Minecraft:Bedrock Edition Preview 1.21.110.22: Difference between revisions
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'''Beta 1.21.110.22''' (ChromeOS, Android) or '''Preview 1.21.110.22''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.111]]{{note|1.21.110 is not a version of the game and its betas are instead part of 1.21.111.|name=1.21.111}}, released on July 30, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/38434933991821-Minecraft-Beta-Preview-1-21-110-22|title=Minecraft Beta & Preview - 1.21.110.22|website=Minecraft Feedback|date=July 30, 2025}}</ref> which adds copper horse armor, and fixes bugs. | '''Beta 1.21.110.22''' (ChromeOS, Android) or '''Preview 1.21.110.22''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.111]]{{note|1.21.110 is not a version of the game and its betas are instead part of 1.21.111.|name=1.21.111}}, released on July 30, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/38434933991821-Minecraft-Beta-Preview-1-21-110-22|title=Minecraft Beta & Preview - 1.21.110.22|website=Minecraft Feedback|date=July 30, 2025}}</ref> which adds [[Minecraft:copper horse armor]], and fixes bugs. | ||
== Additions == | == Additions == | ||
| Line 30: | Line 30: | ||
*Added copper horse armor. | *Added copper horse armor. | ||
**Has the same loot table and chance of generating as iron horse armor. | **Has the same loot table and chance of generating as iron horse armor. | ||
** Give {{ | ** Give {{armor|4}}. | ||
== Changes == | == Changes == | ||
| Line 69: | Line 69: | ||
=== Technical === | === Technical === | ||
'''AI Goals''' | '''AI Goals''' | ||
*Made the schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions {{ | *Made the schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions {{cd|1.21.110}} and newer: | ||
**{{ | **{{cd|minecraft:behavior.roar}} | ||
**{{ | **{{cd|minecraft:behavior.slime_attack}} | ||
**{{ | **{{cd|minecraft:behavior.slime_float}} | ||
**{{ | **{{cd|minecraft:behavior.slime_keep_on_jumping}} | ||
**{{ | **{{cd|minecraft:behavior.slime_random_direction}} | ||
**{{ | **{{cd|minecraft:behavior.sniff}} | ||
**{{ | **{{cd|minecraft:behavior.sonic_boom}} | ||
**{{ | **{{cd|minecraft:behavior.stay_near_noteblock}} | ||
**{{ | **{{cd|minecraft:behavior.swim_idle}} | ||
**{{ | **{{cd|minecraft:behavior.swim_up_for_breath}} | ||
**{{ | **{{cd|minecraft:behavior.swim_wander}} | ||
**{{ | **{{cd|minecraft:behavior.swoop_attack}} | ||
'''[[Minecraft:Commands]]''' | '''[[Minecraft:Commands]]''' | ||
*Updated {{ | *Updated {{cmd|locate biome}} to support underground biomes: | ||
**Y axis is more accurate to exactly where the biome is. | **Y axis is more accurate to exactly where the biome is. | ||
'''Components''' | '''Components''' | ||
*Updates to {{ | *Updates to {{cd|minecraft:dash_action}}: | ||
**Added new field {{ | **Added new field {{cd|direction}} taking either {{cd|entity}} or {{cd|passenger}} as its value. Defaults to {{cd|entity}}: | ||
***{{ | ***{{cd|entity}}: | ||
****Behaves like before. | ****Behaves like before. | ||
***{{ | ***{{cd|passenger}}: | ||
****Momentum applied from the dash action will now instead be applied in the view direction of the passenger entity, using the {{ | ****Momentum applied from the dash action will now instead be applied in the view direction of the passenger entity, using the {{cd|horizontal_momentum}} as forward momentum and {{cd|vertical_momentum}} as upward momentum in the direction of the passenger. Short of it: looking up with horizontal momentum will launch you upwards. | ||
***Old schemas with format version older than {{ | ***Old schemas with format version older than {{cd|1.21.110}} will automatically receive the {{cd|entity}} direction. | ||
'''Entity Components''' | '''Entity Components''' | ||
*Changed the schema for the {{ | *Changed the schema for the {{cd|minecraft:experience_reward}} entity component so that the {{cd|on_bred}} and {{cd|on_death}} members no longer accept arrays; only single Molang expressions are now supported for each member. | ||
'''Gameplay''' | '''[[Minecraft:Gameplay]]''' | ||
*From {{ | *From {{cd|1.21.110}} onward, the free camera and fixed boom cameras use camera relative strafe as default scheme. | ||
'''Item Components''' | '''Item Components''' | ||
*Repairing an item using the {{ | *Repairing an item using the {{cd|minecraft:repairable}} item component no longer fails when a stack larger than strictly needed is used as repair material. | ||
*Added the new {{ | *Added the new {{cd|minecraft:fire_resistant}} item component, which determines whether an item is immune to burning when dropped in fire or lava. | ||
** Functions like netherite items. | ** Functions like [[Minecraft:netherite]] items. | ||
'''[[Minecraft:Item]]s''' | '''[[Minecraft:Item]]s''' | ||
*{{ | *{{cd|poly_mesh}} is now documented as a deprecated feature: | ||
**It was already treated as deprecated, but the documentation did not reflect this. | **It was already treated as deprecated, but the documentation did not reflect this. | ||
*{{ | *{{cd|texture_meshes}} is no longer documented as an experimental feature: | ||
**It was already treated as non-experimental, but the documentation did not reflect this. | **It was already treated as non-experimental, but the documentation did not reflect this. | ||
'''Network Protocol''' | '''Network Protocol''' | ||
*Modified the binary format of {{ | *Modified the binary format of {{cd|PlayerArmorDamagePacket}}. | ||
== Fixes == | == Fixes == | ||
{{ | {{fixes|project=MCPE|fixedin=1.21.110.22 Preview | ||
|;old | |;old | ||
|62252|Block directional placement is asymmetrical for command blocks when certain coordinates are negative | |62252|Block directional placement is asymmetrical for command blocks when certain coordinates are negative | ||
| Line 147: | Line 147: | ||
== References == | == References == | ||
{{ | {{reflist}} | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox Bedrock Edition versions|1.2x}} | ||
[[ | [[Minecraft:de:Bedrock Edition beta 1.21.110.22]] | ||
[[Minecraft:es:Bedrock Edition Preview 1.21.110.22]] | |||
de:Bedrock Edition beta 1.21.110.22 | [[Minecraft:ja:Bedrock Edition Preview 1.21.110.22]] | ||
es:Bedrock Edition Preview 1.21.110.22 | [[Minecraft:pt:Edição Bedrock Preview 1.21.110.22]] | ||
ja:Bedrock Edition Preview 1.21.110.22 | [[Minecraft:ru:Preview 1.21.110.22 (Bedrock Edition)]] | ||
pt:Edição Bedrock Preview 1.21.110.22 | [[Minecraft:uk:Preview 1.21.110.22 (Bedrock Edition)]] | ||
ru:Preview 1.21.110.22 (Bedrock Edition) | [[Minecraft:zh:基岩版1.21.110.22]] | ||
uk:Preview 1.21.110.22 (Bedrock Edition) | |||
zh:基岩版1.21.110.22 | |||
Latest revision as of 11:04, 25 May 2026
Beta 1.21.110.22 (ChromeOS, Android) or Preview 1.21.110.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview version for Minecraft:Bedrock Edition 1.21.111Template:Note, released on July 30, 2025,<ref>Template:Cite</ref> which adds Minecraft:copper horse armor, and fixes bugs.
Additions
Items
- Added copper horse armor.
- Has the same loot table and chance of generating as iron horse armor.
- Give Template:Armor.
Changes
Blocks
- Scraping and reviving an unoxidized copper golem statue now damages the axe.
- Added controller input hint text for using block to change pose.
- Lightning rods now oxidize like other copper blocks and the lightning rod on the copper golem.
- Hoppers and droppers can now add or remove items to/from the shelf.
- Shelves can now be waterlogged.
- Shelf storage now affects comparator's output signal depending on which slots are occupied:
- Each shelf slot corresponds to 1 bit
- The signal strength is determined by converting the 3 bits of the slots into a decimal value
- All slots empty [000] means a signal strength of 0
- Only the first slot occupied [100] means a signal strength of 1
- Only the second slot occupied [010] means a signal strength of 2
- Only the third slot occupied [001] means a signal strength of 4
- All slots occupied [111] means a signal strength of 7
- Non-solid blocks can no longer be placed on the top, bottom, front or sides of the shelf.
- Powered shelves now connect even when they are made of different types of wood.
Gameplay
Camera
- Rider rotation lock now applies to cameras when using camera relative movement.
General
Blending
- Enabled blending for legacy chunks.
- This fixes an issue where blocks were missing from the terrain after loading into the world on some starter biomes.
UI
- Resized the "Textures & More" button icon to be in line with the other button icons.
Technical
AI Goals
- Made the schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions Template:Cd and newer:
- Updated Template:Cmd to support underground biomes:
- Y axis is more accurate to exactly where the biome is.
Components
- Updates to Template:Cd:
- Added new field Template:Cd taking either Template:Cd or Template:Cd as its value. Defaults to Template:Cd:
- Template:Cd:
- Behaves like before.
- Template:Cd:
- Momentum applied from the dash action will now instead be applied in the view direction of the passenger entity, using the Template:Cd as forward momentum and Template:Cd as upward momentum in the direction of the passenger. Short of it: looking up with horizontal momentum will launch you upwards.
- Old schemas with format version older than Template:Cd will automatically receive the Template:Cd direction.
- Template:Cd:
- Added new field Template:Cd taking either Template:Cd or Template:Cd as its value. Defaults to Template:Cd:
Entity Components
- Changed the schema for the Template:Cd entity component so that the Template:Cd and Template:Cd members no longer accept arrays; only single Molang expressions are now supported for each member.
- From Template:Cd onward, the free camera and fixed boom cameras use camera relative strafe as default scheme.
Item Components
- Repairing an item using the Template:Cd item component no longer fails when a stack larger than strictly needed is used as repair material.
- Added the new Template:Cd item component, which determines whether an item is immune to burning when dropped in fire or lava.
- Functions like Minecraft:netherite items.
- Template:Cd is now documented as a deprecated feature:
- It was already treated as deprecated, but the documentation did not reflect this.
- Template:Cd is no longer documented as an experimental feature:
- It was already treated as non-experimental, but the documentation did not reflect this.
Network Protocol
- Modified the binary format of Template:Cd.
Fixes
Template:Fixes Other
- Fixed position of copper golem spawn egg to be after the iron golem spawn egg.
- Fixed an issue with being unable to continue destroying valid blocks in adventure mode when they are behind water.
- Fixed the shelf place and take item sounds not playing.
- Fixed the shelf power on and off sounds not playing.
- Fixed attempting to place a painting on a block that already has a painting spamming its place sound effect even though it cannot be placed.
- Colored text on signs no longer appear dark in Vibrant Visuals.
- Fixed Realms crash in liquid sensing system.
- Fixed a crash when wearing some character creator pieces that support custom colorization.
- Fix for custom biomes no longer appearing in game.
Notes
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.21.110.22 Minecraft:es:Bedrock Edition Preview 1.21.110.22 Minecraft:ja:Bedrock Edition Preview 1.21.110.22 Minecraft:pt:Edição Bedrock Preview 1.21.110.22 Minecraft:ru:Preview 1.21.110.22 (Bedrock Edition) Minecraft:uk:Preview 1.21.110.22 (Bedrock Edition) Minecraft:zh:基岩版1.21.110.22