Minecraft:Java Edition Classic 0.0.12a: Difference between revisions
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'''0.0.12a'''<ref>{{twon|110175116|0.0.12a is up|May 20, 2009}}</ref> is a version of [[Minecraft:Java Edition Classic]] released on May 19, 2009, at 22:36 UTC,<ref>{{link|url=https://archive.org/download/Minecraft_IRC_Logs_2009/history/files/May-15-to-June-03-2009/2009-05-19.155457-0400EDT.txt.~1~|title=TigIRC logs|date=May 19, 2009, UTC–4|website=Archive.org|quote=(18:36:09) notch: 0.0.12a is up. Water, lava, new map generation,rendering distance toggle}}</ref><ref group="note">While some sources imply that this version was released on May 20, due to timezones differences it was actually released at 22:36 UTC on May 19 (which is 00:36 on May 20, Sweden time).</ref> which adds [[Minecraft:bedrock]], [[Minecraft:water]] and [[Minecraft:lava]], along with a [[Minecraft:world boundary]] and a new world generator. | '''0.0.12a'''<ref>{{twon|110175116|0.0.12a is up|May 20, 2009}}</ref> is a version of [[Minecraft:Java Edition Classic]] released on May 19, 2009, at 22:36 UTC,<ref>{{link|url=https://archive.org/download/Minecraft_IRC_Logs_2009/history/files/May-15-to-June-03-2009/2009-05-19.155457-0400EDT.txt.~1~|title=TigIRC logs|date=May 19, 2009, UTC–4|website=Archive.org|quote=(18:36:09) notch: 0.0.12a is up. Water, lava, new map generation,rendering distance toggle}}</ref><ref group="note">While some sources imply that this version was released on May 20, due to timezones differences it was actually released at 22:36 UTC on May 19 (which is 00:36 on May 20, Sweden time).</ref> which adds [[Minecraft:bedrock]], [[Minecraft:water]] and [[Minecraft:lava]], along with a [[Minecraft:world boundary]] and a new world generator. | ||
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** All [[Minecraft:dirt]] with access to sunlight doesn't become grass blocks upon world generation if below water level. | ** All [[Minecraft:dirt]] with access to sunlight doesn't become grass blocks upon world generation if below water level. | ||
* [[Minecraft:Lava lake]]s also spawn occasionally. | * [[Minecraft:Lava lake]]s also spawn occasionally. | ||
* Worlds made before this version receive a bedrock layer at the bottom of the map and an [[Minecraft:ocean]] surrounding it. | * Worlds made before this version receive a bedrock layer at the bottom of the map and an [[Minecraft:ocean]] surrounding it. | ||
== Bugs == | == Bugs == | ||
Latest revision as of 11:07, 9 June 2026
Template:For Template:Lost version Template:Infobox version
0.0.12a<ref>Template:Twon</ref> is a version of Minecraft:Java Edition Classic released on May 19, 2009, at 22:36 UTC,<ref>Template:Link</ref><ref group="note">While some sources imply that this version was released on May 20, due to timezones differences it was actually released at 22:36 UTC on May 19 (which is 00:36 on May 20, Sweden time).</ref> which adds Minecraft:bedrock, Minecraft:water and Minecraft:lava, along with a Minecraft:world boundary and a new world generator.
Additions
Blocks
File:Bedrock JE1 BE1.png Minecraft:Bedrock
- Unobtainable to the player.
- Bedrock and the layer above (if at the bottom of the world) is always dark even if exposed to the sky.
- Generates at the bottom of the world and in world boundary.
- Can't be broken, placed against, or otherwise selected.
- Also called “unbreakable stone”.
File:Lava JE1.png Minecraft:Lava
- A type of liquid.
- Is transparent.
- Underneath lava, the mist is thin and orange in color.
- Spreads infinitely.
- Saplings decay if placed in lava
- Lava spreads by duplicating itself to open horizontal and downward squares.
- Lava is slower than Minecraft:water and can be easily outrun.
- Model has z-fighting with blocks below lava.
File:Water JE1.png Minecraft:Water
- A type of liquid.
- Is transparent.
- Spreads infinitely.
- Doesn't work outside the map (it doesn't spread from world border after terrain generation).<ref>Template:Link</ref>
- Saplings decay if placed in water.
- Water spreads by duplicating itself to open horizontal and downward squares.
Gameplay
- Pressing Template:Key cycles between four levels of render distance which was known as "Fog setting".<ref name="TigSource">Template:Cite</ref>
- Pressing Template:Key generates a new level, with a new level generation screen.<ref name="TigSource"/>
- Only applies to players.
- Mobs move at full speed in the water.
Changes
Blocks
- Water next to lava produces stone.
Mobs
- No longer get reset on level reset, meaning there is no way to get rid of mobs now.<ref>Template:Link</ref>
Non-mob entities
- Player jump height increased by about 0.5 blocks.<ref>Template:Ytl</ref>
World generation
General
- An infinite ocean now surrounds the map, making it impossible to fall off the world.
- The player can no longer pass the edge of the map.
- Terrain is messier with more bumps visible on the surface. It also now generates in islands.
- The terrain always generates one block above ocean level.
- Lakes occur when the surrounding water is at a higher level than the terrain.
- All Minecraft:dirt with access to sunlight doesn't become grass blocks upon world generation if below water level.
- Minecraft:Lava lakes also spawn occasionally.
- Worlds made before this version receive a bedrock layer at the bottom of the map and an Minecraft:ocean surrounding it.
Bugs
1 bug reported
- The block being used to build does not show up unless it is a sapling.<ref>Template:Citation</ref>
Gallery
-
Early version of water during the development of this version.
-
Developer version of 0.0.12a, where Minecraft:multiplayer began work on the implementation. The version number is still 0.0.11a.
Videos
Trivia
- The video released by Notch on May 18th showing off 0.0.12a is actually a developer variant that was never released to the public. See Development for more information on this.
- To make the water and lava texture display slightly shorter than a block, its texture from Minecraft:terrain.png gets shifted down a bit in-game. This causes the texture to overlap with the block below at some angles.
- The 0.0.13a-launcher jar contains the level generation files for this same version, which is also the same terrain generation files used in the full, public release of it (and 0.0.12a_01-03). It has variables that can enable and disable the uniform dirt layer, and it has been disabled for the public variant of 0.0.12a (or at least 0.0.12a_03 for certain). It also has variables for the water filling up the world from the corners, which can be disabled.
Notes
References
Template:Navbox Java Edition versions
Minecraft:de:Classic 0.0.12a Minecraft:es:Java Edition Classic 0.0.12a Minecraft:fr:Édition Java Classique 0.0.12a Minecraft:hu:Java Edition Classic 0.0.12a Minecraft:ja:Java Edition Classic 0.0.12a Minecraft:lzh:爪哇版古典版〇點〇點一二甲 Minecraft:pt:Edição Java Classic 0.0.12a Minecraft:ru:Classic 0.0.12a (Java Edition) Minecraft:uk:Classic 0.0.12a (Java Edition) Minecraft:zh:Java版Classic 0.0.12a