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Minecraft:Removed blocks: Difference between revisions

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{{about|blocks which were removed from the game|other removed features|Removed features}}
{{about|blocks which were removed from the game|other removed features|Removed features}}
{{relevant category|Removed blocks}}
{{MC/Relevant category|Removed blocks}}


This page documents [[Minecraft:block]]s which existed in any of the game's several editions, but are no longer present in the latest version.
This page documents [[Minecraft:block]]s which existed in any of the game's several editions, but are no longer present in the latest version.
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[[File:Chest JE1.png|150px]]
[[File:Chest JE1.png|150px]]
</div>
</div>
{{main|Locked Chest}}
{{MC/Main|Locked Chest}}
A joke block, completely unrelated to the current ability to lock chests via NBT.
A joke block, completely unrelated to the current ability to lock chests via NBT.
{{-}}
{{MC/-}}


=== Shrub ===
=== Shrub ===
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[[File:Dead Bush JE1 BE1.png|150px]]
[[File:Dead Bush JE1 BE1.png|150px]]
</div>
</div>
{{main|Shrub}}
{{MC/Main|Shrub}}
The shrub was an unused plant block. While visually identical to the dead bush in most aspects, it differs largely in functionality. Its main visual difference arises from it using a random offset, identical to that of grass, [[Minecraft:fern]]s, and later flowers.
The shrub was an unused plant block. While visually identical to the dead bush in most aspects, it differs largely in functionality. Its main visual difference arises from it using a random offset, identical to that of grass, [[Minecraft:fern]]s, and later flowers.


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The shrub remained until 17w47a, the version in which the Flattening occurred, which merged shrubs into the more well-established dead bush, likely due to shrubs never having been used. The shrub is unique in this aspect, as all other merged block IDs were clear functional variants, and as such is the reason why the shrub is featured on this list.
The shrub remained until 17w47a, the version in which the Flattening occurred, which merged shrubs into the more well-established dead bush, likely due to shrubs never having been used. The shrub is unique in this aspect, as all other merged block IDs were clear functional variants, and as such is the reason why the shrub is featured on this list.
{{-}}
{{MC/-}}


== Only existed in ''Java Edition'' ==
== Only existed in ''Java Edition'' ==
=== Metadata variants ===
=== Metadata variants ===
{{main|Java Edition removed blocks/Data variants|Java Edition removed blocks/Metadata variants|Java Edition removed blocks/Metadata variants/Recontinued}}
{{MC/Main|Java Edition removed blocks/Data variants|Java Edition removed blocks/Metadata variants|Java Edition removed blocks/Metadata variants/Recontinued}}
=== Numeric ID replacements ===
=== Numeric ID replacements ===
Prior to [[Minecraft:Java Edition 17w47a|17w47a]], block IDs were stored internally as integer values. As a result, certain removed blocks would end up having their numeric IDs used by another block from a future version. The table below lists all such conversions.
Prior to [[Minecraft:Java Edition 17w47a|17w47a]], block IDs were stored internally as integer values. As a result, certain removed blocks would end up having their numeric IDs used by another block from a future version. The table below lists all such conversions.
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=== Old Colored Wool / Cloth ===
=== Old Colored Wool / Cloth ===
{{see also|Wool}}
{{MC/See also|Wool}}


Upon introduction in 0.0.20a, there were 16 different colors of wool, referred to as "cloth" at the time<ref>https://web.archive.org/web/20190710032853/https://notch.tumblr.com/post/127170416/new-server-new-client-version-0020#_=_</ref> due to the lack of in-game names until Beta 1.0. The colors of these blocks matched up with the default colors of Paint.NET, as well as generally appearing similar to tertiary RGB colors. Each of these blocks had a unique numeric ID, ranging from 21 to 36.
Upon introduction in 0.0.20a, there were 16 different colors of wool, referred to as "cloth" at the time<ref>https://web.archive.org/web/20190710032853/https://notch.tumblr.com/post/127170416/new-server-new-client-version-0020#_=_</ref> due to the lack of in-game names until Beta 1.0. The colors of these blocks matched up with the default colors of Paint.NET, as well as generally appearing similar to tertiary RGB colors. Each of these blocks had a unique numeric ID, ranging from 21 to 36.
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[[File:Gear (N).gif|150px]]
[[File:Gear (N).gif|150px]]
</div>
</div>
{{main|Gear}}
{{MC/Main|Gear}}
A fully animated block, it was inaccessible and had no real use other than decoration. It was later replaced with redstone.
A fully animated block, it was inaccessible and had no real use other than decoration. It was later replaced with redstone.
{{-}}
{{MC/-}}


=== Water spawner ===
=== Water spawner ===
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[[File:Water Spawner.png|150px]]
[[File:Water Spawner.png|150px]]
</div>
</div>
{{main|Water Spawner}}
{{MC/Main|Water Spawner}}
These blocks persistently generated their respective liquid around them and in stacks of 99 in the starting house chest in older versions.
These blocks persistently generated their respective liquid around them and in stacks of 99 in the starting house chest in older versions.
{{-}}
{{MC/-}}


=== Lava spawner ===
=== Lava spawner ===
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[[File:Lava Spawner.png|150px]]
[[File:Lava Spawner.png|150px]]
</div>
</div>
{{main|Lava Spawner}}
{{MC/Main|Lava Spawner}}
These blocks persistently generated their respective liquid around them and in stacks of 99 in the starting house chest in older versions.{{-}}{{-}}
These blocks persistently generated their respective liquid around them and in stacks of 99 in the starting house chest in older versions.{{MC/-}}{{MC/-}}


=== Generic dead coral block ===
=== Generic dead coral block ===
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[[File:Dead Coral Block.png|150px]]
[[File:Dead Coral Block.png|150px]]
</div>
</div>
{{main|Dead Coral Block}}
{{MC/Main|Dead Coral Block}}
In snapshot 18w09a, all coral blocks had the same texture, colored differently. Because of this, there was only one dead variant needed. By the time of snapshot 18w10a, each color of the coral block had its own unique texture, but would still all die into the same generic dead coral block from the previous snapshot. The generic dead coral block was removed and replaced with dead variants for each color in snapshot 18w10b.
In snapshot 18w09a, all coral blocks had the same texture, colored differently. Because of this, there was only one dead variant needed. By the time of snapshot 18w10a, each color of the coral block had its own unique texture, but would still all die into the same generic dead coral block from the previous snapshot. The generic dead coral block was removed and replaced with dead variants for each color in snapshot 18w10b.
{{-}}
{{MC/-}}


== Only existed in ''Bedrock Edition'' ==
== Only existed in ''Bedrock Edition'' ==
=== Metadata variants ===
=== Metadata variants ===
{{main|Bedrock Edition removed blocks/Metadata variants}}
{{MC/Main|Bedrock Edition removed blocks/Metadata variants}}
=== <samp>grass_carried</samp> ===
=== <samp>grass_carried</samp> ===
<div style="float:right;">
<div style="float:right;">
[[File:Grass Block (item) BE3.png|150px]]
[[File:Grass Block (item) BE3.png|150px]]
</div>
</div>
{{main|grass_carried}}
{{MC/Main|grass_carried}}
This block, when placed, appeared identical to how grass blocks appear in item form, due to it having been used to store its item model due to the inability to tint items in earlier versions.
This block, when placed, appeared identical to how grass blocks appear in item form, due to it having been used to store its item model due to the inability to tint items in earlier versions.
{{-}}
{{MC/-}}


=== <samp>leaves_carried</samp> ===
=== <samp>leaves_carried</samp> ===
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[[File:leaves_carried (fast) BE3.png|150px]]
[[File:leaves_carried (fast) BE3.png|150px]]
</div>
</div>
{{main|leaves_carried}}
{{MC/Main|leaves_carried}}
This block, when placed, appeared similar to how [[Minecraft:leaves]] appear (but noticably darker) in item form, due to it having been used to store its item model due to the inability to tint items in earlier versions.
This block, when placed, appeared similar to how [[Minecraft:leaves]] appear (but noticably darker) in item form, due to it having been used to store its item model due to the inability to tint items in earlier versions.
{{-}}
{{MC/-}}


=== Smooth Stone Bricks ===
=== Smooth Stone Bricks ===
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[[File:Stone Bricks.png|150px]]
[[File:Stone Bricks.png|150px]]
</div>
</div>
{{main|Smooth Stone Bricks}}
{{MC/Main|Smooth Stone Bricks}}
Smooth stone bricks are a variant of regular stone bricks.{{verify|weren't they just a metadata variant, therefore not belonging here?}} It had a different name, but the same texture. It could only be obtained through {{cmd|give}} or inventory editing.
Smooth stone bricks are a variant of regular stone bricks.{{MC/Verify|weren't they just a metadata variant, therefore not belonging here?}} It had a different name, but the same texture. It could only be obtained through {{MC/Cmd|give}} or inventory editing.
{{-}}
{{MC/-}}


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox blocks|removed}}
{{MC/Navbox blocks|removed}}


[[Category:Removed blocks| ]]
[[Category:Removed blocks| ]]

Latest revision as of 20:54, 9 April 2026

Template:Pointer box

This page documents Minecraft:blocks which existed in any of the game's several editions, but are no longer present in the latest version.

For the sake of brevity, this page only documents blocks which were programmed into the game intentionally. There are far more "blocks" which exist as metadata values outside of the expected range, normally inaccessible block state combinations, and other anomalous cases of block data such as non-standard Minecraft:block entity definitions. Due to their tendency to behave differently across editions due to not being intended, said cases can be found within the individual sections below.

Existed in multiple editions

Locked chest

{{#vardefine:params|0 }}Template:Hatnote A joke block, completely unrelated to the current ability to lock chests via NBT.

Shrub

{{#vardefine:params|0 }}Template:Hatnote The shrub was an unused plant block. While visually identical to the dead bush in most aspects, it differs largely in functionality. Its main visual difference arises from it using a random offset, identical to that of grass, Minecraft:ferns, and later flowers.

Unlike the dead bush, which was a separate block and used a separate block ID at the time, the shrub was the default data value variant of the block ID that also hosted grass and ferns, which were respectively metadata values 1 and 2 of the shrub. As such, the shrub inherits much of the functionality of grass and ferns; alongside the aforementioned offset, they also had the same chance to drop wheat seeds upon breaking.

Having been given a unique name, as well as being intentionally programmed to not be tinted unlike all other metadata values of its block ID, it can be assumed that the inclusion of the shrub was intended to a certain degree, although likely only as a prototype of sorts, as the dead bush was included in the same version that added shrubs, and shrubs were unobtainable through normal means whereas the dead bush appeared everywhere. It not being removed in 1.8, as detailed below, strengthens this assertion.

In contrast to almost all other invalid metadata variants of blocks, the shrub was not removed in 14w26a with the switch to block states, and the shrub remained a valid block. (The "green shrub", which refers to blocks with the shrub/grass ID with metadata values exceeding the expected values, were in fact removed, and were not intentionally implemented in the first place, which is why they are not listed on this page.)

The shrub remained until 17w47a, the version in which the Flattening occurred, which merged shrubs into the more well-established dead bush, likely due to shrubs never having been used. The shrub is unique in this aspect, as all other merged block IDs were clear functional variants, and as such is the reason why the shrub is featured on this list.

Only existed in Java Edition

Metadata variants

{{#vardefine:params|3 }}Template:Hatnote

Numeric ID replacements

Prior to 17w47a, block IDs were stored internally as integer values. As a result, certain removed blocks would end up having their numeric IDs used by another block from a future version. The table below lists all such conversions.

ID Block Name ID unused Block Replacement Version
First Last
021 File:Red Cloth.png Red Cloth inf-20100624 Beta 1.1_02 File:Lapis Lazuli Ore JE1 BE1.png Minecraft:Lapis Lazuli Ore Beta 1.2
022 File:Orange Cloth.png Orange Cloth inf-20100624 Beta 1.1_02 File:Block of Lapis Lazuli JE1 BE1.png Minecraft:Block of Lapis Lazuli Beta 1.2
023 File:Yellow Cloth.png Yellow Cloth inf-20100624 Beta 1.1_02 File:Dispenser (S) JE1.png Minecraft:Dispenser Beta 1.2
024 File:Chartreuse Cloth.png Chartreuse Cloth inf-20100624 Beta 1.1_02 File:Sandstone JE1 BE1.png Minecraft:Sandstone<ref name="metaplus" group="cn">This numeric ID included variants of the block in question, which were eventually split into separate IDs as part of The Flattening.</ref> Beta 1.2
025 File:Green Cloth.png Green Cloth inf-20100624 Beta 1.1_02 File:Note Block JE1 BE1.png Minecraft:Note Block Beta 1.2
026 File:Spring Green Cloth.png Spring Green Cloth inf-20100624 Beta 1.2_02 File:Bed Foot (N) JE1.png Red Bed Beta 1.3
027 File:Cyan Cloth.png Cyan Cloth inf-20100624 Beta 1.4_01 File:Powered Rail (NS) JE1 BE1.png Minecraft:Powered Rail Beta 1.5
028 File:Capri Cloth.png Capri Cloth inf-20100624 Beta 1.4_01 File:Detector Rail (NS) JE1 BE1.png Minecraft:Detector Rail Beta 1.5
029 File:Ultramarine Cloth.png Ultramarine Cloth inf-20100624 Beta 1.6.6 File:Sticky Piston (U) JE1.png Minecraft:Sticky Piston Beta 1.7
030 File:Violet Cloth.png Violet Cloth inf-20100624 Beta 1.4_01 File:Cobweb JE1 BE1.png Minecraft:Cobweb Beta 1.5
031 File:Purple Cloth.png Purple Cloth inf-20100624 Beta 1.5_01 File:Dead Bush JE1 BE1.png Minecraft:Shrub<ref name="metaplus" group="cn"/> Beta 1.6 Test Build 3
032 File:Magenta Cloth.png Magenta Cloth inf-20100624 Beta 1.5_01 File:Dead Bush JE1 BE1.png Minecraft:Dead Bush Beta 1.6 Test Build 3
033 File:Rose Cloth.png Rose Cloth inf-20100624 Beta 1.6.6 File:Piston (U) JE1.png Minecraft:Piston Beta 1.7
034 File:Dark Gray Cloth.png Dark Gray Cloth inf-20100624 Beta 1.6.6 File:Piston Head (U) JE1.png Piston Head Beta 1.7
035 File:Light Gray Cloth.png Light Gray Cloth never File:White Wool JE1 BE1.png Minecraft:Wool<ref name="metaplus" group="cn"/> Minecraft Infdev 20100624
036 File:White Cloth.png White Cloth inf-20100624 Beta 1.6.6 File:Blank.png Moving Piston Beta 1.7
052 File:Water Spawner.png Minecraft:Water Spawner inf-20100624 inf-20100625-0922 File:Spawner JE1.png Minecraft:Monster Spawner Minecraft Infdev 20100625-1917
053 File:Lava Spawner.png Minecraft:Lava Spawner inf-20100624 inf-20100627 File:Oak Stairs (N) JE1.png Oak Stairs Minecraft Infdev 20100629
055 File:Gear.png Minecraft:Gear never File:Inactive Redstone Wire (NESW) JE1.png Redstone Wire Alpha v1.0.1
095 File:Missing Model JE2.png Minecraft:Locked chest never File:White Stained Glass JE1.png Minecraft:Stained Glass<ref name="metaplus" group="cn"/> Java Edition 1.7.2 13w41a

<references group="cn"/>

Old Colored Wool / Cloth

{{#vardefine:params|0 }}Template:Hatnote

Upon introduction in 0.0.20a, there were 16 different colors of wool, referred to as "cloth" at the time<ref>https://web.archive.org/web/20190710032853/https://notch.tumblr.com/post/127170416/new-server-new-client-version-0020#_=_</ref> due to the lack of in-game names until Beta 1.0. The colors of these blocks matched up with the default colors of Paint.NET, as well as generally appearing similar to tertiary RGB colors. Each of these blocks had a unique numeric ID, ranging from 21 to 36.

In the June 24, 2010 build of Infdev, 15 of the 16 different colored cloth blocks were outright removed from the game. Specifically, this referred to IDs 21-34, as well as 36. The remaining ID, 35, belonged to light gray cloth prior to this version. ID 35 was changed to instead have the white cloth texture, ultimately rendering it the actual white cloth block, and removing light gray cloth as a result, despite white cloth technically also being removed in this version due to having ID 36.

In Beta 1.2, colored wool was reimplemented. However, the color scheme was completely different, and coloration was handled via block metadata, rather than defining a new ID for each color. Wool would continue to use metadata (and later block states) to define its color up until the Flattening in 17w47a gave each wool color a unique (albeit non-numeric) block ID again.

The IDs 21-34 and 36 would start to be used with completely different blocks between Beta 1.2 and Beta 1.7, while

None of the removed colors have been named officially, and there seems to be no plan to return any of them to the game.

The following table lists each of the removed wool colors alongside their currently unofficial color names.

Red Orange Yellow Chartruese Green
File:Red Cloth.png File:Orange Cloth.png File:Yellow Cloth.png File:Chartreuse Cloth.png File:Green Cloth.png
Spring Green Cyan Capri Ultramarine Violet
File:Spring Green Cloth.png File:Cyan Cloth.png File:Capri Cloth.png File:Ultramarine Cloth.png File:Violet Cloth.png
Purple Magenta Rose Light Gray Dark Gray
File:Purple Cloth.png File:Magenta Cloth.png File:Rose Cloth.png File:Light Gray Cloth.png File:Dark Gray Cloth.png

Gears

{{#vardefine:params|0 }}Template:Hatnote A fully animated block, it was inaccessible and had no real use other than decoration. It was later replaced with redstone.

Water spawner

{{#vardefine:params|0 }}Template:Hatnote These blocks persistently generated their respective liquid around them and in stacks of 99 in the starting house chest in older versions.

Lava spawner

{{#vardefine:params|0 }}Template:Hatnote

These blocks persistently generated their respective liquid around them and in stacks of 99 in the starting house chest in older versions.

Generic dead coral block

{{#vardefine:params|0 }}Template:Hatnote In snapshot 18w09a, all coral blocks had the same texture, colored differently. Because of this, there was only one dead variant needed. By the time of snapshot 18w10a, each color of the coral block had its own unique texture, but would still all die into the same generic dead coral block from the previous snapshot. The generic dead coral block was removed and replaced with dead variants for each color in snapshot 18w10b.

Only existed in Bedrock Edition

Metadata variants

{{#vardefine:params|0 }}Template:Hatnote

grass_carried

{{#vardefine:params|0 }}Template:Hatnote This block, when placed, appeared identical to how grass blocks appear in item form, due to it having been used to store its item model due to the inability to tint items in earlier versions.

leaves_carried

{{#vardefine:params|0 }}Template:Hatnote This block, when placed, appeared similar to how Minecraft:leaves appear (but noticably darker) in item form, due to it having been used to store its item model due to the inability to tint items in earlier versions.

Smooth Stone Bricks

{{#vardefine:params|0 }}Template:Hatnote Smooth stone bricks are a variant of regular stone bricks.{{

 #vardefine: verifyedition | 

}}<verify for {{#var:verifyedition}}></verify for {{#var:verifyedition}}>{{

 #vardefine: verifyedition | 

}} It had a different name, but the same texture. It could only be obtained through

  1. REDIRECT Template:Command

Template:Redr or inventory editing.

References

<references group="">

 </references>

Navigation

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