Minecraft:Bedrock Edition Preview 1.21.30.23: Difference between revisions
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Fix template calls: add MC/ prefix |
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== Changes == | == Changes == | ||
=== Blocks === | === Blocks === | ||
'''Chemistry Table''' | '''[[Minecraft:Chemistry Table]]''' | ||
* The different chemistry table type block states for the <code>chemistry_table</code> ID have now been split up into their own IDs. | * The different chemistry table type [[Minecraft:block states]] for the <code>chemistry_table</code> ID have now been split up into their own IDs. | ||
{|class="mw-collapsible mw-collapsed wikitable" | {|class="mw-collapsible mw-collapsed wikitable" | ||
! [[Minecraft:Bedrock Edition data values|Old ID]] | ! [[Minecraft:Bedrock Edition data values|Old ID]] | ||
! [[Minecraft:Bedrock Edition data values|New ID]] | ! [[Minecraft:Bedrock Edition data values|New ID]] | ||
|- | |- | ||
| rowspan="4" | {{ | | rowspan="4" | {{BlockSprite|compound-creator}} <code>chemistry_table</code> | ||
| {{ | | {{BlockSprite|compound-creator}} <code>compound_creator</code> | ||
|- | |- | ||
| {{ | | {{BlockSprite|material-reducer}} <code>material_reducer</code> | ||
|- | |- | ||
| {{ | | {{BlockSprite|element-constructor}} <code>element_constructor</code> | ||
|- | |- | ||
| {{ | | {{BlockSprite|lab-table}} <code>lab_table</code> | ||
|} | |} | ||
'''Redstone power''' | '''[[Minecraft:Redstone power]]''' | ||
*The following blocks have been brought to parity with {{ | *The following blocks have been brought to parity with {{JE}} for redstone power: | ||
**{{ | **{{cd|minecraft:mangrove_roots}} is now powered | ||
**{{ | **{{cd|minecraft:beacon}} is no longer powered | ||
**{{ | **{{cd|minecraft:tnt}} is no longer powered | ||
**{{ | **{{cd|minecraft:sea_lantern}} is no longer powered | ||
'''[[Minecraft:TNT]] and [[Minecraft:Underwater TNT]]''' | '''[[Minecraft:TNT]] and [[Minecraft:Underwater TNT]]''' | ||
* The different allow underwater bit block states for the <code>tnt</code> ID have now been split up into their own IDs. | * The different allow underwater bit [[Minecraft:block states]] for the <code>tnt</code> ID have now been split up into their own IDs. | ||
{|class="mw-collapsible mw-collapsed wikitable" | {|class="mw-collapsible mw-collapsed wikitable" | ||
! [[Minecraft:Bedrock Edition data values|Old ID]] | ! [[Minecraft:Bedrock Edition data values|Old ID]] | ||
! [[Minecraft:Bedrock Edition data values|New ID]] | ! [[Minecraft:Bedrock Edition data values|New ID]] | ||
|- | |- | ||
| rowspan="2" | {{ | | rowspan="2" | {{BlockSprite|tnt}} <code>tnt</code> | ||
| {{ | | {{BlockSprite|tnt}} <code>tnt</code> | ||
|- | |- | ||
| {{ | | {{BlockSprite|underwater-tnt}} <code>underwater_tnt</code> | ||
|} | |} | ||
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*Renamed the "All worlds" tab to "Worlds" in OreUI Play screen (''Preview'' only). | *Renamed the "All worlds" tab to "Worlds" in OreUI Play screen (''Preview'' only). | ||
*The hardcore heart displayed on worlds in the new Play screen now animates when world is hovered (''Preview'' only). | *The hardcore heart displayed on worlds in the new Play screen now animates when world is hovered (''Preview'' only). | ||
*Added hotkeys to take screenshots in game on controller and keyboard. On mouse/keyboard: {{ | *Added hotkeys to take screenshots in game on controller and keyboard. On mouse/keyboard: {{Keys|F2}}. On controller: {{Xbtn|lb}} + {{Xbtn|rb}}, {{Psbtn|l1}} + {{Psbtn|r1}}, {{Nsbtn|l}} + {{Nsbtn|r}}. | ||
=== Technical === | === Technical === | ||
'''AI Goals ''' | '''AI Goals ''' | ||
*Removed the {{ | *Removed the {{cd|minecraft:behavior.peek}} AI goal component that was never used. | ||
'''API''' | '''API''' | ||
*Changes to iterators to make them properly store their own state, be simplified and better handle common usages. | *Changes to iterators to make them properly store their own state, be simplified and better handle common usages. | ||
*The following APIs have been shipped out of experimental: {{ | *The following APIs have been shipped out of experimental: {{cd|PlayerCursorInventoryComponent}} API, Target Selector for Actor Properties APIs, and the Block Record Player Component APIs. | ||
'''[[Minecraft:Block]]s''' | '''[[Minecraft:Block]]s''' | ||
*Parsing {{ | *Parsing {{cd|blocks.json}} now produces a Content Error if its {{cd|format_version}} is greater or equal than the block names it overrides. | ||
*The {{ | *The {{cd|item_display_transforms}} field in block geometries no longer requires the "Upcoming Creator Features" toggle. | ||
'''[[Minecraft:Item]]s''' | '''[[Minecraft:Item]]s''' | ||
*Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack. | *Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack. | ||
*Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data. | *Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data. | ||
*Added {{ | *Added {{cd|minecraft:storage_item}} item component to allow an item to store data of the dynamic container associated with it: | ||
**This component requires that the bundles toggle is enabled. | **This component requires that the bundles toggle is enabled. | ||
**A dynamic container is a container for storing items that is linked to an item instead of a block or an entity. | **A dynamic container is a container for storing items that is linked to an item instead of a block or an entity. | ||
**To use this component the item must have {{ | **To use this component the item must have {{cd|minecraft:max_stack_size}} set to 1. | ||
**The {{ | **The {{cd|max_slots}} field (1 to 64) defines the number of slots of the dynamic container. | ||
**The {{ | **The {{cd|max_weight_limit}} field defines the maximum allowed sum of the weight of the items in all slots of the dynamic container. | ||
***Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64. | ***Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64. | ||
**The {{ | **The {{cd|allow_nested_storage_items}} field allows for other items with a {{cd|minecraft:storage_item}} component to be put inside it. | ||
**The {{ | **The {{cd|weight_in_storage_item}} (0 to 64) defines the additional weight the item adds when inside another storage item. | ||
***A value of 0 means that this item is not allowed inside another storage item. | ***A value of 0 means that this item is not allowed inside another storage item. | ||
**The {{ | **The {{cd|banned_items}} field defines the items that are not allowed in the item's dynamic container. | ||
**The {{ | **The {{cd|allowed_items}} field defines the items that are exclusively allowed in the item's dynamic container. | ||
***If empty all items are allowed in the item's dynamic container. | ***If empty all items are allowed in the item's dynamic container. | ||
*Added {{ | *Added {{cd|minecraft:bundle_interaction}} item component to enable bundle-specific interaction scheme and tooltip. | ||
**This component requires that the bundles toggle is enabled. | **This component requires that the bundles toggle is enabled. | ||
**To use this component the item must have a {{ | **To use this component the item must have a {{cd|minecraft:storage_item}} component defined. | ||
**The {{ | **The {{cd|minecraft:bundle_interaction}} component interacts with the container created by the {{cd|minecraft:storage_item}} component. | ||
**The {{ | **The {{cd|num_viewable_slots}} field (1 to 64) defines the maximum number of item stacks accessible from the top of the bundle, while other slots are hidden. | ||
**Textures named {{ | **Textures named {{cd|[item_name]_open_front}} and {{cd|[item_name]_open_back}} must be added to {{cd|textures/textures_list.json}}. | ||
'''Trade Tables''' | '''[[Minecraft:Trading|Trade Tables]]''' | ||
*The Trade Table files are now versioned: | *The Trade Table files are now versioned: | ||
**TradeTier's {{ | **TradeTier's {{cd|total_exp_required}} is a required member from version {{cd|1.21.30}}. | ||
**TradeTier's {{ | **TradeTier's {{cd|groups}} is a required member from version {{cd|1.21.30}}. | ||
**TradeItem's quantity {{ | **TradeItem's quantity {{cd|min}} cannot be lower than {{cd|max}} from version {{cd|1.21.30}}. | ||
== Experimental == | == Experimental == | ||
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=== Changes === | === Changes === | ||
==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''[[Minecraft:API]]''' | ||
*Moved class {{ | *Moved class {{cd|PlayerCursorInventoryComponent}} from {{cd|beta}} to {{cd|1.14.0}}. | ||
== Fixes == | == Fixes == | ||
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|183011|Breeze becomes Peaceful towards target within short range. | |183011|Breeze becomes Peaceful towards target within short range. | ||
|183825|Category tabs are missing when switching from Classic to Pocket UI with recipe book closed. | |183825|Category tabs are missing when switching from Classic to Pocket UI with recipe book closed. | ||
|183986|{{ | |183986|{{cmd|/camera set}} still behaves incorrectly when run during an existing camera interpolation. | ||
|otherissuescount=8}} | |otherissuescount=8}} | ||
'''Other''' | '''Other''' | ||
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*Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens. | *Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens. | ||
*Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt. | *Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt. | ||
*Fixed the {{ | *Fixed the {{cd|next}} method for iterable objects. | ||
*Fixed an issue with {{ | *Fixed an issue with {{cd|minecraft:redstone_conductivity}} support for custom blocks. | ||
*Fixed night vision potions having no effect in Deferred Technical Preview. | *Fixed night vision potions having no effect in Deferred Technical Preview. | ||
*Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.</onlyinclude> | *Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.</onlyinclude> | ||
== References == | == References == | ||
{{ | {{reflist}} | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox Bedrock Edition versions|1.2x}} | ||
[[ | [[Minecraft:de:Bedrock Edition beta 1.21.30.23]] | ||
de:Bedrock Edition beta 1.21.30.23 | [[Minecraft:pt:Edição Bedrock Preview 1.21.30.23]] | ||
pt:Edição Bedrock Preview 1.21.30.23 | [[Minecraft:ru:Preview 1.21.30.23 (Bedrock Edition)]] | ||
ru:Preview 1.21.30.23 (Bedrock Edition) | [[Minecraft:uk:Preview 1.21.30.23 (Bedrock Edition)]] | ||
uk:Preview 1.21.30.23 (Bedrock Edition) | [[Minecraft:zh:基岩版1.21.30.23]] | ||
zh:基岩版1.21.30.23 | |||
Latest revision as of 11:03, 26 May 2026
Template:Infobox version Beta 1.21.30.23 (ChromeOS, Android) or Preview 1.21.30.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.30, released on August 15, 2024,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which adds Minecraft:bundles as an experimental feature and fixes bugs.
Changes
Blocks
- The different chemistry table type Minecraft:block states for the
chemistry_tableID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:BlockSprite chemistry_table
|
Template:BlockSprite compound_creator
|
Template:BlockSprite material_reducer
| |
Template:BlockSprite element_constructor
| |
Template:BlockSprite lab_table
|
- The following blocks have been brought to parity with Template:JE for redstone power:
- Template:Cd is now powered
- Template:Cd is no longer powered
- Template:Cd is no longer powered
- Template:Cd is no longer powered
Minecraft:TNT and Minecraft:Underwater TNT
- The different allow underwater bit Minecraft:block states for the
tntID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:BlockSprite tnt
|
Template:BlockSprite tnt
|
Template:BlockSprite underwater_tnt
|
Items
- Adding input glyph support in the name tags displayed over the entities.
General
UI
- Renamed the "All worlds" tab to "Worlds" in OreUI Play screen (Preview only).
- The hardcore heart displayed on worlds in the new Play screen now animates when world is hovered (Preview only).
- Added hotkeys to take screenshots in game on controller and keyboard. On mouse/keyboard: Template:Keys. On controller: Template:Xbtn + Template:Xbtn, Template:Psbtn + Template:Psbtn, Template:Nsbtn + Template:Nsbtn.
Technical
AI Goals
- Removed the Template:Cd AI goal component that was never used.
API
- Changes to iterators to make them properly store their own state, be simplified and better handle common usages.
- The following APIs have been shipped out of experimental: Template:Cd API, Target Selector for Actor Properties APIs, and the Block Record Player Component APIs.
- Parsing Template:Cd now produces a Content Error if its Template:Cd is greater or equal than the block names it overrides.
- The Template:Cd field in block geometries no longer requires the "Upcoming Creator Features" toggle.
- Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack.
- Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data.
- Added Template:Cd item component to allow an item to store data of the dynamic container associated with it:
- This component requires that the bundles toggle is enabled.
- A dynamic container is a container for storing items that is linked to an item instead of a block or an entity.
- To use this component the item must have Template:Cd set to 1.
- The Template:Cd field (1 to 64) defines the number of slots of the dynamic container.
- The Template:Cd field defines the maximum allowed sum of the weight of the items in all slots of the dynamic container.
- Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64.
- The Template:Cd field allows for other items with a Template:Cd component to be put inside it.
- The Template:Cd (0 to 64) defines the additional weight the item adds when inside another storage item.
- A value of 0 means that this item is not allowed inside another storage item.
- The Template:Cd field defines the items that are not allowed in the item's dynamic container.
- The Template:Cd field defines the items that are exclusively allowed in the item's dynamic container.
- If empty all items are allowed in the item's dynamic container.
- Added Template:Cd item component to enable bundle-specific interaction scheme and tooltip.
- This component requires that the bundles toggle is enabled.
- To use this component the item must have a Template:Cd component defined.
- The Template:Cd component interacts with the container created by the Template:Cd component.
- The Template:Cd field (1 to 64) defines the maximum number of item stacks accessible from the top of the bundle, while other slots are hidden.
- Textures named Template:Cd and Template:Cd must be added to Template:Cd.
- The Trade Table files are now versioned:
- TradeTier's Template:Cd is a required member from version Template:Cd.
- TradeTier's Template:Cd is a required member from version Template:Cd.
- TradeItem's quantity Template:Cd cannot be lower than Template:Cd from version Template:Cd.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Bundles" experimental toggles.
Additions
Items
File:Bundle Filled BE1.png Minecraft:Bundles
- Added bundles.
- A bundle is an item that can pack different items together into the same stack.
- A bundle only fits one stack (usually 64 items) but it can be a mixture of many different item types.
- Player can insert items into a bundle directly in the Minecraft:inventory.
- Bundles have a tooltip that shows the items inside:
- If a bundle has less than 8 item types inside, the tooltip will show all of them.
- Otherwise, the tooltip will show the top two rows of items and the others will be hidden below.
- Player can select any of the visible items to pull out of the bundle:
- Use the scroll wheel on mouse, the right stick on a game controller, or tap on a touch device.
- When selecting an item to remove, the bundle icon shows that item poking out of the bundle.
- When holding a bundle in hand, player can empty it onto the ground.
- The bundle is crafted with one string above one leather:
Changes
Technical
- Moved class Template:Cd from Template:Cd to Template:Cd.
Fixes
Template:Fixes Other
- EDU: Fixed Material Reducer recipes not working with some flattened blocks such as Andesite or Terracotta.
- Parrots can now imitate Endermites.
- Basalt Deltas now have a moody ambient sound again.
- Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens.
- Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt.
- Fixed the Template:Cd method for iterable objects.
- Fixed an issue with Template:Cd support for custom blocks.
- Fixed night vision potions having no effect in Deferred Technical Preview.
- Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.21.30.23 Minecraft:pt:Edição Bedrock Preview 1.21.30.23 Minecraft:ru:Preview 1.21.30.23 (Bedrock Edition) Minecraft:uk:Preview 1.21.30.23 (Bedrock Edition) Minecraft:zh:基岩版1.21.30.23