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Minecraft:Bedrock Edition Preview 1.21.30.23: Difference between revisions

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== Changes ==
== Changes ==
=== Blocks ===
=== Blocks ===
'''Chemistry Table'''
'''[[Minecraft:Chemistry Table]]'''
* The different chemistry table type block states for the <code>chemistry_table</code> ID have now been split up into their own IDs.
* The different chemistry table type [[Minecraft:block states]] for the <code>chemistry_table</code> ID have now been split up into their own IDs.
{|class="mw-collapsible mw-collapsed wikitable"
{|class="mw-collapsible mw-collapsed wikitable"
! [[Minecraft:Bedrock Edition data values|Old ID]]
! [[Minecraft:Bedrock Edition data values|Old ID]]
! [[Minecraft:Bedrock Edition data values|New ID]]
! [[Minecraft:Bedrock Edition data values|New ID]]
|-
|-
| rowspan="4" | {{MC/Blocksprite|compound-creator}} <code>chemistry_table</code>
| rowspan="4" | {{BlockSprite|compound-creator}} <code>chemistry_table</code>
| {{MC/Blocksprite|compound-creator}} <code>compound_creator</code>
| {{BlockSprite|compound-creator}} <code>compound_creator</code>
|-
|-
| {{MC/Blocksprite|material-reducer}} <code>material_reducer</code>
| {{BlockSprite|material-reducer}} <code>material_reducer</code>
|-
|-
| {{MC/Blocksprite|element-constructor}} <code>element_constructor</code>
| {{BlockSprite|element-constructor}} <code>element_constructor</code>
|-
|-
| {{MC/Blocksprite|lab-table}} <code>lab_table</code>
| {{BlockSprite|lab-table}} <code>lab_table</code>
|}
|}


'''Redstone power'''
'''[[Minecraft:Redstone power]]'''
*The following blocks have been brought to parity with {{MC/JE}} for redstone power:  
*The following blocks have been brought to parity with {{JE}} for redstone power:  
**{{MC/Cd|minecraft:mangrove_roots}} is now powered
**{{cd|minecraft:mangrove_roots}} is now powered
**{{MC/Cd|minecraft:beacon}} is no longer powered
**{{cd|minecraft:beacon}} is no longer powered
**{{MC/Cd|minecraft:tnt}} is no longer powered
**{{cd|minecraft:tnt}} is no longer powered
**{{MC/Cd|minecraft:sea_lantern}} is no longer powered
**{{cd|minecraft:sea_lantern}} is no longer powered


'''[[Minecraft:TNT]] and [[Minecraft:Underwater TNT]]'''
'''[[Minecraft:TNT]] and [[Minecraft:Underwater TNT]]'''
* The different allow underwater bit block states for the <code>tnt</code> ID have now been split up into their own IDs.
* The different allow underwater bit [[Minecraft:block states]] for the <code>tnt</code> ID have now been split up into their own IDs.
{|class="mw-collapsible mw-collapsed wikitable"
{|class="mw-collapsible mw-collapsed wikitable"
! [[Minecraft:Bedrock Edition data values|Old ID]]
! [[Minecraft:Bedrock Edition data values|Old ID]]
! [[Minecraft:Bedrock Edition data values|New ID]]
! [[Minecraft:Bedrock Edition data values|New ID]]
|-
|-
| rowspan="2" | {{MC/Blocksprite|tnt}} <code>tnt</code>
| rowspan="2" | {{BlockSprite|tnt}} <code>tnt</code>
| {{MC/Blocksprite|tnt}} <code>tnt</code>
| {{BlockSprite|tnt}} <code>tnt</code>
|-
|-
| {{MC/Blocksprite|underwater-tnt}} <code>underwater_tnt</code>
| {{BlockSprite|underwater-tnt}} <code>underwater_tnt</code>
|}
|}


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*Renamed the "All worlds" tab to "Worlds" in OreUI Play screen (''Preview'' only).
*Renamed the "All worlds" tab to "Worlds" in OreUI Play screen (''Preview'' only).
*The hardcore heart displayed on worlds in the new Play screen now animates when world is hovered (''Preview'' only).
*The hardcore heart displayed on worlds in the new Play screen now animates when world is hovered (''Preview'' only).
*Added hotkeys to take screenshots in game on controller and keyboard. On mouse/keyboard: {{MC/Keys|F2}}. On controller: {{MC/Xbtn|lb}} + {{MC/Xbtn|rb}}, {{MC/Psbtn|l1}} + {{MC/Psbtn|r1}}, {{MC/Nsbtn|l}} + {{MC/Nsbtn|r}}.
*Added hotkeys to take screenshots in game on controller and keyboard. On mouse/keyboard: {{Keys|F2}}. On controller: {{Xbtn|lb}} + {{Xbtn|rb}}, {{Psbtn|l1}} + {{Psbtn|r1}}, {{Nsbtn|l}} + {{Nsbtn|r}}.


=== Technical ===
=== Technical ===
'''AI Goals '''
'''AI Goals '''
*Removed the {{MC/Cd|minecraft:behavior.peek}} AI goal component that was never used.
*Removed the {{cd|minecraft:behavior.peek}} AI goal component that was never used.


'''API'''
'''API'''
*Changes to iterators to make them properly store their own state, be simplified and better handle common usages.
*Changes to iterators to make them properly store their own state, be simplified and better handle common usages.
*The following APIs have been shipped out of experimental: {{MC/Cd|PlayerCursorInventoryComponent}} API, Target Selector for Actor Properties APIs, and the Block Record Player Component APIs.
*The following APIs have been shipped out of experimental: {{cd|PlayerCursorInventoryComponent}} API, Target Selector for Actor Properties APIs, and the Block Record Player Component APIs.


'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
*Parsing {{MC/Cd|blocks.json}} now produces a Content Error if its {{MC/Cd|format_version}} is greater or equal than the block names it overrides.
*Parsing {{cd|blocks.json}} now produces a Content Error if its {{cd|format_version}} is greater or equal than the block names it overrides.
*The {{MC/Cd|item_display_transforms}} field in block geometries no longer requires the "Upcoming Creator Features" toggle.
*The {{cd|item_display_transforms}} field in block geometries no longer requires the "Upcoming Creator Features" toggle.


'''[[Minecraft:Item]]s'''
'''[[Minecraft:Item]]s'''
*Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack.
*Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack.
*Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data.
*Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data.
*Added {{MC/Cd|minecraft:storage_item}} item component to allow an item to store data of the dynamic container associated with it:
*Added {{cd|minecraft:storage_item}} item component to allow an item to store data of the dynamic container associated with it:
**This component requires that the bundles toggle is enabled.
**This component requires that the bundles toggle is enabled.
**A dynamic container is a container for storing items that is linked to an item instead of a block or an entity.
**A dynamic container is a container for storing items that is linked to an item instead of a block or an entity.
**To use this component the item must have {{MC/Cd|minecraft:max_stack_size}} set to 1.
**To use this component the item must have {{cd|minecraft:max_stack_size}} set to 1.
**The {{MC/Cd|max_slots}} field (1 to 64) defines the number of slots of the dynamic container.
**The {{cd|max_slots}} field (1 to 64) defines the number of slots of the dynamic container.
**The {{MC/Cd|max_weight_limit}} field defines the maximum allowed sum of the weight of the items in all slots of the dynamic container.
**The {{cd|max_weight_limit}} field defines the maximum allowed sum of the weight of the items in all slots of the dynamic container.
***Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64.
***Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64.
**The {{MC/Cd|allow_nested_storage_items}} field allows for other items with a {{MC/Cd|minecraft:storage_item}} component to be put inside it.
**The {{cd|allow_nested_storage_items}} field allows for other items with a {{cd|minecraft:storage_item}} component to be put inside it.
**The {{MC/Cd|weight_in_storage_item}} (0 to 64) defines the additional weight the item adds when inside another storage item.
**The {{cd|weight_in_storage_item}} (0 to 64) defines the additional weight the item adds when inside another storage item.
***A value of 0 means that this item is not allowed inside another storage item.
***A value of 0 means that this item is not allowed inside another storage item.
**The {{MC/Cd|banned_items}} field defines the items that are not allowed in the item's dynamic container.
**The {{cd|banned_items}} field defines the items that are not allowed in the item's dynamic container.
**The {{MC/Cd|allowed_items}} field defines the items that are exclusively allowed in the item's dynamic container.
**The {{cd|allowed_items}} field defines the items that are exclusively allowed in the item's dynamic container.
***If empty all items are allowed in the item's dynamic container.
***If empty all items are allowed in the item's dynamic container.
*Added {{MC/Cd|minecraft:bundle_interaction}} item component to enable bundle-specific interaction scheme and tooltip.
*Added {{cd|minecraft:bundle_interaction}} item component to enable bundle-specific interaction scheme and tooltip.
**This component requires that the bundles toggle is enabled.
**This component requires that the bundles toggle is enabled.
**To use this component the item must have a {{MC/Cd|minecraft:storage_item}} component defined.
**To use this component the item must have a {{cd|minecraft:storage_item}} component defined.
**The {{MC/Cd|minecraft:bundle_interaction}} component interacts with the container created by the {{MC/Cd|minecraft:storage_item}} component.
**The {{cd|minecraft:bundle_interaction}} component interacts with the container created by the {{cd|minecraft:storage_item}} component.
**The {{MC/Cd|num_viewable_slots}} field (1 to 64) defines the maximum number of item stacks accessible from the top of the bundle, while other slots are hidden.
**The {{cd|num_viewable_slots}} field (1 to 64) defines the maximum number of item stacks accessible from the top of the bundle, while other slots are hidden.
**Textures named {{MC/Cd|[item_name]_open_front}} and {{MC/Cd|[item_name]_open_back}} must be added to {{MC/Cd|textures/textures_list.json}}.
**Textures named {{cd|[item_name]_open_front}} and {{cd|[item_name]_open_back}} must be added to {{cd|textures/textures_list.json}}.


'''Trade Tables'''
'''[[Minecraft:Trading|Trade Tables]]'''
*The Trade Table files are now versioned:
*The Trade Table files are now versioned:
**TradeTier's {{MC/Cd|total_exp_required}} is a required member from version {{MC/Cd|1.21.30}}.
**TradeTier's {{cd|total_exp_required}} is a required member from version {{cd|1.21.30}}.
**TradeTier's {{MC/Cd|groups}} is a required member from version {{MC/Cd|1.21.30}}.
**TradeTier's {{cd|groups}} is a required member from version {{cd|1.21.30}}.
**TradeItem's quantity {{MC/Cd|min}} cannot be lower than {{MC/Cd|max}} from version {{MC/Cd|1.21.30}}.
**TradeItem's quantity {{cd|min}} cannot be lower than {{cd|max}} from version {{cd|1.21.30}}.


== Experimental ==
== Experimental ==
Line 137: Line 137:
=== Changes ===
=== Changes ===
==== Technical ====
==== Technical ====
'''API'''
'''[[Minecraft:API]]'''
*Moved class {{MC/Cd|PlayerCursorInventoryComponent}} from {{MC/Cd|beta}} to {{MC/Cd|1.14.0}}.
*Moved class {{cd|PlayerCursorInventoryComponent}} from {{cd|beta}} to {{cd|1.14.0}}.


== Fixes ==
== Fixes ==
Line 154: Line 154:
|183011|Breeze becomes Peaceful towards target within short range.
|183011|Breeze becomes Peaceful towards target within short range.
|183825|Category tabs are missing when switching from Classic to Pocket UI with recipe book closed.
|183825|Category tabs are missing when switching from Classic to Pocket UI with recipe book closed.
|183986|{{MC/Cmd|/camera set}} still behaves incorrectly when run during an existing camera interpolation.
|183986|{{cmd|/camera set}} still behaves incorrectly when run during an existing camera interpolation.
|otherissuescount=8}}
|otherissuescount=8}}
'''Other'''
'''Other'''
Line 162: Line 162:
*Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens.
*Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens.
*Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt.
*Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt.
*Fixed the {{MC/Cd|next}} method for iterable objects.
*Fixed the {{cd|next}} method for iterable objects.
*Fixed an issue with {{MC/Cd|minecraft:redstone_conductivity}} support for custom blocks.
*Fixed an issue with {{cd|minecraft:redstone_conductivity}} support for custom blocks.
*Fixed night vision potions having no effect in Deferred Technical Preview.  
*Fixed night vision potions having no effect in Deferred Technical Preview.  
*Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.</onlyinclude>
*Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.</onlyinclude>


== References ==
== References ==
{{MC/Reflist}}
{{reflist}}


== Navigation ==
== Navigation ==
{{MC/Navbox Bedrock Edition versions|1.2x}}
{{Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.30 betas]]
[[Minecraft:de:Bedrock Edition beta 1.21.30.23]]
de:Bedrock Edition beta 1.21.30.23
[[Minecraft:pt:Edição Bedrock Preview 1.21.30.23]]
pt:Edição Bedrock Preview 1.21.30.23
[[Minecraft:ru:Preview 1.21.30.23 (Bedrock Edition)]]
ru:Preview 1.21.30.23 (Bedrock Edition)
[[Minecraft:uk:Preview 1.21.30.23 (Bedrock Edition)]]
uk:Preview 1.21.30.23 (Bedrock Edition)
[[Minecraft:zh:基岩版1.21.30.23]]
zh:基岩版1.21.30.23

Latest revision as of 11:03, 26 May 2026

Template:Infobox version Beta 1.21.30.23 (ChromeOS, Android) or Preview 1.21.30.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.30, released on August 15, 2024,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which adds Minecraft:bundles as an experimental feature and fixes bugs.

Changes

Blocks

Minecraft:Chemistry Table

  • The different chemistry table type Minecraft:block states for the chemistry_table ID have now been split up into their own IDs.
Old ID New ID
Template:BlockSprite chemistry_table Template:BlockSprite compound_creator
Template:BlockSprite material_reducer
Template:BlockSprite element_constructor
Template:BlockSprite lab_table

Minecraft:Redstone power

Minecraft:TNT and Minecraft:Underwater TNT

  • The different allow underwater bit Minecraft:block states for the tnt ID have now been split up into their own IDs.
Old ID New ID
Template:BlockSprite tnt Template:BlockSprite tnt
Template:BlockSprite underwater_tnt

Items

Minecraft:Name Tag

  • Adding input glyph support in the name tags displayed over the entities.

General

UI

Technical

AI Goals

  • Removed the Template:Cd AI goal component that was never used.

API

  • Changes to iterators to make them properly store their own state, be simplified and better handle common usages.
  • The following APIs have been shipped out of experimental: Template:Cd API, Target Selector for Actor Properties APIs, and the Block Record Player Component APIs.

Minecraft:Blocks

  • Parsing Template:Cd now produces a Content Error if its Template:Cd is greater or equal than the block names it overrides.
  • The Template:Cd field in block geometries no longer requires the "Upcoming Creator Features" toggle.

Minecraft:Items

  • Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack.
  • Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data.
  • Added Template:Cd item component to allow an item to store data of the dynamic container associated with it:
    • This component requires that the bundles toggle is enabled.
    • A dynamic container is a container for storing items that is linked to an item instead of a block or an entity.
    • To use this component the item must have Template:Cd set to 1.
    • The Template:Cd field (1 to 64) defines the number of slots of the dynamic container.
    • The Template:Cd field defines the maximum allowed sum of the weight of the items in all slots of the dynamic container.
      • Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64.
    • The Template:Cd field allows for other items with a Template:Cd component to be put inside it.
    • The Template:Cd (0 to 64) defines the additional weight the item adds when inside another storage item.
      • A value of 0 means that this item is not allowed inside another storage item.
    • The Template:Cd field defines the items that are not allowed in the item's dynamic container.
    • The Template:Cd field defines the items that are exclusively allowed in the item's dynamic container.
      • If empty all items are allowed in the item's dynamic container.
  • Added Template:Cd item component to enable bundle-specific interaction scheme and tooltip.
    • This component requires that the bundles toggle is enabled.
    • To use this component the item must have a Template:Cd component defined.
    • The Template:Cd component interacts with the container created by the Template:Cd component.
    • The Template:Cd field (1 to 64) defines the maximum number of item stacks accessible from the top of the bundle, while other slots are hidden.
    • Textures named Template:Cd and Template:Cd must be added to Template:Cd.

Trade Tables

Experimental

These additions and changes are accessible by enabling the "Beta APIs" and "Bundles" experimental toggles.

Additions

Items

File:Bundle Filled BE1.png Minecraft:Bundles

  • Added bundles.
  • A bundle is an item that can pack different items together into the same stack.
  • A bundle only fits one stack (usually 64 items) but it can be a mixture of many different item types.
  • Player can insert items into a bundle directly in the Minecraft:inventory.
  • Bundles have a tooltip that shows the items inside:
    • If a bundle has less than 8 item types inside, the tooltip will show all of them.
    • Otherwise, the tooltip will show the top two rows of items and the others will be hidden below.
  • Player can select any of the visible items to pull out of the bundle:
    • Use the scroll wheel on mouse, the right stick on a game controller, or tap on a touch device.
  • When selecting an item to remove, the bundle icon shows that item poking out of the bundle.
  • When holding a bundle in hand, player can empty it onto the ground.
  • The bundle is crafted with one string above one leather:

Template:Crafting

Changes

Technical

Minecraft:API

Fixes

Template:Fixes Other

  • EDU: Fixed Material Reducer recipes not working with some flattened blocks such as Andesite or Terracotta.
  • Parrots can now imitate Endermites.
  • Basalt Deltas now have a moody ambient sound again.
  • Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens.
  • Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt.
  • Fixed the Template:Cd method for iterable objects.
  • Fixed an issue with Template:Cd support for custom blocks.
  • Fixed night vision potions having no effect in Deferred Technical Preview.
  • Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 1.21.30.23 Minecraft:pt:Edição Bedrock Preview 1.21.30.23 Minecraft:ru:Preview 1.21.30.23 (Bedrock Edition) Minecraft:uk:Preview 1.21.30.23 (Bedrock Edition) Minecraft:zh:基岩版1.21.30.23