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StarCitizen:Contested Zones: Difference between revisions

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[[File:Contested zones.jpg|thumb|Not the friendliest place in Pyro.]]
[[File:Contested zones.jpg|thumb|Not the friendliest place in Pyro.]]


Contested Zones are a game mechanic in Star Citizen introduced in [[Update:Star Citizen Alpha 4.0.0|Alpha 4.0]]<ref name="A40DP">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/20341-Alpha-40-Destination-Pyro|text=Star Citizen Alpha 4.0: Destination Pyro|accessdate=2024-12-23}}</ref>. They are free-fire PvPvE areas where players can find unique loot and rewards<ref name="A40DP" /><ref name="JP1206>{{Cite Jump Point|title=Destination Pyro|volume=12|month=6|startpage=29|endpage=38|accessdate=2024-12-23}}</ref>.
Contested Zones are a game mechanic in Star Citizen introduced in [[StarCitizen:Update:Star Citizen Alpha 4.0.0|Alpha 4.0]]<ref name="A40DP">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/20341-Alpha-40-Destination-Pyro|text=Star Citizen Alpha 4.0: Destination Pyro|accessdate=2024-12-23}}</ref>. They are free-fire PvPvE areas where players can find unique loot and rewards<ref name="A40DP" /><ref name="JP1206>{{Cite Jump Point|title=Destination Pyro|volume=12|month=6|startpage=29|endpage=38|accessdate=2024-12-23}}</ref>.


The main contested zones are located on three [[StarCitizen:Space station|space stations]] in the [[StarCitizen:Pyro system]], and are the sources of Boards 1 through 7:
The main contested zones are located on three [[StarCitizen:Space station|space stations]] in the [[StarCitizen:Pyro system]], and are the sources of Boards 1 through 7:
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* [[StarCitizen:Checkmate Station|Checkmate]]
* [[StarCitizen:Checkmate Station|Checkmate]]
* [[StarCitizen:Orbituary]]
* [[StarCitizen:Orbituary]]
* [[StarCitizen:Ruin Station]]
* [[StarCitizen:Ruin Station]] (the '''Ghost Arena)'''


Two other contested zones act as a source for red keycards, which are required to bypass the red locked doors in the main contested zones:
Two other contested zones act as a source for red keycards, which are required to bypass the red locked doors in the main contested zones:
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* [[StarCitizen:PYAM-SUPVISR-3-5]]
* [[StarCitizen:PYAM-SUPVISR-3-5]]


Finally, the Executive Hangars allow you to turn in Boards 1 through 7 in exchange for one of five ships, as well as powerful FPS weapons (grenade launchers, railguns) and Grade-A ship components:
Finally, the Executive Hangars allow you to turn in Boards 1 through 7 in exchange for one of five ships, as well as powerful FPS weapons (grenade launchers, railguns) and Grade-A [[StarCitizen:ship components]]:


* [[StarCitizen:PYAM-EXHANG-0-1]]
* [[StarCitizen:PYAM-EXHANG-0-1]]

Latest revision as of 11:19, 4 May 2026

File:Contested zones.jpg
Not the friendliest place in Pyro.

Contested Zones are a game mechanic in Star Citizen introduced in Alpha 4.0<ref name="A40DP">Template:Cite RSI</ref>. They are free-fire PvPvE areas where players can find unique loot and rewards<ref name="A40DP" /><ref name="JP1206>Template:Cite Jump Point</ref>.

The main contested zones are located on three space stations in the StarCitizen:Pyro system, and are the sources of Boards 1 through 7:

Two other contested zones act as a source for red keycards, which are required to bypass the red locked doors in the main contested zones:

Finally, the Executive Hangars allow you to turn in Boards 1 through 7 in exchange for one of five ships, as well as powerful FPS weapons (grenade launchers, railguns) and Grade-A StarCitizen:ship components:

See full guide on how to complete the Executive Hangar loop:

Template:See also

Gallery

<tabber> |-|Maps= Template:Gallery </tabber>

Track Audio
Contested Zone Ambience File:ContestedZone.mp3 Contested Zone Combat File:ContestedZoneCombat01.mp3

References

<references />