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StarCitizen:Motion capture

From SAS Gaming Wiki
File:Sophie Wu motion capture.png
Sophie Wu during motion capture

Motion capture is the recording of characters motion such as people or animals, the data is then processed and mapped to a digital character and passed onto animators to then modify as needed.<ref>Star Citizen: Around the Verse - Eclipsing the Competition, YouTube, 25 May 2017</ref><ref name=":0">E3: Capturing Motion - Natalie Wilson And Conor-Jack Molloy's Insights Into The Life Of Motion Capture Specialists In The AAA Games Industry, Gamedev Origins, Aug 7 2023</ref>

Star Citizen / Squadron 42

Motion capture focus on the daily aspects such as walking or combat, and is separate from performance capture, which focuses on an actor performance and which aims to get the subtlety of a performance or emotion out. Both are in service of the experience and the immersion of game.

Motion capure makes the animation pipeline a lot easier. Star Citizen uses optical motion capture as it is more accurate.<ref>Star Citizen: Citizens of the Stars - Erik Link & TheAstroPub, YouTube, 3 Oct 2017</ref>

Part of the motion capture was recorded almost non-stop from end of March 2015 through early July 2015.<ref>Side & Star Citizen Squadron 42, side.com, February 2016, archived</ref> More shooting was done in 2023.<ref>"An AWESOME snippet of the panel with @MarkHamill", @GabrielleOrlita, Twitter, Nov 27, 2023</ref>

Star Citizen has community members that are hard of hearing or deaf so CIG engaged a community member to develop a serie of emotes for American Sign Language so that those members of the community who are hearing impaired can interact and roleplay.<ref>Star Citizen: Developing ASL in Game, YouTube, 8 Feb 2019</ref>

License

CIG has developed a new technology system with partners StarCitizen:Clear Angle Studios, StarCitizen:DI4D and StarCitizen:TexturingXYZ that other companies license to other developers, but instead of offering a third-party solution, CIG integrates it directly into Star Citizen and Squadron 42.<ref>The cutting edge performance capture technology behind Squadron 42, gamesindustry.biz, Sept. 25, 2025</ref>

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