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| effects = {{EffectLink|Absorption}} II (0:05)
| effects = {{EffectLink|Absorption}} II (0:05)
{{EffectLink|Regeneration}} II (0:45)  
{{EffectLink|Regeneration}} II (0:45)  
{{EffectLink|Fire Resistance}} I (1:30)
{{EffectLink|Fire Resistance}} I (0:40)
}}
}}
A '''totem of undying''' is an item that can prevent players or mobs from dying when they take fatal damage. It is dropped by evokers, which spawn in woodland mansions and raids.
A '''totem of undying''' is an item that can prevent players or mobs from dying when they take fatal damage. It is dropped by [[Minecraft:evoker]]s, which spawn in [[Minecraft:woodland mansion]]s and [[Minecraft:raid]]s.


== Obtaining ==
== Obtaining ==
=== Mob loot ===
=== Mob loot ===
Evokers always drop one totem of undying upon death, which is not affected by Looting.
Evokers always drop one totem of undying upon death, which is not affected by [[Minecraft:Looting]].
{{Drop sources|Totem of Undying}}
{{Drop sources|Totem of Undying}}


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[[File:Totem of Undying Animation.gif|alt=The totem animation in Java Edition.|thumb|Animation of the totem activating {{in|java}}.]]
[[File:Totem of Undying Animation.gif|alt=The totem animation in Java Edition.|thumb|Animation of the totem activating {{in|java}}.]]
[[File:Totem of Undying Bedrock Animation.gif|alt=The totem animation in Bedrock Edition.|thumb|Animation of the totem activating {{in|bedrock}}.]]
[[File:Totem of Undying Bedrock Animation.gif|alt=The totem animation in Bedrock Edition.|thumb|Animation of the totem activating {{in|bedrock}}.]]
If a player or a [[Minecraft:mob]] is holding a totem of undying in the off-hand or main hand slot and receives otherwise fatal damage, the totem prevents their death. The totem of undying must be held in the user's hand for it to work — it does not work if it is in the hotbar, unless selected. Totems of undying prevent a game over in Hardcore mode in the same way they prevent a death in Easy, Normal, and Hard mode.
If a [[Minecraft:player]] or a [[Minecraft:mob]] is holding a totem of undying in the [[Minecraft:off-hand]] or main hand slot and receives otherwise fatal [[Minecraft:damage]], the totem prevents their [[Minecraft:death]]. The totem of undying must be held in the user's hand for it to work — it does not work if it is in the [[Minecraft:hotbar]], unless selected. Totems of undying prevent a [[Minecraft:game over]] in [[Minecraft:Hardcore]] mode in the same way they prevent a [[Minecraft:death]] in [[Minecraft:Easy]], [[Minecraft:Normal]], and [[Minecraft:Hard]] mode.


A totem can be used only once, and disappears when the effect is activated. It does not prevent death caused by void damage or the {{cmd|kill}} command. {{IN|java}}, it also does not prevent death caused by an arrow of harming if the arrow kills the holder with just the [[Minecraft:arrow]]'s physical damage, as the arrow's Instant Damage effect is applied after the totem has activated, effectively killing the player a second time. <ref>{{bug|MC-206307||Arrow of Harming bypasses Totem of Undying}}</ref>
A totem can be used only once, and disappears when the effect is activated. It does not prevent death caused by [[Minecraft:void]] damage or the {{cmd|kill}} command. {{IN|java}}, it also does not prevent death caused by an arrow of [[Minecraft:Instant Damage|harming]] if the arrow kills the holder with just the [[Minecraft:arrow]]'s physical [[Minecraft:damage]], as the arrow's Instant Damage effect is applied after the totem has activated, effectively killing the player a second time. <ref>{{bug|MC-206307||Arrow of Harming bypasses Totem of Undying}}</ref>


When a totem of undying is activated, it restores {{hp|1}}, removes all existing status effects and grants several positive status effects:
When a totem of undying is activated, it restores {{hp|1}}, removes all existing status [[Minecraft:effect]]s and grants several positive status effects:


* Regeneration II ({{hp|1}} every 25 ticks, {{hp|2|notag=1}} × 0.4 per second) for 45 seconds (long enough to heal {{hp|36|notag=1}})
* [[Minecraft:Regeneration]] II ({{hp|1}} every 25 ticks, {{hp|2|notag=1}} × 0.4 per second) for 45 seconds (long enough to heal {{hp|36|notag=1}})
* Fire Resistance I for 40 seconds
* [[Minecraft:Fire Resistance]] I for 40 seconds
* 5 seconds of Absorption II (providing {{hp|8|absorption=1|notag=1}})
* 5 seconds of [[Minecraft:Absorption]] II (providing {{hp|8|absorption=1|notag=1}})


When activated, multiple green and yellow particles are displayed around the player that held the totem. A screen effect also plays, showing the totem hovering in front of the player's screen, similar to the animation seen when a player receives the Raid Omen effect or the Hero of the Village effect {{in|bedrock}}, or enters the same area as an elder guardian.
When activated, multiple green and yellow particles are displayed around the player that held the totem. A [[Minecraft:Screen effects#Totem of Undying|screen effect]] also plays, showing the totem hovering in front of the [[Minecraft:player]]'s screen, similar to the animation seen when a player receives the [[Minecraft:Raid Omen]] effect or the [[Minecraft:Hero of the Village]] effect {{in|bedrock}}, or enters the same area as an [[Minecraft:elder guardian]].


Any [[Minecraft:mob]] that can hold a totem of undying (in a hand or in the mouth) is revived if killed while it is holding the totem. The totem functions exactly as it does with players, although undead mobs are not affected by the Regeneration effect.
Any [[Minecraft:mob]] that can hold a totem of undying (in a hand or in the mouth) is revived if killed while it is holding the totem. The totem functions exactly as it does with players, although undead mobs are not affected by the Regeneration effect.
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|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.11|dev=16w39a|[[File:Totem of Undying JE1 BE1.png|32px]] Added totems of undying.}}
|{{HistoryLine||1.11|dev=16w39a|[[File:Totem of Undying JE1 BE1.png|32px]] Added totems of undying.}}
|{{HistoryLine||1.13|dev=18w21a|The rarity of totems of undying has been changed from "Common" to "Uncommon".}}
|{{HistoryLine||1.13|dev=18w21a|The [[Minecraft:rarity]] of totems of undying has been changed from "Common" to "Uncommon".}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Totem of Undying JE2 BE2.png|32px]] The texture of the totem of undying has been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Totem of Undying JE2 BE2.png|32px]] The texture of the totem of undying has been changed.}}
|{{HistoryLine|||dev=18w47a|The totem of undying is now renewable as evokers now spawn in raids.}}
|{{HistoryLine|||dev=18w47a|The totem of undying is now [[Minecraft:renewable resource|renewable]] as [[Minecraft:evoker]]s now spawn in [[Minecraft:raid]]s.}}
|{{HistoryLine||1.16.2|dev=20w28a|The totem of undying now gives the Fire Resistance II status effect for 40 seconds.}}
|{{HistoryLine||1.16.2|dev=20w28a|The totem of undying now gives the [[Minecraft:Fire Resistance]] II status effect for 40 seconds.}}
|{{HistoryLine|||dev=20w29a|The level of Fire Resistance given by the totem of undying is now reduced from II to I.<ref>{{bug|MC-194220||Totems of Undying give you Fire Resistance II instead of the maximum Fire Resistance I
|{{HistoryLine|||dev=20w29a|The level of Fire Resistance given by the totem of undying is now reduced from II to I.<ref>{{bug|MC-194220||Totems of Undying give you Fire Resistance II instead of the maximum Fire Resistance I
|resolution=Fixed}}</ref>}}
|resolution=Fixed}}</ref>}}
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|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Totem of Undying JE2 BE2.png|32px]] The texture of the totem of undying has been changed.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Totem of Undying JE2 BE2.png|32px]] The texture of the totem of undying has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.3|The totem of undying is now renewable as evokers now spawn in raids.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.3|The totem of undying is now [[Minecraft:renewable resource|renewable]] as [[Minecraft:evoker]]s now spawn in [[Minecraft:raid]]s.}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.54|The level of Fire Resistance given by the totem of undying is now reduced from II to I.<ref>{{bug|MCPE-52364||Totem of Undying gives Fire Resistance II after death|Fixed}}</ref>}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.54|The level of Fire Resistance given by the totem of undying is now reduced from II to I.<ref>{{bug|MCPE-52364||Totem of Undying gives Fire Resistance II after death|Fixed}}</ref>}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The rarity of totems of undying has been changed from "Common" to "Uncommon" to match {{JE}}.}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The [[Minecraft:rarity]] of totems of undying has been changed from "Common" to "Uncommon" to match {{JE}}.}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.20|Increased the duration of the Regeneration II effect from 40 to 45 seconds, matching Java Edition.<ref>{{bug|MCPE-90716||Parity: The Durations of Regeneration II by Totem of Undying are different|Fixed}}</ref>}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.20|Increased the duration of the Regeneration II effect from 40 to 45 seconds, matching Java Edition.<ref>{{bug|MCPE-90716||Parity: The Durations of Regeneration II by Totem of Undying are different|Fixed}}</ref>}}
}}
}}
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|{{HistoryLine|console}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|[[File:Totem of Undying JE1 BE1.png|32px]] Added totem of undying.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|[[File:Totem of Undying JE1 BE1.png|32px]] Added totem of undying.}}
|{{HistoryLine||xbox=TU56|xbone=CU48|ps3=1.55|psvita=1.55|ps4=1.55|wiiu=Patch 26|switch=1.0.6|The totem of undying now applies Fire Resistance II when used.|The duration of the Regeneration effect given by the totem of undying is now reduced from 45 seconds to 40 seconds.}}
|{{HistoryLine||xbox=TU56|xbone=CU48|ps3=1.55|psvita=1.55|ps4=1.55|wiiu=Patch 26|switch=1.0.6|The totem of undying now applies [[Minecraft:Fire Resistance]] II when used.|The duration of the [[Minecraft:Regeneration]] effect given by the totem of undying is now reduced from 45 seconds to 40 seconds.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Totem of Undying JE2 BE2.png|32px]] The texture of the totem of undying has been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Totem of Undying JE2 BE2.png|32px]] The texture of the totem of undying has been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|The totem of undying is now renewable as evokers now spawn in raids.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|The totem of undying is now [[Minecraft:renewable resource|renewable]] as [[Minecraft:evoker]]s now spawn in [[Minecraft:raid]]s.}}
}}
}}


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|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.11.1|dev=16w50a|The ID name has now been changed from <code>totem</code> to <code>totem_of_undying</code>.}}
|{{HistoryLine||1.11.1|dev=16w50a|The ID name has now been changed from <code>totem</code> to <code>totem_of_undying</code>.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 449.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this item's numeral ID was 449.}}
}}
}}


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== Trivia ==
== Trivia ==
* In the {{3ds}}, the totem of undying can be put in any hotbar slot to activate it, due to the lack of an off-hand slot in that version.
* In the {{3ds}}, the totem of undying can be put in any hotbar slot to activate it, due to the lack of an [[Minecraft:Dual wield|off-hand slot]] in that version.
* Being able to obtain totems of undying in raids without exploring woodland mansions is considered a "massive game play design flaw" by Mojang.<ref>{{ytl|YRPlscod34Y|WOODLAND MANSION MYSTERY: Episode 3|Minecraft|Jan 6, 2023|t=4m20s}}</ref>
* Being able to obtain totems of undying in [[Minecraft:raid]]s without exploring [[Minecraft:woodland mansion]]s is considered a "massive game play design flaw" by Mojang.<ref>{{ytl|YRPlscod34Y|WOODLAND MANSION MYSTERY: Episode 3|Minecraft|Jan 6, 2023|t=4m20s}}</ref>
* Totems of undying are the only renewable resource that are made non-renewable in a difficulty other than Peaceful, as raids do not last long enough to spawn evokers in Easy difficulty.
* Totems of undying are the only [[Minecraft:renewable resource]] that are made [[Minecraft:non-renewable]] in a [[Minecraft:difficulty]] other than Peaceful, as [[Minecraft:raid]]s do not last long enough to spawn [[Minecraft:evoker]]s in Easy difficulty.


== Gallery ==
== Gallery ==
=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
File:Particle totem of undying.png|Screenshot of the totem of undying being used mid-animation after a drowned deals otherwise fatal damage to the player.
File:Particle totem of undying.png|Screenshot of the totem of undying being used mid-animation after a [[Minecraft:drowned]] deals otherwise fatal damage to the player.
File:Totem of Undying activating.gif|Animation of the totem activating.
File:Totem of Undying activating.gif|Animation of the totem activating.
File:Totem animation in third person mode.png|The totem animation in third person mode.
File:Totem animation in third person mode.png|The totem animation in third person mode.
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=== Textures ===
=== Textures ===
<gallery class="pixel-image">
<gallery class="pixel-image">
File:T TotemOfUndying.png|A totem of undying texture found in the '' Dungeons'' source files.
File:T TotemOfUndying.png|A totem of undying texture found in the ''[[Minecraft: Dungeons]]'' source files.
File:Totem Of Undying (Minecraft Dungeons Texture).png|Another texture of the totem for Dungeons.
File:Totem Of Undying (Minecraft Dungeons Texture).png|Another texture of the totem for Dungeons.
</gallery>
</gallery>
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File:A Minecraft Movie Steve's treasures.png|A totem inside Steve's Secret Stash in {{AMCM}}.
File:A Minecraft Movie Steve's treasures.png|A totem inside Steve's Secret Stash in {{AMCM}}.
File:Powerup Totem Render AMCM.png|A totem of undying as it appears in ''{{AMCM|A Minecraft Movie DLC}}''.
File:Powerup Totem Render AMCM.png|A totem of undying as it appears in ''{{AMCM|A Minecraft Movie DLC}}''.
File:Undying Evoker Boost Mini.png|A boost mini of an evoker holding the old totem.
File:Undying Evoker Boost Mini.png|A [[Minecraft:MCE:Boost#Boost minis|boost mini]] of an evoker holding the old totem.
File:Totem of Undying (inventory) MCE.png|A totem of undying as it appears in Minecraft Earth.
File:Totem of Undying (inventory) MCE.png|A totem of undying as it appears in [[Minecraft:Minecraft Earth]].
File:LUSH Totem of Undying Soap.png|A totem of undying soap from the LUSH collection.
File:LUSH Totem of Undying Soap.png|A totem of undying soap from the [[Minecraft:LUSH collection]].
</gallery>
</gallery>


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[[Category:Combat]]
[[Category:Combat]]


de:Totem der Unsterblichkeit
[[Minecraft:de:Totem der Unsterblichkeit]]
es:Tótem de inmortalidad
[[Minecraft:es:Tótem de inmortalidad]]
fr:Totem d'immortalité
[[Minecraft:fr:Totem d'immortalité]]
ja:不死のトーテム
[[Minecraft:ja:不死のトーテム]]
ko:불사의 토템
[[Minecraft:ko:불사의 토템]]
lzh:保命符
[[Minecraft:lzh:保命符]]
nl:Totem der onsterfelijkheid
[[Minecraft:nl:Totem der onsterfelijkheid]]
pl:Totem nieśmiertelności
[[Minecraft:pl:Totem nieśmiertelności]]
pt:Totem da Imortalidade
[[Minecraft:pt:Totem da Imortalidade]]
ru:Тотем бессмертия
[[Minecraft:ru:Тотем бессмертия]]
th:เครื่องรางคลาดแคล้ว
[[Minecraft:th:เครื่องรางคลาดแคล้ว]]
uk:Тотем безсмертя
[[Minecraft:uk:Тотем безсмертя]]
zh:不死图腾
[[Minecraft:zh:不死图腾]]

Latest revision as of 11:19, 10 April 2026

Template:Redirect Template:Hatnote Template:Infobox item A totem of undying is an item that can prevent players or mobs from dying when they take fatal damage. It is dropped by Minecraft:evokers, which spawn in Minecraft:woodland mansions and Minecraft:raids.

Obtaining

Mob loot

Evokers always drop one totem of undying upon death, which is not affected by Minecraft:Looting. Template:Drop sources

Usage

The totem animation in Java Edition.
Animation of the totem activating Template:In.
The totem animation in Bedrock Edition.
Animation of the totem activating Template:In.

If a Minecraft:player or a Minecraft:mob is holding a totem of undying in the Minecraft:off-hand or main hand slot and receives otherwise fatal Minecraft:damage, the totem prevents their Minecraft:death. The totem of undying must be held in the user's hand for it to work — it does not work if it is in the Minecraft:hotbar, unless selected. Totems of undying prevent a Minecraft:game over in Minecraft:Hardcore mode in the same way they prevent a Minecraft:death in Minecraft:Easy, Minecraft:Normal, and Minecraft:Hard mode.

A totem can be used only once, and disappears when the effect is activated. It does not prevent death caused by Minecraft:void damage or the Template:Cmd command. Template:IN, it also does not prevent death caused by an arrow of harming if the arrow kills the holder with just the Minecraft:arrow's physical Minecraft:damage, as the arrow's Instant Damage effect is applied after the totem has activated, effectively killing the player a second time. <ref>Template:Bug</ref>

When a totem of undying is activated, it restores Template:Hp, removes all existing status Minecraft:effects and grants several positive status effects:

When activated, multiple green and yellow particles are displayed around the player that held the totem. A screen effect also plays, showing the totem hovering in front of the Minecraft:player's screen, similar to the animation seen when a player receives the Minecraft:Raid Omen effect or the Minecraft:Hero of the Village effect Template:In, or enters the same area as an Minecraft:elder guardian.

Any Minecraft:mob that can hold a totem of undying (in a hand or in the mouth) is revived if killed while it is holding the totem. The totem functions exactly as it does with players, although undead mobs are not affected by the Regeneration effect.

Sounds

Template:Edition: Template:SoundTable

Template:Edition: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Reveal

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

Gallery

Screenshots

Textures

In other media

References

Template:Reflist

Navigation

Template:Navbox items Template:Navbox combat

Minecraft:de:Totem der Unsterblichkeit Minecraft:es:Tótem de inmortalidad Minecraft:fr:Totem d'immortalité Minecraft:ja:不死のトーテム Minecraft:ko:불사의 토템 Minecraft:lzh:保命符 Minecraft:nl:Totem der onsterfelijkheid Minecraft:pl:Totem nieśmiertelności Minecraft:pt:Totem da Imortalidade Minecraft:ru:Тотем бессмертия Minecraft:th:เครื่องรางคลาดแคล้ว Minecraft:uk:Тотем безсмертя Minecraft:zh:不死图腾