Minecraft:Protection: Difference between revisions
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== Obtaining == | == Obtaining == | ||
Protection can be obtained from [[Minecraft:enchanting table]]s, drops from | Protection can be obtained from [[Minecraft:enchanting table]]s, drops from [[Minecraft:mob]]s that have spawned in a [[Minecraft:raid]],{{only|bedrock}} books obtained by [[Minecraft:fishing]], [[Minecraft:monster room]] chests, librarian [[Minecraft:villager]]s, on [[Minecraft:armor]] dropped by various mobs, and non-village [[Minecraft:structure]] loot. | ||
== Usage == | == Usage == | ||
Protection reduces the damage taken from all sources except for damage caused by [[Minecraft:hunger]], a [[Minecraft:warden]]'s sonic boom attack, the [[Minecraft:void]] or the {{cmd|kill}} command. This enchantment is capable of reducing damage from sources that normally ignore the user's [[Minecraft:armor]] value, such as falling or magical damage from [[Minecraft:status effect]]s. | Protection reduces the damage taken from all sources except for damage caused by [[Minecraft:hunger]], a [[Minecraft:warden]]'s sonic boom attack, the [[Minecraft:void]] or the {{cmd|kill}} command. This enchantment is capable of reducing damage from sources that normally ignore the user's [[Minecraft:armor]] value, such as falling or magical damage from [[Minecraft:status effect]]s. | ||
The formula for damage reduction is {{cd|''level'' × 4%}}, up to a maximum 16% reduction on a single item with Protection IV. If all items are enchanted with Protection IV this gives 64% general damage reduction. The upper limit for damage reduction is capped at 80% (see [[Minecraft:Armor#Enchantments|armor enchantments]]). It can only be achieved for specific damage types with [[Minecraft:Fire Protection]], [[Minecraft:Feather Falling]], [[Minecraft:Blast Protection]], and [[Minecraft:Projectile Protection]]. As each | The formula for damage reduction is {{cd|''level'' × 4%}}, up to a maximum 16% reduction on a single item with Protection IV. If all items are enchanted with Protection IV this gives 64% general damage reduction. The protection enchantment is applied after the armor's damage reduction. The upper limit for damage reduction is capped at 80% (see [[Minecraft:Armor#Enchantments|armor enchantments]]). It can only be achieved for specific damage types with [[Minecraft:Fire Protection]], [[Minecraft:Feather Falling]], [[Minecraft:Blast Protection]], and [[Minecraft:Projectile Protection]]. As each specific damage reduction is twice as effective as Protection.<br> | ||
You can achieve 80% with:<br> | You can achieve 80% with:<br> | ||
3x Protection IV + 1 Specific Protection IV, giving you 48% general protection + 80% specific protection<br> | 3x Protection IV + 1 Specific Protection IV, giving you 48% general protection + 80% specific protection<br> | ||
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1 Protection IV + 2 Specific Protection IV + Another Specific Protection IV, giving you 16% general protection + 80% specific protection + 48% another specific protection. | 1 Protection IV + 2 Specific Protection IV + Another Specific Protection IV, giving you 16% general protection + 80% specific protection + 48% another specific protection. | ||
The specific armor piece that Protection is applied to does not influence its strength. For example, applying it to leggings does not cause the player's legs to be more protected than the rest of their body. | |||
Unlike the [[Minecraft:Blast Protection]] and [[Minecraft:Fire Protection]] enchantments, Protection offers no side effects outside of damage reduction. If applied on wearable items that can't get the enchantment normally, such as a pair of [[Minecraft:elytra]] (using commands or an anvil in [[Minecraft:Creative]] mode), the enchantment works as usual. | |||
If applied on wearable items that can't get the enchantment normally, such as a pair of [[Minecraft:elytra]] (using commands or an anvil in [[Minecraft:Creative]] mode), the enchantment works as usual. | |||
== Incompatibilities == | == Incompatibilities == | ||
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== References == | == References == | ||
{{reflist}} | |||
== Navigation == | == Navigation == | ||
Latest revision as of 11:14, 23 May 2026
Template:For Template:Infobox enchantment Protection is an Minecraft:enchantment applied to Minecraft:armor that adds bonus damage reduction.
Obtaining
Protection can be obtained from Minecraft:enchanting tables, drops from Minecraft:mobs that have spawned in a Minecraft:raid,Template:Only books obtained by Minecraft:fishing, Minecraft:monster room chests, librarian Minecraft:villagers, on Minecraft:armor dropped by various mobs, and non-village Minecraft:structure loot.
Usage
Protection reduces the damage taken from all sources except for damage caused by Minecraft:hunger, a Minecraft:warden's sonic boom attack, the Minecraft:void or the Template:Cmd command. This enchantment is capable of reducing damage from sources that normally ignore the user's Minecraft:armor value, such as falling or magical damage from Minecraft:status effects.
The formula for damage reduction is Template:Cd, up to a maximum 16% reduction on a single item with Protection IV. If all items are enchanted with Protection IV this gives 64% general damage reduction. The protection enchantment is applied after the armor's damage reduction. The upper limit for damage reduction is capped at 80% (see armor enchantments). It can only be achieved for specific damage types with Minecraft:Fire Protection, Minecraft:Feather Falling, Minecraft:Blast Protection, and Minecraft:Projectile Protection. As each specific damage reduction is twice as effective as Protection.
You can achieve 80% with:
3x Protection IV + 1 Specific Protection IV, giving you 48% general protection + 80% specific protection
2x Protection IV + 2 Specific Protection IV, giving you 32% general protection + 80% specific protection
1 Protection IV + 2 Specific Protection IV + Another Specific Protection IV, giving you 16% general protection + 80% specific protection + 48% another specific protection.
The specific armor piece that Protection is applied to does not influence its strength. For example, applying it to leggings does not cause the player's legs to be more protected than the rest of their body.
Unlike the Minecraft:Blast Protection and Minecraft:Fire Protection enchantments, Protection offers no side effects outside of damage reduction. If applied on wearable items that can't get the enchantment normally, such as a pair of Minecraft:elytra (using commands or an anvil in Minecraft:Creative mode), the enchantment works as usual.
Incompatibilities
Protection, Minecraft:Blast Protection, Minecraft:Fire Protection, and Minecraft:Projectile Protection are mutually exclusive. Attempting to combine these enchantments with an Minecraft:anvil deletes the enchantment in the upgrade slot and replaces it with the enchantment in the sacrifice slot. However, if Minecraft:commands are used to force two or more of these enchantments on the same item, the effects stack. But when the total of the enchantment protection factor provided by the protection enchantments surpasses 20, the rest of these enchantments will no longer directly reduce the damage.
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Issues
References
Minecraft:de:Schutz Minecraft:es:Protección Minecraft:fr:Protection Minecraft:ja:ダメージ軽減 Minecraft:pt:Proteção Minecraft:th:ทนดาเมจ Minecraft:zh:保护