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Minecraft:Jigsaw Block: Difference between revisions

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== Obtaining ==
== Obtaining ==
Jigsaw blocks can be obtained by using the {{control|pick block}} [[Minecraft:control]], or by using various [[Minecraft:commands]] such as {{cmd|give @s jigsaw}}. {{IN|Java}}, jigsaw blocks are also available in the [[Minecraft:Creative inventory]] when operator items is turned on.
Jigsaw blocks can be obtained by using the {{MC/Control|pick block}} control, or by using various [[Minecraft:commands]] such as {{MC/Cmd|give @s jigsaw}}. {{MC/In|Java}}, jigsaw blocks are also available in the [[Minecraft:Creative inventory]] when operator items is turned on.


{{IN|java}}, structure pieces of [[Minecraft:jigsaw structure]]s loaded using [[Minecraft:structure block]]s or {{cmd|place template}} include jigsaw blocks. Structures generated from clicking the "Generate" button in the Jigsaw block interface with the "Keep Jigsaw" setting turned on will also include jigsaw blocks.
{{MC/In|java}}, structure pieces of jigsaw structures loaded using structure blocks or {{MC/Cmd|place template}} include jigsaw blocks. Structures generated from clicking the "Generate" button in the Jigsaw block interface with the "Keep Jigsaw" setting turned on will also include jigsaw blocks.


{{IN|bedrock}}, structures placed using {{cmd|place jigsaw}} or {{cmd|place structure}} with <code>keepJigsaws</code> set to <code>true</code> include jigsaw blocks.
{{MC/In|bedrock}}, structures placed using {{MC/Cmd|place jigsaw}} or {{MC/Cmd|place structure}} with <code>keepJigsaws</code> set to <code>true</code> include jigsaw blocks.


=== Natural generation ===
=== Natural generation ===
Jigsaw blocks do not naturally generate. Some [[Minecraft:structure]]s rely on jigsaw blocks for generation (e.g. [[Minecraft:pillager outpost]]s, [[Minecraft:village]]s, and [[Minecraft:ancient cities]]), but these jigsaw blocks are replaced by other blocks during generation.
Jigsaw blocks do not naturally generate. Some [[Minecraft:structure]]s rely on jigsaw blocks for generation (e.g. pillager outposts, villages, and ancient cities), but these jigsaw blocks are replaced by other blocks during generation.


== Usage ==
== Usage ==
Line 30: Line 30:
[[File:BEJigsaw Interface.png|thumb|250px|Jigsaw block interface in ''Bedrock Edition'']]
[[File:BEJigsaw Interface.png|thumb|250px|Jigsaw block interface in ''Bedrock Edition'']]


Players in [[Minecraft:Survival]] mode cannot place jigsaw blocks.
Players in Survival mode cannot place jigsaw blocks.


=== Jigsaw connections ===
=== Jigsaw connections ===
{{main|Jigsaw structure}}
{{MC/Main|Jigsaw structure}}


Jigsaw blocks are function blocks used for the generation of [[Minecraft:jigsaw structure]]s out of smaller templates.<ref>{{cite|url=https://crowdin.com/translate/minecraft/9412/enus-engb#5201242|title=Minecraft Game}}</ref> Jigsaw structures are used for the generation of [[Minecraft:pillager outpost]]s, [[Minecraft:village]]s, [[Minecraft:bastion remnant]]s, [[Minecraft:Ancient City|ancient cities]], [[Minecraft:trail ruins]], and [[Minecraft:trial chambers]]; other structures use hardcoded generation. The GUI of a jigsaw block can be used to configure its generation settings. Those are:
Jigsaw blocks are function blocks used for the generation of jigsaw structures out of smaller templates.<ref>{{cite|url=https://crowdin.com/translate/minecraft/9412/enus-engb#5201242|title=Minecraft Game}}</ref> Jigsaw structures are used for the generation of pillager outposts, villages, bastion remnants, ancient cities, trail ruins, and trial chambers; other structures use hardcoded generation. The GUI of a jigsaw block can be used to configure its generation settings. Those are:


; Target Pool
; Target Pool
: Refers to a [[Minecraft:template pool]]; or an [[Minecraft:pool aliases|alias]] of a template pool. The template pool is used to select the connecting structure piece.
: Refers to a template pool; or an alias of a template pool. The template pool is used to select the connecting structure piece.


; Name
; Name
: Name of the jigsaw block.
: Name of the jigsaw block.
: Defaults to {{code|minecraft:empty}}.
: Defaults to {{MC/Code|minecraft:empty}}.


; Target name
; Target name
: The desired name of the jigsaw block in the connecting piece to connect to this jigsaw block.
: The desired name of the jigsaw block in the connecting piece to connect to this jigsaw block.
: Defaults to {{code|minecraft:empty}}.
: Defaults to {{MC/Code|minecraft:empty}}.


; Turns into
; Turns into
Line 65: Line 65:


=== Debug generation ===
=== Debug generation ===
{{see also|Commands/place}}
{{MC/See also|Commands/place}}
{{exclusive|java|section=1}}
{{MC/Exclusive|java|section=1}}
Jigsaw blocks can also be used to generate multiple levels of jigsaw blocks in the world. The settings in the 2nd to last row are only used for this purpose and are not saved when leaving the UI.
Jigsaw blocks can also be used to generate multiple levels of jigsaw blocks in the world. The settings in the 2nd to last row are only used for this purpose and are not saved when leaving the UI.


Line 81: Line 81:


=== Piston interactivity ===
=== Piston interactivity ===
Jigsaw blocks cannot be pushed by [[Minecraft:piston]]s. They also cannot be pushed nor pulled by [[Minecraft:sticky piston]]s.
Jigsaw blocks cannot be pushed by [[Minecraft:piston]]s. They also cannot be pushed nor pulled by sticky pistons.


== Sounds ==
== Sounds ==
{{Sound table/Block/Normal}}
{{MC/Sound table/Block/Normal}}


== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 104: Line 104:
|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 124: Line 124:


=== Block states ===
=== Block states ===
{{see also|Block states}}
{{MC/See also|Block states}}


{{el|je}}:
{{MC/El|je}}:
{{bst|orientation|north_up|down_east,down_north,down_south,down_west,east_up,north_up,south_up,up_east,up_north,up_south,up_west,west_up|The direction the jigsaw block is facing.|foot=1}}
{{bst|orientation|north_up|down_east,down_north,down_south,down_west,east_up,north_up,south_up,up_east,up_north,up_south,up_west,west_up|The direction the jigsaw block is facing.|foot=1}}


{{el|be}}:
{{MC/El|be}}:
{{bst|showaux=1|facing_direction|0|0,1,2,3,4,5|The direction the jigsaw block is facing.|Unsupported}}
{{bst|showaux=1|facing_direction|0|0,1,2,3,4,5|The direction the jigsaw block is facing.|Unsupported}}
{{bst|rotation|0|0,1,2,3|The rotation around the axis.|Unsupported|foot=1}}
{{bst|rotation|0|0,1,2,3|The rotation around the axis.|Unsupported|foot=1}}
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A jigsaw block has a [[Minecraft:block entity]] associated with it that holds additional data about the block.
A jigsaw block has a [[Minecraft:block entity]] associated with it that holds additional data about the block.


{{el|java}}:
{{MC/El|java}}:
{{see also|Block entity format}}
{{MC/See also|Block entity format}}
<section begin="block data" /><div class="treeview">
<section begin="block data" /><div class="treeview">
* {{nbt|compound}} Block entity data
* {{MC/Nbt|compound}} Block entity data
** {{nbt inherit/blockentity}}
** {{MC/Nbt inherit/blockentity}}
** {{nbt|string|final_state}}: The block that this jigsaw block becomes.
** {{MC/Nbt|string|final_state}}: The block that this jigsaw block becomes.
** {{nbt|string|joint}}: The joint option value, either "rollable" or "aligned".
** {{MC/Nbt|string|joint}}: The joint option value, either "rollable" or "aligned".
** {{nbt|string|name}}: The jigsaw block's name. This jigsaw block gets aligned with another structure's jigsaw block that has this value in the target tag.
** {{MC/Nbt|string|name}}: The jigsaw block's name. This jigsaw block gets aligned with another structure's jigsaw block that has this value in the target tag.
** {{nbt|string|pool}}: The jigsaw block's target pool to select a structure from.
** {{MC/Nbt|string|pool}}: The jigsaw block's target pool to select a structure from.
** {{nbt|string|target}}: The jigsaw block's target name. This jigsaw block gets aligned with another structure's jigsaw block that has this value in the name tag.
** {{MC/Nbt|string|target}}: The jigsaw block's target name. This jigsaw block gets aligned with another structure's jigsaw block that has this value in the name tag.
** {{nbt|int|selection_priority}}: Priority of this jigsaw block being selected for generation. Jigsaw blocks with higher selection priority get selected first.
** {{MC/Nbt|int|selection_priority}}: Priority of this jigsaw block being selected for generation. Jigsaw blocks with higher selection priority get selected first.
** {{nbt|int|placement_priority}}: Priority of the piece generated by this jigsaw block to place its children. Pieces with higher placement priority generate their children first.
** {{MC/Nbt|int|placement_priority}}: Priority of the piece generated by this jigsaw block to place its children. Pieces with higher placement priority generate their children first.
</div><section end="block data" />
</div><section end="block data" />


{{el|bedrock}}:
{{MC/El|bedrock}}:
: See [[Minecraft:Bedrock Edition level format/Block entity format]].
: See [[Minecraft:Bedrock Edition level format/Block entity format]].


== Videos ==
== Videos ==
Video by [[Minecraft:slicedlime]] on how jigsaw blocks are used to generate [[Minecraft:village]]s in the 1.14 ([[Minecraft:Village %26 Pillage]] update):
Video by slicedlime on how jigsaw blocks are used to generate villages in the 1.14 (Village %26 Pillage update):
{{yt|b6eBndQ_jK0}}
{{MC/Yt|b6eBndQ_jK0}}


== History ==
== History ==
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.14|dev=18w46a|[[File:Jigsaw Block JE1 BE1.png|32px]] Added the jigsaw block. It has a GUI, however, they are useless for players at the moment and are used only during world generation (similar to Structure Blocks in data mode).
|{{MC/HistoryLine||1.14|dev=18w46a|[[File:Jigsaw Block JE1 BE1.png|32px]] Added the jigsaw block. It has a GUI, however, they are useless for players at the moment and are used only during world generation (similar to Structure Blocks in data mode).
|Jigsaw blocks use the [[Minecraft:Missing textures and models#Missing texture|missing texture]] particle when broken.}}
|Jigsaw blocks use the missing texture particle when broken.}}
|{{HistoryLine|||dev=18w47a|Jigsaw blocks are now used in the generation of [[Minecraft:pillager outpost]] structures.}}
|{{MC/HistoryLine|||dev=18w47a|Jigsaw blocks are now used in the generation of pillager outpost structures.}}
|{{HistoryLine|||dev=18w48a|Jigsaw blocks are now used in the generation of [[Minecraft:plains]] [[Minecraft:village]] structures.}}
|{{MC/HistoryLine|||dev=18w48a|Jigsaw blocks are now used in the generation of plains village structures.}}
|{{HistoryLine|||dev=18w49a|Jigsaw blocks are now used in the generation of [[Minecraft:snowy taiga|snowy]] and [[Minecraft:savanna]] village structures.}}
|{{MC/HistoryLine|||dev=18w49a|Jigsaw blocks are now used in the generation of snowy and savanna village structures.}}
|{{HistoryLine|||dev=18w50a|Jigsaw blocks are now used in the generation of [[Minecraft:taiga]] and [[Minecraft:desert]] village structures.
|{{MC/HistoryLine|||dev=18w50a|Jigsaw blocks are now used in the generation of taiga and desert village structures.
|[[File:Jigsaw Block JE2.png|32px]] The texture of the jigsaw block has been changed.}}
|[[File:Jigsaw Block JE2.png|32px]] The texture of the jigsaw block has been changed.}}
|{{HistoryLine||1.16|dev=20w13a|[[File:Jigsaw Block (S) JE3 BE2.png|32px]] A locked texture to the jigsaw block has been added.
|{{MC/HistoryLine||1.16|dev=20w13a|[[File:Jigsaw Block (S) JE3 BE2.png|32px]] A locked texture to the jigsaw block has been added.
|The interface of the jigsaw block has been changed.}}
|The interface of the jigsaw block has been changed.}}
|{{HistoryLine|||dev=20w16a|A button in the GUI that generates a jigsaw structure starting from the jigsaw block, using a given generation depth has been added. This makes jigsaw blocks now usuable by players.
|{{MC/HistoryLine|||dev=20w16a|A button in the GUI that generates a jigsaw structure starting from the jigsaw block, using a given generation depth has been added. This makes jigsaw blocks now usuable by players.
|Jigsaw blocks are now used in the generation of [[Minecraft:bastion remnant]]s.}}
|Jigsaw blocks are now used in the generation of bastion remnants.}}
|{{HistoryLine|||dev=20w22a|A new "Keep Jigsaws" option that controls whether jigsaw blocks in the resulting structure after using "Generate" remain jigsaw blocks or be replaced by their "Turns Into" block, which defaults to "on" has been added.}}
|{{MC/HistoryLine|||dev=20w22a|A new "Keep Jigsaws" option that controls whether jigsaw blocks in the resulting structure after using "Generate" remain jigsaw blocks or be replaced by their "Turns Into" block, which defaults to "on" has been added.}}
|{{HistoryLine||1.19|dev=?|Jigsaw blocks are now used in the generation of [[Minecraft:ancient city]] structures.}}
|{{MC/HistoryLine||1.19|dev=?|Jigsaw blocks are now used in the generation of ancient city structures.}}
|{{HistoryLine||1.19.3|dev=22w44a|Jigsaw blocks are now available in the creative inventory, but only if cheats are enabled.}}
|{{MC/HistoryLine||1.19.3|dev=22w44a|Jigsaw blocks are now available in the creative inventory, but only if cheats are enabled.}}
|{{HistoryLine|||dev=22w45a|Moved jigsaw blocks behind the "Operator Utilities" tab in the creative inventory. The tab is available only if cheats are enabled and the "Operator Items Tab" option in the controls menu is turned on.}}
|{{MC/HistoryLine|||dev=22w45a|Moved jigsaw blocks behind the "Operator Utilities" tab in the creative inventory. The tab is available only if cheats are enabled and the "Operator Items Tab" option in the controls menu is turned on.}}
|{{HistoryLine||1.20.3|dev=23w43a|Added "Selection Priority" and "Placement Priority" options.}}
|{{MC/HistoryLine||1.20.3|dev=23w43a|Added "Selection Priority" and "Placement Priority" options.}}
|{{HistoryLine|||dev=23w45a|"Levels" increased from 7 to 20.}}
|{{MC/HistoryLine|||dev=23w45a|"Levels" increased from 7 to 20.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Jigsaw Block JE1 BE1.png|32px]] Added the jigsaw block.
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Jigsaw Block JE1 BE1.png|32px]] Added the jigsaw block.
|The jigsaw block is currently available only by using [[Minecraft:inventory]] editors.
|The jigsaw block is currently available only by using [[Minecraft:inventory]] editors.
|It is unknown whether jigsaw blocks are used for [[Minecraft:pillager outpost]] and new [[Minecraft:village]] generation or not.}}
|It is unknown whether jigsaw blocks are used for pillager outpost and new village generation or not.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Jigsaw Block (S) JE3 BE2.png|32px]] The texture of the jigsaw block has been changed.
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Jigsaw Block (S) JE3 BE2.png|32px]] The texture of the jigsaw block has been changed.
|Jigsaw blocks are now functional in game.
|Jigsaw blocks are now functional in game.
|Jigsaw blocks can now be obtained using the {{cmd|give <player> jigsaw}} [[Minecraft:command]].}}
|Jigsaw blocks can now be obtained using the {{MC/Cmd|give <player> jigsaw}} command.}}
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.22|Jigsaw block has had its interface changed.}}
|{{MC/HistoryLine||1.21.40|dev=Preview 1.21.40.22|Jigsaw block has had its interface changed.}}
|{{HistoryLine||1.21.50|exp=Data-Driven Jigsaw Structures|dev=Preview 1.21.50.26|With the new experimental option it is possible to use the jigsaw block for structures.}}
|{{MC/HistoryLine||1.21.50|exp=Data-Driven Jigsaw Structures|dev=Preview 1.21.50.26|With the new experimental option it is possible to use the jigsaw block for structures.}}
}}
}}


== Issues ==
== Issues ==
{{issue list|jigsaw|jigsaw block}}
{{MC/Issue list|jigsaw|jigsaw block}}


== Gallery ==
== Gallery ==
Line 217: Line 217:
<gallery>
<gallery>
Jigsaw interface 1 20 3.png|The interface of a jigsaw block.
Jigsaw interface 1 20 3.png|The interface of a jigsaw block.
Jigsaw interface.png|The current interface of a jigsaw block until [[Minecraft:Java Edition 1.20.2]].
Jigsaw interface.png|The current interface of a jigsaw block until Java Edition 1.20.2.
Jigsaw interface old.png|The interface of a jigsaw block before [[Minecraft:Java Edition 1.16]].
Jigsaw interface old.png|The interface of a jigsaw block before Java Edition 1.16.
Pillager outpost base plate.png|Jigsaw blocks used in the generation of a [[Minecraft:pillager outpost]] watchtower.
Pillager outpost base plate.png|Jigsaw blocks used in the generation of a pillager outpost watchtower.
Pillager outpost feature plate.png|Jigsaw blocks are used to generate the outer [[Minecraft:structures]] in a pillager outpost.
Pillager outpost feature plate.png|Jigsaw blocks are used to generate the outer structures in a pillager outpost.
BEJigsaw Interface old.png|The old UI before [[Minecraft:Bedrock Edition Preview 1.21.40.22]] (Classic UI).
BEJigsaw Interface old.png|The old UI before [[Minecraft:Bedrock Edition Preview 1.21.40.22]] (Classic UI).
BEJigsaw Interface.png|The current interface for Bedrock Edition (Classic UI).
BEJigsaw Interface.png|The current interface for Bedrock Edition (Classic UI).
Line 229: Line 229:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox blocks|creative}}
{{MC/Navbox blocks|creative}}


[[Category:Generated structure blocks]]
[[Category:Generated structure blocks]]
Line 238: Line 238:
[[Category:Creative or commands only blocks]]
[[Category:Creative or commands only blocks]]


[[Minecraft:de:Verbundblock]]
de:Verbundblock
[[Minecraft:fr:Bloc de puzzle]]
fr:Bloc de puzzle
[[Minecraft:ja:ジグソーブロック]]
ja:ジグソーブロック
[[Minecraft:ko:직소 블록]]
ko:직소 블록
[[Minecraft:pl:Blok konstrukcyjny]]
pl:Blok konstrukcyjny
[[Minecraft:pt:Bloco-Quebra-Cabeça]]
pt:Bloco-Quebra-Cabeça
[[Minecraft:ru:Пазл]]
ru:Пазл
[[Minecraft:zh:拼图方块]]
zh:拼图方块

Latest revision as of 20:32, 9 April 2026

Template:Infobox block

Jigsaw blocks are technical Minecraft:blocks commonly used as a way to construct large structures from smaller sections.

Obtaining

Jigsaw blocks can be obtained by using the {{#vardefine: control | middle click on mouse }}pick block control, or by using various Minecraft:commands such as

  1. REDIRECT Template:Command

Template:Redr. in Template:Editions, jigsaw blocks are also available in the Minecraft:Creative inventory when operator items is turned on.

in Template:Editions, structure pieces of jigsaw structures loaded using structure blocks or

  1. REDIRECT Template:Command

Template:Redr include jigsaw blocks. Structures generated from clicking the "Generate" button in the Jigsaw block interface with the "Keep Jigsaw" setting turned on will also include jigsaw blocks.

in Template:Editions, structures placed using

  1. REDIRECT Template:Command

Template:Redr or

  1. REDIRECT Template:Command

Template:Redr with keepJigsaws set to true include jigsaw blocks.

Natural generation

Jigsaw blocks do not naturally generate. Some Minecraft:structures rely on jigsaw blocks for generation (e.g. pillager outposts, villages, and ancient cities), but these jigsaw blocks are replaced by other blocks during generation.

Usage

File:Jigsaw interface 1 20 3.png
Jigsaw block interface in Java Edition
File:BEJigsaw Interface.png
Jigsaw block interface in Bedrock Edition

Players in Survival mode cannot place jigsaw blocks.

Jigsaw connections

{{#vardefine:params|0 }}Template:Hatnote

Jigsaw blocks are function blocks used for the generation of jigsaw structures out of smaller templates.<ref>Template:Cite</ref> Jigsaw structures are used for the generation of pillager outposts, villages, bastion remnants, ancient cities, trail ruins, and trial chambers; other structures use hardcoded generation. The GUI of a jigsaw block can be used to configure its generation settings. Those are:

Target Pool
Refers to a template pool; or an alias of a template pool. The template pool is used to select the connecting structure piece.
Name
Name of the jigsaw block.
Defaults to minecraft:empty.
Target name
The desired name of the jigsaw block in the connecting piece to connect to this jigsaw block.
Defaults to minecraft:empty.
Turns into
What the jigsaw block turns into once the whole feature is generated.
Defaults to minecraft:air.
Selection Priority
Defines the order of jigsaw blocks in a template to generate the connecting piece. If the piece being generated contains multiple jigsaw blocks that are all valid connections to the parent block, the game tries to connect to the one with the highest Selection Priority first. In the case of a tie, the connecting block is selected randomly.
Placement Priority
Defines the order of in which the connecting piece is processed to handle its jigsaw blocks during the wider structure generation.
Joint type
Appears only when jigsaw block is placed facing up or down.
Contains two types of joints: Rollable and Aligned
  • Rollable: The connecting piece is placed with a random rotation. Defaults to this.
  • Aligned: The connecting piece is rotated such that the rotations of the jigsaw blocks match (marked by the white bar on the jigsaw block)

Debug generation

{{#vardefine:params|0 }}Template:Hatnote Script error: No such module "Exclusive". Jigsaw blocks can also be used to generate multiple levels of jigsaw blocks in the world. The settings in the 2nd to last row are only used for this purpose and are not saved when leaving the UI.

Levels
Determines how many jigsaw block "levels" it goes through. (ex. Piece>[Layer 1]>[Layer 2]).
Can be set to an integer from 0 to 20. Defaults to 0.
Keep Jigsaw
Determines if the placed pieces includes the jigsaw blocks it contains or become what its "Turns into" field is set to.
Defaults to ON
Generate
The button to start the generation.

Piston interactivity

Jigsaw blocks cannot be pushed by Minecraft:pistons. They also cannot be pushed nor pulled by sticky pistons.

Sounds

Template:Edition: Template:Sound table/Block/Stone/JE

Template:Edition: Template:Sound table/Block/Normal/BE

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table

Block states

{{#vardefine:params|0 }}Template:Hatnote

  1. REDIRECT Template:Edition

Template:Rcat: Template:Bst

  1. REDIRECT Template:Edition

Template:Rcat: Template:Bst Template:Bst

Block data

A jigsaw block has a Minecraft:block entity associated with it that holds additional data about the block.

  1. REDIRECT Template:Edition

Template:Rcat: {{#vardefine:params|0 }}Template:Hatnote

<section begin="block data" />

  • Template:Nbt/sprite Block entity data
    • Template:Nbt inherit
    • Template:Nbt/sprite final_state: The block that this jigsaw block becomes.
    • Template:Nbt/sprite joint: The joint option value, either "rollable" or "aligned".
    • Template:Nbt/sprite name: The jigsaw block's name. This jigsaw block gets aligned with another structure's jigsaw block that has this value in the target tag.
    • Template:Nbt/sprite pool: The jigsaw block's target pool to select a structure from.
    • Template:Nbt/sprite target: The jigsaw block's target name. This jigsaw block gets aligned with another structure's jigsaw block that has this value in the name tag.
    • Template:Nbt/sprite selection_priority: Priority of this jigsaw block being selected for generation. Jigsaw blocks with higher selection priority get selected first.
    • Template:Nbt/sprite placement_priority: Priority of the piece generated by this jigsaw block to place its children. Pieces with higher placement priority generate their children first.

<section end="block data" />

  1. REDIRECT Template:Edition

Template:Rcat:

See Minecraft:Bedrock Edition level format/Block entity format.

Videos

Video by slicedlime on how jigsaw blocks are used to generate villages in the 1.14 (Village %26 Pillage update):

  1. REDIRECT Template:YouTube

Template:Redr

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Gallery

Renders

Screenshots

See also

References

<references group="">

 </references>

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