{{bug|MC-116293}}</ref>}} | ||
|{{HistoryLine|||dev=20w22a|Compasses no longer work in the villager trading GUI.<ref>{{bug|MC-182888}}</ref>}} | |{{HistoryLine|||dev=20w22a|Compasses no longer work in the villager trading GUI.<ref>{{bug|MC-182888}}</ref>}} | ||
|{{HistoryLine||1.17|dev=20w48a|[[File:Compass JE3.gif|32px]] [[File:Lodestone Compass JE2.gif|32px]] The textures of compasses and lodestone compasses have been changed.}} | |{{HistoryLine||1.17|dev=20w48a|[[File:Compass JE3.gif|32px]] [[File:Lodestone Compass JE2.gif|32px]] The textures of compasses and lodestone compasses have been changed. As a result of this, the number of visually distinct frames has been further reduced to 27.}} | ||
|{{HistoryLine||1.19|dev=22w13a|Compasses may now be found in [[Minecraft:ancient city]] chests.}} | |{{HistoryLine||1.19|dev=22w13a|Compasses may now be found in [[Minecraft:ancient city]] chests.}} | ||
|{{HistoryLine|||dev=22w14a|Compasses can now be used to craft [[Minecraft:recovery compass]]es.}} | |{{HistoryLine|||dev=22w14a|Compasses can now be used to craft [[Minecraft:recovery compass]]es.}} | ||
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|{{HistoryLine||v0.2.0|[[File:Compass BE1.png|32px]] Added compasses. | |{{HistoryLine||v0.2.0|[[File:Compass BE1.png|32px]] Added compasses. | ||
|Compasses currently have no function or legitimate method of obtaining them.}} | |Compasses currently have no function or legitimate method of obtaining them.}} | ||
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Compass JE2 BE2.gif|32px]] Added actual functionality to compasses. | |{{HistoryLine||v0.8.0|dev=build 1|[[File:Compass JE2 BE2.gif|32px]] Added actual functionality to compasses. They use a predefined texture with 28 visually distinct frames. | ||
|Compasses are now functional and [[Minecraft:craft]]able. They have been added into the Creative Inventory.}} | |Compasses are now functional and [[Minecraft:craft]]able. They have been added into the Creative Inventory.}} | ||
|{{HistoryLine||v0.14.0|dev=build 1|Compasses must now be added to a [[Minecraft:map]] using an [[Minecraft:anvil]] to add the location marker.}} | |{{HistoryLine||v0.14.0|dev=build 1|Compasses must now be added to a [[Minecraft:map]] using an [[Minecraft:anvil]] to add the location marker.}} | ||
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|Compasses can now have the [[Minecraft:Curse of Vanishing]] enchantment on them.}} | |Compasses can now have the [[Minecraft:Curse of Vanishing]] enchantment on them.}} | ||
|{{HistoryLine||1.16.100|dev=beta 1.16.100.56|Changed the ID {{code|lodestonecompass}} to {{code|lodestone_compass}}.}} | |{{HistoryLine||1.16.100|dev=beta 1.16.100.56|Changed the ID {{code|lodestonecompass}} to {{code|lodestone_compass}}.}} | ||
|{{HistoryLine||1.17.0|dev=beta 1.17.0.54|[[File:Compass JE3.gif|32px]] The textures of compasses have been changed.}} | |{{HistoryLine||1.17.0|dev=beta 1.17.0.54|[[File:Compass JE3.gif|32px]] The textures of compasses have been changed. As a result of this, the number of visually distinct frames has been reduced to 27.}} | ||
|{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Lodestone Compass JE2.gif|32px]] The textures of lodestone compasses have been changed.}} | |{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Lodestone Compass JE2.gif|32px]] The textures of lodestone compasses have been changed. They are now identical to the standard compass with only the addition of an enchantment glint.}} | ||
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Compasses can now be found in [[Minecraft:trial chambers]] intersection barrels.}} | |{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Compasses can now be found in [[Minecraft:trial chambers]] intersection barrels.}} | ||
}} | }} | ||
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|{{HistoryLine|console}} | |{{HistoryLine|console}} | ||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Compass JE1.gif|32px]] Added compasses. | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Compass JE1.gif|32px]] Added compasses. | ||
|Like in old versions of Java Edition, they use a dynamically generated texture with | |Like in old versions of Java Edition, they use a dynamically generated texture with 104 visually distinct frames.}} | ||
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Compasses can now be found in library [[Minecraft:chest]]s in the new [[Minecraft:stronghold]]s.}} | |{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Compasses can now be found in library [[Minecraft:chest]]s in the new [[Minecraft:stronghold]]s.}} | ||
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Compass JE2 BE2.gif|32px]] Alongside the addition of [[Minecraft:Texture Pack/DLC|texture packs]], compasses have been changed to use pre-rendered sprites. As a result, they are considerably less precise, having only | |{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Compass JE2 BE2.gif|32px]] Alongside the addition of [[Minecraft:Texture Pack/DLC|texture packs]], compasses have been changed to use pre-rendered sprites. As a result, they are considerably less precise, having only 28 visually distinct frames. Shading has also been added to the needle.}} | ||
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Librarian [[Minecraft:villager]]s now [[Minecraft:trading|sell]] 1 compass for 10–11 [[Minecraft:emerald]]s, making them [[Minecraft:renewable]].}} | |{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Librarian [[Minecraft:villager]]s now [[Minecraft:trading|sell]] 1 compass for 10–11 [[Minecraft:emerald]]s, making them [[Minecraft:renewable]].}} | ||
|{{HistoryLine||xbox=TU21|xbone=CU9|ps3=1.14|psvita=1.14|ps4=1.14|wiiu=Patch 1|switch=1.0.1|Since the mapping system has been changed, a compass can now be used to [[Minecraft:craft]] an empty [[Minecraft:map]].}} | |{{HistoryLine||xbox=TU21|xbone=CU9|ps3=1.14|psvita=1.14|ps4=1.14|wiiu=Patch 1|switch=1.0.1|Since the mapping system has been changed, a compass can now be used to [[Minecraft:craft]] an empty [[Minecraft:map]].}} | ||
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=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
File:MCSM Compass.png|A 3D render of a [[Minecraft:MCSM:Compass|Compass]] from [[Minecraft: Story Mode]]. | File:MCSM Compass.png|A 3D render of a [[Minecraft:MCSM:Compass|Compass]] from ''[[Minecraft: Story Mode]].'' | ||
File:AMCM live event compass.png|A render of a compass from [[Minecraft:A Minecraft Movie Live Event]]. | File:AMCM live event compass.png|A render of a compass from [[Minecraft:A Minecraft Movie Live Event]]. | ||
File:Woodsword Chronicles Map and Compass.jpg|A compass as it appears in {{Woodsword Chronicle|5|1}} | File:Woodsword Chronicles Map and Compass.jpg|A compass as it appears in {{Woodsword Chronicle|5|1}} | ||
Latest revision as of 11:02, 5 June 2026
Template:For Template:Infobox item A compass is an Minecraft:item that points in the horizontal direction of the Minecraft:Overworld's spawn point.
A lodestone compass is a compass variant that is obtained by Template:Control a compass or lodestone compass on a Minecraft:lodestone, and instead points toward that lodestone's horizontal position.
If the target position of either type of compass is in a different dimension, or is a lodestone that has been broken, it spins in random directions.
Obtaining
Crafting
Generated loot
Trading
Usage
Both types of compass normally point in the horizontal direction of a specific position in the world and do so when viewed in most ways; including in the inventory, when held by any Minecraft:player or Minecraft:entity or displayed in an Minecraft:item frame. They also point toward their target position when viewed in the Minecraft:crafting table preview menu, even without being crafted.Template:Only The direction of the needle is relative to the player viewing it.
Normal compasses point toward the Minecraft:world spawn point in the Minecraft:Overworld. Using the Template:Cmd command to change the world spawn can change where normal compasses point.
If a compass or lodestone compass is Template:Control on a Minecraft:lodestone, it becomes a lodestone compass that points toward that lodestone. All lodestone compasses have an Minecraft:enchantment glint to distinguish them from normal compasses.
A compass or lodestone compass spins and points in random directions if it cannot find its target position. There are two causes for this:
- If the compass is in a different dimension to its target position (e.g. a lodestone compass is in the Overworld but its target lodestone is in Minecraft:the Nether), its needle spins randomly. Because of this, normal compasses only work in the Overworld (as their target position is the Overworld spawn point) and always spin randomly in the Nether and Minecraft:the End.
- If a lodestone compass's target lodestone is broken, it becomes 'disconnected' and its needle spins in random directions. A disconnected lodestone compass can be manually re-connected to any lodestone by Template:Control the compass on the lodestone. It will not re-connect automatically.
Compasses and lodestone compasses do not Minecraft:stack with each other, and only lodestone compasses that point toward the same lodestone may stack together. Template:IN, all disconnected lodestone compasses can stack with each other, regardless of which lodestones they originally pointed to. Template:IN, disconnected lodestone compasses can only stack together if they stacked together before they became disconnected, such as if they pointed to the same lodestone.
Template:IN, if a lodestone compass is placed in a storage block, the lodestone can be broken and replaced without disconnecting the compass, as long as the compass remains in storage while the lodestone is missing. Template:IN, lodestone compasses in storage disconnect instantly when the lodestone is broken.
Template:IN, uncrafted compasses viewed in the crafting table preview always point straight forward and never at any particular position in the world.
Crafting ingredient
Trading
Enchantments
A compass can receive the following Minecraft:enchantment:
| Name | Max Level | Method |
|---|---|---|
| Minecraft:Curse of Vanishing | I | Template:Inventory slot |
Cartography table usage
Template:Cartography Template:Cartography
Anvil usage
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table Template:ID table
Item data
Template:JE: Template:See also
- Template:Nbt: the item's components tag.
Advancements
History
Java Edition
Template:See texture generation Template:HistoryTable
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Gallery
Screenshots
-
Purchasing a compass from a librarian Minecraft:villager.
Mojang screenshots
In other media
-
A 3D render of a Compass from Minecraft: Story Mode.
-
A render of a compass from Minecraft:A Minecraft Movie Live Event.
-
A compass as it appears in Template:Woodsword Chronicle
See also
External links
References
Minecraft:cs:Kompas Minecraft:de:Kompass Minecraft:es:Brújula Minecraft:fr:Boussole Minecraft:hu:Iránytű Minecraft:it:Bussola Minecraft:ja:コンパス Minecraft:ko:나침반 Minecraft:lzh:司南 Minecraft:nl:Kompas Minecraft:pl:Kompas Minecraft:pt:Bússola Minecraft:ru:Компас Minecraft:th:เข็มทิศ Minecraft:uk:Компас Minecraft:zh:指南针