Minecraft:Bedrock Edition Preview 1.20.30.24: Difference between revisions
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'''Beta 1.20.30.24''' (Android) or '''Preview 1.20.30.24''' (Windows, iOS, iPadOS, Xbox) is the ninth beta and eighth ''Preview'' version for [[Minecraft:Bedrock Edition 1.20.30]], released on August 23, 2023,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/18794896918157-Minecraft-Beta-Preview-1-20-30-24|title=Minecraft - Beta & ''Preview'' 1.20.30.24|website=Minecraft Feedback|date=August 23, 2023}}</ref> which brings more parity from {{JE}}, and fixes bugs. | '''Beta 1.20.30.24''' (Android) or '''Preview 1.20.30.24''' (Windows, iOS, iPadOS, Xbox) is the ninth beta and eighth ''Preview'' version for [[Minecraft:Bedrock Edition 1.20.30]], released on August 23, 2023,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/18794896918157-Minecraft-Beta-Preview-1-20-30-24|title=Minecraft - Beta & ''Preview'' 1.20.30.24|website=Minecraft Feedback|date=August 23, 2023}}</ref> which brings more parity from {{MC/JE}}, and fixes bugs. | ||
== Additions == | == Additions == | ||
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* Changed scoreboardIdentity to be valid even after the entity has been killed. | * Changed scoreboardIdentity to be valid even after the entity has been killed. | ||
* World Events | * World Events | ||
** Renamed {{ | ** Renamed {{MC/Cd|BlockBreakAfterEvent}} to {{MC/Cd|PlayerBreakBlockAfterEvent}} | ||
*** Added readonly {{ | *** Added readonly {{MC/Cd|itemStackAfterBreak?: ItemStack}} (undefined if empty hand) | ||
*** Added readonly {{ | *** Added readonly {{MC/Cd|itemStackBeforeBreak?: ItemStack}} (undefined if empty hand) | ||
** Renamed {{ | ** Renamed {{MC/Cd|BlockBreakAfterEventSignal}} to {{MC/Cd|PlayerBreakBlockAfterEventSignal}} | ||
*** subscribe function now takes {{ | *** subscribe function now takes {{MC/Cd|options?: BlockEventOptions}} | ||
** Added {{ | ** Added {{MC/Cd|PlayerBreakBlockBeforeEvent}} with the following members | ||
*** {{ | *** {{MC/Cd|cancel: boolean}}, cancels event from happening | ||
*** {{ | *** {{MC/Cd|itemStack?: ItemStack}}, the item stack in use by the player (undefined if empty hand) | ||
*** readonly {{ | *** readonly {{MC/Cd|player: Player}}, the player breaking the block | ||
** Added {{ | ** Added {{MC/Cd|PlayerBreakBlockBeforeEventSignal}} | ||
** Renamed {{ | ** Renamed {{MC/Cd|BlockPlaceAfterEvent}} to {{MC/Cd|PlayerPlaceBlockAfterEvent}} | ||
** Renamed {{ | ** Renamed {{MC/Cd|BlockPlaceAfterEventSignal}} to {{MC/Cd|PlayerPlaceBlockAfterEventSignal}} | ||
*** subscribe function now takes {{ | *** subscribe function now takes {{MC/Cd|options?: BlockEventOptions}} | ||
** Added {{ | ** Added {{MC/Cd|PlayerPlaceBlockBeforeEvent}} with the following members | ||
*** {{ | *** {{MC/Cd|cancel: boolean}}, cancels event from happening | ||
*** readonly {{ | *** readonly {{MC/Cd|face: Direction}}, the face the block is being placed on | ||
*** readonly {{ | *** readonly {{MC/Cd|faceLocation: Vector3}}, the location on the face the block was placed on | ||
*** {{ | *** {{MC/Cd|itemStack: ItemStack}}, the item stack being used to place the block | ||
*** readonly {{ | *** readonly {{MC/Cd|player: Player}}, the player placing the block | ||
** Added {{ | ** Added {{MC/Cd|PlayerPlaceBlockBeforeEventSignal}} | ||
** Modified {{ | ** Modified {{MC/Cd|WorldAfterEvents}} | ||
*** Renamed {{ | *** Renamed {{MC/Cd|blockBreak}} to {{MC/Cd|playerBreakBlock}} | ||
*** Renamed {{ | *** Renamed {{MC/Cd|blockPlace}} to {{MC/Cd|playerPlaceBlock}} | ||
** Modified {{ | ** Modified {{MC/Cd|WorldBeforeEvents}} | ||
*** Added {{ | *** Added {{MC/Cd|playerBreakBlock}} | ||
*** Added {{ | *** Added {{MC/Cd|playerPlaceBlock}} | ||
** Added {{ | ** Added {{MC/Cd|BlockEventOptions}} with the following members | ||
*** {{ | *** {{MC/Cd|blockTypes?: string[]}}, names of blocks to be filtered against | ||
*** {{ | *** {{MC/Cd|permutations?: BlockPermutation[]}}, specific block permutations to be filtered against | ||
** Added class {{ | ** Added class {{MC/Cd|EntityLoadAfterEvent}} | ||
*** New field {{ | *** New field {{MC/Cd|entity: Entity}} | ||
*** Added class {{ | *** Added class {{MC/Cd|EntityLoadAfterEventSignal}} | ||
** Class {{ | ** Class {{MC/Cd|EntitySpawnAfterEvent}} | ||
*** Added property readonly cause: {{ | *** Added property readonly cause: {{MC/Cd|EntityInitializationCause_}} | ||
** Class {{ | ** Class {{MC/Cd|WorldAfterEvents}} | ||
*** Added property readonly {{ | *** Added property readonly {{MC/Cd|entityLoad: EntityLoadAfterEventSignal}} | ||
** Added enum {{ | ** Added enum {{MC/Cd|EntityInitializationCause}} | ||
'''Graphical''' | '''Graphical''' | ||
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|168789|Nametags are completely invisible while sneaking. | |168789|Nametags are completely invisible while sneaking. | ||
|;From 1.20.x versions | |;From 1.20.x versions | ||
|173524|Multiple {{ | |173524|Multiple {{MC/Cmd|/camera}} commands in the same tick are ignored. | ||
|173706|Chunk-wide block rendering lag triggered by block updates along chunk borders. | |173706|Chunk-wide block rendering lag triggered by block updates along chunk borders. | ||
|;From 1.20.30 versions | |;From 1.20.30 versions | ||
| Line 107: | Line 107: | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.2x}} | {{MC/Navbox Bedrock Edition versions|1.2x}} | ||
[[Category:Bedrock Edition 1.20.30 betas]] | [[Category:Bedrock Edition 1.20.30 betas]] | ||
Latest revision as of 19:19, 9 April 2026
Beta 1.20.30.24 (Android) or Preview 1.20.30.24 (Windows, iOS, iPadOS, Xbox) is the ninth beta and eighth Preview version for Minecraft:Bedrock Edition 1.20.30, released on August 23, 2023,<ref>Template:Cite</ref> which brings more parity from Java Edition, and fixes bugs.
Additions
General
UI
- Added three new user-friendly disconnection error messages
Changes
Mobs
All Mobs
- Burning mobs now catch the player on fire upon attacking.
General
UI
- Improved two user-friendly disconnection error messages.
- New death screen now has partial support (color, static obfuscation) for "Formatting Codes".
Experimental
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
Changes
Technical
API
- Changed scoreboardIdentity to be valid even after the entity has been killed.
- World Events
- Renamed
- REDIRECT Template:Code
- REDIRECT Template:Code
- Added readonly
- REDIRECT Template:Code
Template:Redr (undefined if empty hand)
- Added readonly
- REDIRECT Template:Code
Template:Redr (undefined if empty hand)
- Renamed
- REDIRECT Template:Code
- REDIRECT Template:Code
- subscribe function now takes
- REDIRECT Template:Code
- Added
- REDIRECT Template:Code
Template:Redr with the following members
- REDIRECT Template:Code
Template:Redr, cancels event from happening
- REDIRECT Template:Code
Template:Redr, the item stack in use by the player (undefined if empty hand)
- readonly
- REDIRECT Template:Code
Template:Redr, the player breaking the block
- Added
- REDIRECT Template:Code
- Renamed
- REDIRECT Template:Code
- REDIRECT Template:Code
- Renamed
- REDIRECT Template:Code
- REDIRECT Template:Code
- subscribe function now takes
- REDIRECT Template:Code
- Added
- REDIRECT Template:Code
Template:Redr with the following members
- REDIRECT Template:Code
Template:Redr, cancels event from happening
- readonly
- REDIRECT Template:Code
Template:Redr, the face the block is being placed on
- readonly
- REDIRECT Template:Code
Template:Redr, the location on the face the block was placed on
- REDIRECT Template:Code
Template:Redr, the item stack being used to place the block
- readonly
- REDIRECT Template:Code
Template:Redr, the player placing the block
- Added
- REDIRECT Template:Code
- Modified
- REDIRECT Template:Code
- Renamed
- REDIRECT Template:Code
- REDIRECT Template:Code
- Renamed
- REDIRECT Template:Code
- REDIRECT Template:Code
- Modified
- REDIRECT Template:Code
- Added
- REDIRECT Template:Code
- Added
- REDIRECT Template:Code
- Added
- REDIRECT Template:Code
Template:Redr with the following members
- REDIRECT Template:Code
Template:Redr, names of blocks to be filtered against
- REDIRECT Template:Code
Template:Redr, specific block permutations to be filtered against
- Added class
- REDIRECT Template:Code
- New field
- REDIRECT Template:Code
- Added class
- REDIRECT Template:Code
- Class
- REDIRECT Template:Code
- Added property readonly cause:
- REDIRECT Template:Code
- Class
- REDIRECT Template:Code
- Added property readonly
- REDIRECT Template:Code
- Added enum
- REDIRECT Template:Code
Graphical
- Disabling Beautiful Skies or Smooth Lighting no longer affects visuals while using Deferred or Ray Tracing in the Deferred Technical Preview
- Moved Smooth Lighting and Beautiful Skies buttons to only appear in the Simple and Fancy graphics menus in the Deferred Technical Preview
- Bloom option removed from Simple, Fancy, and Ray Tracing menus in the Deferred Technical Preview
Fixes
Template:Fixes other
- Fixed feedback button behavior in the new Play Screen not linking to the feedback page.
- Fixed various pixel scaling issues on the HUD screen.
- Fixed an issue where content errors for items at the latest format version would appear for other items.
- The game menu gamepad shortcut on the new death screen now works correctly.
- Concrete Powder blocks are now the correct color for worlds imported from previous versions.
References
<references group="">
</references>
de:Bedrock Edition beta 1.20.30.24 es:Bedrock Edition beta 1.20.30.24 ko:Bedrock Edition 프리뷰 1.20.30.24 pt:Edição Bedrock Preview 1.20.30.24 uk:Preview 1.20.30.24 (Bedrock Edition) zh:基岩版1.20.30.24