Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Netherite Boots: Difference between revisions

From SAS Gaming Wiki
imported>Eeb
Removed Upcoming Tiny Takeover text
 
SyncBot (talk | contribs)
Fix template calls: add MC/ prefix
 
(One intermediate revision by the same user not shown)
Line 5: Line 5:
| armor = 3
| armor = 3
| armortoughness = 3
| armortoughness = 3
| durability = {{jebe|481|482}}
| durability = {{MC/JEBE|481|482}}
| enchantability = 15
| enchantability = 15
| knockbackresistance = 1 (10%)
| knockbackresistance = 1 (10%)
Line 11: Line 11:
| stackable = No
| stackable = No
}}
}}
'''Netherite boots''' are a late-game variant of [[Minecraft:boots]] obtained by upgrading [[Minecraft:diamond boots]] using a [[Minecraft:netherite ingot]] and [[Minecraft:netherite upgrade]] at a [[Minecraft:smithing table]]. They are the highest [[Minecraft:tier]] of boots, having higher armor toughness, durability, and [[Minecraft:enchantability]] than diamond boots. Like all [[Minecraft:netherite armor]], netherite boots provide 10% [[Minecraft:knockback resistance]] when worn, are immune to burning from [[Minecraft:fire]] and [[Minecraft:lava]] in item form, and take no durability damage from lava when worn.
'''Netherite boots''' are a late-game variant of [[Minecraft:boots]] obtained by upgrading diamond boots using a netherite ingot and netherite upgrade at a smithing table. They are the highest tier of boots, having higher armor toughness, durability, and enchantability than diamond boots. Like all netherite armor, netherite boots provide 10% knockback resistance when worn, are immune to burning from [[Minecraft:fire]] and [[Minecraft:lava]] in item form, and take no durability damage from lava when worn.


== Obtaining ==
== Obtaining ==
Line 26: Line 26:


== Usage ==
== Usage ==
When worn, netherite boots provide {{armor|3}} [[Minecraft:armor points]], {{armor|3}} [[Minecraft:armor toughness]], and 1 (10%) [[Minecraft:knockback resistance]].
When worn, netherite boots provide {{MC/Armor|3}} armor points, {{MC/Armor|3}} armor toughness, and 1 (10%) knockback resistance.


=== Repairing ===
=== Repairing ===
Line 49: Line 49:


==== Unit repair ====
==== Unit repair ====
{{main|Anvil mechanics#Unit repair}}
{{MC/Main|Anvil mechanics#Unit repair}}
{{Repairing
{{Repairing
| head=1
| head=1
Line 58: Line 58:
}}
}}


Boots can be repaired in an [[Minecraft:anvil]] by adding units of the [[Minecraft:tiers]]' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' [[Minecraft:enchantment]]s.
Boots can be repaired in an [[Minecraft:anvil]] by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.


=== Enchantments ===
=== Enchantments ===
Line 68: Line 68:
!Description
!Description
!Max Level
!Max Level
![[Minecraft:Enchanting|Method]]
!Method
!Weight
!Weight
|-
|-
|[[Minecraft:Protection]]<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Increases overall damage reduction.
|Increases overall damage reduction.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|10
|10
|-
|-
|[[Minecraft:Projectile Protection]]<ref group=note name="exc"/>
|Projectile Protection<ref group=note name="exc"/>
|Increases damage reduction against projectiles.
|Increases damage reduction against projectiles.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Blast Protection]]<ref group=note name="exc"/>
|Blast Protection<ref group=note name="exc"/>
|Increases damage reduction against explosions.
|Increases damage reduction against explosions.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Fire Protection]]<ref group=note name="exc"/>
|Fire Protection<ref group=note name="exc"/>
|Increases damage reduction against fire.
|Increases damage reduction against fire.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Feather Falling]]
|Feather Falling
|Reduces fall damage.
|Reduces fall damage.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Thorns]]
|Thorns
|Deals returning damage to attackers.
|Deals returning damage to attackers.
|III
|III
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Depth Strider]]<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref>
|Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref>
|Increases underwater movement speed.
|Increases underwater movement speed.
|III
|III
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Frost Walker]]<ref group=note name=exclusive2/>
|Frost Walker<ref group=note name=exclusive2/>
|Leaves a trail of ice when walking over water.
|Leaves a trail of ice when walking over water.
|II
|II
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Soul Speed]]
|Soul Speed
|Increases movement speed on [[Minecraft:soul sand]].
|Increases movement speed on soul sand.
|III
|III
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Unbreaking]]
|Unbreaking
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Mending]]
|Mending
|Repairs the boots when obtaining [[Minecraft:experience]].
|Repairs the boots when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Curse of Vanishing]]
|Curse of Vanishing
|The boots vanish on death, not dropping as an item.
|The boots vanish on death, not dropping as an item.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Curse of Binding]]
|Curse of Binding
|Removes the ability to de-equip the boots.
|Removes the ability to de-equip the boots.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|}
|}
Line 153: Line 153:


=== Armor trimming ===
=== Armor trimming ===
It is possible to upgrade armor with trims. This requires a [[Minecraft:smithing template]], a pair of boots, and an ingot or crystal ([[Minecraft:iron ingot]], [[Minecraft:copper ingot]], [[Minecraft:gold ingot]], [[Minecraft:netherite ingot]], [[Minecraft:emerald]], [[Minecraft:redstone dust]], [[Minecraft:lapis lazuli]], [[Minecraft:amethyst shard]], [[Minecraft:nether quartz]], [[Minecraft:diamond]], or [[Minecraft:resin brick]]).
It is possible to upgrade armor with trims. This requires a smithing template, a pair of boots, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, [[Minecraft:emerald]], redstone dust, lapis lazuli, amethyst shard, nether quartz, [[Minecraft:diamond]], or resin brick).


These trims have no effect on the gameplay or strength of the armor.  
These trims have no effect on the gameplay or strength of the armor.  
Line 168: Line 168:


== Sounds ==
== Sounds ==
{{el|je}}:
{{MC/El|je}}:


{{SoundTable
{{SoundTable
Line 198: Line 198:
}}
}}


{{el|be}}:
{{MC/El|be}}:
{{SoundTable
{{SoundTable
|type = bedrock
|type = bedrock
Line 223: Line 223:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 236: Line 236:
|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 253: Line 253:
=== Early texture ===
=== Early texture ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||February 20, 2024|link=https://www.youtube.com/shorts/yKkGfrAI3T0|[[File:Netherite Boots (item) (Pre-release).png|32px]] A Mojang video about bugs shows early textures of netherite items, including boots.}}
|{{MC/HistoryLine||February 20, 2024|link=https://www.youtube.com/shorts/yKkGfrAI3T0|[[File:Netherite Boots (item) (Pre-release).png|32px]] A Mojang video about bugs shows early textures of netherite items, including boots.}}
}}
}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Netherite Boots JE1.png|32px]] [[File:Netherite Boots (item) JE1.png|32px]] Added netherite boots.
|{{MC/HistoryLine||1.16|dev=20w06a|[[File:Netherite Boots JE1.png|32px]] [[File:Netherite Boots (item) JE1.png|32px]] Added netherite boots.
|Netherite boots are obtained by combining diamond boots and one netherite ingot in a crafting table.}}
|Netherite boots are obtained by combining diamond boots and one netherite ingot in a crafting table.}}
|{{HistoryLine|||dev=20w10a|[[File:Netherite Boots JE2 BE1.png|32px]] [[File:Netherite Boots (item) JE2.png|32px]] The texture of netherite boots has been changed.
|{{MC/HistoryLine|||dev=20w10a|[[File:Netherite Boots JE2 BE1.png|32px]] [[File:Netherite Boots (item) JE2.png|32px]] The texture of netherite boots has been changed.
|Netherite boots can no longer be crafted.
|Netherite boots can no longer be crafted.
|Netherite boots are now obtained by combining diamond boots and one netherite ingot in a smithing table.}}
|Netherite boots are now obtained by combining diamond boots and one netherite ingot in a smithing table.}}
|{{HistoryLine|||dev=20w16a|Netherite boots now generate randomly enchanted in [[Minecraft:bastion remnant]]s chests.}}
|{{MC/HistoryLine|||dev=20w16a|Netherite boots now generate randomly enchanted in bastion remnants chests.}}
|{{HistoryLine|||dev=20w17a|Netherite boots no longer generate in bastion remnants chests.}}
|{{MC/HistoryLine|||dev=20w17a|Netherite boots no longer generate in bastion remnants chests.}}
|{{HistoryLine||1.18.2|dev=22w03a|Netherite boots knockback resistance is no longer random.}}
|{{MC/HistoryLine||1.18.2|dev=22w03a|Netherite boots knockback resistance is no longer random.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Netherite boots can now be trimmed using a [[Minecraft:smithing table]].
|{{MC/HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Netherite boots can now be trimmed using a smithing table.
|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz.
|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz.
|Upgrading diamond boots to netherite boots now requires the netherite upgrade [[Minecraft:smithing template]].}}
|Upgrading diamond boots to netherite boots now requires the netherite upgrade smithing template.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Netherite Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{MC/HistoryLine||26.1|dev=snap7|[[File:Baby Netherite Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Netherite Boots JE2 BE1.png|32px]] [[File:Netherite Boots (item) BE1.png|32px]] Added netherite boots.|Netherite boots are obtained by combining diamond boots and one netherite ingot in a crafting table.}}
|{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Netherite Boots JE2 BE1.png|32px]] [[File:Netherite Boots (item) BE1.png|32px]] Added netherite boots.|Netherite boots are obtained by combining diamond boots and one netherite ingot in a crafting table.}}
|{{HistoryLine|||dev=beta 1.16.0.57|Netherite boots can no longer be crafted.
|{{MC/HistoryLine|||dev=beta 1.16.0.57|Netherite boots can no longer be crafted.
|Netherite boots are now obtained by combining diamond boots and one netherite ingot in a smithing table.|Netherite boots can be found in [[Minecraft:bastion remnant]]s chests.}}
|Netherite boots are now obtained by combining diamond boots and one netherite ingot in a smithing table.|Netherite boots can be found in bastion remnants chests.}}
|{{HistoryLine|||dev=beta 1.16.0.63|Netherite boots no longer generate in bastion remnants chests.}}
|{{MC/HistoryLine|||dev=beta 1.16.0.63|Netherite boots no longer generate in bastion remnants chests.}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.20|[[File:Netherite Boots (item) JE2.png|32px]] The texture of netherite boots item has been changed to match ''Java Edition''.}}
|{{MC/HistoryLine||1.17.10|dev=beta 1.17.10.20|[[File:Netherite Boots (item) JE2.png|32px]] The texture of netherite boots item has been changed to match ''Java Edition''.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Boots can now be trimmed using a [[Minecraft:smithing table]].
|{{MC/HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Boots can now be trimmed using a smithing table.
|Upgrading diamond boots to netherite boots now requires the netherite upgrade [[Minecraft:smithing template]].}}
|Upgrading diamond boots to netherite boots now requires the netherite upgrade smithing template.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Netherite Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{MC/HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Netherite Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== Gallery ==
== Gallery ==
Line 297: Line 297:


== Navigation ==
== Navigation ==
{{Navbox armor}}
{{MC/Navbox armor}}
{{Navbox netherite}}
{{MC/Navbox netherite}}
{{Navbox items|Tools}}
{{MC/Navbox items|Tools}}


[[Category:Armor]]
[[Category:Armor]]
[[Category:Combat]]
[[Category:Combat]]


[[Minecraft:pt:Botas de Netherita]]
pt:Botas de Netherita

Latest revision as of 20:42, 9 April 2026

Template:Infobox item Netherite boots are a late-game variant of Minecraft:boots obtained by upgrading diamond boots using a netherite ingot and netherite upgrade at a smithing table. They are the highest tier of boots, having higher armor toughness, durability, and enchantability than diamond boots. Like all netherite armor, netherite boots provide 10% knockback resistance when worn, are immune to burning from Minecraft:fire and Minecraft:lava in item form, and take no durability damage from lava when worn.

Obtaining

Upgrading

Template:Smithing

Usage

When worn, netherite boots provide 3 (Template:Armorbar) armor points, 3 (Template:Armorbar) armor toughness, and 1 (10%) knockback resistance.

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

{{#vardefine:params|0 }}Template:Hatnote Template:Repairing

Boots can be repaired in an Minecraft:anvil by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.

Enchantments

Boots can receive the following enchantments:

Name Description Max Level Method Weight
Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

10
Projectile Protection<ref group=note name="exc"/> Increases damage reduction against projectiles. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Blast Protection<ref group=note name="exc"/> Increases damage reduction against explosions. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

2
Fire Protection<ref group=note name="exc"/> Increases damage reduction against fire. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Feather Falling Reduces fall damage. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Thorns Deals returning damage to attackers. III
  1. redirect Template:blockLink

Template:Redr

1
Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref> Increases underwater movement speed. III
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

2
Frost Walker<ref group=note name=exclusive2/> Leaves a trail of ice when walking over water. II
  1. redirect Template:blockLink

Template:Redr

1
Soul Speed Increases movement speed on soul sand. III
  1. redirect Template:blockLink

Template:Redr

1
Unbreaking Grants a chance to negate durability consumption. III
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Mending Repairs the boots when obtaining experience. I
  1. redirect Template:blockLink

Template:Redr

2
Curse of Vanishing The boots vanish on death, not dropping as an item. I
  1. redirect Template:blockLink

Template:Redr

1
Curse of Binding Removes the ability to de-equip the boots. I
  1. redirect Template:blockLink

Template:Redr

1

Template:Notelist

Armor trimming

It is possible to upgrade armor with trims. This requires a smithing template, a pair of boots, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).

These trims have no effect on the gameplay or strength of the armor.

Template:Smithing

Sounds

  1. REDIRECT Template:Edition

Template:Rcat:

Template:SoundTable

  1. REDIRECT Template:Edition

Template:Rcat: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

History

Early texture

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Gallery

Renders

Navigation

Head slot
Chest slot
Legs slot
Feet slot
Mob equipment
Horse Armor
Nautilus Armor
Material
Building blocks
Armor
Tools
Miscellaneous
Display/storage
Buckets
Bottles
Informational
Vehicles/mobility
Template:El only
Music discs
Other
Edu only
Seeds
Raw materials
Processed
Edu only
Dyes
Banner patterns
Pottery sherds
Smithing templates
April Fools 2015
April Fools 2016
April Fools 2019
April Fools 2020
April Fools 2023
April Fools 2024
April Fools 2025
April Fools 2026

Template:Article otherTemplate:Article other

pt:Botas de Netherita