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StarCitizen:American sign language: Difference between revisions

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[[File:American Sign Language emote.jpg|thumb|American Sign Language emote]]
[[File:American Sign Language emote.jpg|thumb|American Sign Language emote]]
'''American Sign Language''' is a natural language that serves as the predominant sign language of anglophone deaf communities in some areas of the world but is widely learned worldwide as a second language, serving as a lingua franca, and is integrated into [[StarCitizen:Star Citizen]].
'''American Sign Language''' aka '''ASL''' is a natural language that serves as the predominant sign language of anglophone deaf communities in some areas of the world but is widely learned worldwide as a second language, serving as a lingua franca, and is integrated into [[StarCitizen:Star Citizen|''Star Citizen'']].


Given the fact that Star Citizen is an online game and places emphasis on emergent gameplay, it’s a particularly social space for players. To address that, many forms of representation exist in the game that help with immersion such as skin colour, gender, the range of professions as well as voice chat and a range of voice packs that let players command and interact with their [[StarCitizen:Ships|ship]] by talking into a microphone. However those who are hard of hearing or deaf do not interact with the game the same way someone who hears noise does. They can meet people, socialise, and make friends, but can’t roleplay as themselves.<ref name=":0">[https://www.pcgamesn.com/star-citizen/star-citizen-american-sign-language-emotes Star Citizen’s sign language emotes revolutionise disabled roleplay,] pcgamesn. Mar 1, 2019</ref>
Given the fact that ''Star Citizen'' is an [[StarCitizen:MMO]] and places emphasis on emergent gameplay, it’s a particularly social space for players. To address that, many forms of representation exist in the game that help with immersion such as skin colour, gender, the range of professions as well as voice chat and a range of voice packs that let players command and interact with their [[StarCitizen:Ships|ship]] by talking into a microphone. However those who are hard of hearing or deaf do not interact with the game the same way someone who hears noise does. They can meet people, socialise, and make friends, but can’t roleplay as themselves.<ref name=":0">[https://www.pcgamesn.com/star-citizen/star-citizen-american-sign-language-emotes Star Citizen’s sign language emotes revolutionise disabled roleplay,] pcgamesn. Mar 1, 2019</ref>


That’s why [[StarCitizen:Cloud Imperium|Cloud Imperium Games]] has worked to not only implement ASL into the game but to ensure it primarily feeds into social interaction, with the goal not necessarily being combat, but rather to create a larger feeling of community, with combat language as a bonus.<ref name=":0" />
That’s why [[StarCitizen:Cloud Imperium|Cloud Imperium Games]] has worked to not only implement ASL into the game but to ensure it primarily feeds into social interaction, with the goal not necessarily being combat, but rather to create a larger feeling of community, with combat language as a bonus.<ref name=":0" />
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A deaf [[StarCitizen:Crowdfunding campaign|Kickstarter]] backer was a regular at [[StarCitizen:CitizenCon]] bringing his brother every year to translate the presentation to him in American Sign Language, and eventually CIG worked with the backer’s brother to [[StarCitizen:Motion capture|capture]] ASL phrases and [[StarCitizen:emotes]] for the game, so that community members who are hearing impaired can actually interact and reploay in the world like they see fit and would want to be doing so.<ref>[https://youtu.be/76fpL2RQDmI?feature=shared Star Citizen: Around the Verse - The Sound of Fury | 3.4 Ep. 5], Star Citizen, YouTube, 7 Feb 2019</ref>
A deaf [[StarCitizen:Crowdfunding campaign|Kickstarter]] backer was a regular at [[StarCitizen:CitizenCon]] bringing his brother every year to translate the presentation to him in American Sign Language, and eventually CIG worked with the backer’s brother to [[StarCitizen:Motion capture|capture]] ASL phrases and [[StarCitizen:emotes]] for the game, so that community members who are hearing impaired can actually interact and reploay in the world like they see fit and would want to be doing so.<ref>[https://youtu.be/76fpL2RQDmI?feature=shared Star Citizen: Around the Verse - The Sound of Fury | 3.4 Ep. 5], Star Citizen, YouTube, 7 Feb 2019</ref>


The asl at the star of the /asl_loveyou emote stands for american sign language.
''Star Citizen'' is one of only a few videogames to support american sign language.<ref name=":0" />


Star Citizen is one of only a few videogames to support american sign language.<ref name=":0" />
== List of ASL emotes ==
Use {{Key press|F12}} to open the chat window, use {{Key press|\}} or {{Key press|/}} to initiate the command. You can add a number to the specific emote within the range provided, or execute it without the number to do a random emote. Ending commands with "1" is the nicer version of the sign, while ending it with "2" is the less nice one. The asl part of /asl emotes stands for american sign language.
{| class="wikitable"
|/asl_angry
|I’m so angry!
|-
|/asl_blah1
|Blah, blah, blah
|-
|/asl_blah2
|
|-
|/asl_bored
|I’m bored
|-
|/asl_bullshit
|Bullshit!
|-
|/asl_canthear
|I can’t hear you
|-
|/asl_exhausted
|I’m so exhausted
|-
|/asl_goodbye
|Goodbye!
|-
|/asl_hello
|Hello
|-
|/asl_loveyou
|I love you
|-
|/asl_meetyou
|Nice to meet you
|-
|/asl_no1
|No
|-
|/asl_no2
|NO!
|-
|/asl_sad
|I’m sad
|-
|/asl_sitdown1
|Have a seat
|-
|/asl_sitdown2
|Sit down right now!
|-
|/asl_thanks1
|Thank you!
|-
|/asl_thanks2
|Thanks
|-
|/asl_upset
|I’m so upset and lost!
|-
|/asl_yes1
|Yes
|-
|/asl_yes2
|Yes, please
|}


== Quote ==
== Quote ==
“Ultimately, for me, we’re not making a game, we’re making a universe, which contains myriad different types of people with different backgrounds, experiences, and unique ways of experiencing and dealing with their world. We felt like this was an obvious step to make our community more inclusive, and this is one of the first steps we’re taking towards going in that direction.” -[[StarCitizen:Steve Bender]]<ref name=":0" />
''“Ultimately, for me, we’re not making a game, we’re making a universe, which contains myriad different types of people with different backgrounds, experiences, and unique ways of experiencing and dealing with their world. We felt like this was an obvious step to make our community more inclusive, and this is one of the first steps we’re taking towards going in that direction.” -[[StarCitizen:Steve Bender]]<ref name=":0" />''


== External resources ==
== External resources ==
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== See also ==
== See also ==


* [[StarCitizen:Emotes|List of Star Citizen emotes.]]
* [[StarCitizen:Emotes|List of Star Citizen emotes]]
* [[StarCitizen:Console commands]]


== References ==
== References ==


[[Category:Gameplay_Mechanics]]
[[Category:Gameplay_Mechanics]]
[[Category:Languages]]

Latest revision as of 11:21, 7 May 2026

File:American Sign Language emote.jpg
American Sign Language emote

American Sign Language aka ASL is a natural language that serves as the predominant sign language of anglophone deaf communities in some areas of the world but is widely learned worldwide as a second language, serving as a lingua franca, and is integrated into Star Citizen.

Given the fact that Star Citizen is an StarCitizen:MMO and places emphasis on emergent gameplay, it’s a particularly social space for players. To address that, many forms of representation exist in the game that help with immersion such as skin colour, gender, the range of professions as well as voice chat and a range of voice packs that let players command and interact with their ship by talking into a microphone. However those who are hard of hearing or deaf do not interact with the game the same way someone who hears noise does. They can meet people, socialise, and make friends, but can’t roleplay as themselves.<ref name=":0">Star Citizen’s sign language emotes revolutionise disabled roleplay, pcgamesn. Mar 1, 2019</ref>

That’s why Cloud Imperium Games has worked to not only implement ASL into the game but to ensure it primarily feeds into social interaction, with the goal not necessarily being combat, but rather to create a larger feeling of community, with combat language as a bonus.<ref name=":0" />

A deaf Kickstarter backer was a regular at StarCitizen:CitizenCon bringing his brother every year to translate the presentation to him in American Sign Language, and eventually CIG worked with the backer’s brother to capture ASL phrases and StarCitizen:emotes for the game, so that community members who are hearing impaired can actually interact and reploay in the world like they see fit and would want to be doing so.<ref>Star Citizen: Around the Verse - The Sound of Fury | 3.4 Ep. 5, Star Citizen, YouTube, 7 Feb 2019</ref>

Star Citizen is one of only a few videogames to support american sign language.<ref name=":0" />

List of ASL emotes

Use Template:Key press to open the chat window, use Template:Key press or Template:Key press to initiate the command. You can add a number to the specific emote within the range provided, or execute it without the number to do a random emote. Ending commands with "1" is the nicer version of the sign, while ending it with "2" is the less nice one. The asl part of /asl emotes stands for american sign language.

/asl_angry I’m so angry!
/asl_blah1 Blah, blah, blah
/asl_blah2
/asl_bored I’m bored
/asl_bullshit Bullshit!
/asl_canthear I can’t hear you
/asl_exhausted I’m so exhausted
/asl_goodbye Goodbye!
/asl_hello Hello
/asl_loveyou I love you
/asl_meetyou Nice to meet you
/asl_no1 No
/asl_no2 NO!
/asl_sad I’m sad
/asl_sitdown1 Have a seat
/asl_sitdown2 Sit down right now!
/asl_thanks1 Thank you!
/asl_thanks2 Thanks
/asl_upset I’m so upset and lost!
/asl_yes1 Yes
/asl_yes2 Yes, please

Quote

“Ultimately, for me, we’re not making a game, we’re making a universe, which contains myriad different types of people with different backgrounds, experiences, and unique ways of experiencing and dealing with their world. We felt like this was an obvious step to make our community more inclusive, and this is one of the first steps we’re taking towards going in that direction.” -StarCitizen:Steve Bender<ref name=":0" />

External resources

See also

References