Minecraft:Dirt: Difference between revisions
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'''Dirt''' is a [[Minecraft:block]] found abundantly in most [[Minecraft:biome]]s under a layer of grass | '''Dirt''' is a [[Minecraft:block]] found abundantly in most [[Minecraft:biome]]s under a layer of [[Minecraft:grass block]]s at the top of the [[Minecraft:Overworld]] as well as in [[Minecraft:Ore (feature)|patches]] underground. | ||
== Obtaining == | == Obtaining == | ||
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=== Natural generation === | === Natural generation === | ||
Dirt comprises the majority of the upper terrain layers in most Overworld biomes, bridging the gap between [[Minecraft:stone]] and grass | Dirt comprises the majority of the upper terrain layers in most Overworld biomes, bridging the gap between [[Minecraft:stone]] and [[Minecraft:grass block]]s in various thicknesses. | ||
There are approximately 1,850 dirt blocks per chunk in plains, forest, snowy plains, jungle, and windswept hills biomes. In | There are approximately 1,850 dirt blocks per [[Minecraft:chunk]] in [[Minecraft:plains]], [[Minecraft:forest]], [[Minecraft:snowy plains]], [[Minecraft:jungle]], and [[Minecraft:windswept hills]] biomes. In [[Minecraft:village]]s, dirt generates naturally as part of several different structures. In [[Minecraft:woodland mansion]]s, dirt generates in several types of rooms. Four blocks of dirt generates as part of each [[Minecraft:ancient city]] near the center. Dirt can also generate in [[Minecraft:trail ruins]] and at the base of trees in [[Minecraft:trial chambers]] entrances. | ||
Dirt can generate in the Overworld in the form of ore | Dirt can generate in the Overworld in the form of [[Minecraft:Ore (feature)|ore blob]]s. Dirt attempts to generate 7 times per [[Minecraft:chunk]] in blobs of size 0–160 at Y=0–160, in all biomes. It can replace [[Minecraft:stone]], [[Minecraft:granite]], [[Minecraft:andesite]], [[Minecraft:diorite]], polished granite{{only|be|short=1}}, polished andesite{{only|be|short=1}}, polished diorite{{only|be|short=1}}, [[Minecraft:tuff]]{{only|je|short=1}}, and [[Minecraft:deepslate]]{{only|je|short=1}}. | ||
{{Block distribution}} | {{Block distribution}} | ||
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=== Block drops === | === Block drops === | ||
[[Minecraft:Farmland]], dirt | [[Minecraft:Farmland]], [[Minecraft:dirt path]]s, grass blocks, [[Minecraft:mycelium]], and [[Minecraft:podzol]] drop dirt if broken without [[Minecraft:Silk Touch]]. Farmland and dirt paths{{only|java|short=1}} drop dirt even if broken with Silk Touch. | ||
=== Post-generation === | === Post-generation === | ||
[[Minecraft:Farmland]] turns into dirt if either a [[Minecraft:mob]] jumps on it, a solid block is placed over it, or nothing is planted on it and it is not within four blocks of [[Minecraft:water]]. | [[Minecraft:Farmland]] turns into dirt if either a [[Minecraft:mob]] jumps on it, a solid block is placed over it, or nothing is planted on it and it is not within four blocks of [[Minecraft:water]]. | ||
A dirt path immediately turns into dirt if a solid block is placed over it. | A [[Minecraft:dirt path]] immediately turns into dirt if a solid block is placed over it. | ||
Coarse dirt can be tilled with a [[Minecraft:hoe]] to become dirt. | [[Minecraft:Coarse dirt]] can be tilled with a [[Minecraft:hoe]] to become dirt. | ||
Tilling rooted dirt with a hoe turns it into normal dirt and yields a hanging roots item. | Tilling [[Minecraft:rooted dirt]] with a hoe turns it into normal dirt and yields a [[Minecraft:hanging roots]] item. | ||
Grass blocks and [[Minecraft:mycelium]] can die under various circumstances (Most often when a solid, opaque block is placed on top of them). When they die, they turn into dirt. | Grass blocks and [[Minecraft:mycelium]] can die under various circumstances (Most often when a solid, opaque block is placed on top of them). When they die, they turn into dirt. | ||
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=== Renewability === | === Renewability === | ||
{{See also|Tutorial:Dirt farming}} | {{See also|Tutorial:Dirt farming}} | ||
By tilling coarse dirt, the player can convert [[Minecraft:gravel]] into dirt. Two blocks each of gravel and dirt become four blocks of coarse dirt, which can then be placed and tilled. Since gravel is renewable through bartering with [[Minecraft:piglin]]s, this makes a renewable source of dirt. | By tilling coarse dirt, the player can convert [[Minecraft:gravel]] into dirt. Two blocks each of gravel and dirt become four blocks of coarse dirt, which can then be placed and tilled. Since gravel is renewable through [[Minecraft:bartering]] with [[Minecraft:piglin]]s, this makes a renewable source of dirt. | ||
Another way to obtain renewable dirt makes use of moss | Another way to obtain renewable dirt makes use of [[Minecraft:moss block]]s. [[Minecraft:Azalea]] converts the moss block below it into rooted dirt when grown into a [[Minecraft:azalea tree|tree]]. {{IN|be}}, most [[Minecraft:sapling]]s will convert the [[Minecraft:Moss Block|moss]] directly below it into dirt, sometimes a minute after it's grown into a tree. {{IN|java}}, large [[Minecraft:spruce tree]]s convert up to about 100 moss blocks into podzol when grown. Since moss can be converted from stone using [[Minecraft:bone meal]], and stone can be renewably generated with water and [[Minecraft:lava]], dirt can be renewably created as long as there is access to water, lava and moss blocks. | ||
A third way to obtain renewable dirt is by buying podzol or rooted dirt from wandering | A third way to obtain renewable dirt is by buying podzol or rooted dirt from [[Minecraft:wandering trader]]s. However, only 18 blocks of podzol or 10 blocks of rooted dirt can be purchased from each trader, so this method cannot be performed on a large scale. | ||
== Usage == | == Usage == | ||
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=== Farming === | === Farming === | ||
Dirt has the ability to grow [[Minecraft:sapling]]s, sugar cane, [[Minecraft:mushroom]]s, sweet berries, and [[Minecraft:bamboo]], which can be planted directly in dirt under appropriate conditions. | Dirt has the ability to grow [[Minecraft:sapling]]s, [[Minecraft:sugar cane]], [[Minecraft:mushroom]]s, [[Minecraft:sweet berries]], and [[Minecraft:bamboo]], which can be planted directly in dirt under appropriate conditions. | ||
Using a [[Minecraft:hoe]] on dirt turns it into [[Minecraft:farmland]], enabling wheat seeds, pumpkin seeds, melon seeds, [[Minecraft:potato]]es, [[Minecraft:carrot]]s, beetroot seeds, pitcher | Using a [[Minecraft:hoe]] on dirt turns it into [[Minecraft:farmland]], enabling [[Minecraft:wheat seeds]], [[Minecraft:pumpkin seeds]], [[Minecraft:melon seeds]], [[Minecraft:potato]]es, [[Minecraft:carrot]]s, [[Minecraft:beetroot seeds]], [[Minecraft:pitcher pod]]s, and [[Minecraft:torchflower seeds]] to be planted on it. | ||
=== Dirt path === | === Dirt path === | ||
{{Control|Using}} a [[Minecraft:shovel]] on dirt turns it into a dirt path. | {{Control|Using}} a [[Minecraft:shovel]] on dirt turns it into a [[Minecraft:dirt path]]. | ||
=== Grass and mycelium spreading === | === Grass and mycelium spreading === | ||
{{see also|Grass Block}} | {{see also|Grass Block}} | ||
When a dirt block is adjacent to a grass block and is exposed to a light level of at least 4, it is eventually converted into a grass block at random intervals. | When a dirt block is adjacent to a grass block and is exposed to a [[Minecraft:light]] level of at least 4, it is eventually converted into a grass block at random intervals. | ||
[[Minecraft:Mycelium]] spreads in a similar fashion, but requires a light level of at least 9. | [[Minecraft:Mycelium]] spreads in a similar fashion, but requires a light level of at least 9. | ||
=== Mud === | === Mud === | ||
{{control|Using}} a water bottle, splash water bottle or lingering water bottle will convert the dirt into [[Minecraft:mud]]. | {{control|Using}} a [[Minecraft:water bottle]], [[Minecraft:splash water bottle]] or [[Minecraft:lingering water bottle]] will convert the dirt into [[Minecraft:mud]]. | ||
=== Sulfur cube === | === Sulfur cube === | ||
{{In development|section=1|drop=Chaos Cubed}} | {{In development|section=1|drop=Chaos Cubed}} | ||
Sulfur | [[Minecraft:Sulfur cube]]s have the ability to absorb dirt, either through picking it up or being interacted with it. This provides the regular/football effect to the mob when hitting it. | ||
== Sounds == | == Sounds == | ||
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|{{HistoryLine|java pre-classic}} | |{{HistoryLine|java pre-classic}} | ||
|{{HistoryLine||rd-20090515|[[File:Dirt JE1.png|32px]] Added dirt. | |{{HistoryLine||rd-20090515|[[File:Dirt JE1.png|32px]] Added dirt. | ||
|[[Minecraft:Grass Block|Grass]] spreads to dirt when under light. | |[[Minecraft:Grass Block|Grass]] spreads to dirt when under [[Minecraft:light]]. | ||
|[[File:Dirt JE1 (facing NWU).png|32px]] The bottom texture of dirt is mirrored vertically.}} | |[[File:Dirt JE1 (facing NWU).png|32px]] The bottom texture of dirt is mirrored vertically.}} | ||
|{{HistoryLine|java Classic}} | |{{HistoryLine|java Classic}} | ||
|{{HistoryLine||0.0.19a|[[File:Dirt (inventory) JE1.png|32px]] Dirt can now be selected on the [[Minecraft:hotbar]], rather than strictly requiring a number key as placeable blocks did previously.}} | |||
|{{HistoryLine||0.24 SURVIVAL TEST|Grass blocks and dirt now drop dirt when broken.}} | |{{HistoryLine||0.24 SURVIVAL TEST|Grass blocks and dirt now drop dirt when broken.}} | ||
|{{HistoryLine||October 22, 2009|link=https://web.archive.org/web/20200217032622/https://notch.tumblr.com/post/220243988/half-sized-blocks-all-dirt-tiles-so-it-kinda|[[File:Dirt Slab.png|32px]] Notch uses the Dirt block model as a test for half-height blocks (modern-day slabs), creating "dirt slabs". They would ultimately never be added to the game.}} | |{{HistoryLine||October 22, 2009|link=https://web.archive.org/web/20200217032622/https://notch.tumblr.com/post/220243988/half-sized-blocks-all-dirt-tiles-so-it-kinda|[[File:Dirt Slab.png|32px]] [[Minecraft:Notch]] uses the Dirt block model as a test for half-height blocks (modern-day slabs), creating "dirt slabs". They would ultimately never be added to the game.}} | ||
|{{HistoryLine|java indev}} | |{{HistoryLine|java indev}} | ||
|{{HistoryLine||0.31|dev=20100104-2154|Dirt now uses a sound distinct from grass block.}} | |{{HistoryLine||0.31|dev=20100104-2154|Dirt now uses a [[Minecraft:sound]] distinct from [[Minecraft:grass block]].}} | ||
|{{HistoryLine||20100206-2034|Dirt can now be tilled with a [[Minecraft:hoe]] into [[Minecraft:farmland]].}} | |{{HistoryLine||20100206-2034|Dirt can now be tilled with a [[Minecraft:hoe]] into [[Minecraft:farmland]].}} | ||
|{{HistoryLine|java infdev}} | |{{HistoryLine|java infdev}} | ||
|{{HistoryLine||20100617-1531|Dirt and [[Minecraft:gravel]] now generate naturally as ore | |{{HistoryLine||20100617-1531|Dirt and [[Minecraft:gravel]] now generate naturally as [[Minecraft:Ore (feature)|ore feature]]s underground.}} | ||
|{{HistoryLine|java beta}} | |{{HistoryLine|java beta}} | ||
|{{HistoryLine||1.8|dev=Pre-release|Dirt now generates naturally in | |{{HistoryLine||1.8|dev=Pre-release|Dirt now generates naturally in [[Minecraft:village]]s and [[Minecraft:mineshaft]]s.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|[[Minecraft:Mycelium]] has been introduced, and now spreads to dirt.}} | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|[[Minecraft:Mycelium]] has been introduced, and now spreads to dirt.}} | ||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 5|[[File:Dirt JE2 BE2.png|32px]] The texture of dirt has been changed. Dirt now has a slightly different arrangement of grains around the sides.}} | |{{HistoryLine|||dev=Beta 1.9 Prerelease 5|[[File:Dirt JE2 BE2.png|32px]] The texture of dirt has been changed. Dirt now has a slightly different arrangement of grains around the sides.}} | ||
|{{HistoryLine||1.1|dev=12w01a|Dirt is now generating in Superflat world type.}} | |{{HistoryLine||1.1|dev=12w01a|Dirt is now generating in [[Minecraft:Superflat]] world type.}} | ||
|{{HistoryLine||1.2.1|dev=12w07a|Player is now unable to till dirt with [[Minecraft:hoe]] when there is a block on top of the dirt.}} | |{{HistoryLine||1.2.1|dev=12w07a|Player is now unable to till dirt with [[Minecraft:hoe]] when there is a block on top of the dirt.}} | ||
|{{HistoryLine||1.4.2|dev=12w38a|Dirt has been given new | |{{HistoryLine||1.4.2|dev=12w38a|Dirt has been given new [[Minecraft:sound]]s for being placed and walked upon.}} | ||
|{{HistoryLine||1.8|dev=14w25a|Dirt can now be used to craft coarse dirt.}} | |{{HistoryLine||1.8|dev=14w25a|Dirt can now be used to craft [[Minecraft:coarse dirt]].}} | ||
|{{HistoryLine|||dev=14w27b|Dirt's textures now rotate randomly due to the addition of arrays to the block model format.}} | |{{HistoryLine|||dev=14w27b|Dirt's textures now rotate randomly due to the addition of arrays to the [[Minecraft:Block models|block model format]].}} | ||
|{{HistoryLine||1.11|dev=16w39a|Dirt now generates in woodland | |{{HistoryLine||1.11|dev=16w39a|Dirt now generates in [[Minecraft:woodland mansion]]s.}} | ||
|{{HistoryLine||1.14|dev=19w05a|Dirt is now renewable due to the wandering trader selling [[Minecraft:podzol]].}} | |{{HistoryLine||1.14|dev=19w05a|Dirt is now [[Minecraft:renewable]] due to the [[Minecraft:wandering trader]] selling [[Minecraft:podzol]].}} | ||
|{{HistoryLine||1.16|dev=20w07a|As [[Minecraft:gravel]] has become renewable through bartering with [[Minecraft:piglin]]s, dirt can be more easily and renewably obtained through crafting and tilling coarse dirt.}} | |{{HistoryLine||1.16|dev=20w07a|As [[Minecraft:gravel]] has become renewable through [[Minecraft:bartering]] with [[Minecraft:piglin]]s, dirt can be more easily and renewably obtained through crafting and tilling [[Minecraft:coarse dirt]].}} | ||
|{{HistoryLine||1.17|dev=20w45a|A [[Minecraft:shovel]] can now be used on dirt to create a dirt path block.}} | |{{HistoryLine||1.17|dev=20w45a|A [[Minecraft:shovel]] can now be used on dirt to create a [[Minecraft:dirt path]] block.}} | ||
|{{HistoryLine|||dev=21w06a|The height limit was expanded down to Y{{=}}-64. Dirt blobs are temporary generating from Y{{=}}-64 instead of Y{{=}}0.}} | |{{HistoryLine|||dev=21w06a|The height limit was expanded down to Y{{=}}-64. Dirt [[Minecraft:Ore (feature)|blobs]] are temporary generating from Y{{=}}-64 instead of Y{{=}}0.}} | ||
|{{HistoryLine|||dev=21w07a|Dirt ore features no longer generate below Y{{=}}0, but more common than in pre 21w06a versions.}} | |{{HistoryLine|||dev=21w07a|Dirt ore features no longer generate below Y{{=}}0, but more common than in pre 21w06a versions.}} | ||
|{{HistoryLine|||dev=21w15a|All the changes to dirt blob generation in the previous 1.17 snapshots have been reverted, but they can be re-enabled with the Caves & Cliffs Prototype Data Pack.}} | |{{HistoryLine|||dev=21w15a|All the changes to dirt blob generation in the previous 1.17 snapshots have been reverted, but they can be re-enabled with the [[Minecraft:Caves & Cliffs Prototype Data Pack]].}} | ||
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Dirt blob once again generates the way it did in the 1.17 snapshots without the use of a data pack.}} | |{{HistoryLine||1.18|dev=Experimental Snapshot 1|Dirt blob once again generates the way it did in the 1.17 snapshots without the use of a data pack.}} | ||
|{{HistoryLine|||dev=21w37a|Dirt no longer generates as part of the starting room in | |{{HistoryLine|||dev=21w37a|Dirt no longer generates as part of the starting room in [[Minecraft:mineshaft]]s.<ref>{{Cite bug|MC|215876|Dirt can generate below y{{=}}0 from mineshafts|date=February 17, 2021}}</ref><ref>{{Cite bug|MC|238311|Mineshaft dirt rooms above y{{=}}0 no longer generates with dirt|date=October 4, 2021}}</ref>}} | ||
|{{HistoryLine|||dev=21w39a|Dirt blobs no longer generate above Y{{=}}160, and are rarer than before. Before, the spawn attempt was 15 times per chunk.}} | |{{HistoryLine|||dev=21w39a|Dirt blobs no longer generate above Y{{=}}160, and are rarer than before. Before, the spawn attempt was 15 times per chunk.}} | ||
|{{HistoryLine||1.19|dev=22w11a|Using a water bottle, splash water bottle or lingering water bottle now converts dirt into [[Minecraft:mud]].}} | |{{HistoryLine||1.19|dev=22w11a|Using a [[Minecraft:water bottle]], [[Minecraft:splash water bottle]] or [[Minecraft:lingering water bottle]] now converts dirt into [[Minecraft:mud]].}} | ||
|{{HistoryLine|||dev=22w13a|Dirt now generates as part of ancient cities.}} | |{{HistoryLine|||dev=22w13a|Dirt now generates as part of [[Minecraft:ancient cities]].}} | ||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a| | |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[Minecraft:Sniffer]]s can now dig dirt.}} | ||
|{{HistoryLine||1.20|dev=23w12a|Dirt now generates in trail ruins.}} | |{{HistoryLine||1.20|dev=23w12a|Dirt now generates in [[Minecraft:trail ruins]].}} | ||
|{{HistoryLine|||dev=23w16a|The amount of dirt in trail ruins has been tweaked. | |{{HistoryLine|||dev=23w16a|The amount of dirt in trail ruins has been tweaked. | ||
|The game's application icon has been changed from crafting table to dirt (for snapshots).}} | |The game's application icon has been changed from [[Minecraft:crafting table]] to dirt (for snapshots).}} | ||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Dirt can now generate in the entrances of trial chambers.}} | |{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Dirt can now generate in the entrances of [[Minecraft:trial chambers]].}} | ||
|{{HistoryLine|java upcoming}} | |{{HistoryLine|java upcoming}} | ||
|{{HistoryLine||26.2|dev=snap 1|Added sulfur | |{{HistoryLine||26.2|dev=snap 1|Added [[Minecraft:sulfur cube]]s, which have the ability to absorb dirt, providing the football/regular effect to the mob.}} | ||
}} | }} | ||
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|{{HistoryLine||v0.8.0|dev=build 1|The textures of dirt are now randomly rotated.}} | |{{HistoryLine||v0.8.0|dev=build 1|The textures of dirt are now randomly rotated.}} | ||
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Dirt JE2 BE2.png|32px]] Grassless dirt has been added.}} | |{{HistoryLine||v0.9.0|dev=build 1|[[File:Dirt JE2 BE2.png|32px]] Grassless dirt has been added.}} | ||
|{{HistoryLine||v0.11.0|dev=build 1|Dirt can now be obtained by breaking grass path blocks.}} | |{{HistoryLine||v0.11.0|dev=build 1|Dirt can now be obtained by breaking [[Minecraft:grass path]] blocks.}} | ||
|{{HistoryLine|pocket}} | |{{HistoryLine|pocket}} | ||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Dirt now generates in woodland | |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Dirt now generates in [[Minecraft:woodland mansion]]s.}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Grassless dirt has been replaced with coarse dirt.}} | |{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Grassless dirt has been replaced with [[Minecraft:coarse dirt]].}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Dirt is now renewable.}} | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Dirt is now [[Minecraft:renewable]].}} | ||
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Dirt blob generation has now been tweaked to be in parity with ''Java Edition''.}} | |{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Dirt blob generation has now been tweaked to be in parity with ''Java Edition''.}} | ||
|{{HistoryLine|||dev=beta 1.18.0.21|Dirt blobs no longer generate above Y{{=}}160, and are rarer than before. Before, the spawn attempt was 15 times per chunk.}} | |{{HistoryLine|||dev=beta 1.18.0.21|Dirt blobs no longer generate above Y{{=}}160, and are rarer than before. Before, the spawn attempt was 15 times per chunk.}} | ||
|{{HistoryLine|bedrock upcoming}} | |{{HistoryLine|bedrock upcoming}} | ||
|{{HistoryLine||26.20|dev=Preview 26.20.23|exp=Drop 2 of 2026|Added sulfur | |{{HistoryLine||26.20|dev=Preview 26.20.23|exp=Drop 2 of 2026|Added [[Minecraft:sulfur cube]]s, which have the ability to absorb dirt, providing the football/regular effect to the mob.}} | ||
}} | }} | ||
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|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Dirt JE1 BE1.png|32px]] Added dirt.}} | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Dirt JE1 BE1.png|32px]] Added dirt.}} | ||
|{{HistoryLine||xbox=TU3|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Dirt JE2 BE2.png|32px]] The texture of dirt has been changed.}} | |{{HistoryLine||xbox=TU3|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Dirt JE2 BE2.png|32px]] The texture of dirt has been changed.}} | ||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Dirt can now be used to craft coarse dirt.}} | |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Dirt can now be used to craft [[Minecraft:coarse dirt]].}} | ||
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Dirt now generates in woodland | |{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Dirt now generates in [[Minecraft:woodland mansion]]s.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dirt is now renewable due to the wandering trader selling [[Minecraft:podzol]].}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dirt is now [[Minecraft:renewable]] due to the [[Minecraft:wandering trader]] selling [[Minecraft:podzol]].}} | ||
}} | }} | ||
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|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.8|dev=14w06a|Dirt now uses the newly-implemented model json file {{code|models/block/cube.json}}; previously the geometry was defined in the game code itself.}} | |{{HistoryLine||1.8|dev=14w06a|Dirt now uses the newly-implemented model json file {{code|models/block/cube.json}}; previously the geometry was defined in the game code itself.}} | ||
|{{HistoryLine|||dev=14w10a|Dirt with numerical metadata variants 3 through 15, which are inaccessible through normal gameplay, now have no model [[File:Missing Model JE2.png|32px]] rather than appearing identical to dirt.}} | |{{HistoryLine|||dev=14w10a|Dirt with [[Minecraft:Java Edition data values/Pre-flattening/Block IDs/Before 14w25a|numerical metadata variants]] 3 through 15, which are inaccessible through normal gameplay, now have [[Minecraft:Missing model|no model]] [[File:Missing Model JE2.png|32px]] rather than appearing identical to dirt.}} | ||
|{{HistoryLine|||dev=14w25a|Dirt and its variants are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of dirt were as follows: | |{{HistoryLine|||dev=14w25a|Dirt and its variants are now defined via [[Minecraft:block states]] rather than by numerical metadata. Prior to this version, the numerical metadata variants of dirt were as follows: | ||
{{dvt|spritetype=block|sprite=dirt|Dirt}} | {{dvt|spritetype=block|sprite=dirt|Dirt}} | ||
{{dvt|sprite=dirt|[[Minecraft:Coarse Dirt|Grassless Dirt]]}} | {{dvt|sprite=dirt|[[Minecraft:Coarse Dirt|Grassless Dirt]]}} | ||
{{dvt|sprite=podzol|[[Minecraft:Podzol]]}} | {{dvt|sprite=podzol|[[Minecraft:Podzol]]}} | ||
{{dvt|sprite=missingno|dv=3-15|Inaccessible "boring" variants of dirt|foot=1}}}} | {{dvt|sprite=missingno|dv=3-15|[[Minecraft:Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" variants of dirt]]|foot=1}}}} | ||
|{{HistoryLine|||dev=14w26a|Dirt with metadata values 3 through 15 have now been completely removed from the game.}} | |{{HistoryLine|||dev=14w26a|Dirt with metadata values 3 through 15 have now been completely removed from the game.}} | ||
|{{HistoryLine||1.13|dev=17w47a|The different variant block states for the <code>dirt</code> ID have been split up into their own IDs. | |{{HistoryLine||1.13|dev=17w47a|The different variant block states for the <code>dirt</code> ID have been split up into their own IDs. | ||
|Prior to ''The Flattening'', this block's numeral ID was 3.}} | |Prior to [[Minecraft:Java Edition 1.13/Flattening|''The Flattening'']], this block's numeral ID was 3.}} | ||
}} | }} | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.21.20|dev=Preview 1.21.20.22|The different block states for the <code>dirt</code> ID have now been split up into their own IDs.}} | |{{HistoryLine||1.21.20|dev=Preview 1.21.20.22|The different [[Minecraft:block states]] for the <code>dirt</code> ID have now been split up into their own IDs.}} | ||
}} | }} | ||
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=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
File:Texting in Minecraft.jpeg|A human standing on a dirt pillar in a snowy taiga. | File:Texting in Minecraft.jpeg|A human standing on a dirt pillar in a [[Minecraft:Snowy Taiga|snowy taiga]]. | ||
File:Minecraft Earth Dirt.png|Dirt as it appeared in {{MCE}}. | File:Minecraft Earth Dirt.png|[[Minecraft:Earth:Dirt|Dirt]] as it appeared in {{MCE}}. | ||
File:Melissa grabs dirt.png|Melissa Benoist grabbing a dirt block. | File:Melissa grabs dirt.png|[[Minecraft:The Super Duper Minecraft Musical|Melissa Benoist]] grabbing a dirt block. | ||
File:Dirt Xbox.jpeg|A realistic dirt block featured in Ten Things You Probably Didn't Know About Minecraft. | File:Dirt Xbox.jpeg|A realistic dirt block featured in [[Minecraft:Ten Things You Probably Didn't Know About Minecraft]]. | ||
File:AMCM Steve builds.jpeg|{{AMCM|Steve}} building a house with Dirt in {{AMCM}}. | File:AMCM Steve builds.jpeg|{{AMCM|Steve}} building a house with Dirt in {{AMCM}}. | ||
</gallery> | </gallery> | ||
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[[Category:Generated structure blocks]] | [[Category:Generated structure blocks]] | ||
cs:Hlína | [[Minecraft:cs:Hlína]] | ||
de:Erde | [[Minecraft:de:Erde]] | ||
es:Tierra | [[Minecraft:es:Tierra]] | ||
fr:Terre | [[Minecraft:fr:Terre]] | ||
hu:Föld | [[Minecraft:hu:Föld]] | ||
it:Terra | [[Minecraft:it:Terra]] | ||
ja:土 | [[Minecraft:ja:土]] | ||
ko:흙 | [[Minecraft:ko:흙]] | ||
lzh:土 | [[Minecraft:lzh:土]] | ||
nl:Aarde | [[Minecraft:nl:Aarde]] | ||
pl:Ziemia | [[Minecraft:pl:Ziemia]] | ||
pt:Terra | [[Minecraft:pt:Terra]] | ||
ru:Земля | [[Minecraft:ru:Земля]] | ||
th:ดิน | [[Minecraft:th:ดิน]] | ||
uk:Ґрунт | [[Minecraft:uk:Ґрунт]] | ||
zh:泥土 | [[Minecraft:zh:泥土]] | ||
Latest revision as of 11:07, 16 April 2026
Template:For Template:Infobox block Dirt is a Minecraft:block found abundantly in most Minecraft:biomes under a layer of Minecraft:grass blocks at the top of the Minecraft:Overworld as well as in patches underground.
Obtaining
Breaking
Dirt can be broken with any Minecraft:tool, but a Minecraft:shovel is the quickest. Dirt drops itself when it's destroyed. Template:Breaking row
Natural generation
Dirt comprises the majority of the upper terrain layers in most Overworld biomes, bridging the gap between Minecraft:stone and Minecraft:grass blocks in various thicknesses.
There are approximately 1,850 dirt blocks per Minecraft:chunk in Minecraft:plains, Minecraft:forest, Minecraft:snowy plains, Minecraft:jungle, and Minecraft:windswept hills biomes. In Minecraft:villages, dirt generates naturally as part of several different structures. In Minecraft:woodland mansions, dirt generates in several types of rooms. Four blocks of dirt generates as part of each Minecraft:ancient city near the center. Dirt can also generate in Minecraft:trail ruins and at the base of trees in Minecraft:trial chambers entrances.
Dirt can generate in the Overworld in the form of ore blobs. Dirt attempts to generate 7 times per Minecraft:chunk in blobs of size 0–160 at Y=0–160, in all biomes. It can replace Minecraft:stone, Minecraft:granite, Minecraft:andesite, Minecraft:diorite, polished graniteTemplate:Only, polished andesiteTemplate:Only, polished dioriteTemplate:Only, Minecraft:tuffTemplate:Only, and Minecraft:deepslateTemplate:Only.
Mob loot
An Minecraft:enderman that picks up and holds a dirt block drops it upon death.
Block drops
Minecraft:Farmland, Minecraft:dirt paths, grass blocks, Minecraft:mycelium, and Minecraft:podzol drop dirt if broken without Minecraft:Silk Touch. Farmland and dirt pathsTemplate:Only drop dirt even if broken with Silk Touch.
Post-generation
Minecraft:Farmland turns into dirt if either a Minecraft:mob jumps on it, a solid block is placed over it, or nothing is planted on it and it is not within four blocks of Minecraft:water.
A Minecraft:dirt path immediately turns into dirt if a solid block is placed over it.
Minecraft:Coarse dirt can be tilled with a Minecraft:hoe to become dirt.
Tilling Minecraft:rooted dirt with a hoe turns it into normal dirt and yields a Minecraft:hanging roots item.
Grass blocks and Minecraft:mycelium can die under various circumstances (Most often when a solid, opaque block is placed on top of them). When they die, they turn into dirt.
Renewability
Template:See also By tilling coarse dirt, the player can convert Minecraft:gravel into dirt. Two blocks each of gravel and dirt become four blocks of coarse dirt, which can then be placed and tilled. Since gravel is renewable through Minecraft:bartering with Minecraft:piglins, this makes a renewable source of dirt.
Another way to obtain renewable dirt makes use of Minecraft:moss blocks. Minecraft:Azalea converts the moss block below it into rooted dirt when grown into a tree. Template:IN, most Minecraft:saplings will convert the moss directly below it into dirt, sometimes a minute after it's grown into a tree. Template:IN, large Minecraft:spruce trees convert up to about 100 moss blocks into podzol when grown. Since moss can be converted from stone using Minecraft:bone meal, and stone can be renewably generated with water and Minecraft:lava, dirt can be renewably created as long as there is access to water, lava and moss blocks.
A third way to obtain renewable dirt is by buying podzol or rooted dirt from Minecraft:wandering traders. However, only 18 blocks of podzol or 10 blocks of rooted dirt can be purchased from each trader, so this method cannot be performed on a large scale.
Usage
Dirt's primary use is for farming, but due to its abundance, it can also be used as a highly available building block or as temporary scaffolding.
Crafting ingredient
Farming
Dirt has the ability to grow Minecraft:saplings, Minecraft:sugar cane, Minecraft:mushrooms, Minecraft:sweet berries, and Minecraft:bamboo, which can be planted directly in dirt under appropriate conditions.
Using a Minecraft:hoe on dirt turns it into Minecraft:farmland, enabling Minecraft:wheat seeds, Minecraft:pumpkin seeds, Minecraft:melon seeds, Minecraft:potatoes, Minecraft:carrots, Minecraft:beetroot seeds, Minecraft:pitcher pods, and Minecraft:torchflower seeds to be planted on it.
Dirt path
Template:Control a Minecraft:shovel on dirt turns it into a Minecraft:dirt path.
Grass and mycelium spreading
Template:See also When a dirt block is adjacent to a grass block and is exposed to a Minecraft:light level of at least 4, it is eventually converted into a grass block at random intervals.
Minecraft:Mycelium spreads in a similar fashion, but requires a light level of at least 9.
Mud
Template:Control a Minecraft:water bottle, Minecraft:splash water bottle or Minecraft:lingering water bottle will convert the dirt into Minecraft:mud.
Sulfur cube
Template:In development Minecraft:Sulfur cubes have the ability to absorb dirt, either through picking it up or being interacted with it. This provides the regular/football effect to the mob when hitting it.
Sounds
Generic
Template:Sound table/Block/Gravel
Unique
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Java Edition
Bedrock Edition
Issues
Gallery
Screenshots
-
A cave entrance containing multitudes of dirt.
-
Grass spreading on a square of dirt.
Mojang screenshots
-
Unimplemented dirt slabs.
-
A castle made of dirt.
In other media
-
A human standing on a dirt pillar in a snowy taiga.
-
Dirt as it appeared in Template:MCE.
-
Melissa Benoist grabbing a dirt block.
-
A realistic dirt block featured in Minecraft:Ten Things You Probably Didn't Know About Minecraft.
-
Template:AMCM building a house with Dirt in Template:AMCM.
References
External links
Minecraft:cs:Hlína Minecraft:de:Erde Minecraft:es:Tierra Minecraft:fr:Terre Minecraft:hu:Föld Minecraft:it:Terra Minecraft:ja:土 Minecraft:ko:흙 Minecraft:lzh:土 Minecraft:nl:Aarde Minecraft:pl:Ziemia Minecraft:pt:Terra Minecraft:ru:Земля Minecraft:th:ดิน Minecraft:uk:Ґрунт Minecraft:zh:泥土