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Minecraft:Bedrock Edition Preview 1.20.30.24: Difference between revisions

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'''Beta 1.20.30.24''' (Android) or '''Preview 1.20.30.24''' (Windows, iOS, iPadOS, Xbox) is the ninth beta and eighth ''Preview'' version for [[Minecraft:Bedrock Edition 1.20.30]], released on August 23, 2023,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/18794896918157-Minecraft-Beta-Preview-1-20-30-24|title=Minecraft - Beta & ''Preview'' 1.20.30.24|website=Minecraft Feedback|date=August 23, 2023}}</ref> which brings more parity from {{MC/JE}}, and fixes bugs.
'''Beta 1.20.30.24''' (Android) or '''Preview 1.20.30.24''' (Windows, iOS, iPadOS, Xbox) is the ninth beta and eighth ''Preview'' version for [[Minecraft:Bedrock Edition 1.20.30]], released on August 23, 2023,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/18794896918157-Minecraft-Beta-Preview-1-20-30-24|title=Minecraft - Beta & ''Preview'' 1.20.30.24|website=Minecraft Feedback|date=August 23, 2023}}</ref> which brings more parity from {{JE}}, and fixes bugs.


== Additions ==
== Additions ==
=== General ===
=== General ===
'''UI'''
'''[[Minecraft:UI]]'''
* Added three new user-friendly disconnection error messages
* Added three new user-friendly disconnection error messages


Line 33: Line 33:


=== General ===
=== General ===
'''UI'''
'''[[Minecraft:UI]]'''
* Improved two user-friendly disconnection error messages.
* Improved two user-friendly disconnection error messages.
* New death screen now has partial support (color, static obfuscation) for "Formatting Codes".
* New death screen now has partial support (color, static obfuscation) for "Formatting Codes".
Line 44: Line 44:
* Changed scoreboardIdentity to be valid even after the entity has been killed.
* Changed scoreboardIdentity to be valid even after the entity has been killed.
* World Events
* World Events
** Renamed {{MC/Cd|BlockBreakAfterEvent}} to {{MC/Cd|PlayerBreakBlockAfterEvent}}
** Renamed {{cd|BlockBreakAfterEvent}} to {{cd|PlayerBreakBlockAfterEvent}}
*** Added readonly {{MC/Cd|itemStackAfterBreak?: ItemStack}} (undefined if empty hand)
*** Added readonly {{cd|itemStackAfterBreak?: ItemStack}} (undefined if empty hand)
*** Added readonly {{MC/Cd|itemStackBeforeBreak?: ItemStack}} (undefined if empty hand)
*** Added readonly {{cd|itemStackBeforeBreak?: ItemStack}} (undefined if empty hand)
** Renamed {{MC/Cd|BlockBreakAfterEventSignal}} to {{MC/Cd|PlayerBreakBlockAfterEventSignal}}
** Renamed {{cd|BlockBreakAfterEventSignal}} to {{cd|PlayerBreakBlockAfterEventSignal}}
*** subscribe function now takes {{MC/Cd|options?: BlockEventOptions}}
*** subscribe function now takes {{cd|options?: BlockEventOptions}}
** Added {{MC/Cd|PlayerBreakBlockBeforeEvent}} with the following members
** Added {{cd|PlayerBreakBlockBeforeEvent}} with the following members
*** {{MC/Cd|cancel: boolean}}, cancels event from happening
*** {{cd|cancel: boolean}}, cancels event from happening
*** {{MC/Cd|itemStack?: ItemStack}}, the item stack in use by the player (undefined if empty hand)
*** {{cd|itemStack?: ItemStack}}, the item stack in use by the player (undefined if empty hand)
*** readonly {{MC/Cd|player: Player}}, the player breaking the block
*** readonly {{cd|player: Player}}, the player breaking the block
** Added {{MC/Cd|PlayerBreakBlockBeforeEventSignal}}
** Added {{cd|PlayerBreakBlockBeforeEventSignal}}
** Renamed {{MC/Cd|BlockPlaceAfterEvent}} to {{MC/Cd|PlayerPlaceBlockAfterEvent}}
** Renamed {{cd|BlockPlaceAfterEvent}} to {{cd|PlayerPlaceBlockAfterEvent}}
** Renamed {{MC/Cd|BlockPlaceAfterEventSignal}} to {{MC/Cd|PlayerPlaceBlockAfterEventSignal}}
** Renamed {{cd|BlockPlaceAfterEventSignal}} to {{cd|PlayerPlaceBlockAfterEventSignal}}
*** subscribe function now takes {{MC/Cd|options?: BlockEventOptions}}
*** subscribe function now takes {{cd|options?: BlockEventOptions}}
** Added {{MC/Cd|PlayerPlaceBlockBeforeEvent}} with the following members
** Added {{cd|PlayerPlaceBlockBeforeEvent}} with the following members
*** {{MC/Cd|cancel: boolean}}, cancels event from happening
*** {{cd|cancel: boolean}}, cancels event from happening
*** readonly {{MC/Cd|face: Direction}}, the face the block is being placed on
*** readonly {{cd|face: Direction}}, the face the block is being placed on
*** readonly {{MC/Cd|faceLocation: Vector3}}, the location on the face the block was placed on
*** readonly {{cd|faceLocation: Vector3}}, the location on the face the block was placed on
*** {{MC/Cd|itemStack: ItemStack}}, the item stack being used to place the block
*** {{cd|itemStack: ItemStack}}, the item stack being used to place the block
*** readonly {{MC/Cd|player: Player}}, the player placing the block
*** readonly {{cd|player: Player}}, the player placing the block
** Added {{MC/Cd|PlayerPlaceBlockBeforeEventSignal}}
** Added {{cd|PlayerPlaceBlockBeforeEventSignal}}
** Modified {{MC/Cd|WorldAfterEvents}}
** Modified {{cd|WorldAfterEvents}}
*** Renamed {{MC/Cd|blockBreak}} to {{MC/Cd|playerBreakBlock}}
*** Renamed {{cd|blockBreak}} to {{cd|playerBreakBlock}}
*** Renamed {{MC/Cd|blockPlace}} to {{MC/Cd|playerPlaceBlock}}
*** Renamed {{cd|blockPlace}} to {{cd|playerPlaceBlock}}
** Modified {{MC/Cd|WorldBeforeEvents}}
** Modified {{cd|WorldBeforeEvents}}
*** Added {{MC/Cd|playerBreakBlock}}
*** Added {{cd|playerBreakBlock}}
*** Added {{MC/Cd|playerPlaceBlock}}
*** Added {{cd|playerPlaceBlock}}
** Added {{MC/Cd|BlockEventOptions}} with the following members
** Added {{cd|BlockEventOptions}} with the following members
*** {{MC/Cd|blockTypes?: string[]}}, names of blocks to be filtered against
*** {{cd|blockTypes?: string[]}}, names of blocks to be filtered against
*** {{MC/Cd|permutations?: BlockPermutation[]}}, specific block permutations to be filtered against
*** {{cd|permutations?: BlockPermutation[]}}, specific block permutations to be filtered against
** Added class {{MC/Cd|EntityLoadAfterEvent}}
** Added class {{cd|EntityLoadAfterEvent}}
*** New field {{MC/Cd|entity: Entity}}
*** New field {{cd|entity: Entity}}
*** Added class {{MC/Cd|EntityLoadAfterEventSignal}}
*** Added class {{cd|EntityLoadAfterEventSignal}}
** Class {{MC/Cd|EntitySpawnAfterEvent}}
** Class {{cd|EntitySpawnAfterEvent}}
*** Added property readonly cause: {{MC/Cd|EntityInitializationCause_}}
*** Added property readonly cause: {{cd|EntityInitializationCause_}}
** Class {{MC/Cd|WorldAfterEvents}}
** Class {{cd|WorldAfterEvents}}
*** Added property readonly {{MC/Cd|entityLoad: EntityLoadAfterEventSignal}}
*** Added property readonly {{cd|entityLoad: EntityLoadAfterEventSignal}}
** Added enum {{MC/Cd|EntityInitializationCause}}
** Added enum {{cd|EntityInitializationCause}}


'''Graphical'''
'''Graphical'''
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|168789|Nametags are completely invisible while sneaking.
|168789|Nametags are completely invisible while sneaking.
|;From 1.20.x versions
|;From 1.20.x versions
|173524|Multiple {{MC/Cmd|/camera}} commands in the same tick are ignored.
|173524|Multiple {{cmd|/camera}} commands in the same tick are ignored.
|173706|Chunk-wide block rendering lag triggered by block updates along chunk borders.
|173706|Chunk-wide block rendering lag triggered by block updates along chunk borders.
|;From 1.20.30 versions
|;From 1.20.30 versions
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== References ==
== References ==
{{MC/Reflist}}
{{reflist}}


== Navigation ==
== Navigation ==
{{MC/Navbox Bedrock Edition versions|1.2x}}
{{Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.20.30 betas]]
[[Minecraft:de:Bedrock Edition beta 1.20.30.24]]
de:Bedrock Edition beta 1.20.30.24
[[Minecraft:es:Bedrock Edition beta 1.20.30.24]]
es:Bedrock Edition beta 1.20.30.24
[[Minecraft:ko:Bedrock Edition 프리뷰 1.20.30.24]]
ko:Bedrock Edition 프리뷰 1.20.30.24
[[Minecraft:pt:Edição Bedrock Preview 1.20.30.24]]
pt:Edição Bedrock Preview 1.20.30.24
[[Minecraft:uk:Preview 1.20.30.24 (Bedrock Edition)]]
uk:Preview 1.20.30.24 (Bedrock Edition)
[[Minecraft:zh:基岩版1.20.30.24]]
zh:基岩版1.20.30.24

Latest revision as of 11:05, 27 May 2026

Template:Infobox version

Beta 1.20.30.24 (Android) or Preview 1.20.30.24 (Windows, iOS, iPadOS, Xbox) is the ninth beta and eighth Preview version for Minecraft:Bedrock Edition 1.20.30, released on August 23, 2023,<ref>Template:Cite</ref> which brings more parity from Template:JE, and fixes bugs.

Additions

General

Minecraft:UI

  • Added three new user-friendly disconnection error messages

Changes

Mobs

All Mobs

  • Burning mobs now catch the player on fire upon attacking.

General

Minecraft:UI

  • Improved two user-friendly disconnection error messages.
  • New death screen now has partial support (color, static obfuscation) for "Formatting Codes".

Experimental

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Changes

Technical

API

Graphical

  • Disabling Beautiful Skies or Smooth Lighting no longer affects visuals while using Deferred or Ray Tracing in the Deferred Technical Preview
  • Moved Smooth Lighting and Beautiful Skies buttons to only appear in the Simple and Fancy graphics menus in the Deferred Technical Preview
  • Bloom option removed from Simple, Fancy, and Ray Tracing menus in the Deferred Technical Preview

Fixes

Template:Fixes other

  • Fixed feedback button behavior in the new Play Screen not linking to the feedback page.
  • Fixed various pixel scaling issues on the HUD screen.
  • Fixed an issue where content errors for items at the latest format version would appear for other items.
  • The game menu gamepad shortcut on the new death screen now works correctly.
  • Concrete Powder blocks are now the correct color for worlds imported from previous versions.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 1.20.30.24 Minecraft:es:Bedrock Edition beta 1.20.30.24 Minecraft:ko:Bedrock Edition 프리뷰 1.20.30.24 Minecraft:pt:Edição Bedrock Preview 1.20.30.24 Minecraft:uk:Preview 1.20.30.24 (Bedrock Edition) Minecraft:zh:基岩版1.20.30.24