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Minecraft:Lead: Difference between revisions

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| renewable = Yes
| renewable = Yes
}}
}}
'''Leads''' are utility [[Minecraft:item]]s used to leash and lead certain entities. Leashed entities can be tied to [[Minecraft:fence]]s or other entities by {{Control|using}} the fence or entity while sneaking. A lead can be removed from an entity by shearing it.
'''Leads''' are utility [[Minecraft:item]]s used to leash and lead certain [[Minecraft:entities]]. Leashed entities can be tied to [[Minecraft:fence]]s or other entities by {{Control|using}} the fence or entity while [[Minecraft:sneaking]]. A lead can be removed from an entity by [[Minecraft:shearing]] it.


== Obtaining ==
== Obtaining ==
=== Mob loot ===
=== Mob loot ===
Wandering traders always spawn with 2 trader llamas, each held with a lead. When a trader llama is detached, either by killing it or the wandering trader, dragging them far apart, using shears, or putting the llama in a [[Minecraft:boat]] or a [[Minecraft:minecart]], the lead drops at the llama's position.
[[Minecraft:Wandering trader]]s always spawn with 2 [[Minecraft:trader llama]]s, each held with a lead. When a trader llama is detached, either by killing it or the wandering trader, dragging them far apart, using shears, or putting the llama in a [[Minecraft:boat]] or a [[Minecraft:minecart]], the lead drops at the llama's position.


=== Generated loot ===
=== Generated loot ===
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* {{EntityLink|Squid}}
* {{EntityLink|Squid}}
* {{EntityLink|Strider}}
* {{EntityLink|Strider}}
* {{EntityLink|Sulfur Cube}}
* {{EntityLink|Sulfur Cube}}{{upcoming|Chaos Cubed|nocat=1}}
* {{EntityLink|Trader Llama}}
* {{EntityLink|Trader Llama}}
* {{EntityLink|Zoglin}}
* {{EntityLink|Zoglin}}
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* {{EntityLink|Zombie Nautilus}}
* {{EntityLink|Zombie Nautilus}}


Additionally, bats, pandas, fish, tadpoles, [[Minecraft:turtle]]s, [[Minecraft:villager]]s, wandering traders, [[Minecraft:NPC]]s, [[Minecraft:agent]]s, and monsters other than the ones listed above can be leashed using a map editor or NBT editor.
Additionally, [[Minecraft:bat]]s, [[Minecraft:panda]]s, [[Minecraft:fish]], [[Minecraft:tadpole]]s, [[Minecraft:turtle]]s, [[Minecraft:villager]]s, [[Minecraft:wandering trader]]s, [[Minecraft:NPC]]s, [[Minecraft:agent]]s, and monsters other than the ones listed above can be leashed using a map editor or [[Minecraft:NBT]] editor.


With a mob on a lead held by the player, {{control|using}} the lead on any type of [[Minecraft:fence]] attaches the lead to it with a visible knot, tying the mob to it. Multiple leads may be attached to one fence post. A mob tied to a fence tends to stay within 5 blocks of the fence post.
With a mob on a lead held by the player, {{control|using}} the lead on any type of [[Minecraft:fence]] attaches the lead to it with a visible knot, tying the mob to it. Multiple leads may be attached to one fence post. A mob tied to a fence tends to stay within 5 blocks of the fence post.
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Pressing the {{control|use item}} control on a leash knot will leash any player-leashed mobs to the leash knot, or if the player is not currently leashing any mobs, leash all mobs leashed to the leash knot to the player.
Pressing the {{control|use item}} control on a leash knot will leash any player-leashed mobs to the leash knot, or if the player is not currently leashing any mobs, leash all mobs leashed to the leash knot to the player.


Sneaking and pressing the {{control|use item}} control on a leashable mob while already having other mobs leashed will leash any leashed mobs to the new mob. If a [[Minecraft:boat]] or any leashable mob that cannot fit into a boat is leashed to a happy ghast (aside from another happy ghast), it will be attached in a four-leash configuration hanging below the happy ghast.
[[Minecraft:Sneaking]] and pressing the {{control|use item}} control on a leashable mob while already having other mobs leashed will leash any leashed mobs to the new mob. If a [[Minecraft:boat]] or any leashable mob that cannot fit into a boat is leashed to a [[Minecraft:happy ghast]] (aside from another happy ghast), it will be attached in a four-leash configuration hanging below the happy ghast.


A lead is broken by pressing the {{control|use item}} control on the leashed mob again, hitting the knot, removing or pushing the attached fence post, or using [[Minecraft:shears]] on a leashed mob or a leash knot. Leads also break when hit by projectiles. Whenever a lead is removed or broken, it drops as an [[Minecraft:item (entity)|item]] at the location of the mob. However, it does not drop when unleashed in Creative mode.{{only|java}}<ref>{{bug|MCPE-79639|MCPE-79639|Unleashing a mob in creative mode drops an unnecessary lead|WF}}</ref> A lead does not break if the attached animal dies.
A lead is broken by pressing the {{control|use item}} control on the leashed mob again, hitting the knot, removing or pushing the attached fence post, or using [[Minecraft:shears]] on a leashed mob or a leash knot. Leads also break when hit by projectiles. Whenever a lead is removed or broken, it drops as an [[Minecraft:item (entity)|item]] at the location of the mob. However, it does not drop when unleashed in Creative mode.{{only|java}}<ref>{{bug|MCPE-79639|MCPE-79639|Unleashing a mob in creative mode drops an unnecessary lead|WF}}</ref> A lead does not break if the attached animal dies.


A lead can stretch a maximum of 12 blocks (16 if the leashed mob is a happy ghast). If the mob can move toward the player or fence post, it does so. If not, or if the mob is moving quickly away from the player, the lead breaks. The lead also breaks if the player uses a firework rocket while using [[Minecraft:elytra]].
A lead can stretch a maximum of 12 blocks (16 if the leashed mob is a [[Minecraft:happy ghast]]). If the mob can move toward the player or fence post, it does so. If not, or if the mob is moving quickly away from the player, the lead breaks. The lead also breaks if the player uses a [[Minecraft:firework rocket]] while using [[Minecraft:elytra]].


When the player or the knot is more than 7 blocks above the ground, the mob being leashed becomes suspended.
When the player or the knot is more than 7 blocks above the ground, the mob being leashed becomes suspended.
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Most mobs that can be leashed can still be leashed even if attacking the player leashing them, and any attached leads do not break.
Most mobs that can be leashed can still be leashed even if attacking the player leashing them, and any attached leads do not break.


Wolves, nautiluses, and zombie nautiluses cannot be leashed after becoming angry. Despite this, if they become angry while already leashed, the lead does not break, but it cannot be reattached when broken through other methods while the mob is still angry.
[[Minecraft:Wolves]], [[Minecraft:nautilus]]es, and [[Minecraft:zombie nautilus]]es cannot be leashed after becoming angry. Despite this, if they become angry while already leashed, the lead does not break, but it cannot be reattached when broken through other methods while the mob is still angry.


When moving downward and accelerating toward the ground, leashed mobs accumulate fall damage and take it if they hit the ground while still accelerating. When moving up or decelerating (such as when the lead is stretched to its limit), the fall distance is set to one block, so the mob does not take any fall damage if it touches the ground.
When moving downward and accelerating toward the ground, leashed mobs accumulate fall damage and take it if they hit the ground while still accelerating. When moving up or decelerating (such as when the lead is stretched to its limit), the fall distance is set to one block, so the mob does not take any fall damage if it touches the ground.


If the player walks into and back out of a nether portal while holding a lead connected to a mob, the lead remains attached to the mob. However, if a mob attached to a lead walks into a nether portal, the lead breaks and drops as an item in the other dimension.
If the player walks into and back out of a [[Minecraft:nether portal]] while holding a lead connected to a mob, the lead remains attached to the mob. However, if a mob attached to a lead walks into a nether portal, the lead breaks and drops as an item in the other dimension.


A lead can be used to remove a mob from a boat without needing to break the boat, if the mob can normally be leashed.
A lead can be used to remove a mob from a boat without needing to break the boat, if the mob can normally be leashed.


{{IN|be}}, if a chunk unloads while containing a leashed mob (either by the player walking too far away, or traveling to another dimension via a portal), sometimes the lead breaks and drops as an item, leaving the mob free to wander around.<ref>MCPE-157182</ref>
{{IN|be}}, if a chunk unloads while containing a leashed mob (either by the player walking too far away, or traveling to another dimension via a portal), sometimes the lead breaks and drops as an item, leaving the mob free to wander around.<ref>[[Minecraft:bugtracker:MCPE-157182|MCPE-157182]]</ref>


Boats are unaffected by leads if a player is a direct passenger to a boat. Leads still work on boats with a player riding a mob that is riding the boat.
Boats are unaffected by leads if a player is a direct passenger to a boat. Leads still work on boats with a player riding a mob that is riding the boat.
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| imagesize = 100px
| imagesize = 100px
| size = Height: 0.5 blocks<br>Width: 0.375 blocks
| size = Height: 0.5 blocks<br>Width: 0.375 blocks
| networkid = '''JE''': 77
| networkid = '''[[Minecraft:JE]]''': 77
}}
}}
A leash knot is an entity created when the player right-clicks a fence post while having a [[Minecraft:mob]] leashed. It can be destroyed by attacking it, which detaches all [[Minecraft:mob]]s bound to the post and drops the leads.
A leash knot is an [[Minecraft:entity]] created when the [[Minecraft:player]] right-clicks a fence post while having a [[Minecraft:mob]] leashed. It can be destroyed by attacking it, which detaches all [[Minecraft:mob]]s bound to the post and drops the leads.


=== Summoning ===
=== Summoning ===
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|{{HistoryLine||1.6.1|dev=13w16a|[[File:Lead JE1 BE1.png|32px]] Added leads.  
|{{HistoryLine||1.6.1|dev=13w16a|[[File:Lead JE1 BE1.png|32px]] Added leads.  
|Leads do not currently have a tooltip and are called "leashes" in [https://web.archive.org/web/20130421003727/http://www.mojang.com/2013/04/minecraft-snapshot-13w16a-and-new-launcher/ the change notes].
|Leads do not currently have a tooltip and are called "leashes" in [https://web.archive.org/web/20130421003727/http://www.mojang.com/2013/04/minecraft-snapshot-13w16a-and-new-launcher/ the change notes].
|Added [[Minecraft:horse]]s, donkeys, mules, skeleton horses, and zombie horses, which can be leashed, when tamed.
|Added [[Minecraft:horse]]s, [[Minecraft:donkey]]s, [[Minecraft:mule]]s, [[Minecraft:skeleton horse]]s, and [[Minecraft:zombie horse]]s, which can be leashed, when [[Minecraft:tamed]].
|[[Minecraft:Pig]]s, cows, chickens, sheep, and mooshrooms can also be leashed.<!--
|[[Minecraft:Pig]]s, [[Minecraft:cow]]s, [[Minecraft:chicken]]s, [[Minecraft:sheep]], and [[Minecraft:mooshroom]]s can also be leashed.<!--
This light might also include squid, ocelots, wolves, and snow golems. -->}}
This light might also include squid, ocelots, wolves, and snow golems. -->}}
|{{HistoryLine|||dev=13w16b|Leads have been given a tooltip.}}
|{{HistoryLine|||dev=13w16b|Leads have been given a tooltip.}}
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|ignoreusage=1}}
|ignoreusage=1}}
{{!}}} }}
{{!}}} }}
|{{HistoryLine|||dev=13w22a|Untamed [[Minecraft:horse]]s, donkeys and mules can now be leashed.}}
|{{HistoryLine|||dev=13w22a|Untamed [[Minecraft:horse]]s, [[Minecraft:donkey]]s and [[Minecraft:mule]]s can now be leashed.}}
|{{HistoryLine||1.8|dev=14w27a|Added rabbits, which can be leashed.}}
|{{HistoryLine||1.8|dev=14w27a|Added [[Minecraft:rabbit]]s, which can be leashed.}}
|{{HistoryLine||1.9|dev=15w50a|Added a sound for leads: <code>entity.leashknot.place</code>.}}
|{{HistoryLine||1.9|dev=15w50a|Added a [[Minecraft:sound]] for leads: <code>entity.leashknot.place</code>.}}
|{{HistoryLine||1.10|dev=16w20a|Added polar bears, which can be leashed.}}
|{{HistoryLine||1.10|dev=16w20a|Added [[Minecraft:polar bear]]s, which can be leashed.}}
|{{HistoryLine||1.11|dev=16w39a|Added llamas, which can be leashed.
|{{HistoryLine||1.11|dev=16w39a|Added [[Minecraft:llama]]s, which can be leashed.
|Leads can now be found in woodland mansion chests.}}
|Leads can now be found in [[Minecraft:woodland mansion]] chests.}}
|{{HistoryLine||1.12|dev=17w13a|Added parrots, which can be leashed.}}
|{{HistoryLine||1.12|dev=17w13a|Added [[Minecraft:parrot]]s, which can be leashed.}}
|{{HistoryLine||1.13|dev=18w15a|Added dolphins, which can be leashed.
|{{HistoryLine||1.13|dev=18w15a|Added [[Minecraft:dolphin]]s, which can be leashed.
|Squid can no longer be leashed.}}
|[[Minecraft:Squid]] can no longer be leashed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Lead JE2 BE2.png|32px]] The texture of leads has been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Lead JE2 BE2.png|32px]] The texture of leads has been changed.}}
|{{HistoryLine|||dev=19w05a|Added wandering traders and trader llamas, which are naturally connected with leads.
|{{HistoryLine|||dev=19w05a|Added [[Minecraft:wandering trader]]s and [[Minecraft:trader llama]]s, which are naturally connected with leads.
|Trader llamas can also be leashed by the player.}}
|Trader llamas can also be leashed by the player.}}
|{{HistoryLine|||dev=19w07a|Added foxes, which can be leashed.}}
|{{HistoryLine|||dev=19w07a|Added [[Minecraft:fox]]es, which can be leashed.}}
|{{HistoryLine||1.15|dev=19w34a|Added bees, which can be leashed.}}
|{{HistoryLine||1.15|dev=19w34a|Added [[Minecraft:bee]]s, which can be leashed.}}
|{{HistoryLine||1.16|dev=20w09a|Skeleton horses and zombie horses can now be leashed.<ref>{{bug|MC-166246}}</ref>}}
|{{HistoryLine||1.16|dev=20w09a|[[Minecraft:Skeleton horse]]s and [[Minecraft:zombie horse]]s can now be leashed.<ref>{{bug|MC-166246}}</ref>}}
|{{HistoryLine|||dev=20w13a|Added striders, which can be leashed.}}
|{{HistoryLine|||dev=20w13a|Added [[Minecraft:strider]]s, which can be leashed.}}
|{{HistoryLine|||dev=20w14a|Hoglins can now be leashed.}}
|{{HistoryLine|||dev=20w14a|[[Minecraft:Hoglin]]s can now be leashed.}}
|{{HistoryLine||1.16.2|dev=20w27a|Zoglins can now be leashed.}}
|{{HistoryLine||1.16.2|dev=20w27a|[[Minecraft:Zoglin]]s can now be leashed.}}
|{{HistoryLine||1.17|dev=20w51a|Added axolotls, which can be leashed.}}
|{{HistoryLine||1.17|dev=20w51a|Added [[Minecraft:axolotl]]s, which can be leashed.}}
|{{HistoryLine|||dev=21w13a|Added goats, which can be leashed.}}
|{{HistoryLine|||dev=21w13a|Added [[Minecraft:goat]]s, which can be leashed.}}
|{{HistoryLine|||dev=21w19a|Squid and glow squid can now be leashed.<ref>{{bug|MC-136647}}</ref>}}
|{{HistoryLine|||dev=21w19a|[[Minecraft:Squid]] and [[Minecraft:glow squid]] can now be leashed.<ref>{{bug|MC-136647}}</ref>}}
|{{HistoryLine||1.19|dev=22w11a|Added frogs, which can be leashed.}}
|{{HistoryLine||1.19|dev=22w11a|Added [[Minecraft:frog]]s, which can be leashed.}}
|{{HistoryLine|||dev=22w13a|Added allays, which can be leashed.
|{{HistoryLine|||dev=22w13a|Added [[Minecraft:allay]]s, which can be leashed.
|Leads may now be found in ancient city chests.}}
|Leads may now be found in [[Minecraft:ancient city]] chests.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Added camels, which can be leashed.
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Added [[Minecraft:camel]]s, which can be leashed.
|Mobs no longer accumulate fall damage when dangling on leads.<ref>{{bug|MC-14167||Mobs build up fall damage when dangling on a lead|Fixed}}</ref>}}
|Mobs no longer accumulate fall damage when dangling on leads.<ref>{{bug|MC-14167||Mobs build up fall damage when dangling on a lead|Fixed}}</ref>}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Added sniffers, which can be leashed.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Added [[Minecraft:sniffer]]s, which can be leashed.}}
|{{HistoryLine||1.20|dev=23w12a|Leads can now be found in suspicious gravel and suspicious sand in trail ruins.}}
|{{HistoryLine||1.20|dev=23w12a|Leads can now be found in [[Minecraft:suspicious gravel]] and [[Minecraft:suspicious sand]] in [[Minecraft:trail ruins]].}}
|{{HistoryLine|||dev=23w16a|Leads no longer generate in suspicious sand in trail ruins.
|{{HistoryLine|||dev=23w16a|Leads no longer generate in [[Minecraft:suspicious sand]] in [[Minecraft:trail ruins]].
|Due to the split of the archaeological loot tables for the suspicious gravel within the trail ruins; leads are now in the common loot table.}}
|Due to the split of the archaeological loot tables for the suspicious gravel within the [[Minecraft:trail ruins]]; leads are now in the common loot table.}}
|{{HistoryLine||1.20.5|dev=23w51a|Added armadillos, which can be leashed.}}
|{{HistoryLine||1.20.5|dev=23w51a|Added [[Minecraft:armadillo]]s, which can be leashed.}}
|{{HistoryLine||1.21|dev=Pre-release 1|[[Minecraft:Boat]]s and boat with chests can now be leashed.}}
|{{HistoryLine||1.21|dev=Pre-release 1|[[Minecraft:Boat]]s and [[Minecraft:boat with chest]]s can now be leashed.}}
|{{HistoryLine||1.21.6|dev=25w15a|Added happy ghasts, which can be leashed.}}
|{{HistoryLine||1.21.6|dev=25w15a|Added [[Minecraft:happy ghast]]s, which can be leashed.}}
|{{HistoryLine|||dev=25w16a|Using a firework rocket while gliding with [[Minecraft:elytra]] will now break any attached leads.
|{{HistoryLine|||dev=25w16a|Using a [[Minecraft:firework rocket]] while gliding with [[Minecraft:elytra]] will now break any attached leads.
|Leashed leads are now rendered twice as thick.
|Leashed leads are now rendered twice as thick.
|Leads can now leash two mobs together.
|Leads can now leash two mobs together.
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{{!}}} }}
{{!}}} }}
|{{HistoryLine|||dev=25w21a|Leads now make a sound when they snap.}}
|{{HistoryLine|||dev=25w21a|Leads now make a sound when they snap.}}
|{{HistoryLine||1.21.9|dev=25w31a|Added copper golems, which can be leashed.}}
|{{HistoryLine||1.21.9|dev=25w31a|Added [[Minecraft:copper golem]]s, which can be leashed.}}
|{{HistoryLine||1.21.11|dev=25w41a|Added nautiluses and zombie nautiluses, which can be leashed.}}
|{{HistoryLine||1.21.11|dev=25w41a|Added [[Minecraft:nautilus]]es and [[Minecraft:zombie nautilus]]es, which can be leashed.}}
|{{HistoryLine|||dev=25w44a|Added camel husks, which can be leashed.}}
|{{HistoryLine|||dev=25w44a|Added [[Minecraft:camel husk]]s, which can be leashed.}}
}}
}}


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|{{HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Leads now have better "physics".
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Leads now have better "physics".
|Leads can now be found inside woodland mansion [[Minecraft:chest]]s.}}
|Leads can now be found inside [[Minecraft:woodland mansion]] [[Minecraft:chest]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Leads can now be found inside buried treasure chests.
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Leads can now be found inside [[Minecraft:buried treasure]] chests.
|Leads can now be used on [[Minecraft:boat]]s.}}
|Leads can now be used on [[Minecraft:boat]]s.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Leads can now be used to craft [[Minecraft:balloon]]s.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Leads can now be used to craft [[Minecraft:balloon]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Lead JE2 BE2.png|32px]] The texture of leads has been changed.
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Lead JE2 BE2.png|32px]] The texture of leads has been changed.
|Wandering traders now drop leads after they are detached from trader llamas.}}
|[[Minecraft:Wandering trader]]s now [[Minecraft:drop]] leads after they are detached from trader [[Minecraft:llama]]s.}}
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Leads can now be used on polar bears, ocelots, parrots, dolphins and old [[Minecraft:villager]]s.}}
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Leads can now be used on [[Minecraft:polar bear]]s, [[Minecraft:ocelot]]s, [[Minecraft:parrot]]s, [[Minecraft:dolphin]]s and old [[Minecraft:villager]]s.}}
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|Allays can now be leashed.}}
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|Allays can now be leashed.}}
|{{HistoryLine||1.20.60|exp=Armadillo and Wolf Armor|dev=Preview 1.20.60.23|Added armadillos, which can be leashed.}}
|{{HistoryLine||1.20.60|exp=Armadillo and Wolf Armor|dev=Preview 1.20.60.23|Added [[Minecraft:armadillo]]s, which can be leashed.}}
|{{HistoryLine||1.21.80|exp=Drop 2 2025|dev=Preview 1.21.80.25|Added happy ghasts, which can be leashed.}}
|{{HistoryLine||1.21.80|exp=Drop 2 2025|dev=Preview 1.21.80.25|Added [[Minecraft:happy ghast]]s, which can be leashed.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.20|Using a firework rocket while gliding with [[Minecraft:elytra]] will now break any attached leads.
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.20|Using a [[Minecraft:firework rocket]] while gliding with [[Minecraft:elytra]] will now break any attached leads.
|Leads can now leash two mobs together.
|Leads can now leash two mobs together.
|Leashed leads can now be snipped by using [[Minecraft:shears]].
|Leashed leads can now be snipped by using [[Minecraft:shears]].
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|{{HistoryLine|console}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Lead JE1 BE1.png|32px]] Added leads.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Lead JE1 BE1.png|32px]] Added leads.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Sounds have been added for leads.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|[[Minecraft:Sound]]s have been added for leads.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Leads can now be found in woodland mansion chests.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Leads can now be found in [[Minecraft:woodland mansion]] chests.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Leads can now be found inside buried treasure chests.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Leads can now be found inside [[Minecraft:buried treasure]] chests.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Lead JE2 BE2.png|32px]] The texture of leads has been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Lead JE2 BE2.png|32px]] The texture of leads has been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Added wandering traders, which are naturally equipped with leads.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Added [[Minecraft:wandering trader]]s, which are naturally equipped with leads.}}
}}
}}


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|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.11|dev=16w32a|The entity ID of the knot has been changed from <code>LeashKnot</code> to <code>leash_knot</code>.}}
|{{HistoryLine||1.11|dev=16w32a|The entity ID of the knot has been changed from <code>LeashKnot</code> to <code>leash_knot</code>.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 420.{{info needed|and what was the item's?}}}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this item's numeral ID was 420.{{info needed|and what was the item's?}}}}
}}
}}


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[[File:Steve wearing Lead.png|100px]] [[File:Alex wearing Lead.png|100px]]
[[File:Steve wearing Lead.png|100px]] [[File:Alex wearing Lead.png|100px]]
* The lead is named "leash" in the texture file.
* The lead is named "leash" in the texture file.
* If a player goes to sleep while holding a mob on a lead, the lead remains attached.
* If a [[Minecraft:player]] goes to sleep while holding a mob on a lead, the lead remains attached.
* {{IN|Java}}, when using the {{cmd|item}} command to put a lead in a player's head slot, the item gets rotated and positioned in such a way that it looks like the player is wearing a monocle.
* {{IN|Java}}, when using the {{cmd|item}} command to put a lead in a player's head slot, the item gets rotated and positioned in such a way that it looks like the player is wearing a monocle.
* {{IN|je}}, when placing a block on a fence and while leashing a mob or boat, the block prevents it from being placed and the leash knot places instead.
* {{IN|je}}, when placing a block on a fence and while leashing a mob or boat, the block prevents it from being placed and the leash knot places instead.
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<gallery>
<gallery>
Multiple_Leash.png|Many animals can be tied to one fence post.
Multiple_Leash.png|Many animals can be tied to one fence post.
HorseLeashedOnAFence.png|A [[Minecraft:horse]] wearing golden horse armor that is leashed to a fence post.
HorseLeashedOnAFence.png|A [[Minecraft:horse]] wearing [[Minecraft:golden horse armor]] that is leashed to a fence post.
ThreeTiedSheep.png|Three sheep tied to the same fence.
ThreeTiedSheep.png|Three sheep tied to the same fence.
More accurate lead mobs.png|A shot of all the mobs that could be tied with leads as of 1.6.1, except donkeys and mules.
More accurate lead mobs.png|A shot of all the mobs that could be tied with leads as of 1.6.1, except donkeys and mules.
Yo Yo.png|With the use of the leash, it is possible to suspend animals in the air by tying the leash on high-up fence posts.
Yo Yo.png|With the use of the leash, it is possible to suspend animals in the air by tying the leash on high-up fence posts.
YoYo.png|A donkey with the Grumm/Dinnerbone name tag easter egg tied to a fence with a lead to make a yo-yo.
YoYo.png|A [[Minecraft:donkey]] with the Grumm/Dinnerbone name tag [[Minecraft:easter egg]] tied to a fence with a lead to make a yo-yo.
Flying_Sheep.png|Several sheep hanging in the air in Creative mode.
Flying_Sheep.png|Several [[Minecraft:sheep]] hanging in the air in [[Minecraft:Creative]] mode.
</gallery>
</gallery>


=== Mojang screenshots ===
=== Mojang screenshots ===
<gallery>
<gallery>
Pocket Edition Lead.jpg|First image of a lead in ''Bedrock Edition'', taken on mobile. The player is leashing a sheep.
Pocket Edition Lead.jpg|First image of a lead in ''Bedrock Edition'', taken on mobile. The player is leashing a [[Minecraft:sheep]].
Ti-lead-ingame.webp|alt=An image showing how you can use a lead on an ocelot. Surely the cutest walking companion ever?|An ocelot leashed by the player.
Ti-lead-ingame.webp|alt=An image showing how you can use a lead on an ocelot. Surely the cutest walking companion ever?|An [[Minecraft:ocelot]] leashed by the player.
SummerDrop Leash A.jpeg|Two happy ghasts with mobs in [[Minecraft:boat]]s leashed below them.
SummerDrop Leash A.jpeg|Two [[Minecraft:happy ghast]]s with mobs in [[Minecraft:boat]]s leashed below them.
SummerDrop Leash B.jpeg|alt=This is a screenshot of a player with a goat, a fox, and a cat all leashed together!|3 mobs leashed together in a line. Kai is using [[Minecraft:wheat]] to attract the goat, and the goat is leading the other 2 mobs.
SummerDrop Leash B.jpeg|alt=This is a screenshot of a player with a goat, a fox, and a cat all leashed together!|3 mobs leashed together in a line. [[Minecraft:Kai]] is using [[Minecraft:wheat]] to attract the [[Minecraft:goat]], and the goat is leading the other 2 mobs.
SummerDrop Leash C.jpeg|alt=A happy ghast soaring high in the sky in Minecraft - with a boat leashed beneath it!|Kai and Noor riding a happy ghast, with a mob in a boat leashed below.
SummerDrop Leash C.jpeg|alt=A happy ghast soaring high in the sky in Minecraft - with a boat leashed beneath it!|Kai and [[Minecraft:Noor]] riding a happy ghast, with a mob in a boat leashed below.
SummerDrop Leash D.jpeg|alt=So many mobs leashed together!|Sunny leashing 3 mobs, with 2 pyramids in the background.
SummerDrop Leash D.jpeg|alt=So many mobs leashed together!|[[Minecraft:Sunny]] leashing 3 mobs, with 2 pyramids in the background.
SummerDrop Leash E.jpeg|alt=How many chickens leashed together is TOO many chickens? Our answer? Limitless!|Noor attached 3 baby chickens to an adult chicken using leads.
SummerDrop Leash E.jpeg|alt=How many chickens leashed together is TOO many chickens? Our answer? Limitless!|Noor attached 3 baby [[Minecraft:chicken]]s to an adult chicken using leads.
Happy ghast leashed to mobs.jpeg|alt=Happy ghast leashed to mobs|A happy ghast and 3 other mobs leashed together in a line.
Happy ghast leashed to mobs.jpeg|alt=Happy ghast leashed to mobs|A happy ghast and 3 other mobs leashed together in a line.
Mobs leashed together.jpeg|alt=Mobs leashed together|Kai leashing a wolf and 4 other mobs together in a line.
Mobs leashed together.jpeg|alt=Mobs leashed together|Kai leashing a wolf and 4 other mobs together in a line.
Happy ghasts leashed to boats.jpeg|alt=Happy ghasts leashed to boats|Kai and Noor leashing happy ghasts, while riding in boats.<!--the happy ghasts are not leashed to the boats-->
Happy ghasts leashed to boats.jpeg|alt=Happy ghasts leashed to boats|Kai and Noor leashing happy ghasts, while [[Minecraft:riding]] in boats.<!--the happy ghasts are not leashed to the boats-->
Sunny riding a happy ghast.jpeg|alt=Happy ghast ridden by a Minecraft character leashed to a boat with a mob|Sunny riding a happy ghast that is leashed to a boat with mobs in it.
Sunny riding a happy ghast.jpeg|alt=Happy ghast ridden by a Minecraft character leashed to a boat with a mob|Sunny riding a happy ghast that is leashed to a boat with mobs in it.
Happy ghast leashed to a boat.jpeg|alt=Happy ghast leashed to a boat with a mob|Kai riding a happy ghast leashed to a pig in a boat.
Happy ghast leashed to a boat.jpeg|alt=Happy ghast leashed to a boat with a mob|Kai riding a happy ghast leashed to a pig in a boat.
Happy Ghast leashed to a frog.jpeg|alt=Happy Ghast leashed to a mob|A happy ghast leashed to a frog.
Happy Ghast leashed to a frog.jpeg|alt=Happy Ghast leashed to a mob|A happy ghast leashed to a frog.
Happy ghast in cherry grove.jpeg|alt=Happy ghast leashed to mobs|A happy ghast leashed to a pig, a panda, and a wolf (in a line).
Happy ghast in cherry grove.jpeg|alt=Happy ghast leashed to mobs|A happy ghast leashed to a pig, a panda, and a wolf (in a line).
Sunny with leashed mobs.jpeg|alt=Minecraft character with leashed mobs looking at a happy ghast|Sunny leashing a snow fox, cold pig, and cold cow (separately), while a happy ghast flies behind.
Sunny with leashed mobs.jpeg|alt=Minecraft character with leashed mobs looking at a happy ghast|Sunny leashing a [[Minecraft:snow fox]], [[Minecraft:cold pig]], and [[Minecraft:cold cow]] (separately), while a happy ghast flies behind.
</gallery>
</gallery>


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== External links ==
== External links ==
*{{Mcnet|taking-inventory-lead|Taking Inventory: Lead|April 8, 2022|Duncan Geere}}
*{{Mcnet|taking-inventory-lead|Taking Inventory: Lead|April 8, 2022|[[Minecraft:Duncan Geere]]}}


== Navigation ==
== Navigation ==
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[[Category:Stationary entities]]
[[Category:Stationary entities]]


de:Leine
[[Minecraft:de:Leine]]
es:Rienda
[[Minecraft:es:Rienda]]
fr:Laisse
[[Minecraft:fr:Laisse]]
hu:Lasszó
[[Minecraft:hu:Lasszó]]
it:Guinzaglio
[[Minecraft:it:Guinzaglio]]
ja:リード
[[Minecraft:ja:リード]]
ko:끈
[[Minecraft:ko:끈]]
nl:Leidtouw
[[Minecraft:nl:Leidtouw]]
pl:Lina
[[Minecraft:pl:Lina]]
pt:Laço
[[Minecraft:pt:Laço]]
ru:Поводок
[[Minecraft:ru:Поводок]]
th:เชือกจูง
[[Minecraft:th:เชือกจูง]]
uk:Повідець
[[Minecraft:uk:Повідець]]
zh:拴绳
[[Minecraft:zh:拴绳]]

Latest revision as of 11:15, 10 April 2026

Template:Infobox item Leads are utility Minecraft:items used to leash and lead certain Minecraft:entities. Leashed entities can be tied to Minecraft:fences or other entities by Template:Control the fence or entity while Minecraft:sneaking. A lead can be removed from an entity by Minecraft:shearing it.

Obtaining

Mob loot

Minecraft:Wandering traders always spawn with 2 Minecraft:trader llamas, each held with a lead. When a trader llama is detached, either by killing it or the wandering trader, dragging them far apart, using shears, or putting the llama in a Minecraft:boat or a Minecraft:minecart, the lead drops at the llama's position.

Generated loot

Template:LootChestItem

Crafting

Template:Crafting

Usage

Crafting ingredient

Template:Crafting usage

Leashing mobs

File:SuspendedPigs.png
One block tall mobs, such as pigs, suspend at 7 blocks above the ground.
File:SuspendedCows.png
Two block tall mobs, such as cows, also suspend at 7 blocks above the ground.

Template:Control a lead on a Minecraft:mob ties the lead to the mob, allowing it to be moved by the player. Multiple mobs can be held by leads at once, but each mob held requires its own lead. Mobs can also be attached to other mobs with leads.

It is possible to leash the following mobs and other entities: Template:Columns-list

These mobs can only be leashed when not hostile:

These mobs can only be leashed when not mounted by a hostile mob:

Additionally, Minecraft:bats, Minecraft:pandas, Minecraft:fish, Minecraft:tadpoles, Minecraft:turtles, Minecraft:villagers, Minecraft:wandering traders, Minecraft:NPCs, Minecraft:agents, and monsters other than the ones listed above can be leashed using a map editor or Minecraft:NBT editor.

With a mob on a lead held by the player, Template:Control the lead on any type of Minecraft:fence attaches the lead to it with a visible knot, tying the mob to it. Multiple leads may be attached to one fence post. A mob tied to a fence tends to stay within 5 blocks of the fence post.

Pressing the Template:Control control on a leash knot will leash any player-leashed mobs to the leash knot, or if the player is not currently leashing any mobs, leash all mobs leashed to the leash knot to the player.

Minecraft:Sneaking and pressing the Template:Control control on a leashable mob while already having other mobs leashed will leash any leashed mobs to the new mob. If a Minecraft:boat or any leashable mob that cannot fit into a boat is leashed to a Minecraft:happy ghast (aside from another happy ghast), it will be attached in a four-leash configuration hanging below the happy ghast.

A lead is broken by pressing the Template:Control control on the leashed mob again, hitting the knot, removing or pushing the attached fence post, or using Minecraft:shears on a leashed mob or a leash knot. Leads also break when hit by projectiles. Whenever a lead is removed or broken, it drops as an item at the location of the mob. However, it does not drop when unleashed in Creative mode.Template:Only<ref>Template:Bug</ref> A lead does not break if the attached animal dies.

A lead can stretch a maximum of 12 blocks (16 if the leashed mob is a Minecraft:happy ghast). If the mob can move toward the player or fence post, it does so. If not, or if the mob is moving quickly away from the player, the lead breaks. The lead also breaks if the player uses a Minecraft:firework rocket while using Minecraft:elytra.

When the player or the knot is more than 7 blocks above the ground, the mob being leashed becomes suspended.

Most mobs that can be leashed can still be leashed even if attacking the player leashing them, and any attached leads do not break.

Minecraft:Wolves, Minecraft:nautiluses, and Minecraft:zombie nautiluses cannot be leashed after becoming angry. Despite this, if they become angry while already leashed, the lead does not break, but it cannot be reattached when broken through other methods while the mob is still angry.

When moving downward and accelerating toward the ground, leashed mobs accumulate fall damage and take it if they hit the ground while still accelerating. When moving up or decelerating (such as when the lead is stretched to its limit), the fall distance is set to one block, so the mob does not take any fall damage if it touches the ground.

If the player walks into and back out of a Minecraft:nether portal while holding a lead connected to a mob, the lead remains attached to the mob. However, if a mob attached to a lead walks into a nether portal, the lead breaks and drops as an item in the other dimension.

A lead can be used to remove a mob from a boat without needing to break the boat, if the mob can normally be leashed.

Template:IN, if a chunk unloads while containing a leashed mob (either by the player walking too far away, or traveling to another dimension via a portal), sometimes the lead breaks and drops as an item, leaving the mob free to wander around.<ref>MCPE-157182</ref>

Boats are unaffected by leads if a player is a direct passenger to a boat. Leads still work on boats with a player riding a mob that is riding the boat.

Sounds

Template:Edition: Template:SoundTable

Template:Edition: Template:SoundTable

Leash knot

Template:Infobox entity A leash knot is an Minecraft:entity created when the Minecraft:player right-clicks a fence post while having a Minecraft:mob leashed. It can be destroyed by attacking it, which detaches all Minecraft:mobs bound to the post and drops the leads.

Summoning

Using the command Template:Cmd, it is possible to summon a leash knot without using a fence. A leash knot spawned this way does not have a leash attached to it.

  1. REDIRECT Template:PG/-

Data values

ID

Template:Edition: Template:ID table Template:ID table

Template:Edition: Template:ID table Template:ID table

Entity data

Leash knots have entity data that define various properties of the entity.

Template:El: Template:Main

<section begin="entity data"/>

<section end="entity data"/>

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Template:Missing information

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

File:Steve wearing Lead.png File:Alex wearing Lead.png

  • The lead is named "leash" in the texture file.
  • If a Minecraft:player goes to sleep while holding a mob on a lead, the lead remains attached.
  • Template:IN, when using the Template:Cmd command to put a lead in a player's head slot, the item gets rotated and positioned in such a way that it looks like the player is wearing a monocle.
  • Template:IN, when placing a block on a fence and while leashing a mob or boat, the block prevents it from being placed and the leash knot places instead.

Gallery

Screenshots

Mojang screenshots

References

Template:Reflist

External links

Navigation

Template:Navbox items Template:Navbox entities

Minecraft:de:Leine Minecraft:es:Rienda Minecraft:fr:Laisse Minecraft:hu:Lasszó Minecraft:it:Guinzaglio Minecraft:ja:リード Minecraft:ko:끈 Minecraft:nl:Leidtouw Minecraft:pl:Lina Minecraft:pt:Laço Minecraft:ru:Поводок Minecraft:th:เชือกจูง Minecraft:uk:Повідець Minecraft:zh:拴绳